<worn as a badge> a masterly crafted obsidian badge
<worn on head> a jeweled dragonscale crown from The Lizardman Swamps of Clavikord
<worn on eyes> a drow-made ivory eyepatch from Cloud Giant Kingdom
<worn in ear> an earring of frozen Styx water [superior] (magic) (glowing)
<worn in ear> an earring of life [poor] (glowing)
<worn on face> a mask of sight (magic)
<worn around neck> a crystal collar
<worn around neck> the amulet of kilospanatis
<worn on body> the armor of the elements [poor] (glowing)
<worn about body> a tattered elven cloak [superior] (magic)
<worn on tail> a brass tail ring with two dangling rubies (magic) (glowing)
<worn about waist> a fancy tool belt
<worn on belt buckle>a metal flask marked "molecular control" (glowing)
<worn on arms> some rusty dragonscale sleeves from Arcorar - the Great King Forest
<held as shield> a glowing shield of polished rose quartz (magic) (illuminating)
<worn around wrist> a glistening bracelet [superior]
<worn around wrist> a bracelet of ice [poor] (magic)
<worn on hands> the gloves of shadows [superior] (magic) (humming)
<worn on finger> a signet ring of storms [poor] (magic)
<held> a figurine of elemental command [superior] (magic)
<worn on legs> some spiked dragonscale pants
<worn on feet> a pair of forest walking boots of damage [87%]
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Human (large) Slayer * Red Moon Disciples stands in mid-air here.(Gold Aura)
An ice elemental enters from above.
< 752h/752H 299v/302V Pos: standing >
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West # -Down
The great staff of the slaadi has been tossed aside.
A few coins lie scattered here.
A strange necklace of icicles (illuminating)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
An ice elemental enters from below.
< 752h/752H 301v/302V Pos: standing >
Ok.
< 752h/752H 301v/302V Pos: standing >
A Human sneaks in from below.
Your body vibrates as you fan out your molecules.
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East # -South -West -Up
The wind has picked up so that is easier to move!
Fresh blood covers everything in the area.
A few coins lie scattered here.
A long steel sword is here in the dirt.
The corpse of a Githzerai is lying here.
Bryken ZerkerLord *-* Bloodlust *-* (Troll)(large) stands in mid-air here.(Red Aura)
< 752h/752H 300v/302V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Human who is close by to your east.
An ice elemental who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.
A Human who is close by to your west.
< 752h/752H 302v/302V Pos: standing >
Your body vibrates as you fan out your molecules.
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West # -Down
The great staff of the slaadi has been tossed aside.
A few coins lie scattered here.
A strange necklace of icicles (illuminating)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
A Human (large) Slayer * Red Moon Disciples stands in mid-air here.(Gold Aura)
An ice elemental is here chilling the room. (minion)
< 752h/752H 301v/302V Pos: standing >
A Human opens the door.
< 752h/752H 301v/302V Pos: standing >
A Human sneaks west.
< 752h/752H 301v/302V Pos: standing >
Ok.
< 752h/752H 301v/302V Pos: standing >
A Human sneaks in from the west.
< 752h/752H 301v/302V Pos: standing >
< 752h/752H 301v/302V Pos: standing >
Ok.
You snap into visibility.
A Human withstands a bash from an ice elemental, who bounces back and falls.
< 752h/752H 301v/302V Pos: standing >
A Human misses an ice elemental.
A Human misses an ice elemental.
< 752h/752H 301v/302V Pos: standing >
A Human starts casting an offensive spell.
< 752h/752H 301v/302V Pos: standing >
< 752h/752H 301v/302V Pos: standing >
A Human completes her spell...
A Human utters the words 'yrawz ghfutz'
A Human calls down a roaring flamestrike which hits you dead on!
< 712h/752H 301v/302V Pos: standing >
< 712h/752H 301v/302V Pos: standing >
Ok.
An ice elemental seems a bit busy at the moment, try later.
< 714h/752H 301v/302V Pos: standing >
A Human misses an ice elemental.
A Human misses an ice elemental.
A Human's impressive punch grazes an ice elemental.
A Human starts casting an offensive spell.
< 714h/752H 301v/302V Pos: standing >
Bryken attempts to stab a Human in the back, but a Human's stone skin quickly absorbs the impact before fading away!
Bryken places a dagger called 'Autumn Decay' in the back of a Human, resulting in some strange noises and some blood.
< 715h/752H 301v/302V Pos: standing >
Ok.
An ice elemental seems a bit busy at the moment, try later.
< 715h/752H 301v/302V Pos: standing >
Ok.
An ice elemental seems a bit busy at the moment, try later.
< 717h/752H 301v/302V Pos: standing >
Bryken tackles a Human square in the chest knocking the wind out of her!
Ok.
An ice elemental seems a bit busy at the moment, try later.
< 718h/752H 301v/302V Pos: standing >
A Human stops chanting abruptly!
< 719h/752H 301v/302V Pos: standing >
You start chanting...
< 722h/752H 301v/302V Pos: standing >
A Human misses an ice elemental.
A Human misses an ice elemental.
< 723h/752H 301v/302V Pos: standing >
Bryken's powerful slash wounds a Human.
Bryken's impressive pierce wounds a Human.
A Human blocks Bryken's attack.
Bryken is knocked to the ground by a Human's mighty bash!
A Human blocks Bryken's lunge at her.
A Human blocks Bryken's attack.
Bryken's powerful slash wounds a Human.
< 723h/752H 301v/302V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 124 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 724h/752H 301v/302V Pos: standing >
An ice elemental rises to its feet.
< 725h/752H 301v/302V Pos: standing >
You start chanting...
You snap into visibility.
< 726h/752H 302v/302V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Human.
[Damage: 132 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 729h/752H 302v/302V Pos: standing >
A Human's skin seems to turn to stone.
< 730h/752H 302v/302V Pos: standing >
You start chanting...
You snap into visibility.
< 730h/752H 302v/302V Pos: standing >
A Human misses an ice elemental.
A Human misses an ice elemental.
< 731h/752H 302v/302V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Human.
[Damage: 147 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 733h/752H 302v/302V Pos: standing >
Bryken's fine slash wounds a Human.
A Human blocks Bryken's lunge at her.
A Human blocks Bryken's attack.
An ice elemental's punch grazes a Human.
< 733h/752H 302v/302V Pos: standing >
You start chanting...
You snap into visibility.
< 735h/752H 302v/302V Pos: standing >
A Human clambers to her feet.
< 735h/752H 302v/302V Pos: standing >
A Human attempts to flee.
A Human leaves west.
< 736h/752H 302v/302V Pos: standing >
You abort your prayer before it's done!
A Human places Tiamat's poison tail stinger in the back of Bryken, resulting in some strange noises and some blood.
A Human places the ice dagger of Sevenoaks in the back of Bryken, resulting in some strange noises and some blood.
A Human twists the blade causing Bryken to writhe in agony,
< 737h/752H 302v/302V Pos: standing >
Bryken clambers to his feet.
< 739h/752H 302v/302V Pos: standing >
A Human's face turns pale as Bryken slams his head into his face.
A Human stumbles side to side with starry eyes and a lost expression... finally collapsing.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 739h/752H 302v/302V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 115 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 740h/752H 302v/302V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 742h/752H 302v/302V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 112 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 743h/752H 302v/302V Pos: standing >
Ok.
< 745h/752H 302v/302V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.
< 746h/752H 302v/302V Pos: standing >
You start chanting...
You snap into visibility.
< 751h/752H 302v/302V Pos: standing >
Bryken places a dagger called 'Autumn Decay' in the back of a Human, resulting in some strange noises and some blood.
< 751h/752H 302v/302V Pos: standing >
Casting: ice spikes
< 752h/752H 302v/302V Pos: standing >
You complete your spell...
[Damage: 22 ] You hurl a spike of razor sharp ice at a Human.
[Damage: 22 ] You hurl a spike of razor sharp ice at a Human.
[Damage: 21 ] Your deadly spike of ice impales a Human ending his life abruptly.
A Human's dreadveil helm of health freezes and shatters into million pieces from the intense cold!
A Human's ring of the weretor [superior] freezes and shatters into million pieces from the intense cold!
A Human's a thin black belt of accuracy [superior] freezes and shatters into million pieces from the intense cold!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 125 epic points.
A Human's death cry reverberates in your head as he falls to the ground.
< 752h/752H 302v/302V Pos: standing >
You failed.
< 752h/752H 302v/302V Pos: standing >
Bryken gets a bright green ioun stone from the corpse of Knack.
Bryken gets a rugged adventurers satchel from the corpse of Knack.
Bryken gets an ankylosaur tail club [superior] from the corpse of Knack.
Bryken gets a large leather backpack from the corpse of Knack.
Bryken gets a bloody dragonscale badge from the corpse of Knack.
Bryken gets a tiny orb of obsidian from the corpse of Knack.
Bryken gets a small nightstone earring [superior] from the corpse of Knack.
Bryken gets a magenta mask [superior] from the corpse of Knack.
Bryken gets a bunch of stuff from the corpse of Knack.
You failed.
< 752h/752H 302v/302V Pos: standing >
It appears to be the corpse of Knack.
a black duergar eyepatch of dexterity
the ice dagger of Sevenoaks (magic)
Tiamat's poison tail stinger (magic)
a bracelet of purple mist [superior]
some ivory bracers (glowing)
a tight green cloak
the vambraces of the vampire lords (magic) (humming)
some razor-knuckled blood crystal gloves (magic) [63%]
the boots of the war giant Torg of dexterity (magic) (humming) [79%]
the leggings of a MaDMaN (magic)
the hide of the apocalypse demon [poor] (magic)
a silver brooch (glowing)
a necklace of halfling ears [superior]
a polished scarlet ring [superior] (magic)
a small pile of coins
[2] a smoldering chest of Exceptional Duris equipment (magic) (glowing)
a large medicated bandage
a fiery red potion
a cup of soft ice cream
a slab of beef
< 752h/752H 302v/302V Pos: standing >
Bryken throws a bright green ioun stone in the air and it begins circling his head.
Bryken straps a large leather backpack to his back.
It glows brightly.
Bryken attaches an ankylosaur tail club [superior] to his belt.
Bryken attaches a rugged adventurers satchel to his belt.
It glows brightly.
< 752h/752H 302v/302V Pos: standing >
Bryken gets a black duergar eyepatch of dexterity from the corpse of Knack.
Bryken gets the ice dagger of Sevenoaks from the corpse of Knack.
Bryken gets Tiamat's poison tail stinger from the corpse of Knack.
Bryken gets a bracelet of purple mist [superior] from the corpse of Knack.
Bryken gets some stuff from the corpse of Knack.
< 752h/752H 302v/302V Pos: standing >
Hint: "Luring" means hitting a mob and running away to make it follow you. Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.
< 752h/752H 302v/302V Pos: standing >
Bryken puts a bunch of stuff into a bottomless bag of the illithids.
< 752h/752H 302v/302V Pos: standing >
Bryken gets some ivory bracers from the corpse of Knack.
Bryken gets a tight green cloak from the corpse of Knack.
Bryken gets the vambraces of the vampire lords from the corpse of Knack.
Bryken gets some razor-knuckled blood crystal gloves from the corpse of Knack.
Bryken gets the boots of the war giant Torg of dexterity from the corpse of Knack.
Bryken gets the leggings of a MaDMaN from the corpse of Knack.
Bryken gets the hide of the apocalypse demon [poor] from the corpse of Knack.
Bryken gets a silver brooch from the corpse of Knack.
Bryken gets a necklace of halfling ears [superior] from the corpse of Knack.
Bryken gets a bunch of stuff from the corpse of Knack.
< 752h/752H 302v/302V Pos: standing >
Your group consists of ( 3/20):
( Head) 752/752 hit, 302/302 move Qaz
(Front) 783/796 hit, 173/173 move an ice elemental
(Front) Abue
< 752h/752H 302v/302V Pos: standing >
A Dwarf has set off your frost beacon at Inside the Eastern City Gates!
A Dwarf has set off your frost beacon at Inside the Eastern City Gates!
A Dwarf has set off your frost beacon at Inside the Eastern City Gates!
< 752h/752H 302v/302V Pos: standing >
A Dwarf has set off your frost beacon at Outside the Eastern City Gates!
A Dwarf has set off your frost beacon at Outside the Eastern City Gates!
< 752h/752H 302v/302V Pos: standing >
You say in goblin 'as ur not ingroup'
< 752h/752H 302v/302V Pos: standing >
Bryken puts a bunch of stuff into a bottomless bag of the illithids.
< 752h/752H 302v/302V Pos: standing >
Bryken gets a polished scarlet ring [superior] from the corpse of Knack.
Bryken gets a smoldering chest of Exceptional Duris equipment from the corpse of Knack.
Bryken gets a smoldering chest of Exceptional Duris equipment from the corpse of Knack.
Bryken gets a large medicated bandage from the corpse of Knack.
Bryken gets a fiery red potion from the corpse of Knack.
Bryken gets a cup of soft ice cream from the corpse of Knack.
Bryken gets a slab of beef from the corpse of Knack.
Bryken gets a bunch of stuff from the corpse of Knack.
< 752h/752H 302v/302V Pos: standing >
You say in goblin 'dwarf'
< 752h/752H 302v/302V Pos: standing >
It's already closed!
< 752h/752H 302v/302V Pos: standing >
A Dwarf has set off your frost beacon at Inside the Eastern City Gates!
A Dwarf has set off your frost beacon at Inside the Eastern City Gates!
A Dwarf has set off your frost beacon at Inside the Eastern City Gates!
< 752h/752H 302v/302V Pos: standing >
A spiral oak staircase leads to the lounge.
You extend your sights downward.
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
A few coins lie scattered here.
A dwarven-made dragonscale ringmail lies here on the ground.
A legendary dragonscale mask lies here on the ground.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 752h/752H 302v/302V Pos: standing >
Bryken has just given you his consent.
< 752h/752H 302v/302V Pos: standing >
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
A few coins lie scattered here.
A dwarven-made dragonscale ringmail lies here on the ground.
A legendary dragonscale mask lies here on the ground.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
An ice elemental enters from above.
< 752h/752H 301v/302V Pos: standing >
Ok.
< 752h/752H 301v/302V Pos: standing >
You sit down and relax.
< 752h/752H 301v/302V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 5 of 6 ( 2 seconds)
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 0 of 5 ( 11 seconds)
11th circle: 4 of 4
12th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 752h/752H 302v/302V Pos: sitting >
You start meditating...
< 752h/752H 302v/302V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 752h/752H 302v/302V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 752h/752H 302v/302V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 752h/752H 302v/302V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 752h/752H 302v/302V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 752h/752H 302v/302V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 752h/752H 302v/302V Pos: sitting >
You clamber to your feet.
< 752h/752H 302v/302V Pos: standing >
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West # -Down
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
The great staff of the slaadi has been tossed aside.
A few coins lie scattered here.
A strange necklace of icicles (illuminating)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a Human is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
[9] The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
A Githzerai (medium) (HardCore) sits in mid-air here, fighting Bryken.(Gold Aura)
Bryken ZerkerLord *-* Bloodlust *-* (Troll)(large) stands in mid-air here, fighting a Githzerai.(Red Aura)
An ice elemental enters from below.
< 752h/752H 301v/302V Pos: standing >
A Githzerai clambers to her feet.
< 752h/752H 301v/302V Pos: standing >
A Githzerai settles to her knees.
< 752h/752H 301v/302V Pos: standing >
Bryken is suddenly surrounded by a green mist!
< 752h/752H 301v/302V Pos: standing >
A Githzerai rises to her feet.
< 752h/752H 301v/302V Pos: standing >
You start chanting...
You snap into visibility.
< 752h/752H 301v/302V Pos: standing >
Bryken's slash grazes a Githzerai.
Bryken's feeble slash grazes a Githzerai.
Bryken's feeble pierce grazes a Githzerai.
A Githzerai attempts to flee.
A Githzerai leaves west.
< 752h/752H 301v/302V Pos: standing >
You abort your prayer before it's done!
< 752h/752H 301v/302V Pos: standing >
You failed.
< 752h/752H 301v/302V Pos: standing >
Your body vibrates as you fan out your molecules.
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East # -South -West -Up
Fresh blood covers everything in the area.
A few coins lie scattered here.
A long steel sword is here in the dirt.
The corpse of a Githzerai is lying here.
A Human (large) Slayer * Red Moon Disciples stands in mid-air here.(Gold Aura)
< 752h/752H 300v/302V Pos: standing >
None here are loyal subjects of yours!
< 752h/752H 301v/302V Pos: standing >
A Githzerai enters from the north.
< 752h/752H 302v/302V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 752h/752H 302v/302V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 127 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 752h/752H 302v/302V Pos: standing >
You start chanting...
You snap into visibility.
< 752h/752H 302v/302V Pos: standing >
That last attack was particularly invasive, and you feel your collective power decrease.
You snap into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 629h/752H 302v/302V Pos: standing >
<You complete your spell...
You point at a Human.
[Damage: 137 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 629h/752H 302v/302V Pos: standing >
<You miss a Githzerai.
You snap into visibility.
< 629h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: small wounds E: A Githzerai sta EP: few scratches >
You start chanting...
You snap into visibility.
< 629h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: small wounds E: A Githzerai sta EP: few scratches >
Sparkling magic surrounds a Human as she begins her chant.
A Human starts casting an offensive spell.
< 629h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: small wounds E: A Githzerai sta EP: few scratches >
A Human completes her spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's mighty magic fist slams into you!
OUCH! That really did HURT!
< 511h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: few wounds E: A Githzerai sta EP: few scratches >
You snap into visibility.
< 511h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: few wounds E: A Githzerai sta EP: few scratches >
You block a Githzerai's lunge at you.
A Githzerai misses you.
A Githzerai misses you.
You snap into visibility.
< 511h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: few wounds E: A Githzerai sta EP: few scratches >
You complete your spell...
You point at a Human.
[Damage: 131 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES! Another hit like that, and you've had it!!
< 253h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: nasty wounds E: A Githzerai sta EP: few scratches >
A Githzerai dodges your futile attack.
You snap into visibility.
A Human starts casting an offensive spell.
< 253h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: nasty wounds E: A Githzerai sta EP: few scratches >
You start chanting...
You snap into visibility.
< 253h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC: nasty wounds E: A Githzerai sta EP: few scratches >
A Human completes her spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Human's mighty magic fist slams into you!
OUCH! That really did HURT!
< 133h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC:pretty hurt E: A Githzerai sta EP: few scratches >
You complete your spell...
You point at a Human.
[Damage: 142 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human's small nightshade splinter is weakened from the intense cold!
Bryken sneaks in from the east.
< 133h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC:pretty hurt E: A Githzerai sta EP: few scratches >
Bryken closes the door.
< 133h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC:pretty hurt E: A Githzerai sta EP: few scratches >
Bryken's feeble pierce grazes a Githzerai.
< 133h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC:pretty hurt E: A Githzerai sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 133h/752H 302v/302V Pos: standing >
< T: Qaz TP: sta TC:pretty hurt E: A Githzerai sta EP: few scratches >
You snap into visibility.
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your jade ring [poor] shattered in bits as the tortured body spasms and quivers!