The death of [56 Thief] Zaq (Troll)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Bounty Hunter] Bryken *-* Bloodlust *-* (Troll)

<floating about head>a bright green ioun stone[239h 50m 59s]
<worn as a badge>    the atlantan badge of strength
<worn on head>       the helmet of corruption (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a pulsating diamond earring (glowing)
<worn in ear>        a wad of spawn goo of endurance (magic) (humming)
<worn on face>       a misty blue mask of gauze
<worn around neck>   a grim blood soaked necklace [superior] (magic)
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       the platemail of the Nessus royal guard (magic) (glowing) (humming)
<worn about body>    a tight green cloak of constitution [66%]
<worn on back>       a large leather backpack (illuminating) [84%]
<worn as quiver>     a tarnished dematite quiver [superior] [81%]
<worn about waist>   a belt of body parts [poor] (magic)
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a ring of despair [superior] (magic)
<worn on finger>     a ring of despair [superior] (magic)
<primary weapon>     a frost brand named 'Stormbringer' (magic) (glowing) (humming)
<secondary weapon>   Tiamat's poison tail stinger (magic)[239h 50m 59s]
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       the boots of a MaDMaN (glowing)

   *******...   
    *M+**^**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer sneaks in from the south.

< 1453h/1452H 209v/216V Pos: standing >
 
    MMMM^.^.^.    
   MMMMM......^   
    MMM^..M^....  
 MMMMMM^*..M^...  
 MMMMM^*@..^MM..  
  MMMM^***..^M^.  
    M^*....^^.M^  
     ***..**...   
      *M+.*^**    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1453h/1452H 208v/216V Pos: standing >
 
     MMMM^.^.^    
    MMMMM......   
     MMM^..M^...  
 MMMMMMM^*..M^..  
 MMMMMM^@M..^MM.  
   MMMM^***..^M^  
     M^*....^^.M  
      ***..**..   
       *M+.*^*    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A lich necromancer sneaks in from the east.

< 1453h/1452H 208v/216V Pos: standing >
 
     MMM^^^^    
    MMMM^.^.^   
   MMMMM......  
    MMM^..M^..  
 MMMMMM@*..M^.  
 MMMMM^**..^MM  
  MMMM^***..^M  
    M^**.*.^^   
     *******    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1453h/1452H 207v/216V Pos: standing >
 
      MM^^..    
     MMM^^^^.   
    MMMM^.^.^.  
   MMMMM......  
    MMM@..M^..  
 MMMMMM.*..M^.  
 MMMMM^**..^MM  
  MMMM^***..^   
    M^**.*.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1453h/1452H 207v/216V Pos: standing >
Arrgg! The sun! It burnss!!

< 1448h/1452H 212v/216V Pos: standing >

< 1448h/1452H 216v/216V Pos: standing >

< 1448h/1452H 216v/216V Pos: standing >
 
     MM^^...    
    MMM^^^^..   
   MMMM^.^.^..  
  MMMMM......^  
   MMM.@.M^...  
 MMMMM.*..M^..  
 MMMM^**..^MM.  
  MMM^***..^M   
   M^**.*.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer sneaks in from the west.

< 1448h/1452H 214v/216V Pos: standing >
 
     MM^^^..    
     MM^^....   
    MMM^^^^...  
   MMMM^.^.^..  
  MMMMM@.....^  
   MMM...M^...  
 MMMMM.*..M^..  
  MMM^**..^MM   
   MM^***..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer sneaks in from the south.

< 1448h/1452H 212v/216V Pos: standing >
 
     MM^..^.    
     MM^^^...   
     MM^^....^  
    MMM^^^^...  
   MMMM@.^.^..  
  MMMMMM.....^  
   MMM...M^...  
  MMMM.*..M^.   
   MM^**..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1448h/1452H 210v/216V Pos: standing >
 
      M^^^.^    
     MM^..^.M   
     MM^^^....  
     MM^^....^  
    MMM@^^^...  
   MMMMM.^.^..  
  MMMMM......^  
   MMM...M^..   
   MMM.*..M^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1448h/1452H 209v/216V Pos: standing >

< 1448h/1452H 216v/216V Pos: standing >

< 1448h/1452H 216v/216V Pos: standing >
 
      M^^^.^    
     MM^..^.M   
     MM^^^....  
     MM^^....^  
    MMM@^^^...  
   MMMM..^.^..  
  MMMMM......^  
   MMM...M^..   
   MMM.*..M^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
A lich necromancer is standing here, busy with his own matters.(disguised)(Red Aura)

< 1448h/1452H 216v/216V Pos: standing >
Argh!!! The sun is too bright.

< 1448h/1452H 216v/216V Pos: standing >
 
     MM^..^.    
     MM^^^...   
     MM^^....^  
    MMM.^^^...  
   MMMM@.^.^..  
  MMMMM......^  
   MMM...M^...  
  MMMM.*..M^.   
   MM^**..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are Kobold tracks going north.
There are Troll tracks going north.

< 1448h/1452H 214v/216V Pos: standing >
 
     MM^^^..    
     MM^^....   
    MMM.^^^...  
   MMMM..^.^..  
  MMMMM@.....^  
   MMM...M^...  
 MMMMM.*..M^..  
  MMM^**..^MM   
   MM^***..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 1448h/1452H 212v/216V Pos: standing >
 
     MM^^...    
    MMM.^^^..   
   MMMM..^.^..  
  MMMMM......^  
   MMM.@.M^...  
 MMMMM.*..M^..  
 MMMM^**..^MM.  
  MMM^***..^M   
   M^**^*.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading east.
There are some tracks heading east.

< 1448h/1452H 210v/216V Pos: standing >
 
     MMM.^^^..    
    MMMM..^.^..   
   MMMMM......^.  
    MMM...M^....  
 MMMMMM.@..M^...  
 MMMMM^....^MM..  
  MMMM^***..^M^.  
    M^**^..^^.M   
     ****.P*..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1448h/1452H 209v/216V Pos: standing >
 
    MMMM..^.^.    
   MMMMM......^   
    MMM...M^....  
 MMMMMM....M^...  
 MMMMM^.@..^MM..  
  MMMM^***..^M^.  
    M^**^..^^.M^  
     ****.P*...   
      *M+*..**    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 1448h/1452H 210v/216V Pos: standing >
 
   MMMMM......    
    MMM...M^...   
 MMMMMM....M^...  
 MMMMM^....^MM..  
  MMMM^*@*..^M^.  
    M^**^..^^.M^  
     ****.P*....  
      *M+*..**.   
       ^+M+++M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1448h/1452H 209v/216V Pos: standing >
 
   MMM...M^.    
  MMMM.*..M^.   
 MMMM^**..^MM.  
 MMMM^***..^M^  
   M^**@*.^^.M  
    *******...  
     *M+**.**.  
      ^+M+++M   
     *M+*^*.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1449h/1452H 209v/216V Pos: standing >
 
   MMMM....M^.    
  MMMM^....^MM.   
  MMMM^*.*..^M^.  
    M^**M..^^.M^  
     ***@P.*....  
      *M+*..**.^  
       ^+M++MM++  
      *M+*^*.**   
     M^******.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1451h/1452H 211v/216V Pos: standing >
 
   MMM....M^..    
  MMM^....^MM..   
 MMMM^*.*..^M^..  
   M^**P..^^.M^.  
    ***.@.*....M  
     *M+*..**.^.  
      ^+M++MM+++  
     *M+*^*.***   
    M^******..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are some tracks heading west.
There are some tracks heading west.
There are Troll tracks going north.

< 1451h/1452H 212v/216V Pos: standing >
 
   MM....M^...    
  MM^....^MM...   
 MMM^*.*..^M^...  
  M^**P..^^.M^..  
   ***.M@*....M.  
    *M+*..**.^.^  
     ^+M++MM++++  
    *M+*^*.****   
   M^******...    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are some tracks heading west.
There are some tracks heading north.

< 1451h/1452H 211v/216V Pos: standing >
Backstab who?

< 1452h/1452H 215v/216V Pos: standing >
Tackle who?

< 1452h/1452H 216v/216V Pos: standing >
 
   MMM....M^..    
  MMM^....^MM..   
 MMMM^*.*..^M^..  
   M^**...^^.M^.  
    ***.@.*....M  
     *M+*..**.^.  
      ^M+++MM+++  
     *M+*^*.***   
    M^******..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A Human (large) Crimson Earl * Red Moon Disciples stands in mid-air here.(Gold Aura)
A Dwarf (medium) stands in mid-air here.
A Human (large) Slayer * Red Moon Disciples stands in mid-air here.(Gold Aura)
A Githzerai (medium) (HardCore) stands in mid-air here.(Gold Aura)

< 1452h/1452H 214v/216V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1452H 214v/216V Pos: standing >
A Human plays a song, punishing all that is wicked.
A Human makes a lich necromancer's evil spirit shiver and suffer!
The globe around your body flares as it bears the brunt of a Human's assault!
You attempt to stab a Dwarf in the back, but their stone skin quickly absorbs the impact before fading away!
[Damage:  1 ] A Dwarf makes a strange sound as you place Tiamat's poison tail stinger in his back.
A Dwarf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 1452h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC:excellent E: A Dwarf sta EP: few scratches >
 A Githzerai leaves east.
A Human sneaks east.
A Human leaves east.

< 1452h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC:excellent E: A Dwarf sta EP: few scratches >
 A Dwarf's pierce grazes you.
A Dwarf's weak pierce grazes you.
A Dwarf's weak pierce grazes you.
A Dwarf's weak pierce grazes you.
A Dwarf's weak pierce grazes you.
A Dwarf's weak pierce grazes you.

< 1446h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: A Dwarf sta EP: few scratches >
 A Githzerai enters from the east.
A Human enters from the east.
A Human starts casting an offensive spell.

< 1446h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: A Dwarf sta EP: few scratches >
 The day has begun.
A Human plays a song, punishing all that is wicked.
A Human snaps into visibility.
A Human makes a lich necromancer's evil spirit shiver and suffer!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 17 ] Your impressive slash wounds a Dwarf.
A Dwarf dodges your futile attack.
[Damage: 17 ] Your impressive pierce wounds a Dwarf.

< 1451h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: A Dwarf sta EP: few scratches >
 A Human completes her spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's fist beats the life out of a lich necromancer, blood pours from his body!

< 1452h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC:excellent E: A Dwarf sta EP: few scratches >
 That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
Wow that smarts... but you manage to recover quickly!
You say in troll 'GeT tHiS ThiNg OuT oF mY hEaD !!!'

< 1220h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: small wounds E: A Dwarf sta EP: few scratches >
 A lich necromancer suddenly looks a bit dumb, and madly slams at a Dwarf!
A Human starts casting an offensive spell.

< 1221h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: small wounds E: A Dwarf ass EP: few scratches >
 A lich necromancer's mighty pierce strikes a Dwarf.
A lich necromancer's impressive pierce wounds a Dwarf.
A lich necromancer's impressive pierce wounds a Dwarf.
A lich necromancer's pierce wounds a Dwarf.
A lich necromancer's pierce wounds a Dwarf.

< 1222h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: small wounds E: A Dwarf ass EP:  small wounds >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
A Dwarf misses you.
A Dwarf's pierce grazes you.
A Dwarf misses you.
A Human stops singing abruptly.

< 995h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: few wounds E: A Dwarf ass EP:  small wounds >
 A Human stops using a drow-bone flute.

< 996h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: few wounds E: A Dwarf ass EP:  small wounds >
 The world stops spinning.
A Human grabs a bone lyre.

< 997h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: few wounds E: A Dwarf ass EP:  small wounds >
 A Human plays a song, punishing all that is wicked.
A Human makes a lich necromancer's evil spirit shiver and suffer!
The globe around your body flares as it bears the brunt of a Human's assault!
A Human completes her spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's fist beats the life out of a lich necromancer, blood pours from his body!
Zaq's disguise falls apart!

< 998h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: few wounds E: A Dwarf ass EP:  small wounds >
 A muskrat starts casting an offensive spell.
A muskrat snaps into visibility.

< 998h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: few wounds E: A Dwarf ass EP:  small wounds >
 A muskrat completes his spell...
A muskrat utters the word 'agsplnuahz'
Ghostly hands appear before a Dwarf, close around his neck and begin to squeeze!
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
[Damage: 23 ] Your impressive slash wounds a Dwarf.
[Damage: 26 ] Your powerful pierce wounds a Dwarf.
[Damage: 23 ] Your impressive pierce wounds a Dwarf.

< 1004h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: few wounds E: A Dwarf ass EP:  small wounds >
 A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
A Human starts casting an offensive spell.
A Human snaps into visibility.
Maybe you should get on your feet first?

< 1005h/1452H 214v/216V Pos: sitting >
< T: Bryken TP: sit TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
You clamber to your feet.

< 1006h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 You are already standing.

< 1006h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 Zaq suddenly clutches their head, as if trying to shrug off some unknown malady.
Zaq's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1007h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
A muskrat starts casting an offensive spell.

< 1009h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Human completes his spell...
A Human utters the word 'judifgz'
Zaq briefly reveals a red aura!
Zaq's pierce wounds a Dwarf.
Zaq's impressive pierce wounds a Dwarf.
Zaq's impressive pierce wounds a Dwarf.

< 1010h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 You dodge a Dwarf's vicious attack.
You parry a Dwarf's lunge at you.
You dodge a Dwarf's vicious attack.

< 1013h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A muskrat completes his spell...
A muskrat utters the word 'agsplnuahz'
Ghostly hands appear before a Dwarf, close around his neck and begin to squeeze!
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 1014h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
A Human starts playing a bone lyre and singing aloud.
A Human starts casting a spell.

< 1015h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 1016h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Human starts casting an offensive spell.
A Human snaps into visibility.

< 1017h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Human plays a song, punishing all that is wicked.
A Human makes Zaq's evil spirit shiver and suffer!
The globe around your body flares as it bears the brunt of a Human's assault!
A muskrat starts casting an offensive spell.

< 1020h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Human snaps into visibility.

< 1021h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Human completes her spell...
A Human utters the words 'yjrr pzar'
A torrent of divine energy flows from a Human into a Dwarf's body, and his wounds begin to heal!

< 1022h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  small wounds >
 A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's fist beats the life out of Zaq, blood pours from his body!

< 1023h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  small wounds >
 A muskrat completes his spell...
A muskrat utters the word 'agsplnuahz'
Ghostly hands appear before a Dwarf, close around his neck and begin to squeeze!
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
[Damage: 26 ] Your powerful slash strikes a Dwarf.
[Damage: 26 ] Your powerful pierce strikes a Dwarf.
[Damage: 26 ] Your pierce strikes a Dwarf.
[Damage: 27 ] Your powerful slash strikes a Dwarf.
[Damage: 24 ] Your powerful slash strikes a Dwarf.
[Damage: 27 ] Your powerful slash strikes a Dwarf.

< 1025h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 1026h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 1027h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  few wounds >
 Zaq's impressive pierce wounds a Dwarf.
Zaq's impressive pierce wounds a Dwarf.
Zaq slips beneath a Dwarf's guard dealing a vicious attack!!
Zaq's powerful pierce strikes a Dwarf.
Zaq's impressive pierce wounds a Dwarf.
Zaq's impressive pierce strikes a Dwarf.
Zaq's impressive pierce strikes a Dwarf.

< 1028h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  nasty wounds >
 A Human starts casting an offensive spell.
A Human snaps into visibility.

< 1029h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  nasty wounds >
 A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
A Human starts casting a spell.
A muskrat starts casting an offensive spell.

< 1030h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  nasty wounds >
 A Human snaps into visibility.

< 1033h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  nasty wounds >
 Zaq's eyes briefly cloud over as his body is painfully ripped apart from within.
Zaq turns green and pukes all over the place. Yuck!
A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's fist beats the life out of Zaq, blood pours from his body!
Zaq attempts to flee.
Zaq leaves west.

< 1035h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  nasty wounds >
 A muskrat completes his spell...
A muskrat utters the word 'agsplnuahz'
Ghostly hands appear before a Dwarf, close around his neck and begin to squeeze!
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
You faintly hear A Dwarf groupsay the words 'trull'.

< 1036h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  nasty wounds >
 A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 1037h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  nasty wounds >
 A Human completes her spell...
A Human utters the words 'yjrr pzar'
A Human quickly diagnoses a Dwarf's wounds.
A torrent of divine energy flows from a Human into a Dwarf's body, and his wounds begin to heal!
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 1037h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  small wounds >
 A Human sings so badly it makes you hurt all over.

< 1038h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  small wounds >
 A Human starts casting an offensive spell.
A Human snaps into visibility.

< 1040h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf ass EP:  small wounds >
 A Human plays a song, punishing all that is wicked.
The globe around your body flares as it bears the brunt of a Human's assault!
A Dwarf clambers to his feet.

< 1042h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf sta EP:  small wounds >
 A Human snaps into visibility.
You tackle a Dwarf square in the chest knocking the wind out of him!
A muskrat starts casting an offensive spell.

< 1045h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf sit EP:  small wounds >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 790h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: few wounds E: A Dwarf sit EP:  small wounds >
 A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's mighty magic fist slams into you!
Your rugged adventurers satchel was damaged from the massive blow!
[Damage: 22 ] Your impressive slash wounds a Dwarf.
[Damage: 23 ] Your impressive pierce wounds a Dwarf.
[Damage: 20 ] Your pierce wounds a Dwarf.
[Damage: 22 ] Your slash wounds a Dwarf.
[Damage: 23 ] Your impressive slash strikes a Dwarf.
[Damage: 21 ] Your impressive slash wounds a Dwarf.

< 669h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  few wounds >
 A Dwarf misses you.
A Dwarf strikes viciously at your wrist causing you to swing about madly.
A Dwarf's weak pierce grazes you.
You dodge a Dwarf's vicious attack.

< 670h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  few wounds >
 A muskrat completes his spell...
A muskrat utters the word 'pawwzf'
A muskrat creates a hammer out of thin air that smashes into a Dwarf, bits of flesh and bone fly everywhere!

< 672h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  few wounds >
 Sparkling magic surrounds a muskrat as he begins his chant.
A muskrat starts casting an offensive spell.

< 676h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  few wounds >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
A muskrat completes his spell...
A muskrat utters the word 'pawwzf'
A muskrat creates a hammer out of thin air that smashes into a Dwarf, bits of flesh and bone fly everywhere!
Zaq reaches for the ground, quickly tossing a clump of dirt at a Human's face!
A Human seems to be blinded!

< 557h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  nasty wounds >
 A muskrat starts casting an offensive spell.

< 561h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  nasty wounds >
 A Human stutters in his song, and falls silent.
A Human blushes furiously, his cheeks red with embarrassment.

< 561h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  nasty wounds >
 A Human plays a song, punishing all that is wicked.
A Human makes Zaq's evil spirit shiver and suffer!
The globe around your body flares as it bears the brunt of a Human's assault!

< 565h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  nasty wounds >
 A muskrat completes his spell...
A muskrat utters the word 'pawwzf'
A muskrat creates a hammer out of thin air that smashes into a Dwarf, bits of flesh and bone fly everywhere!

< 566h/1452H 214v/216V Pos: standing >
< T: Bryken TP: sta TC: nasty wounds E: A Dwarf sit EP:  nasty wounds >
 Blood seeps from Zaq's ears as his mind is torn to pieces.
Zaq's cloak of eternal fire shattered in bits as the tortured body spasms and quivers!
Zaq's helmet of agony shattered in bits as the tortured body spasms and quivers!
Zaq's gold-lined mesh fencing mask shattered in bits as the tortured body spasms and quivers!
Zaq is dead! R.I.P.