<worn on head> the cap of storytelling [superior]
<worn on eyes> a skin-wrapped rubber visor
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> an irridescent blue mask
<worn around neck> a spotted leopard skin [superior]
<worn around neck> a star woven symbol of Selune
<worn on body> an elaborate chainmail suit emblazoned with a hammer
<worn about body> a fine silken bodycloak (humming)
<worn as quiver> a glittering glass quiver
<worn about waist> a belt of desert sands
<worn on belt buckle>lucky alchemist sack
<worn on arms> some beautiful diamond arm plates
<worn around wrist> a spiked purple steel bracer
<worn around wrist> a shiny glowing bracelet (humming) (illuminating)
<worn on hands> some fingerless gloves of su-monster skin[222h 31m 58s]
<worn on finger> a troglodyte spiked ring (glowing)
<worn on finger> a silver ring encrusted with a black sapphire (humming)
<primary weapon> a fine steel parrying dagger [poor]
<held> the horn of the dragonslayer
<worn on legs> the centaurian legplates of honor
<worn on feet> a pair of winded boots
Obvious exits: -N -E -W
< 370h/370H 96v/116V Pos: standing >
A Narrow Trail
Obvious exits: -E -W
< 370h/370H 94v/116V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A Narrow Trail
Obvious exits: -S -W
< 370h/370H 93v/116V Pos: standing >
A Narrow Trail
Obvious exits: -N -E
A fine piece of hard wood has been dropped here.
A cracked brass nose ring lies here on the ground.
A twisted limestone platemail lies here on the ground.
A dented limestone tail protector lies here on the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A huge wolfspider is here creating a web.
< 370h/370H 92v/116V Pos: standing >
A Narrow Trail
Obvious exits: -E -W
< 370h/370H 92v/116V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
< 370h/370H 90v/116V Pos: standing >
A Narrow Trail
Obvious exits: -N -E
< 370h/370H 89v/116V Pos: standing >
A Raging River
Obvious exits: -N -E -W
< 370h/370H 87v/116V Pos: standing >
A Raging River
Obvious exits: -S -W
< 370h/370H 85v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 370h/370H 86v/116V Pos: standing >
A Raging River
Obvious exits: -N -E -W
< 370h/370H 85v/116V Pos: standing >
A Raging River
Obvious exits: -N -S
A freshly killed salmon lies here, rotting.
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.
< 370h/370H 83v/116V Pos: standing >
A Raging River
Obvious exits: -N -S
< 370h/370H 81v/116V Pos: standing >
A Raging River
Obvious exits: -N -S
< 370h/370H 80v/116V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
< 370h/370H 79v/116V Pos: standing >
Autosaving...
Alas, you cannot go that way. . . .
< 370h/370H 79v/116V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A Riverside Road
Obvious exits: -E -W
A rabid raccoon stands here in attack stance.
A rabid raccoon stands here in attack stance.
< 370h/370H 78v/116V Pos: standing >
You dodge a bash from a rabid raccoon, who loses its balance and falls.
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your powerful pierce strikes a rabid raccoon hard.
[Damage: 5 ] Your pierce strikes a rabid raccoon.
[Damage: 5 ] Your impressive pierce strikes a rabid raccoon.
Sorry, you aren't allowed to do that in combat.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: small wounds >
You dodge a bash from a rabid raccoon, who loses its balance and falls.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: small wounds >
A Riverside Road
Obvious exits: -E -W
A rabid raccoon crouches here, fighting YOU!
A rabid raccoon crouches here, fighting YOU!
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: small wounds >
[Damage: 5 ] Your impressive pierce strikes a rabid raccoon.
[Damage: 4 ] Your pierce strikes a rabid raccoon.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: few wounds >
You change up your song...
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: few wounds >
You stop using a plain wooden lyre.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: few wounds >
You do not seem to have the 'flute'.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: few wounds >
You start singing aloud, but that wont make any effect.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: few wounds >
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
You score a CRITICAL HIT!!!!!
[Damage: 9 ] Your impressive pierce strikes a rabid raccoon very hard.
< 370h/370H 78v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon kne EP: few wounds >
You attempt to flee...
A Riverside Road
Obvious exits: -E -W
A rabid raccoon stands here in attack stance.
A rabid raccoon stands here in attack stance.
You flee westward!
< 370h/370H 76v/116V Pos: standing >
A rabid raccoon suddenly attacks YOU!
A rabid raccoon misses you.
< 370h/370H 76v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: excellent >
A rabid raccoon suddenly attacks YOU!
A rabid raccoon misses you.
< 370h/370H 76v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: excellent >
Hint: Type 'news' daily to read the latest changes and updates on Duris.
You attempt to flee...
A Riverside Road
Obvious exits: -E -W
A large copper fragment has been left here.
You flee westward!
< 370h/370H 74v/116V Pos: standing >
You get multi-colored glass flute of harmony from a rugged adventurers satchel.
< 370h/370H 74v/116V Pos: standing >
Someone suddenly attacks YOU!
A rabid raccoon misses you.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: excellent >
You start singing aloud, but that wont make any effect.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: excellent >
Your improved dexterity grants you an additional attack!
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: small wounds >
You parry a rabid raccoon's lunge at you.
A rabid raccoon misses you.
A rabid raccoon's kick parts your hair but does little else.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: small wounds >
You hold multi-colored glass flute of harmony.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: small wounds >
You start playing your multi-colored glass flute of harmony and singing aloud.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your pierce strikes a rabid raccoon.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: small wounds >
You parry a rabid raccoon's lunge at you.
A rabid raccoon misses you.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your powerful pierce strikes a rabid raccoon very hard.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: few wounds >
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
< 370h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:excellent E: raccoon sta EP: few wounds >
A rabid raccoon misses you.
You dodge a rabid raccoon's vicious attack.
You suddenly see a rabid raccoon's foot in your chest.
< 363h/370H 75v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
You feel your skill in song of sleep improving.
You sing a _VERY_ boring song, droning on endlessly..
A rabid raccoon falls sleep.
< 363h/370H 75v/116V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A large copper fragment has been left here.
A rabid raccoon stands, apparently asleep.
< 363h/370H 76v/116V Pos: standing >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
< 363h/370H 78v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 364h/370H 78v/116V Pos: standing >
You are knocked to the ground by a rabid raccoon's mighty bash!
A rabid raccoon misses you.
A rabid raccoon misses you.
< 361h/370H 79v/116V Pos: sitting >
< T: Zhadrak TP: sit TC:few scratches E: raccoon sta EP: excellent >
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
< 361h/370H 79v/116V Pos: sitting >
< T: Zhadrak TP: sit TC:few scratches E: raccoon sta EP: few scratches >
You sing a _VERY_ boring song, droning on endlessly..
A rabid raccoon falls sleep.
< 361h/370H 79v/116V Pos: sitting >
You clamber to your feet.
< 361h/370H 84v/116V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A large copper fragment has been left here.
A rabid raccoon stands here in attack stance.
A rabid raccoon stands, apparently asleep.
< 361h/370H 82v/116V Pos: standing >
A Riverside Road
Obvious exits: -E -W
< 361h/370H 81v/116V Pos: standing >
A rabid raccoon enters from the west.
< 362h/370H 83v/116V Pos: standing >
A rabid raccoon suddenly attacks YOU!
A rabid raccoon misses you.
< 362h/370H 83v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: excellent >
You sing a _VERY_ boring song, droning on endlessly..
A rabid raccoon falls sleep.
< 362h/370H 83v/116V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A rabid raccoon stands here in attack stance.
A rabid raccoon stands here in attack stance.
< 362h/370H 81v/116V Pos: standing >
A rabid raccoon suddenly attacks YOU!
A rabid raccoon misses you.
< 362h/370H 81v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: excellent >
A rabid raccoon suddenly attacks YOU!
A rabid raccoon misses you.
< 362h/370H 81v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: excellent >
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your pierce strikes a rabid raccoon.
You try to sing a quick verse, but cannot seem to recall the lines.
You cough loudly.
< 362h/370H 81v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few scratches >
A rabid raccoon misses you.
A rabid raccoon misses you.
A rabid raccoon's kick parts your hair but does little else.
< 362h/370H 81v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few scratches >
You parry a rabid raccoon's lunge at you.
A rabid raccoon misses you.
< 362h/370H 81v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few scratches >
Your improved dexterity grants you an additional attack!
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
< 362h/370H 81v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: small wounds >
You sing a _VERY_ boring song, droning on endlessly..
A rabid raccoon falls sleep.
A rabid raccoon falls sleep.
< 362h/370H 81v/116V Pos: standing >
You change up your song...
You start playing your multi-colored glass flute of harmony, but this instrument won't work for this song.
< 363h/370H 86v/116V Pos: standing >
You stop using multi-colored glass flute of harmony.
< 363h/370H 87v/116V Pos: standing >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
You start singing aloud, but that wont make any effect.
< 363h/370H 87v/116V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
A rabid raccoon stands here in attack stance.
< 363h/370H 85v/116V Pos: standing >
A rabid raccoon suddenly attacks YOU!
A rabid raccoon misses you.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
You are carrying: (5/12)
multi-colored glass flute of harmony
a plain wooden lyre
a spellbook
a rugged adventurers satchel (illuminating)
a pair of duergar-hide boots
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 9 ] Your impressive pierce strikes a rabid raccoon very hard.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
You dodge a rabid raccoon's vicious attack.
A rabid raccoon misses you.
A rabid raccoon's kick parts your hair but does little else.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
You hold a plain wooden lyre.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
You parry a rabid raccoon's lunge at you.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon.
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
[Damage: 4 ] Your fine pierce strikes a rabid raccoon hard.
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You parry a rabid raccoon's lunge at you.
A rabid raccoon's kick parts your hair but does little else.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You stop using a plain wooden lyre.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
A rabid raccoon dodges your futile attack.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon hard.
You are not using it.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You do not seem to have the 'horn'.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You start singing aloud, but that wont make any effect.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
You are carrying: (5/12)
a plain wooden lyre
multi-colored glass flute of harmony
a spellbook
a rugged adventurers satchel (illuminating)
a pair of duergar-hide boots
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
A rabid raccoon misses you.
You parry a rabid raccoon's lunge at you.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: nasty wounds >
[Damage: 4 ] Your pierce strikes a rabid raccoon hard.
A rabid raccoon dodges your futile attack.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: pretty hurt >
You are using:
<worn on head> the cap of storytelling [superior]
<worn on eyes> a skin-wrapped rubber visor
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> an irridescent blue mask
<worn around neck> a spotted leopard skin [superior]
<worn around neck> a star woven symbol of Selune
<worn on body> an elaborate chainmail suit emblazoned with a hammer
<worn about body> a fine silken bodycloak (humming)
<worn as quiver> a glittering glass quiver
<worn about waist> a belt of desert sands
<worn on belt buckle>lucky alchemist sack
<worn on arms> some beautiful diamond arm plates
<worn around wrist> a spiked purple steel bracer
<worn around wrist> a shiny glowing bracelet (humming) (illuminating)
<worn on hands> some fingerless gloves of su-monster skin[222h 32m 59s]
<worn on finger> a troglodyte spiked ring (glowing)
<worn on finger> a silver ring encrusted with a black sapphire (humming)
<primary weapon> a fine steel parrying dagger [poor]
<worn on legs> the centaurian legplates of honor
<worn on feet> a pair of winded boots
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: pretty hurt >
A rabid raccoon misses you.
A rabid raccoon misses you.
A rabid raccoon's kick parts your hair but does little else.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: pretty hurt >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: pretty hurt >
[Damage: 4 ] Your pierce strikes a rabid raccoon very hard.
[Damage: 4 ] Your fine pierce strikes a rabid raccoon very hard.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: pretty hurt >
[Damage: 4 ] Your fine pierce strikes a rabid raccoon very hard.
[Damage: 4 ] Your pierce seriously wounds a rabid raccoon.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: awful >
You dodge a rabid raccoon's vicious attack.
< 363h/370H 87v/116V Pos: standing >
< T: Zhadrak TP: sta TC:few scratches E: raccoon sta EP: awful >
You attempt to flee...
A Riverside Road
Obvious exits: -E -W
A rabid raccoon stands, apparently asleep.
A rabid raccoon stands, apparently asleep.
You flee westward!
< 363h/370H 85v/116V Pos: standing >
Pardon?
< 363h/370H 85v/116V Pos: standing >
You get the horn of the dragonslayer from a rugged adventurers satchel.
< 363h/370H 88v/116V Pos: standing >
You start singing aloud, but that wont make any effect.
< 364h/370H 91v/116V Pos: standing >
You start singing aloud, but that wont make any effect.
< 365h/370H 96v/116V Pos: standing >
You hold the horn of the dragonslayer.
< 365h/370H 99v/116V Pos: standing >
You start playing your horn of the dragonslayer and singing aloud.
< 365h/370H 99v/116V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A rabid raccoon stands, apparently asleep.
A rabid raccoon stands, apparently asleep.
< 366h/370H 101v/116V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
A rabid raccoon stands here in attack stance.
< 366h/370H 103v/116V Pos: standing >
You suddenly break out a quick verse from your repitiore of songs...
You sing a _VERY_ boring song, droning on endlessly..
You do a ritual dance of joy!
A rabid raccoon falls sleep.
< 366h/370H 104v/116V Pos: standing >
You sing a song to lift the spirits high.
A rabid raccoon flies through the air, free as a bird!
< 367h/370H 107v/116V Pos: standing >
I see no door there.
< 367h/370H 109v/116V Pos: standing >
The brush seems to be closed.
< 368h/370H 113v/116V Pos: standing >
Ok.
< 368h/370H 116v/116V Pos: standing >
An Open Pasture
Obvious exits: -W
A Kobold (small) stands, floating here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
< 368h/370H 114v/116V Pos: standing >
A Kobold closes the brush.
< 369h/370H 114v/116V Pos: standing >
You sing a song to lift the spirits high.
A Kobold flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
< 369h/370H 114v/116V Pos: standing >
A Kobold tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 369h/370H 114v/116V Pos: sitting >
A Kobold's impressive slash wounds you.
A Kobold's impressive pierce wounds you.
A Kobold misses you.
< 355h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC:few scratches E: A Kobold sta EP: excellent >
You miss a Kobold.
< 355h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC:few scratches E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 355h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC:few scratches E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
OUCH! That really did HURT!
< 317h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC: small wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 317h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC: small wounds E: A Kobold sta EP: excellent >
A Kobold's powerful slash strikes you.
A Kobold misses you.
A Kobold misses you.
< 303h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC: small wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'lightning bolt'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
< 271h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC: few wounds E: A Kobold sta EP: excellent >
A Kobold dodges your futile attack.
< 271h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC: few wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 271h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC: few wounds E: A Kobold sta EP: excellent >
You can't do this sitting!
< 271h/370H 116v/116V Pos: sitting >
< T: Zhadrak TP: sit TC: few wounds E: A Kobold sta EP: excellent >
You sing a song to lift the spirits high.
You clamber to your feet.
< 271h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You start chanting...
< 271h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
OUCH! That really did HURT!
< 232h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Everything is blurry after a Kobold's head came crashing into your skull.
< 215h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.
< 215h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Casting: fireball *
A Kobold starts casting an offensive spell.
< 215h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Casting: fireball
< 215h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You complete your spell...
[Damage: 148 ] You throw a fireball at a Kobold and have the satisfaction of seeing her enveloped in flames.
< 215h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'lightning bolt'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
< 179h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
A Kobold's powerful slash strikes you.
You dodge a Kobold's vicious attack.
A Kobold's slash strikes you.
< 156h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 156h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
You start chanting...
< 156h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
Casting: fireball
A Kobold starts casting an offensive spell.
< 156h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
You complete your spell...
[Damage: 104 ] You throw a fireball at a Kobold and have the satisfaction of seeing her enveloped in flames.
< 156h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold sta EP: pretty hurt >
A Kobold tries to tackle you and misses completely, making a nice dent in her forehead and the ground!
< 156h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold kne EP: pretty hurt >
You start chanting...
< 156h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold kne EP: pretty hurt >
A Kobold completes his spell...
A Kobold utters the words 'shocking grasp'
You get a shock as a Kobold gets too close to you.
< 130h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold kne EP: pretty hurt >
You sing a song to lift the spirits high.
< 130h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold kne EP: pretty hurt >
A Kobold starts casting an offensive spell.
< 130h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC: nasty wounds E: A Kobold kne EP: pretty hurt >
A Kobold completes his spell...
A Kobold utters the words 'shocking grasp'
You get a shock as a Kobold gets too close to you.
< 100h/370H 116v/116V Pos: standing >
< T: Zhadrak TP: sta TC:pretty hurt E: A Kobold kne EP: pretty hurt >
You complete your spell...
[Damage: 85 ] Your fireball hits a Kobold with full force, causing an immediate death.
A Kobold's lion fang [superior] melted from the intense heat!
A Kobold's lion-skin backpack melted from the intense heat!
A Kobold's some barbed leg plates melted from the intense heat!
A Kobold's silver tooth earring melted from the intense heat!
A Kobold's glowing blue crystal [superior] melted from the intense heat!
A Kobold is dead! R.I.P.
You receive your share of experience.
You raise a level!