<worn on head> a crown of light
<worn on eyes> a pair of gnomish eyeglasses (magic)
<worn in ear> a green Cimmerian earring [superior]
<worn on face> a hallowed Cimmerian mask of Winduin [poor] (glowing)
<worn around neck> a blue Cimmerian chain [superior]
<worn around neck> a blue Cimmerian chain
<worn on body> a tunic woven of hardened reed
<worn about body> a moss-covered cloak [superior] (glowing)
<worn on back> a big big bag for a little person (illuminating)
<worn as quiver> a soldiers quiver
<worn about waist> a hallowed Cimmerian sash [superior] (glowing)
<worn on belt buckle>an obsidian hookah
<worn on arms> sleeves of pleated seal-skin [superior]
<worn around wrist> the combat brace of the maelstrom
<worn around wrist> a deep blue braid of rank [superior]
<worn on hands> some razor-knuckled blood crystal gloves (magic)
<worn on finger> a green Cimmerian ring [superior]
<worn on finger> a soldiers ring
<worn on legs> a pair of forrestal leggings
<worn on feet> some spurred blood crystal boots (magic)
The wraith of a commoner of Verspin enters from the east.
The wraith of a loud shopper enters from the east.
< 435h/435H 191v/194V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by above you.
< 435h/435H 191v/194V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by above you.
< 435h/435H 192v/194V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by above you.
< 435h/435H 193v/194V Pos: standing >
Fatwa leaves up riding on a beautiful pegasus.
You follow Fatwa.
<map>
Zone: The Kingdom of Torg.
Room: The Gladiators Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Gladiators Prison
</map>
The Gladiators Prison
Obvious exits: -E -D
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
A veteran hobgoblin guard stands here eyeing the populace for trouble.(Red Aura)
Cols floats in from below.
Sylvist enters from below.
Grom floats in from below.
Ior floats in from below.
The wraith of a commoner of Verspin enters from below.
The wraith of a loud shopper enters from below.
You quickly scan the area.
A tired hobgoblin merchant who is close by to your east.
A veteran ogre guard who is close by to your east.
< 435h/435H 193v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your east.
A veteran ogre guard who is close by to your east.
< 435h/435H 193v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your east.
A veteran ogre guard who is close by to your east.
< 435h/435H 193v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your east.
A veteran ogre guard who is close by to your east.
< 435h/435H 193v/194V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is close by to your east.
< 435h/435H 193v/194V Pos: standing >
Fatwa leaves east riding on a beautiful pegasus.
You follow Fatwa.
<map>
Zone: The Kingdom of Torg.
Room: The Colloseum Path
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Colloseum Path
</map>
The Colloseum Path
Obvious exits: -S -W
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
This tired hobgoblin merchant tries to trade what he can here.
This ogre guard looks sleepily about hoping for some excitement.
Cols enters from the west.
Sylvist enters from the west.
Grom enters from the west.
Ior enters from the west.
The wraith of a commoner of Verspin enters from the west.
The wraith of a loud shopper enters from the west.
< 435h/435H 192v/194V Pos: standing >
Fatwa leaves south riding on a beautiful pegasus.
You follow Fatwa.
<map>
Zone: The Kingdom of Torg.
Room: The Colloseum Path
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Colloseum Path
</map>
The Colloseum Path
Obvious exits: -N -S
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
Cols enters from the north.
Sylvist enters from the north.
Grom enters from the north.
Ior enters from the north.
The wraith of a commoner of Verspin enters from the north.
The wraith of a loud shopper enters from the north.
You quickly scan the area.
A tired hobgoblin merchant who is close by to your north.
A veteran ogre guard who is close by to your north.
A hobgoblin child who is a brief walk away to your south.
A common mage soldier who is a brief walk away to your south.
A hobgoblin child who is in the distance to your south.
A veteran ogre guard who is in the distance to your south.
A veteran hobgoblin guard who is in the distance to your south.
< 435h/435H 191v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your north.
A veteran ogre guard who is close by to your north.
A hobgoblin child who is a brief walk away to your south.
A common mage soldier who is a brief walk away to your south.
A hobgoblin child who is in the distance to your south.
A veteran hobgoblin guard who is in the distance to your south.
< 435h/435H 191v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your north.
A veteran ogre guard who is close by to your north.
A hobgoblin child who is a brief walk away to your south.
A common mage soldier who is a brief walk away to your south.
A veteran ogre guard who is in the distance to your south.
A veteran hobgoblin guard who is in the distance to your south.
< 435h/435H 193v/194V Pos: standing >
Fatwa leaves south riding on a beautiful pegasus.
You follow Fatwa.
<map>
Zone: The Kingdom of Torg.
Room: The Colloseum Path
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Colloseum Path
</map>
The Colloseum Path
Obvious exits: -N -S
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
Cols enters from the north.
Sylvist enters from the north.
Grom enters from the north.
Ior enters from the north.
The wraith of a commoner of Verspin enters from the north.
The wraith of a loud shopper enters from the north.
You quickly scan the area.
A tired hobgoblin merchant who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A hobgoblin child who is not far off to your south.
A common mage soldier who is not far off to your south.
A hobgoblin child who is rather far off to your south.
A veteran ogre guard who is rather far off to your south.
A veteran hobgoblin guard who is rather far off to your south.
A hobgoblin child who is in the distance to your south.
A veteran ogre guard who is in the distance to your south.
A veteran ogre guard who is in the distance to your south.
< 435h/435H 193v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A hobgoblin child who is not far off to your south.
A common mage soldier who is not far off to your south.
A hobgoblin child who is rather far off to your south.
A veteran ogre guard who is rather far off to your south.
A veteran hobgoblin guard who is rather far off to your south.
A hobgoblin child who is in the distance to your south.
A veteran ogre guard who is in the distance to your south.
< 435h/435H 193v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A hobgoblin child who is not far off to your south.
A common mage soldier who is not far off to your south.
A hobgoblin child who is rather far off to your south.
A veteran ogre guard who is rather far off to your south.
A hobgoblin child who is in the distance to your south.
A veteran ogre guard who is in the distance to your south.
A veteran ogre guard who is in the distance to your south.
< 435h/435H 193v/194V Pos: standing >
Fatwa leaves south riding on a beautiful pegasus.
You follow Fatwa.
<map>
Zone: The Kingdom of Torg.
Room: Northeast Corner Along The Main Cavern Route
</map>
<map>
Zone: The Kingdom of Torg.
Room: Northeast Corner Along The Main Cavern Route
</map>
Northeast Corner Along The Main Cavern Route
Obvious exits: -N -S -W
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
Cols enters from the north.
Sylvist enters from the north.
Grom enters from the north.
Ior enters from the north.
The wraith of a commoner of Verspin enters from the north.
The wraith of a loud shopper enters from the north.
You quickly scan the area.
A tired hobgoblin merchant who is a brief walk away to your north.
A veteran ogre guard who is a brief walk away to your north.
A hobgoblin child who is close by to your south.
A common mage soldier who is close by to your south.
A hobgoblin child who is a brief walk away to your south.
A veteran ogre guard who is a brief walk away to your south.
A veteran hobgoblin guard who is a brief walk away to your south.
A veteran ogre guard who is rather far off to your south.
A veteran ogre guard who is rather far off to your south.
A hobgoblin child who is in the distance to your south.
A tired hobgoblin merchant who is rather far off to your west.
< 435h/435H 192v/194V Pos: standing >
Fatwa leaves west riding on a beautiful pegasus.
You follow Fatwa.
<map>
Zone: The Kingdom of Torg.
Room: Along The Main Cavern Route
</map>
<map>
Zone: The Kingdom of Torg.
Room: Along The Main Cavern Route
</map>
Along The Main Cavern Route
Obvious exits: -N# -E -S# -W
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
Cols enters from the east.
Sylvist enters from the east.
Grom enters from the east.
Ior enters from the east.
The wraith of a commoner of Verspin enters from the east.
The wraith of a loud shopper enters from the east.
You quickly scan the area.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 191v/194V Pos: standing >
< 435h/435H 191v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 192v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 194v/194V Pos: standing >
Fatwa opens the door.
You quickly scan the area.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 194v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 194v/194V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 194v/194V Pos: standing >
Fatwa opens the door.
You quickly scan the area.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A fire elemental who is close by to your south.
A Kobold who is close by to your south.
A grumbling hobgoblin woman who is close by to your south.
An orc mercenary who is close by to your south.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 194v/194V Pos: standing >
< 435h/435H 194v/194V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A fire elemental who is close by to your south.
A grumbling hobgoblin woman who is close by to your south.
An angry orc mercenary who is close by to your south.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 194v/194V Pos: standing >
< 435h/435H 194v/194V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A fire elemental who is close by to your south.
A Kobold who is close by to your south.
An orc mercenary who is close by to your south.
A tired hobgoblin merchant who is a brief walk away to your west.
< 435h/435H 194v/194V Pos: standing >
< 435h/435H 194v/194V Pos: standing >
Fatwa leaves south riding on a beautiful pegasus.
You follow Fatwa.
<map>
Zone: The Kingdom of Torg.
Room: Some Rather Shabby Sleeping Arrangements
</map>
<map>
Zone: The Kingdom of Torg.
Room: Some Rather Shabby Sleeping Arrangements
</map>
Some Rather Shabby Sleeping Arrangements
Obvious exits: -N
The corpse of a veteran ogre guard is lying here.
The corpse of an orc mercenary is lying here.
The corpse of an angry orc mercenary is lying here.
The corpse of an orc mercenary is lying here.
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad sits resting. (Non-Fraggable)(Red Aura)
A Kobold (small) Member of Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Member of Suicide Squad stands in mid-air here.(Red Aura)
A fire elemental is here blazing with heat! (minion)
A Kobold (small) Suicide Squad sits resting. (Non-Fraggable)(Red Aura)
Grumbling this hobgoblin woman wanders about aimlessly.(Red Aura)
An orc mercenary is here calmly awaiting his next assignment.(Red Aura)
An orc mercenary is here angry at being treated poorly.(Red Aura)
Cols enters from the north.
Sylvist enters from the north.
Grom enters from the north.
Ior enters from the north.
The wraith of a commoner of Verspin enters from the north.
The wraith of a loud shopper enters from the north.
< 435h/435H 193v/194V Pos: standing >
< 435h/435H 193v/194V Pos: standing >
Fatwa closes the door.
< 435h/435H 193v/194V Pos: standing >
A Kobold clambers to his feet.
A Kobold, looking very frustrated, packs up his book.
Some Rather Shabby Sleeping Arrangements
Obvious exits: -N#
The corpse of a veteran ogre guard is lying here.
The corpse of an orc mercenary is lying here.
The corpse of an angry orc mercenary is lying here.
The corpse of an orc mercenary is lying here.
*The wraith of a loud shopper stands here. (minion) (Red Aura)
*The wraith of a commoner of Verspin stands here. (minion) (Red Aura)
Ior Allahling The Empire (Gnome)(small) stands, floating here.(Red Aura)
Grom Allah The Empire (Human)(medium) stands, floating here.(Gold Aura)
*Sylvist Member of The Empire (Grey Elf)(medium) stands in mid-air here.
Cols Member of The Empire (Human)(medium) stands, floating here.(Gold Aura)
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus.(Gold Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad sits resting. (Non-Fraggable)(Red Aura)
A Kobold (small) Member of Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Member of Suicide Squad stands in mid-air here.(Red Aura)
A fire elemental is here blazing with heat! (minion)
A Kobold (small) Suicide Squad stands, floating here. (Non-Fraggable)(Red Aura)
Grumbling this hobgoblin woman wanders about aimlessly.(Red Aura)
An orc mercenary is here calmly awaiting his next assignment.(Red Aura)
An orc mercenary is here angry at being treated poorly.(Red Aura)
< 435h/435H 193v/194V Pos: standing >
A halo of white light settles over Fatwa as he charges into battle.
A beautiful pegasus's hooves crash into a grumbling hobgoblin woman's chest with a stunning force.
A grumbling hobgoblin woman is knocked to the ground!
< 435h/435H 193v/194V Pos: standing >
Fatwa parries a grumbling hobgoblin woman's lunge at him.
< 435h/435H 193v/194V Pos: standing >
A halo of white light settles over Cols as he charges into battle.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
Grom punches a Kobold right in the face! There is blood everywhere, and a Kobold seems to be dead!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
< 435h/435H 193v/194V Pos: standing >
Fatwa's impressive slash strikes a grumbling hobgoblin woman very hard.
Fatwa's impressive slash seriously wounds a grumbling hobgoblin woman.
Fatwa's slash seriously wounds a grumbling hobgoblin woman.
< 435h/435H 193v/194V Pos: standing >
A Kobold opens the door.
< 435h/435H 193v/194V Pos: standing >
A fire elemental leaves north.
< 435h/435H 193v/194V Pos: standing >
Slay whom?
< 435h/435H 193v/194V Pos: standing >
Ior gives an order to his followers.
The wraith of a loud shopper starts casting an offensive spell.
The wraith of a loud shopper snaps into visibility.
The wraith of a commoner of Verspin starts casting an offensive spell.
The wraith of a commoner of Verspin snaps into visibility.
< 435h/435H 193v/194V Pos: standing >
Fatwa's mount sidesteps a grumbling hobgoblin woman's blow.
< 435h/435H 193v/194V Pos: standing >
The wraith of a loud shopper completes its spell...
The wraith of a loud shopper utters the word 'yufzbarr'
The heat from the wraith of a loud shopper's fireball turns a Kobold into a charred corpse.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
The wraith of a commoner of Verspin stops invoking abruptly!
I see nothing suitable there.
< 435h/435H 193v/194V Pos: standing >
I see nothing suitable there.
< 435h/435H 193v/194V Pos: standing >
I see nothing suitable there.
< 435h/435H 193v/194V Pos: standing >
I see nothing suitable there.
< 435h/435H 193v/194V Pos: standing >
I see nothing suitable there.
< 435h/435H 193v/194V Pos: standing >
Fatwa's impressive slash enshrouds a grumbling hobgoblin woman in a mist of blood.
Fatwa's slash causes a grumbling hobgoblin woman to grimace in pain.
Fatwa's slash hits a grumbling hobgoblin woman.
A grumbling hobgoblin woman is mortally wounded, and will die soon, if not aided.
I see nothing suitable there.
Sylvist starts casting an offensive spell.
Sylvist snaps into visibility.
< 435h/435H 193v/194V Pos: standing >
The wraith of a loud shopper fades from your mortal viewing...
I see nothing suitable there.
< 435h/435H 193v/194V Pos: standing >
Some Rather Shabby Sleeping Arrangements
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
The corpse of a veteran ogre guard is lying here.
The corpse of an orc mercenary is lying here.
The corpse of an angry orc mercenary is lying here.
The corpse of an orc mercenary is lying here.
*The wraith of a loud shopper stands here. (minion) (Red Aura)
The wraith of a commoner of Verspin stands here. (minion) (Red Aura)
Ior Allahling The Empire (Gnome)(small) stands, floating here.(Red Aura)
Grom Allah The Empire (Human)(medium) stands, floating here.(Gold Aura)
*Sylvist Member of The Empire (Grey Elf)(medium) stands in mid-air here. (casting)
Cols Member of The Empire (Human)(medium) stands, floating here.(Gold Aura)
Fatwa Allah The Empire (Human)(medium) sits atop a beautiful pegasus, fighting a grumbling hobgoblin woman.(Gold Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad sits resting. (Non-Fraggable)(Red Aura)
A grumbling hobgoblin woman is lying here, mortally wounded.(Red Aura)
An orc mercenary is here calmly awaiting his next assignment.(Red Aura)
An orc mercenary is here angry at being treated poorly.(Red Aura)
< 435h/435H 193v/194V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (neutral)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (neutral)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (neutral)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (neutral)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (neutral)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
City of Torrhan (neutral)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
*Tribal Oasis (slightly good)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (neutral)
Krethik Keep (neutral)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
The Hall of Knighthood (neutral)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 435h/435H 193v/194V Pos: standing >
Sylvist snaps into visibility.
< 435h/435H 193v/194V Pos: standing >
Sylvist completes his spell...
Sylvist utters the word 'qawzh'
A black rift opens before a Kobold and out comes a MASSIVE comet utterly pulverizing him!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
< 435h/435H 193v/194V Pos: standing >
The wraith of a commoner of Verspin fades from your mortal viewing...
Ok.
< 435h/435H 193v/194V Pos: standing >
It's already closed!
< 435h/435H 193v/194V Pos: standing >
A Kobold is disrupted from meditation.
A Kobold, looking very frustrated, packs up his book.
Grom's fist shoots with sound barrier-breaking force towards a Kobold, stopping only when it strikes his flesh.
It's already closed!
< 435h/435H 193v/194V Pos: standing >
A stern look appears on Cols's face, and he rushes to extinguish the evil being!
A grumbling hobgoblin woman is mortally wounded, and will die soon, if not aided.
A halo of white light settles over Cols as he charges into battle.
Ok.
Sylvist starts casting an offensive spell.
Sylvist snaps into visibility.
< 435h/435H 193v/194V Pos: standing >
It's already closed!
< 435h/435H 193v/194V Pos: standing >
It's already closed!
< 435h/435H 193v/194V Pos: standing >
It's already closed!
< 435h/435H 193v/194V Pos: standing >
A grumbling hobgoblin woman is slashed into two by a master stroke performed by Fatwa.
A grumbling hobgoblin woman is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a grumbling hobgoblin woman's last actions in this world.
It's already closed!
< 435h/435H 193v/194V Pos: standing >
Sylvist snaps into visibility.
Fatwa gets something from the corpse of a grumbling hobgoblin woman.
It's already closed!
< 435h/435H 193v/194V Pos: standing >
Grom gracefully whirls around a Kobold's attack.
Fatwa puts some stuff into a rugged adventurers satchel.
Ok.
< 435h/435H 193v/194V Pos: standing >
Sylvist completes his spell...
Sylvist utters the word 'qawzh'
A large rift opens in front of a Kobold, you see stars through it, and then a comet flies forth smashing into him!
Fatwa puts a small pile of coins into a rugged adventurers satchel.
Ok.
< 435h/435H 193v/194V Pos: standing >
A beautiful pegasus shifts his weight and viciously slams his rear hooves into a Kobold's chest which collapses with a loud CRUNCH.
A Kobold is dead! R.I.P.
You receive your share of experience.