The death of [25 Summoner] Kirderf (Kobold)

in Broad Street

from the perspective of [25 Summoner] Kirderf (Kobold)

<worn on head>       a gem studded silver headband
<worn on eyes>       a dirty eyepatch
<worn in ear>        a decent bark earring
<worn around neck>   a superior marble choker
<worn on back>       a large leather backpack
<worn about waist>   a scarlet silk sash
<held as shield>     a well-crafted clay tower shield
<worn around wrist>  a sparkling hemp bracelet
<worn around wrist>  a fine obsidian bracelet from The Goblin Camp
<primary weapon>     an enchanted ki-rin's horn

[Damage: 29 ] You get a good hold of the shocked a drunk drow noble.

< 104h/144H 123v/123V Pos: standing >
< T: Kirderf TP: sta TC: few wounds E: noble sta EP: pretty hurt >
 -=[A drunk drow noble's decent punch strikes you hard.]=-
[Damage:  7 ] A drunk drow noble is burned severely as she hits you!
You start chanting...
You feel your skill in sorcerous spell knowledge improving.

< 93h/144H 123v/123V Pos: standing >
< T: Kirderf TP: sta TC: few wounds E: noble sta EP: pretty hurt >
 Casting: shocking grasp 

< 93h/144H 123v/123V Pos: standing >
< T: Kirderf TP: sta TC: few wounds E: noble sta EP: pretty hurt >
 You complete your spell...
[Damage: 54 ] A drunk drow noble dies while looking rather shocked.
A drunk drow noble is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a drunk drow noble's last actions in this world.

< 93h/144H 123v/123V Pos: standing >
You failed.

< 93h/144H 123v/123V Pos: standing >
You get a handful of coins from the corpse of a drunk drow noble.
There were: 1 platinum coin, 8 gold coins. 

< 93h/144H 123v/123V Pos: standing >
You are still a very long way from your next level.

< 93h/144H 123v/123V Pos: standing >
The Golden Lyre
Obvious exits: -E
Fresh blood splatters cover the area.
The corpse of a drunk drow noble is lying here.
[2] The corpse of a gambling orc is lying here.
The corpse of a gambling goblin is lying here.
The corpse of a gambling drow is lying here.
A tall drow bard plays distractedly.
An ancient, skeletal orc serves drinks here.
(Q)A drunk rakshasa leans heavily against the bar.

< 93h/144H 123v/123V Pos: standing >
You don't find anything you didn't see before.

< 93h/144H 123v/123V Pos: standing >
You sit down and relax.

< 94h/144H 123v/123V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               2 - slowness
               1 - fireshield
               1 - coldshield
( 4th circle)  1 - levitate
               1 - wall of force
( 3rd circle)  2 - concealment
               3 - shocking grasp
( 2nd circle)  5 - chill touch
               2 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) lightning bolt
   26 seconds:  ( 4th) lightning bolt
   39 seconds:  ( 4th) lightning bolt
   52 seconds:  ( 4th) lightning bolt
   63 seconds:  ( 3rd) shocking grasp
   74 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 94h/144H 123v/123V Pos: sitting >
You start meditating...

< 94h/144H 123v/123V Pos: sitting >
Autosaving...

< 95h/144H 123v/123V Pos: sitting >
You have finished memorizing lightning bolt.

< 96h/144H 123v/123V Pos: sitting >
You have finished memorizing lightning bolt.

< 100h/144H 123v/123V Pos: sitting >
A drow bard starts casting a spell.

< 100h/144H 123v/123V Pos: sitting >
A drow bard completes his spell...
An aura of malevolency forms around a drow bard!

< 100h/144H 123v/123V Pos: sitting >
You have finished memorizing lightning bolt.

< 101h/144H 123v/123V Pos: sitting >
A drow bard starts casting a spell.

< 102h/144H 123v/123V Pos: sitting >
A drow bard completes his spell...
A drow bard begins to drool, a bloodthirsty look passing over his face.

< 103h/144H 123v/123V Pos: sitting >
You have finished memorizing lightning bolt.

< 105h/144H 123v/123V Pos: sitting >
You have finished memorizing shocking grasp.

< 106h/144H 123v/123V Pos: sitting >
An orcish pirate enters from the east.

< 109h/144H 123v/123V Pos: sitting >
You have finished memorizing shocking grasp.
Your studies are complete.

< 109h/144H 123v/123V Pos: sitting >
You clamber to your feet.

< 111h/144H 123v/123V Pos: standing >
The Golden Lyre
Obvious exits: -E
Fresh blood splatters cover the area.
The corpse of a drunk drow noble is lying here.
[2] The corpse of a gambling orc is lying here.
The corpse of a gambling goblin is lying here.
The corpse of a gambling drow is lying here.
A tall orcish pirate wanders the town.
A tall drow bard plays distractedly.
An ancient, skeletal orc serves drinks here.
(Q)A drunk rakshasa leans heavily against the bar.

< 111h/144H 123v/123V Pos: standing >
Easy.

< 112h/144H 123v/123V Pos: standing >
He walks with a seaman's odd gait, more used to the moving dock of a ship
than solid ground.  Icy blue eyes take in every detail of every person and
thing that he walks by.  Though his face is that of a young orc, his gait
and demeanor or those of an experienced pirate and sailor.
An orcish pirate appears to be Orc and is in excellent condition.
He's medium in size.
Through your advanced training, you glean they are a level 22 Warrior.


< 112h/144H 123v/123V Pos: standing >
An orcish pirate leaves east.

< 112h/144H 123v/123V Pos: standing >
Before a Quiet Tavern
Obvious exits: -N -S -W
A tall orcish pirate wanders the town.

< 112h/144H 122v/123V Pos: standing >
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
(conjure remove <number> - permanently remove the minion from your book.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number              Mob Name                     Lvl Classes
   400003    a lesser conjured being                   25 War
----------------------------------------------------------------------------

< 112h/144H 122v/123V Pos: standing >
Saving Kirderf.

< 113h/144H 122v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -S -W#

< 113h/144H 122v/123V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your south.

< 113h/144H 122v/123V Pos: standing >
The door seems to be closed.

< 114h/144H 122v/123V Pos: standing >
A Nameless Path
Obvious exits: -N# -S -W

< 114h/144H 121v/123V Pos: standing >
A Nameless Path
Obvious exits: -E -W
(Q)An angry duergar glares at his surroundings.
(Q)A thin drow warrior carefully eyes her surroundings.

< 114h/144H 120v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S# -W

< 114h/144H 119v/123V Pos: standing >
You quickly scan the area.
An angry lieutenant who is close by to your east.
A drow lieutenant who is close by to your east.

< 114h/144H 120v/123V Pos: standing >
Ok.

< 114h/144H 121v/123V Pos: standing >
A Worker's Barracks
Obvious exits: -N
A sleeping dockhand is stretched out, sound asleep.
A sleeping dockhand is stretched out, sound asleep.

< 114h/144H 121v/123V Pos: standing >
Ok.

< 114h/144H 122v/123V Pos: standing >
Consider killing who?

< 115h/144H 123v/123V Pos: standing >
You do not see that here.

< 115h/144H 123v/123V Pos: standing >
Easy.

< 115h/144H 123v/123V Pos: standing >
This sturdy orc sleeps the slumber of one who has spent many hours doing
manual labor along the docks.  He has the muscles of an individual who has
spent a great deal of time lifting and moving heavy items.
A sleeping dockhand appears to be Orc and is in excellent condition.
He's medium in size.
Through your advanced training, you glean they are a level 22 Warrior.


< 115h/144H 123v/123V Pos: standing >
Ok.

< 117h/144H 123v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W

< 117h/144H 122v/123V Pos: standing >
Ok.

< 118h/144H 122v/123V Pos: standing >
A Nameless Path
Obvious exits: -E -S# -W

< 118h/144H 121v/123V Pos: standing >
A Nameless Path
Obvious exits: -E -S

< 118h/144H 120v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 118h/144H 120v/123V Pos: standing >
You quickly scan the area.
An angry lieutenant who is a brief walk away to your east.
A drow lieutenant who is a brief walk away to your east.

< 118h/144H 120v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -W

< 118h/144H 120v/123V Pos: standing >
A Nameless Path
Obvious exits: -E -W

< 118h/144H 119v/123V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W#

< 118h/144H 118v/123V Pos: standing >
You quickly scan the area.
An orcish pirate who is not far off to your north.
A drow prostitute who is not far off to your north.

< 118h/144H 119v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 118h/144H 119v/123V Pos: standing >
You quickly scan the area.
An orcish pirate who is a brief walk away to your north.
A drow prostitute who is a brief walk away to your north.

< 118h/144H 120v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S#

< 119h/144H 119v/123V Pos: standing >
You quickly scan the area.
An orcish pirate who is rather far off to your north.
A drow prostitute who is rather far off to your north.

< 119h/144H 120v/123V Pos: standing >
The door seems to be closed.

< 119h/144H 121v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 119h/144H 121v/123V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W#

< 119h/144H 120v/123V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 119h/144H 119v/123V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W
A tall orcish pirate wanders the town.
A gaunt drow woman attempts to sell her body here.

< 119h/144H 119v/123V Pos: standing >
You quickly scan the area.
You see nothing.

< 119h/144H 119v/123V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W

< 119h/144H 119v/123V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 119h/144H 118v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 120h/144H 117v/123V Pos: standing >
You quickly scan the area.
A will o' wisp who is close by to your north.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A drow prostitute who is a brief walk away to your east.
A large crocodile who is close by to your south.
A drow prostitute who is not far off to your south.
Aresliean who is a brief walk away to your south.
A thin drow who is in the distance to your south.

< 120h/144H 117v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A large crocodile wanders through the area in search of a meal.

< 120h/144H 118v/123V Pos: standing >
The Sharkbait Inn
Obvious exits: -W
A human sailor walks cautiously through the streets.
A young drow woman is renting out rooms.

< 120h/144H 118v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A large crocodile wanders through the area in search of a meal.

< 121h/144H 121v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A gaunt drow woman attempts to sell her body here.

< 121h/144H 120v/123V Pos: standing >
A Dark Tavern
Obvious exits: -W
A tall orcish pirate wanders the town.
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.
A tall orcish merchant relaxes quietly here.
A tall orcish merchant relaxes quietly here.
(Q)A one-eyed rakshasa tends the bar.

< 121h/144H 119v/123V Pos: standing >
You are not using it.

< 121h/144H 121v/123V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 2 platinum coins, 18 gold coins, 34 silver coins, 61 copper coins. 

< 121h/144H 122v/123V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 5 gold.'
You hand over the money.
a rakshasa bartender gave you the following quest:
Go kill 9 a large bear (9 left) in Mountain Tracts of the Untamed!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 122h/144H 123v/123V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a additional information for you, but I'm not giving it away for free! It'll cost you 2 gold, and 5 silver.'
You hand over the money.
A rakshasa bartender says 'Take a quick peek at this note:'
The 'quest' command will now show you additional information about the quest.
 
                  ....    ....^^M         
      ....                .^.^^MMMM       
     ........            ...^^MMMM^^      
    .^^^.^.......      ..^.^^MMMMM^^^     
   ^^.^.^.^.^^^.......^^^.^^^MMMM^^^.^    
  .^^^^^^^^^^..^^.^^.^^.^^^MMMMM^^.^^..   
  ^^MMMMMM^^^^^^.^^.^^.^^^MMMMM^^*^...*   
 ^MMMMMMMMMMM^^^^^^^^^^MMMMMMM^^^***..**  
 MMMMMMMMMMMMMMMMMMMMMMMMMMM^^^*********  
 MMMM^M^M^MMMMMMMMMMMMMMM^^^^.^^*^^*****  
 MMM^^**^^^^^MMMMMMM^MM^^^^.^^***^******  
 M^^^...^.^.^^^^^MM^@^^^^.^^*...^M******  
 ^^..^^....^.^.^.^^^^^.^^..**.*^MM^*****  
 ^^^....^..^...^^.^.^^*******.*^M^^****.  
 ^^...^.......^.....****......*^^^^***..  
 ^..^.^..^^...^..........*******^^***...  
  ..^.....^^.......**************^**...   
  ^.^^^....^^^..********************...   
   ^^..^^.......*******************...    
    .....^...^.*******************...     
     ..^..MM...******************..       
      ^^.^M^...************^***...        
        .MM.^..***********^M^**..         

< 123h/144H 123v/123V Pos: standing >
An orcish pirate leaves west.

< 123h/144H 123v/123V Pos: standing >
A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 3 platinum, 8 gold, 6 silver, and 6 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 124h/144H 123v/123V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 5 gold.'
You hand over the money.
a rakshasa bartender gave you the following quest:
Go kill 5 the ravenous minotaur (5 left) in Vargan!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 125h/144H 123v/123V Pos: standing >
Ok.
You put 0 platinum, 8 gold, 8 silver, and 5 copper coins into a large leather backpack.

< 126h/144H 123v/123V Pos: standing >
A Dark Tavern
Obvious exits: -W
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.
A tall orcish merchant relaxes quietly here.
A tall orcish merchant relaxes quietly here.
(Q)A one-eyed rakshasa tends the bar.

< 126h/144H 123v/123V Pos: standing >
You are carrying: (3/11)
a large leather backpack
[2] a spellbook

< 126h/144H 123v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A large crocodile wanders through the area in search of a meal.
A tall orcish pirate wanders the town.

< 126h/144H 122v/123V Pos: standing >
You quickly scan the area.
A dark human who is close by to your north.
A Firbolg who is rather far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A drow prostitute who is close by to your south.
Aresliean who is close by to your south.
A thin drow who is in the distance to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 126h/144H 122v/123V Pos: standing >

A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 69 pounds, and can hold a lot more.
a large leather backpack currently contains:
A large leather backpack contains:

a few coins
a lieutenant's bracer
a well-crafted clay scythe
a magical essence of Agility
a piece of painted hard wood
a glowing elven cutlass (glowing)
[2] a small bandage

< 126h/144H 122v/123V Pos: standing >
You strap a large leather backpack on your back.

< 127h/144H 122v/123V Pos: standing >
It's too difficult to ride on a large crocodile.

< 127h/144H 123v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A human sailor walks cautiously through the streets.

< 127h/144H 122v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 127h/144H 121v/123V Pos: standing >
Broad Street
Obvious exits: -N -S
A Firbolg (huge) DemonLord - The Empire stands in mid-air here.

< 127h/144H 120v/123V Pos: standing >
A Firbolg leaves south.

< 127h/144H 120v/123V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.
A tall, thin troll warrior guards the entrance.

< 127h/144H 120v/123V Pos: standing >
Broad Street
Obvious exits: -N -S

< 128h/144H 121v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 128h/144H 120v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A tall orcish pirate wanders the town.
A human sailor walks cautiously through the streets.

< 128h/144H 119v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A Firbolg (huge) DemonLord - The Empire stands in mid-air here, fighting a large crocodile.
A large crocodile stands, floating here, fighting a Firbolg.

< 128h/144H 119v/123V Pos: standing >
Broad Street
Obvious exits: -N -S
A gaunt drow woman attempts to sell her body here.
(Q)A thin rakshasa sneaks past.

< 128h/144H 118v/123V Pos: standing >
You quickly scan the area.
A Firbolg who is close by to your north.
A large crocodile who is close by to your north.
An orcish pirate who is not far off to your north.
A dark human who is not far off to your north.
A thin troll who is in the distance to your north.
A thin troll who is in the distance to your north.
A thin drow who is rather far off to your south.
The harbor master who is rather far off to your south.

< 128h/144H 118v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A Firbolg (huge) DemonLord - The Empire stands in mid-air here, fighting a large crocodile.
A large crocodile stands, floating here, fighting a Firbolg.

< 128h/144H 118v/123V Pos: standing >
A Dark Tavern
Obvious exits: -W
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.
A tall orcish merchant relaxes quietly here.
A tall orcish merchant relaxes quietly here.
(Q)A one-eyed rakshasa tends the bar.

< 128h/144H 118v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 128h/144H 118v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A Firbolg (huge) DemonLord - The Empire stands in mid-air here, fighting a large crocodile.
A large crocodile stands, floating here, fighting a Firbolg.

< 128h/144H 118v/123V Pos: standing >
A Firbolg attempts to flee.
A Firbolg tries to flee, but can't make it out of here!

< 128h/144H 118v/123V Pos: standing >
A large crocodile misses a Firbolg.
A Firbolg parries a large crocodile's lunge at him.
A Firbolg parries a large crocodile's lunge at him.
A Firbolg easily dodges a large crocodile's feeble leg sweep.

< 129h/144H 119v/123V Pos: standing >
A Firbolg attempts to flee.
A Firbolg leaves east.

< 129h/144H 119v/123V Pos: standing >
A Firbolg enters from the east.

< 129h/144H 121v/123V Pos: standing >
A Firbolg suddenly attacks YOU!
-=[A Firbolg's impressive slash strikes you very hard.]=-
OUCH!  That really did HURT!
[Damage: 13 ] A Firbolg is burned severely as he hits you!

< 108h/144H 121v/123V Pos: standing >
< T: Kirderf TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
 You kneel.

< 108h/144H 121v/123V Pos: kneeling >
< T: Kirderf TP: kne TC: small wounds E: A Firbolg sta EP: few scratches >
 A large crocodile suddenly attacks a Firbolg!
A large crocodile's fine claw grazes a Firbolg.

< 108h/144H 121v/123V Pos: kneeling >
< T: Kirderf TP: kne TC: small wounds E: A Firbolg sta EP: few scratches >
 You rise to your feet.

< 108h/144H 121v/123V Pos: standing >
< T: Kirderf TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
 You attempt to flee...
Broad Street
Obvious exits: -N -S
A gaunt drow woman attempts to sell her body here.
(Q)A thin rakshasa sneaks past.
You flee southward!

< 108h/144H 94v/123V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A tall orcish pirate wanders the town.
A Firbolg (huge) DemonLord - The Empire stands in mid-air here, fighting a large crocodile.
A large crocodile stands, floating here, fighting a Firbolg.

< 108h/144H 97v/123V Pos: standing >
You start chanting...

< 108h/144H 97v/123V Pos: standing >
A dark human enters from the north.

< 109h/144H 98v/123V Pos: standing >
Casting: lightning bolt 

< 109h/144H 99v/123V Pos: standing >
You complete your spell...
[Damage: 28 ] The lightning bolt hits a Firbolg with full impact.
A Firbolg's impressive slash strikes a large crocodile very hard.
A Firbolg's fine slash strikes a large crocodile hard.
A Firbolg's slash seriously wounds a large crocodile.
A Firbolg misses a large crocodile.

< 109h/144H 99v/123V Pos: standing >
A Firbolg dodges a large crocodile's attack.
A Firbolg parries a large crocodile's lunge at him.
A large crocodile misses a Firbolg.

< 109h/144H 100v/123V Pos: standing >
You start chanting...

< 109h/144H 100v/123V Pos: standing >
You complete your spell...
[Damage: 34 ] The lightning bolt hits a Firbolg with full impact.

< 109h/144H 101v/123V Pos: standing >
A Firbolg attempts to flee.
A Firbolg tries to flee, but can't make it out of here!

< 109h/144H 102v/123V Pos: standing >
A Firbolg attempts to flee.
A Firbolg leaves north.
You failed.

< 109h/144H 102v/123V Pos: standing >
A Firbolg enters from the north.

< 110h/144H 104v/123V Pos: standing >
A Firbolg's kick crashes into your chest.
OUCH!  That really did HURT!
[Damage: 12 ] A Firbolg is burned severely as he hits you!
A Firbolg's mighty kick sends you crashing onto the ground!

< 89h/144H 104v/123V Pos: on your ass >
A large crocodile suddenly attacks a Firbolg!
A large crocodile's claw grazes a Firbolg.

< 89h/144H 104v/123V Pos: on your ass >
-=[A Firbolg's impressive slash enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!
[Damage: 20 ] A Firbolg is burned severely as he hits you!
-=[A Firbolg's impressive slash enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!
[Damage: 11 ] A Firbolg is burned severely as he hits you!
-=[A Firbolg's slash grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 17 ] A Firbolg is burned severely as he hits you!
Your upper body is disconnected from your legs as a Firbolg slashes you.
Your leather jacket was completely destroyed by the massive blow!