The death of [18 Necromancer] Thionec (Orc)

in Huge Cave

from the perspective of [17 Summoner] Rax (Halfling)

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn around neck>   a spiked hide medallion
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    some apprentice monk robes (illuminating)
<worn about waist>   the skin of a giant snake [poor]
<worn on belt buckle>a glowing black tome with a bone splint spine (glowing)
<attached to belt>   a quill
<attached to belt>   a rugged adventurers satchel (illuminating)
<held as shield>     a little round wooden shield
<worn around wrist>  a frozen rubber bracelet
<worn on hands>      some snakeskin gloves
<worn on finger>     a small metallic ring
<primary weapon>     an amber-colored rod
<worn on legs>       some tight silk pants [poor]

Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 46v/101V Pos: standing >
 
   .......^^MM    
  ......^.^MMMM   
 .....^..^MM^^^^  
 ..^M...^MM^^MMM  
 .....^^@^^^MMMM  
 *...M^^^^^MMMMM  
 **......^^MMMMM  
  *....^^^MMMMM   
   ...^^^MMMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 44v/101V Pos: standing >
 
   ......^^MMM    
  .....^.^MMMMM   
 ....^..^MM^^^^^  
 .^M...^MM^^MMMM  
 ....^^^@^^MMMMM  
 ...M^^^^^MMMMMM  
 *......^^MMMMM   
  ....^^^MMMMM    
   ..^^^MMMMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 41v/101V Pos: standing >
 
   .....^^MMMM    
  ....^.^MMMMMM   
 ...^..^MM^^^^^^  
 ^M...^MM^^MMMMM  
 ...^^^^@^MMMMMM  
 ..M^^^^^MMMMMMM  
 ......^^MMMMM    
  ...^^^MMMMM M   
   .^^^MMMMM      
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 39v/101V Pos: standing >
 
   ....^^MMMMM    
  ...^.^MMMMMMM   
 ..^..^MM^^^^^^^  
 M...^MM^^MMMMMM  
 ..^^^^^@MMMMMMM  
 .M^^^^^MMMMMMM   
 .....^^MMMMM  M  
  ..^^^MMMMM M    
   ^^^MMMMM       
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 36v/101V Pos: standing >
 
   ..^...^^MMM    
  .....^^MMMMMM   
 ....^.^MMMMMMMM  
 ..^..^MM^^^^^^^  
 ....^MM@^MMMMMM  
 M.^^^^^^MMMMMMM  
 .M^^^^^MMMMMMM   
  ....^^MMMMM     
   .^^^MMMMM M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 34v/101V Pos: standing >
 
   .^...^^MMMM    
  ....^^MMMMMMM   
 ...^.^MMMMMMMM^  
 .^..^MM^^^^^^^^  
 ...^MM^@MMMMMMM  
 .^^^^^^MMMMMMMM  
 M^^^^^MMMMMMM    
  ...^^MMMMM  M   
   ^^^MMMMM M     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 31v/101V Pos: standing >
 
   ..^...^^^^M    
  ..^...^^MMMMM   
 .....^^MMMMMMM^  
 ...^.^MMMMMMMM^  
 .^..^MM@^^^^^^^  
 ...^MM^^MMMMMMM  
 .^^^^^^MMMMMMMM  
  ^^^^^MMMMMMM    
   ..^^MMMMM      
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 29v/101V Pos: standing >
 
   .^...^^^^MM    
  .^...^^MMMMM^   
 ....^^MMMMMMM^M  
 ..^.^MMMMMMMM^M  
 ^..^MM^@^^^^^^M  
 ..^MM^^MMMMMMMM  
 ^^^^^^MMMMMMMM   
  ^^^^MMMMMMM     
   .^^MMMMM  M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 27v/101V Pos: standing >
 
   ^...^^^^MM^    
  ^...^^MMMMM^M   
 ...^^MMMMMMM^MM  
 .^.^MMMMMMMM^MM  
 ..^MM^^@^^^^^MM  
 .^MM^^MMMMMMMM   
 ^^^^^MMMMMMMM    
  ^^^MMMMMMM      
   ^^MMMMM  M     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 24v/101V Pos: standing >
 
   ...^^^^MM^M    
  ...^^MMMMM^MM   
 ..^^MMMMMMM^MMM  
 ^.^MMMMMMMM^MMM  
 .^MM^^^@^^^^MMM  
 ^MM^^MMMMMMMM    
 ^^^^MMMMMMMM     
  ^^MMMMMMM       
   ^MMMMM  M      
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 22v/101V Pos: standing >
 
   ..^^^^MM^MM    
  ..^^MMMMM^MMM   
 .^^MMMMMMM^MMMM  
 .^MMMMMMMM^MMMM  
 ^MM^^^^@^^^MMM   
 MM^^MMMMMMMM     
 ^^^MMMMMMMM   .  
  ^MMMMMMM    .   
   MMMMM  M  *    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 19v/101V Pos: standing >
 
   .^^^^MM^MMM    
  .^^MMMMM^MMMM   
 ^^MMMMMMM^MMMMM  
 ^MMMMMMMM^MMMMM  
 MM^^^^^@^^MMM    
 M^^MMMMMMMM   .  
 ^^MMMMMMMM   ..  
  MMMMMMM    ..   
   MMMM  M  *.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 17v/101V Pos: standing >
 
   ^^^^MM^MMMM    
  ^^MMMMM^MMMMM   
 ^MMMMMMM^MMMMMM  
 MMMMMMMM^MMMMMM  
 M^^^^^^@^MMM     
 ^^MMMMMMMM   ..  
 ^MMMMMMMM   ...  
  MMMMMM    ...   
   MMM  M  *..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 14v/101V Pos: standing >
 
   ^^^MM^MMMMM    
  ^MMMMM^MMMMMM   
 MMMMMMM^MMMMMMM  
 MMMMMMM^MMMMMM   
 ^^^^^^^@MMM      
 ^MMMMMMMM   ...  
 MMMMMMMM   ....  
  MMMMM    ....   
   MM  M  *...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 13v/101V Pos: standing >
 
   ^M^^MMMMMMM    
  ^^^^MM^MMMMMM   
 ^^MMMMM^MMMMMMM  
 MMMMMMM^MMMMMMM  
 MMMMMMM@MMMMMM   
 ^^^^^^^^MMM      
 ^MMMMMMMM   ...  
  MMMMMMM   ...   
   MMMM    ...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 11v/101V Pos: standing >
 
   ^^^.^.MMMMM    
  ^^.M^MMMMMMMM   
 .^^^^MM^MMMMMM   
 ^^MMMMM^MMMMMMM  
 MMMMMMM@MMMMMMM  
 MMMMMMM^MMMMMM   
 ^^^^^^^^MMM      
  MMMMMMMM   ..   
   MMMMMM   ..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 8v/101V Pos: standing >
 
   ^......^^MM    
  .^^^.^.MMMMMM   
 ^^^.M^MMMMMMMMM  
 .^^^^MM^MMMMMM   
 ^^MMMMM@MMMMMMM  
 MMMMMMM^MMMMMMM  
 MMMMMMM^MMMMMM   
  ^^^^^^^MMM      
   MMMMMMM   .    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 117h/117H 6v/101V Pos: standing >
Huge Cave Entrance
Obvious exits: -N -S

< 117h/117H 4v/101V Pos: standing >
Inside a Huge Cave
Obvious exits: -N -E -S
An ugly kobold is standing here.

< 117h/117H 12v/101V Pos: standing >
A kobold enters from the north.

< 117h/117H 15v/101V Pos: standing >
Rough Tunnel
Obvious exits: -E -W
An ugly kobold is standing here.

< 117h/117H 16v/101V Pos: standing >
Inside a Huge Cave
Obvious exits: -N -E -S
An ugly kobold is standing here.
An ugly kobold is standing here.

< 117h/117H 17v/101V Pos: standing >
Huge Cave
Obvious exits: -E -S -W

< 117h/117H 15v/101V Pos: standing >
Entrance to Goblin Hall
Obvious exits: -E -W#

< 117h/117H 17v/101V Pos: standing >
Ok.

< 117h/117H 23v/101V Pos: standing >
Goblin Hall
Obvious exits: -N -E -S -W
A goblin is standing here, wearing a clueless expression.

< 117h/117H 22v/101V Pos: standing >
Ok.

< 117h/117H 24v/101V Pos: standing >
A goblin enters from the south.
Goblin Hall
Obvious exits: -N -E -W
A goblin is standing here, wearing a clueless expression.

< 117h/117H 25v/101V Pos: standing >
Goblin Hall
Obvious exits: -E -S -W

< 117h/117H 25v/101V Pos: standing >
Goblin Sleeping Quarters
Obvious exits: -N -W
(Q)A goblin sentry is stretched out, sound asleep.
(Q)A goblin sentry stands here.

< 117h/117H 26v/101V Pos: standing >
You have memorized the following spells:
( 4th circle)  1 - levitate
( 3rd circle)  5 - shocking grasp
( 2nd circle)  7 - burning hands
( 1st circle)  2 - minor creation
               6 - magic missile

You can memorize no more spells.

< 117h/117H 33v/101V Pos: standing >
You start chanting...

< 117h/117H 37v/101V Pos: standing >
You complete your spell...
[Damage: 29 ] You get a good hold of the shocked a goblin sentry.
A goblin sentry misses you.
A goblin sentry's kick parts your hair but does little else.

< 117h/117H 41v/101V Pos: standing >
< T: Rax TP: sta TC:excellent E: goblin sta EP:  few wounds >
 A goblin sentry dodges your futile attack.

< 117h/117H 41v/101V Pos: standing >
< T: Rax TP: sta TC:excellent E: goblin sta EP:  few wounds >
 You start chanting...

< 117h/117H 41v/101V Pos: standing >
< T: Rax TP: sta TC:excellent E: goblin sta EP:  few wounds >
 You complete your spell...
[Damage: 70 ] You get a good hold of the shocked a goblin sentry.
A goblin sentry is mortally wounded, and will die soon, if not aided.

< 117h/117H 41v/101V Pos: standing >
<[Damage:  2 ] Your decent crush hits a goblin sentry.
A goblin sentry is mortally wounded, and will die soon, if not aided.

< 117h/117H 41v/101V Pos: standing >
<[Damage:  1 ] Your kick smashes through a goblin sentry's leg and into its pelvis, killing it.
A goblin sentry is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a goblin sentry.
Congratulations, you found the right mob, but you're not done yet.

< 117h/117H 41v/101V Pos: standing >
You get a few coins from the corpse of a goblin sentry.
There were: 3 gold coins, 6 silver coins, 9 copper coins. 

< 117h/117H 41v/101V Pos: standing >
You sit down and relax.

< 117h/117H 41v/101V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - levitate
( 3rd circle)  3 - shocking grasp
( 2nd circle)  7 - burning hands
( 1st circle)  2 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
   15 seconds:  ( 3rd) shocking grasp
   31 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 117h/117H 41v/101V Pos: sitting >
You start meditating...

< 117h/117H 42v/101V Pos: sitting >
You are three quarters the way to your next level.

< 117h/117H 65v/101V Pos: sitting >

< 117h/117H 87v/101V Pos: sitting >
An Orc enters from the west.

< 117h/117H 101v/101V Pos: sitting >
You have finished memorizing shocking grasp.

< 117h/117H 101v/101V Pos: sitting >
An Orc starts casting an offensive spell.

< 117h/117H 101v/101V Pos: sitting >
An Orc completes his spell...
You feel your life flowing away as an Orc chills you.
You abandon your studies.

< 107h/117H 101v/101V Pos: sitting >
<You sigh loudly.

< 107h/117H 101v/101V Pos: sitting >
<You miss an Orc.

< 107h/117H 101v/101V Pos: sitting >
< T: Rax TP: sit TC:few scratches E: An Orc sta EP: excellent >
 You clamber to your feet.

< 107h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You start chanting...

< 107h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC:few scratches E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 107h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You complete your spell...
[Damage: 22 ] You burned an Orc.

< 107h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 A goblin enters from the north.

< 107h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'slashing darkness'
An Orc utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.
You start chanting...

< 93h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 An Orc starts casting an offensive spell.

< 93h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 You complete your spell...
[Damage: 42 ] You get a good hold of the shocked an Orc.

< 93h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 An Orc completes his spell...
An Orc utters the words 'slashing darkness'
An Orc utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.
You start chanting...

< 83h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 An Orc starts casting an offensive spell.

< 83h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 You complete your spell...
[Damage: 21 ] You get a good hold of the shocked an Orc.
An Orc dodges your futile attack.

< 83h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 A goblin leaves west.

< 83h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 You start chanting...

< 83h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 An Orc completes his spell...
An Orc utters the words 'gragpuio eabratizgg'
An Orc utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.

< 81h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 You dodge an Orc's vicious attack.

< 81h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 You complete your spell...
[Damage: 22 ] You get a good hold of the shocked an Orc.

< 81h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 You start chanting...

< 81h/117H 101v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 You complete your spell...
[Damage: 28 ] You get a good hold of the shocked an Orc.
An Orc attempts to flee.
An Orc leaves west.

< 81h/117H 101v/101V Pos: standing >
You don't have that spell memorized.

< 81h/117H 101v/101V Pos: standing >
Goblin Sleeping Quarters
Obvious exits: -N -E
Fresh blood covers everything in the area.
An Orc (medium) stands here (Newbie), fighting a goblin sentry.
A goblin is standing here, wearing a clueless expression.
(Q)A goblin sentry stands here, fighting an Orc.
(Q)A goblin sentry is stretched out, sound asleep.
A goblin sentry stands here, eyeing you curiously.
A goblin sentry stands here, eyeing you curiously.
A goblin sentry stands here, eyeing you curiously.
A goblin sentry stands here, eyeing you curiously.

< 81h/117H 100v/101V Pos: standing >
You don't have that spell memorized.

< 81h/117H 101v/101V Pos: standing >
An Orc dodges a goblin sentry's attack.
An Orc dodges a goblin sentry's attack.

< 82h/117H 101v/101V Pos: standing >
An Orc's pierce strikes a goblin sentry.

< 82h/117H 101v/101V Pos: standing >
An Orc attempts to flee.
An Orc leaves east.

< 82h/117H 101v/101V Pos: standing >
You don't have that spell memorized.

< 82h/117H 101v/101V Pos: standing >
Goblin Sleeping Quarters
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
The corpse of a goblin sentry is lying here.
An Orc (medium) stands here (Newbie).
(Q)A goblin sentry is stretched out, sound asleep.

< 82h/117H 100v/101V Pos: standing >
You don't have that spell memorized.

< 82h/117H 100v/101V Pos: standing >
An Orc leaves north.

< 82h/117H 100v/101V Pos: standing >
Goblin Hall
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An Orc (medium) stands here (Newbie).
A goblin is standing here, wearing a clueless expression.

< 83h/117H 99v/101V Pos: standing >
An Orc leaves east.
You don't have that spell memorized.

< 83h/117H 99v/101V Pos: standing >
Goblin Sleeping Quarters
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a goblin sentry is lying here.
(Q)A goblin sentry is stretched out, sound asleep.

< 83h/117H 100v/101V Pos: standing >
Goblin Hall
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.

< 84h/117H 99v/101V Pos: standing >
Goblin Hall
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
An Orc (medium) stands here (Newbie).

< 84h/117H 98v/101V Pos: standing >
An Orc leaves east.

< 84h/117H 100v/101V Pos: standing >
You failed.

< 84h/117H 101v/101V Pos: standing >
Goblin Hall
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
A goblin is standing here, wearing a clueless expression.

< 84h/117H 100v/101V Pos: standing >
The door seems to be closed.

< 85h/117H 100v/101V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
A red shape who is close by to your north.
A red shape who is close by to your north.
A red shape who is not far off to your north.
A red shape who is not far off to your north.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.

< 85h/117H 101v/101V Pos: standing >
Messy Kitchen
Obvious exits: -N -S
There is a table here that looks like it weighs hundreds of pounds.
A goblin cook is standing here, preparing a meal.
A goblin slave is standing here, looking pathetic.
A goblin slave is standing here, looking pathetic.

< 85h/117H 100v/101V Pos: standing >
A goblin cook suddenly attacks YOU!
A goblin cook misses you.

< 85h/117H 100v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: goblin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 85h/117H 100v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: goblin sta EP: excellent >
 You attempt to flee...
Store Room
Obvious exits: -S
There is a wooden crate here that looks very old.
A goblin is standing here, wearing a clueless expression.
A goblin is standing here, wearing a clueless expression.
You flee northward!

< 85h/117H 71v/101V Pos: standing >
Messy Kitchen
Obvious exits: -N -S
There is a table here that looks like it weighs hundreds of pounds.
A goblin cook is standing here, preparing a meal.
A goblin slave is standing here, looking pathetic.
A goblin slave is standing here, looking pathetic.

< 85h/117H 72v/101V Pos: standing >
Goblin Hall
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
A goblin is standing here, wearing a clueless expression.

< 85h/117H 72v/101V Pos: standing >
An Orc enters from the south.

< 85h/117H 75v/101V Pos: standing >
Eating Area
Obvious exits: -N
Fresh blood covers everything in the area.
There is a large picnic table here that looks like it could seat ten easily.
A goblin is standing here, wearing a clueless expression.

< 85h/117H 74v/101V Pos: standing >
Goblin Hall
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An Orc (medium) stands here (Newbie).

< 86h/117H 76v/101V Pos: standing >
An Orc leaves east.
You failed.

< 86h/117H 77v/101V Pos: standing >
Entrance to Goblin Hall
Obvious exits: -E -W
An Orc (medium) stands here (Newbie).

< 86h/117H 79v/101V Pos: standing >
You throw back your head and cackle with insane glee!

< 86h/117H 80v/101V Pos: standing >
Huge Cave
Obvious exits: -E -S -W

< 86h/117H 81v/101V Pos: standing >
An Orc enters from the west.

< 86h/117H 81v/101V Pos: standing >
You start chanting...

< 87h/117H 85v/101V Pos: standing >
An Orc starts casting an offensive spell.

< 87h/117H 86v/101V Pos: standing >
You complete your spell...
[Damage: 27 ] You burned an Orc.

< 87h/117H 88v/101V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'slashing darkness'
An Orc utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.
You stagger as the shadowy hand conjured by an Orc slashes you with its sharp claws.
You start chanting...

< 77h/117H 90v/101V Pos: standing >
< T: Rax TP: sta TC: few wounds E: An Orc sta EP:  awful >
 You complete your spell...
[Damage: 26 ] You burned an Orc to death.
An Orc's pair of dark black boots melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!