<worn as a badge> an insignia of the nomad healers (illuminating)
<worn on head> a legendary tin cap
<worn on eyes> a golden eye
<worn in ear> a sparkling dragonscale earring from The Forest City of Aravne
<worn in ear> a diabolical dragonscale earring
<worn on face> mask of the iron bloodhounds (glowing)
<worn around neck> a set of copper wire coils
<worn around neck> some lily pads (illuminating) [81%]
<worn on body> a sloppy shirt made from dragonscales
<worn about body> a frayed skin cloak branded with primative glyphs (magic)
<worn on tail> an infant dragonscale tail (magic)
<worn as quiver> a glowing bard sack (glowing)
<worn about waist> the silk twined rope (magic)
<worn on belt buckle>a leafy mask of Silvanos (magic)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> some beautiful diamond arm plates
<held as shield> a frozen adamantium heater shield from IceCrag Castle
<worn around wrist> a bracelet of twisted roots [superior] (glowing)
<worn around wrist> some polished endurium bracers (magic)
<worn on hands> some ancient Tukluk spellshield gloves [superior]
<worn on finger> the ring of celestial wonders (glowing)
<worn on finger> a ring of twisted gray mist
<held> a glowing runestone (humming)
<worn on legs> some mantis leggings
<worn on feet> a velvet-lined pair of lizard-skin slippers
^MMM^^*******
^MM^^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 143v/147V Pos: standing >
MMM^^.^.***
MMM^^..^M****
^MMM^.....*****
MMM^^.....*****
MMM^^..@..*****
^MM^^^^^.******
^MMM^..^^******
MMM^^********
MM^^^******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 142v/147V Pos: standing >
MM^^.^.****
MM^^..^M*****
MMM^.....******
MM^^.....******
MM^^...@.******
MM^^^^^.*******
MMM^..^^*******
MM^^*********
M^^^*******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 142v/147V Pos: standing >
M^^.^.*****
M^^..^M******
MM^.....*******
M^^.....*******
M^^....@*******
M^^^^^.********
MM^..^^********
M^^**********
^^^********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 141v/147V Pos: standing >
..M**
..@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 141v/147V Pos: standing >
.M***
.*@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 140v/147V Pos: standing >
M****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 140v/147V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 139v/147V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 139v/147V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 138v/147V Pos: standing >
< 590h/590H 140v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 590h/590H 147v/147V Pos: standing >
You complete your spell...
You failed.
< 590h/590H 147v/147V Pos: standing >
You sit down and relax.
< 590h/590H 147v/147V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - mass invisibility
1 - incendiary cloud
2 - electrical execution
( 8th circle) 1 - fly
2 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
4 - bigbys clenched fist
1 - reveal true name
( 6th circle) 5 - teleport
2 - blink
( 5th circle) 3 - cone of cold
1 - minor globe of invulnerability
3 - dimension door
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
4 - dispel magic
1 - infravision
( 3rd circle) 3 - concealment
4 - shocking grasp
2 - agility
( 2nd circle) 8 - sleep
2 - strength
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 8th) shadow shield
8 seconds: ( 9th) relocate
You can memorize no more spells.
You continue your study.
< 590h/590H 147v/147V Pos: sitting >
You start meditating...
< 590h/590H 147v/147V Pos: sitting >
You have finished memorizing shadow shield.
< 590h/590H 147v/147V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.
< 590h/590H 147v/147V Pos: sitting >
You clamber to your feet.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You feel like a potion could do you good once again.
< 590h/590H 147v/147V Pos: standing >
Hint: When you are poisoned, ask a cleric for help. You can also buy some anti-venom vials in Gnome and Goblin hometowns, they will make poison much less painful.
< 590h/590H 147v/147V Pos: standing >
Autosaving...
< 590h/590H 147v/147V Pos: standing >
Lurt stops following you.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
The taste of blood slowly fades from your body.
< 590h/590H 147v/147V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You feel the swirling shadows around your body dissipate.
< 590h/590H 147v/147V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.
< 590h/590H 147v/147V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 590h/590H 147v/147V Pos: standing >
The sun rises over the northern horizon.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You start chanting...
< 590h/590H 147v/147V Pos: standing >
Casting: relocate *
< 590h/590H 147v/147V Pos: standing >
Casting: relocate
< 590h/590H 147v/147V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
An Old Tavern
Obvious exits: -S#
The grinning bobcat hungrily peers through the area.
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
You materialize elsewhere!
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
Zone Name: The Valoisian Castle
Average mob level in zone: 45
< 590h/590H 147v/147V Pos: standing >
An Old Tavern
Obvious exits: -S#
The grinning bobcat hungrily peers through the area.
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
< 590h/590H 147v/147V Pos: standing >
You sit down and relax.
< 590h/590H 147v/147V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - mass invisibility
1 - incendiary cloud
2 - electrical execution
( 8th circle) 1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
4 - bigbys clenched fist
1 - reveal true name
( 6th circle) 5 - teleport
2 - blink
( 5th circle) 3 - cone of cold
1 - minor globe of invulnerability
3 - dimension door
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
4 - dispel magic
1 - infravision
( 3rd circle) 3 - concealment
4 - shocking grasp
2 - agility
( 2nd circle) 8 - sleep
2 - strength
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 9th) relocate
You can memorize no more spells.
You continue your study.
< 590h/590H 147v/147V Pos: sitting >
You start meditating...
< 590h/590H 147v/147V Pos: sitting >
The grinning bobcat starts casting a spell.
< 590h/590H 147v/147V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.
< 590h/590H 147v/147V Pos: sitting >
The grinning bobcat completes his spell...
< 590h/590H 147v/147V Pos: sitting >
You clamber to your feet.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
Your endurance fades away.
< 590h/590H 147v/147V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat starts casting a spell.
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat completes his spell...
The grinning bobcat utters the words 'gpaeax hgruzzr'
< 590h/590H 147v/147V Pos: standing >
The door seems to be closed.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You could sure use some comfort right about now.
< 590h/590H 147v/147V Pos: standing >
Score information for Morrigu
Level: 49 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 590(590) Moves: 147(147)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 4331 platinum 0 gold 0 silver 0 copper
Playing time: 5 days / 2 hours/ 2 minutes
Received data: 0.5472 MB this session.
Send data: 0.0210 MB this session.
Compression ratio: 82%
Title: Communist Suicide Squad
Status: Standing.
Epic points(total): 1258(2843)
Epic Bonus: Movement Regen Bonus (16.63%)
Frags: +5.41 Deaths: 12
Detecting: Invisible Magic
Protected from: Evil Fire Cold Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Haste Invisibility
Herbs: Blue Haze Medicus
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.64
Leaderboard Points: 1157
Active Spells:
--------------
strength (42 minutes)
agility (42 minutes)
improved invisibility (17 minutes)
detect invisibility (40 minutes)
farsee (62 minutes)
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat starts casting a spell.
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat completes his spell...
The grinning bobcat utters the words 'gpaeax hgruzzr'
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat sits down in a comfortable spot.
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat opens a cloth-bound tome of magical study and begins studying it intently.
You get a potion of endurance from a bottomless bag of the illithids.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat closes his book and grins malevolently.
You put 1 items into a bottomless bag of the illithids.
< 590h/590H 147v/147V Pos: standing >
You start chanting...
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat clambers to his feet.
< 590h/590H 147v/147V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
The grinning bobcat says in goblin 'god dim is broken'
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat opens the door.
An Old Tavern
Obvious exits: -S
The grinning bobcat hungrily peers through the area.
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
An Old Tavern
Obvious exits: -S#
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
< 590h/590H 147v/147V Pos: standing >
He cannot see you..
< 590h/590H 147v/147V Pos: standing >
You start chanting...
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
Casting: relocate *
< 590h/590H 147v/147V Pos: standing >
Casting: relocate
< 590h/590H 147v/147V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
MMMMMMMMM
MMMMMMMMM^M
MMMMM^MMM^^
MMMMM@M^^^^
MMM^^^^^MM^
M^^MMM^MMMM
MMMMMMMMM
A Winding Trail Before a Huge Rise
Obvious exits: -N -E -S -W
Zukus The JoKeR Suicide Squad (Duergar)(medium) stands in mid-air here.
You materialize elsewhere!
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You start chanting...
< 590h/590H 147v/147V Pos: standing >
You complete your spell...
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
Zukus has just given you his consent.
You sit down and relax.
< 590h/590H 147v/147V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - mass invisibility
1 - incendiary cloud
2 - electrical execution
( 8th circle) 1 - fly
2 - immolate
1 - shadow shield
( 7th circle) 4 - bigbys clenched fist
1 - reveal true name
( 6th circle) 5 - teleport
2 - blink
( 5th circle) 3 - cone of cold
1 - minor globe of invulnerability
3 - dimension door
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
4 - dispel magic
1 - infravision
( 3rd circle) 3 - concealment
4 - shocking grasp
2 - agility
( 2nd circle) 8 - sleep
2 - strength
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 8th) shadow shield
8 seconds: ( 9th) relocate
12 seconds: ( 7th) detect invisibility
You can memorize no more spells.
You continue your study.
< 590h/590H 147v/147V Pos: sitting >
You start meditating...
< 590h/590H 147v/147V Pos: sitting >
< 590h/590H 147v/147V Pos: sitting >
You have finished memorizing shadow shield.
< 590h/590H 147v/147V Pos: sitting >
Zukus starts following you.
< 590h/590H 147v/147V Pos: sitting >
You have finished memorizing relocate.
< 590h/590H 147v/147V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.
< 590h/590H 147v/147V Pos: sitting >
You clamber to your feet.
< 590h/590H 147v/147V Pos: standing >
Your group consists of ( 2/20):
( Head) 590/590 hit, 147/147 move Morrigu
(Front) Lurt
< 590h/590H 147v/147V Pos: standing >
You say in goblin 'consent me'
< 590h/590H 147v/147V Pos: standing >
You say in goblin 'consent me'
< 590h/590H 147v/147V Pos: standing >
MMMMMMMMM
MMMMMMMMM^M
MMMMM^MMM^^
MMMMM@M^^^^
MMM^^^^^MM^
M^^MMM^MMMM
MMMMMMMMM
A Winding Trail Before a Huge Rise
Obvious exits: -N -E -S -W
Zukus The JoKeR Suicide Squad (Duergar)(medium) stands in mid-air here.
< 590h/590H 147v/147V Pos: standing >
Zukus is in another group.
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
Zukus is in another group.
< 590h/590H 147v/147V Pos: standing >
The day has begun.
Zukus is in another group.
< 590h/590H 147v/147V Pos: standing >
Zukus says 'im with saif'
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You say in goblin 'another group'
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
You start chanting...
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
Casting: relocate *
< 590h/590H 147v/147V Pos: standing >
Casting: relocate
< 590h/590H 147v/147V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
An Old Tavern
Obvious exits: -S#
The grinning bobcat hungrily peers through the area.
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
You materialize elsewhere!
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat says in goblin 'fol'
< 590h/590H 147v/147V Pos: standing >
Ok.
< 590h/590H 147v/147V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 590h/590H 147v/147V Pos: standing >
You leave the group.
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat says in goblin 'cosnetn'
< 590h/590H 147v/147V Pos: standing >
You attempt to give consent...
< 590h/590H 147v/147V Pos: standing >
You are now a member of the grinning bobcat's group.
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat says in goblin 'fol'
< 590h/590H 147v/147V Pos: standing >
The door is open.
You extend your sights southward.
Before an Old Tavern
Obvious exits: -N -E -S -W
< 590h/590H 147v/147V Pos: standing >
You look around and quickly decide nobody is worthy enough to follow your greatness.
< 590h/590H 147v/147V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
An Old Tavern
Obvious exits: -S
The grinning bobcat hungrily peers through the area.
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
< 590h/590H 147v/147V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose. Check the help files for your class to see what's available.
< 590h/590H 147v/147V Pos: standing >
You quickly scan the area.
You see nothing.
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat says in goblin 'foloow'
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
< 590h/590H 147v/147V Pos: standing >
Autosaving...
< 590h/590H 147v/147V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 590h/590H 147v/147V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 590h/590H 147v/147V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 590h/590H 147v/147V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 590h/590H 147v/147V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 590h/590H 147v/147V Pos: standing >
The grinning bobcat stops following Zukus.
You now follow the grinning bobcat.
< 590h/590H 147v/147V Pos: standing >
Score information for Morrigu
Level: 49 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 590(590) Moves: 147(147)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 4331 platinum 0 gold 0 silver 0 copper
Playing time: 5 days / 2 hours/ 4 minutes
Received data: 0.5538 MB this session.
Send data: 0.0217 MB this session.
Compression ratio: 82%
Title: Communist Suicide Squad
Group Leader: Saif
Followers:
Zukus
Status: Standing.
Epic points(total): 1258(2843)
Epic Bonus: Movement Regen Bonus (16.63%)
Frags: +5.41 Deaths: 12
Consenting: Saif
Detecting: Invisible Magic
Protected from: Evil Fire Cold Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Haste Invisibility
Herbs: Blue Haze Medicus
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.64
Leaderboard Points: 1157
Active Spells:
--------------
shadow shield (3 minutes)
strength (41 minutes)
agility (41 minutes)
improved invisibility (16 minutes)
detect invisibility (39 minutes)
farsee (61 minutes)
< 590h/590H 147v/147V Pos: standing >
You follow the grinning bobcat.
Before an Old Tavern
Obvious exits: -N -E -S -W
The grinning bobcat hungrily peers through the area.
< 590h/590H 146v/147V Pos: standing >
< 590h/590H 146v/147V Pos: standing >
You follow the grinning bobcat.
A Plain of Grass
Obvious exits: -E -W
The grinning bobcat hungrily peers through the area.
< 590h/590H 145v/147V Pos: standing >
You follow the grinning bobcat.
The Rolling Foothills
Obvious exits: -E -W
The grinning bobcat hungrily peers through the area.
< 590h/590H 144v/147V Pos: standing >
You follow the grinning bobcat.
A Small Settlement
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
The corpse of a nomad is lying here.
The corpse of handerly is lying here.
The grinning bobcat hungrily peers through the area.
*The wraith of a dark-colored woman stands here. (minion)
*The wraith of a dark-colored woman stands here. (minion)
A Gnome (small) Allahling - The Empire sits resting. (Non-Fraggable)
You quickly scan the area.
Hugo who is in the distance to your east.
A dusty guard who is in the distance to your east.
A dusty guard who is in the distance to your east.
< 590h/590H 143v/147V Pos: standing >
The grinning bobcat taps a swirling staff of air conjuration three times on the ground.
< 590h/590H 147v/147V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 590h/590H 147v/147V Pos: standing >
You complete your spell...
Your fiery blast strikes a Gnome full on!
A Gnome is disrupted from meditation.
A Gnome, looking very frustrated, packs up his book.
[Damage: 52 ]
< 590h/590H 147v/147V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sit EP: few scratches >
You attack a Gnome. [0 hits]
< 590h/590H 147v/147V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sit EP: few scratches >
A Gnome clambers to his feet.
< 590h/590H 147v/147V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
A Gnome attacks you. [0 hits]
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 590h/590H 147v/147V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
A Gnome attempts to flee.
Oof! a Gnome bumps into a prismatic wall...
...and is enveloped by a yellow field as he tries to pass through it.
A Gnome tries to flee, but can't make it out of here!
< 590h/590H 147v/147V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
You complete your spell...
[Damage: 276 ] A Gnome is grabbed by your giant fist, which begins crushing him.
< 590h/590H 147v/147V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: awful >
A Gnome attempts to flee.
A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
A Gnome steps through the wall.
A Gnome leaves east.
< 590h/590H 147v/147V Pos: standing >
[Damage: 12 ] A Gnome screams in agony as the flames consume him completely.
The wraith of a dark-colored woman stops following a Gnome.
The wraith of a dark-colored woman stops following a Gnome.
You receive your share of experience.