<worn as a badge> a dwarven-made adamantium badge from Ceothia [82%]
<worn on head> an ancient, tribal coif [55%]
<worn on eyes> a black leather studded eyepatch [superior] [70%]
<worn in ear> a tiny seashell [poor] (invis) (magic)
<worn in ear> an earring of congealed blood [superior]
<worn on face> a demon-faced mask with an evil symbol (humming) [84%]
<worn around neck> a red snakeskin collar [superior]
<worn around neck> a collar made of solid gold
<worn on body> the armor of Darkness of damage (magic) [82%]
<worn about body> a cloak of rhemoraz scales (magic) [20%]
<worn as quiver> a masterly-crafted mithril quiver [87%]
<worn about waist> a belt adorned by shrunken heads [superior]
<worn on belt buckle>a shield of the heavens [69%]
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[172h 25m 10s]
<worn on arms> a set of jagged blood crystal arm plates of precision (magic) [50%]
<held as shield> a large gold-rimmed church door (magic)[229h 49m 13s]
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
<worn around wrist> an orc-skin wrist protector [poor] [48%]
<worn on hands> some razor-knuckled blood crystal gloves (magic) [64%]
<worn on finger> a jagged nightstone ring [poor] (glowing) [86%]
<worn on finger> the ring of the overfiend [86%]
<primary weapon> the titan warhammer, 'Purelight' (magic) (glowing) [36%]
<worn on legs> a fiery greaves of giants power of precision (glowing) [52%]
<worn on feet> some spurred blood crystal boots (magic) [83%]
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
Someone's cloak of deva's feathers [poor] sends forth a whirlwind of feathers!
The feathers swirl around someone!
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
A Comfortable Home
Obvious exits: -North
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
A Comfortable Home
Obvious exits: -North
*Fez Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
A Comfortable Home
Obvious exits: -North
*Fez Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your north.
A volunteer guard who is a brief walk away to your north.
A marooned xixchil who is a brief walk away to your north.
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
Autosaving...
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
A Comfortable Home
Obvious exits: -North
*Fez Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Raniom Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
You do not see that here.
< 1478h/1478H 189v/189V Pos: standing >
The illusion surrounding someone fades apart!
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
You see nothing special about her.
Raniom appears to be Orc and is in excellent condition.
She's medium in size.
She is in the front rank.
She's encased in a shimmering globe!
She is surrounded by a magenta glow.
<worn as a badge> the emblem of knowledge [superior]
<worn on head> an unearthly dragonscale crown [86%]
<worn on eyes> a delicate spider-shaped eyepatch [poor] (magic)
<worn in ear> a pulsating gemstone earring [poor]
<worn in ear> the earring of chaos [superior] (magic)
<worn on face> a white hot mask of living flame [poor] (glowing)
<worn around neck> a string of dwarven prayer beads (magic) (glowing)
<worn around neck> some kharma mind beads [poor] (magic)
<worn on body> a breastplate of gold-trimmed mithril
<worn about body> a cloak of deva's feathers [poor]
<worn on back> a large leather backpack
<worn about waist> a flaming bronze girth [47%]
<worn on belt buckle>a bag of wonderous depth (magic)
<attached to belt> a small circular shield of blue flames [superior] (illuminating)
<worn on arms> a pair of faded skullstone sleeves [poor] (magic)
<worn around wrist> a mithril bracer of Tarkorsh
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn on hands> a pair of white healer gloves (magic)
<worn on finger> a well-used dragonscale band
<worn on finger> a ring of endurance (magic)
<held> a small wooden horn
<held> an oval ice crystal (glowing)
<worn on legs> some human-made iron pants from The Lizardman Swamps of Clavikord
<worn on feet> a pair of spiked ostrich-skin boots [89%]
< 1478h/1478H 189v/189V Pos: standing >
You do not see that here.
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
Score information for Rex
Level: 49 Race: Troll Class: Warrior / Guardian Sex: Male
Hit points: 1478(1478) Moves: 189(189)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 36 platinum 0 gold 0 silver 0 copper
Playing time: 2 days / 1 hours/ 8 minutes
Received data: 0.0828 MB this session.
Send data: 0.0032 MB this session.
Compression ratio: 77%
Title: Suicide Squad
Group Leader: Lielz
Status: Standing.
Soulshielded
Epic points(total): 337(1297)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.10 Deaths: 10
Consenting: Lielz
Detecting: Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing
Bartender Quests Remaining: 8
Combat Pulse: 19 Spell Pulse: 1.40
Leaderboard Points: 503
Paladin auras: Spell Protection
Guarding: Lielz
Active Spells:
--------------
vitality (6 minutes)
minor globe of invulnerability (less than a minute remaining)
improved invisibility (19 minutes)
ravenflight (34 minutes)
fly (89 minutes)
levitate (19 minutes)
armor (2 minutes)
bless (7 minutes)
< 1478h/1478H 189v/189V Pos: standing >
You do not see that here.
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
< 1478h/1478H 189v/189V Pos: standing >
A Comfortable Home
Obvious exits: -North
*Fez Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Raniom Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
< 1478h/1478H 189v/189V Pos: standing >
Saif starts casting a spell.
< 1478h/1478H 189v/189V Pos: standing >
Saif completes his spell...
Saif utters the words 'oahz ha abraeofar'
The winds of thought collect your dreams and then quickly condense into a swirling gateway.
< 1478h/1478H 189v/189V Pos: standing >
As you step into the gateway, there is a blinding flash of light!
You are ripped through a dark and star-filled void, pain sears through
Your body! When you again open your eyes, you are elsewhere...
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1446h/1478H 189v/189V Pos: standing >
The magenta glow surrounding you fades away.
You are no longer guarding someone
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1452h/1478H 187v/189V Pos: standing >
< 1453h/1478H 187v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
A large rift in the mist is here.
< 1455h/1478H 185v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1456h/1478H 183v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1458h/1478H 181v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1459h/1478H 180v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
A swirling gateway makes a tear in the mist.
< 1461h/1478H 178v/189V Pos: standing >
< 1465h/1478H 179v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1467h/1478H 177v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1468h/1478H 175v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1470h/1478H 173v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1471h/1478H 172v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
A small rift in the mist is here.
< 1473h/1478H 170v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1474h/1478H 168v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1476h/1478H 167v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
< 1479h/1478H 165v/189V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
This is an interplanar space where the thoughts of
dreamers come together in a never-ending ethereal mist.
There is a glow to the area, but no visible sources of
light. In the background, there is something audible,
could it be voices? The bards of Duris sing about this
place, calling in Ard'gral.
Obvious exits: -North -East -South -West
A small rift in the mist is here.
< 1479h/1478H 163v/189V Pos: standing >
< 1479h/1478H 164v/189V Pos: standing >
As you step into the rift, there is a blinding flash of light!
You are ripped through a dark and star-filled void, pain sears through
Your body! When you again open your eyes, you are elsewhere...
Vella's Room of Seduction
This room has the biggest, most soft pillows of all around and several
arousing little toys lie about the room, showing much wear. There are
several mirrors about the walls, and inbetween each mirror, on the wood
different exotic pictures have been hung, even on the ceiling. There
are also several shelves were more sex toys are stored along with some
various types of food.
Obvious exits: -South
A few drops of fresh blood are scattered around the area.
The corpse of a grinning merchant is lying here.
Vella, the great slut, is here strutting her stuff.(Red Aura)
< 1479h/1478H 165v/189V Pos: standing >
A Long Hallway
This long hallway is just like the other hallways, and is scattered
with old relics. There are paintings every few feet along both walls of
the best empolyees on this floor, in very seductive poses. There are
also potted plants by each of the doors and a velvet carpet runing down
the hallway.
Obvious exits: -North -South
< 1479h/1478H 166v/189V Pos: standing >
Above The Great Fountain of Vella's Bordello
This room, just like the one below it has many many pillows about the
room for refreshing oneself. There is a whole in the floor of this room
though, where the huge fountain from below comes up. The floor is marble,
but hardly anyone ever moves the pillows around, just sits on the nice
pillows and relaxes. There are several people always about here, basking
in the mists.
A soothing aura fills the area.
Obvious exits: -North -South -Down
Puddles of fresh blood cover the ground.
The corpse of an ugly looking wench is lying here.
A huge fountain bubbles fiercly here.
< 1479h/1478H 165v/189V Pos: standing >
You quickly scan the area.
Vella, the great slut who is not far off to your north.
The Incarnate of Air who is close by to your south.
< 1479h/1478H 166v/189V Pos: standing >
The Great Fountain of Vella's Bordello
Coming up out of the floor here is a huge fountain which streams up
to the next level. The space around the fountain is basically huge velvet
pillows, stuffed with the lightest feathers of this region. There are
several different kinds of ferns and other flowers about the fountain,
making this place one of the best places to come to refresh yourself after
a back breaking time with the employees.
A soothing aura fills the area.
Obvious exits: -North -East -South -West -Up
The corpse of a red headed slut is lying here.
A huge fountain bubbles fiercly here.
< 1479h/1478H 166v/189V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is close by to your north.
The Incarnate of Stone who is close by to your north.
A grinning merchant who is a brief walk away to your east.
A Human who is not far off to your south.
A red headed slut who is not far off to your south.
A grinning old man who is not far off to your south.
A topless prostitute who is a brief walk away to your south.
A grinning merchant who is rather far off to your south.
A tired traveler who is rather far off to your south.
A topless prostitute who is in the distance to your south.
A tired traveler who is a brief walk away to your west.
A grinning merchant who is a brief walk away to your west.
< 1479h/1478H 166v/189V Pos: standing >
A sex crazed prostitute enters from the north.
< 1479h/1478H 169v/189V Pos: standing >
The Main Hallway
This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -East -South
< 1479h/1478H 169v/189V Pos: standing >
The Main Hallway
Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West
The corpse of a red headed slut is lying here.
A Human (medium) stands here (Newbie), fighting a red headed slut. (Non-Fraggable)(Gold Aura)
A red headed slut stands here, fighting a Human.(Red Aura)
A grinning old man stands here, eyeing the merchandise.
< 1479h/1478H 168v/189V Pos: standing >
You snap into visibility.
[Damage: 13 ] Your skillful bash knocks a Human to the ground!
< 1479h/1478H 168v/189V Pos: standing >
< T: red TP: sta TC: few wounds E: A Human sit EP: small wounds >
[Damage: 22 ] Your powerful crush strikes a Human very hard.
[Damage: 22 ] Your powerful crush strikes a Human very hard.
[Damage: 20 ] Your powerful crush seriously wounds a Human.
[Damage: 21 ] Your crush seriously wounds a Human.
< 1479h/1478H 168v/189V Pos: standing >
< T: red TP: sta TC: few wounds E: A Human sit EP: nasty wounds >
A red headed slut misses a Human.
< 1479h/1478H 168v/189V Pos: standing >
< T: red TP: sta TC: few wounds E: A Human sit EP: nasty wounds >
A grinning old man leaves south.
< 1479h/1478H 168v/189V Pos: standing >
< T: red TP: sta TC: few wounds E: A Human sit EP: nasty wounds >
A Human's slash seriously wounds a red headed slut.
A red headed slut dodges a Human's attack.
< 1479h/1478H 168v/189V Pos: standing >
< T: red TP: sta TC: nasty wounds E: A Human sit EP: nasty wounds >
[Damage: 20 ] Your crush enshrouds a Human in a mist of blood.
[Damage: 19 ] Your crush enshrouds a Human in a mist of blood.
[Damage: 21 ] Your powerful crush grievously wounds a Human.
[Damage: 16 ] You crushed a Human's skull, I'm afraid he's dead.
A Human is dead! R.I.P.
You receive your share of experience.