The death of [51 Spiritualist] Amira The Empire (Gnome)

in An Immaculate Stone Highway

from the perspective of [51 Spiritualist] Amira The Empire (Gnome)

<worn on head>       the helm of light (illuminating)
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn around neck>   a symbol of the Unicorn (magic) (glowing)
<worn around neck>   a priest's holy collar
<worn on body>       a moss-covered cloak [superior] (glowing) [73%]
<worn about waist>   a soft leather belt
<worn on arms>       some sandy sleeves (magic)
<worn around wrist>  a bracelet of ice [superior] (magic)
<worn on hands>      a pair of spirit gloves (magic) (illuminating)
<worn on finger>     a polished oak ring (magic) (glowing)
<worn on finger>     a bright platinum wedding band
<held>               the totem of the troglodyte chieftain (humming)
<held>               the totem of the demon prince, Tyrlos [poor] (magic)
<worn on feet>       some dark diamond boots

The smiling cleric starts casting a spell.

< 451h/451H 165v/165V Pos: standing >
The smiling cleric completes her spell...
The smiling cleric utters the words 'sfahzqhuai yfaw aque'

< 451h/451H 165v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Teru enters from below.

< 451h/451H 163v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Teru enters from below.

< 451h/451H 162v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Teru enters from below.

< 451h/451H 161v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Teru enters from below.

< 451h/451H 160v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a Kobold is lying here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
Teru enters from below.

< 451h/451H 160v/165V Pos: standing >
Alas, you cannot go that way. . . .

< 451h/451H 161v/165V Pos: standing >
Alas, you cannot go that way. . . .

< 451h/451H 162v/165V Pos: standing >
Alas, you cannot go that way. . . .

< 451h/451H 163v/165V Pos: standing >
You sit down and relax.

< 451h/451H 163v/165V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  1 - wellness
               6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  3 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  3 - scalding blast
               3 - snailspeed
               4 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  6 - ice missile
               3 - spirit armor
               2 - transfer wellness

And you are currently memorizing the following spells:
    2 seconds:  ( 4th) pantherspeed

You can memorize no more spells.
You continue your study.

< 451h/451H 164v/165V Pos: sitting >
You start meditating...

< 451h/451H 165v/165V Pos: sitting >
You have finished memorizing pantherspeed.
You snap out of your meditative trance, memorization complete.

< 451h/451H 165v/165V Pos: sitting >
You clamber to your feet.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
Autosaving...

< 451h/451H 165v/165V Pos: standing >
Teru leaves down.

< 451h/451H 165v/165V Pos: standing >
Teru enters from below.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
You feel less protected.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
You start chanting...

< 451h/451H 165v/165V Pos: standing >
You complete your spell...
You feel protective spirits watching over you.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a Kobold is lying here.
*Teru Allah - The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 451h/451H 165v/165V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  1 - wellness
               6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  4 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  3 - scalding blast
               3 - snailspeed
               4 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               2 - transfer wellness

And you are currently memorizing the following spells:
    1 seconds:  ( 1st) spirit armor

You can memorize no more spells.

< 451h/451H 165v/165V Pos: standing >
It appears to be the corpse of Zarco.
Nothing.

< 451h/451H 165v/165V Pos: standing >
You sit down and relax.

< 451h/451H 165v/165V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  1 - wellness
               6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  4 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  3 - scalding blast
               3 - snailspeed
               4 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               2 - transfer wellness

And you are currently memorizing the following spells:
    1 seconds:  ( 1st) spirit armor

You can memorize no more spells.
You continue your study.

< 451h/451H 165v/165V Pos: sitting >
You start meditating...

< 451h/451H 165v/165V Pos: sitting >
You have finished memorizing spirit armor.
You snap out of your meditative trance, memorization complete.

< 451h/451H 165v/165V Pos: sitting >
You clamber to your feet.

< 451h/451H 165v/165V Pos: standing >
You are using:
<worn on head>       the helm of light (illuminating)
<worn in ear>        an icy sapphire earring
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn around neck>   a symbol of the Unicorn (magic) (glowing)
<worn around neck>   a priest's holy collar
<worn on body>       a moss-covered cloak [superior] (glowing) [73%]
<worn about body>    the cloak of Kings
<worn about waist>   a soft leather belt
<worn on arms>       some sandy sleeves (magic)
<worn around wrist>  a bracelet of ice [superior] (magic)
<worn on hands>      a pair of spirit gloves (magic) (illuminating)
<worn on finger>     a polished oak ring (magic) (glowing)
<worn on finger>     a bright platinum wedding band
<held>               the totem of the troglodyte chieftain (humming)
<held>               the totem of the demon prince, Tyrlos [poor] (magic)
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some dark diamond boots

< 451h/451H 165v/165V Pos: standing >
You appear to be Gnome and is in excellent condition.
She's small in size.
She is in the front rank.
She seems to be moving much faster than normal..
She is surrounded by a putrid aura!
She's surrounded by a diffuse globe of light!


< 451h/451H 165v/165V Pos: standing >
You are carrying: (2/11)
a holy symbol of Chauntea (magic)
a rugged adventurers satchel (magic) (illuminating)

< 451h/451H 165v/165V Pos: standing >
You are using:
<worn on head>       the helm of light (illuminating)
<worn in ear>        an icy sapphire earring
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn around neck>   a symbol of the Unicorn (magic) (glowing)
<worn around neck>   a priest's holy collar
<worn on body>       a moss-covered cloak [superior] (glowing) [73%]
<worn about body>    the cloak of Kings
<worn about waist>   a soft leather belt
<worn on arms>       some sandy sleeves (magic)
<worn around wrist>  a bracelet of ice [superior] (magic)
<worn on hands>      a pair of spirit gloves (magic) (illuminating)
<worn on finger>     a polished oak ring (magic) (glowing)
<worn on finger>     a bright platinum wedding band
<held>               the totem of the troglodyte chieftain (humming)
<held>               the totem of the demon prince, Tyrlos [poor] (magic)
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some dark diamond boots

< 451h/451H 165v/165V Pos: standing >
a rugged adventurers satchel does not contain the scroll.

< 451h/451H 165v/165V Pos: standing >
You say in gnome 'got a id scroll?'

< 451h/451H 165v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a Kobold is lying here.
*Teru Allah - The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 451h/451H 165v/165V Pos: standing >
Teru gets a scroll of Numbla from his bottomless bag of the illithids.

< 451h/451H 165v/165V Pos: standing >
Teru gets a scroll of Numbla from his bottomless bag of the illithids.

< 451h/451H 165v/165V Pos: standing >
Teru gets a scroll of Numbla from his bottomless bag of the illithids.

< 451h/451H 165v/165V Pos: standing >
Teru gets a scroll of Numbla from his bottomless bag of the illithids.

< 451h/451H 165v/165V Pos: standing >
Teru gets a scroll of Numbla from his bottomless bag of the illithids.

< 451h/451H 165v/165V Pos: standing >
Ok.

< 451h/451H 165v/165V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (magic) (illuminating)

< 451h/451H 165v/165V Pos: standing >
Teru gives you a scroll of Numbla.

< 451h/451H 165v/165V Pos: standing >
Teru gives you a scroll of Numbla.

< 451h/451H 165v/165V Pos: standing >
Teru gives you a scroll of Numbla.

< 451h/451H 165v/165V Pos: standing >
Teru gives you a scroll of Numbla.
You get a holy symbol of Chauntea from a rugged adventurers satchel.

< 451h/451H 165v/165V Pos: standing >
Teru gives you a scroll of Numbla.

< 451h/451H 165v/165V Pos: standing >
You recite a scroll of Numbla which turns to dust in your hands.
a holy symbol of Chauntea weighs 1 pounds and is worth roughly 2 platinum, 7 gold, and 5 silver.
The item is magical, able to float on water, and not locateable.
This item also affects your:
  MOVE by +5
  WIS by +4
A holy symbol of Chauntea has an item value of 22.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
You can't wear any more around your neck.

< 451h/451H 165v/165V Pos: standing >
You are using:
<worn on head>       the helm of light (illuminating)
<worn in ear>        an icy sapphire earring
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn around neck>   a symbol of the Unicorn (magic) (glowing)
<worn around neck>   a priest's holy collar
<worn on body>       a moss-covered cloak [superior] (glowing) [73%]
<worn about body>    the cloak of Kings
<worn about waist>   a soft leather belt
<worn on arms>       some sandy sleeves (magic)
<worn around wrist>  a bracelet of ice [superior] (magic)
<worn on hands>      a pair of spirit gloves (magic) (illuminating)
<worn on finger>     a polished oak ring (magic) (glowing)
<worn on finger>     a bright platinum wedding band
<held>               the totem of the troglodyte chieftain (humming)
<held>               the totem of the demon prince, Tyrlos [poor] (magic)
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some dark diamond boots

< 451h/451H 165v/165V Pos: standing >
You say in gnome 'wow 5 moves 4 wis!'

< 451h/451H 165v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a Kobold is lying here.
*Teru Allah - The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 451h/451H 165v/165V Pos: standing >
You snicker softly.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
It appears to be the corpse of Zarco.
Nothing.

< 451h/451H 165v/165V Pos: standing >
Saving Amira.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
It's really, really hot here.  A slight breeze would really improve things.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
You are carrying: (6/11)
a holy symbol of Chauntea (magic)
[4] a scroll of Numbla
a rugged adventurers satchel (magic) (illuminating)

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a Kobold is lying here.
*Teru Allah - The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 451h/451H 165v/165V Pos: standing >
You quickly scan the area.
A snapping turtle who is close by to your west.
A young duck who is not far off to your west.
An ugly frog who is not far off to your west.
The wandering merchant who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A halfling woman who is in the distance to your west.
The halfling thief who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 451h/451H 165v/165V Pos: standing >
It appears to be the corpse of Zarco.
Nothing.

< 451h/451H 165v/165V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
Obvious exits: -U -D

< 451h/451H 165v/165V Pos: standing >
A narrow path approaches the Woodseer gates.
You extend your sights westward.
Inside the Woodseer Gates
Obvious exits: -E -W
A large, ugly snapping turtle is here.

< 451h/451H 165v/165V Pos: standing >
You quickly scan the area.
A snapping turtle who is close by to your west.
A young duck who is not far off to your west.
An ugly frog who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A halfling woman who is in the distance to your west.
The halfling thief who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 451h/451H 165v/165V Pos: standing >
You are using:
<worn on head>       the helm of light (illuminating)
<worn in ear>        an icy sapphire earring
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn around neck>   a symbol of the Unicorn (magic) (glowing)
<worn around neck>   a priest's holy collar
<worn on body>       a moss-covered cloak [superior] (glowing) [73%]
<worn about body>    the cloak of Kings
<worn about waist>   a soft leather belt
<worn on arms>       some sandy sleeves (magic)
<worn around wrist>  a bracelet of ice [superior] (magic)
<worn on hands>      a pair of spirit gloves (magic) (illuminating)
<worn on finger>     a polished oak ring (magic) (glowing)
<worn on finger>     a bright platinum wedding band
<held>               the totem of the troglodyte chieftain (humming)
<held>               the totem of the demon prince, Tyrlos [poor] (magic)
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some dark diamond boots

< 451h/451H 165v/165V Pos: standing >
You are carrying: (6/11)
a holy symbol of Chauntea (magic)
[4] a scroll of Numbla
a rugged adventurers satchel (magic) (illuminating)

< 451h/451H 165v/165V Pos: standing >
It appears to be the corpse of Zarco.
Nothing.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
Saving Amira.

< 451h/451H 165v/165V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
Obvious exits: -U -D

< 451h/451H 165v/165V Pos: standing >

		Character attributes for Amira

Level: 51   Race: Gnome   Class: Shaman / Spiritualist 
Age: 100 yrs / 7 mths  Height: 39 inches Weight: 51 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  82 ( 97)    Pow:  91 ( 87)
Dex: 106 ( 92)    Int: 121 ( 93)   
Agi: 118 ( 98)    Wis: 100 (105)
Con:  91 (101)    Cha:  84 ( 88)   Luk: 100 (100)
Equipped Items:  17     Carried weight:   12

Armor Points: -143  Reduces melee damage taken by 14.3% 
Melee Critical Percentage(int): 12%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 5   Damroll: 9
Alignment: 997  (-1000 to 1000)

Saving Throws: PAR[29]  FEA[19]
               BRE[36]  SPE[-14]

Load carried: Not a problem

< 451h/451H 165v/165V Pos: standing >

		Score information for Amira

Level: 51   Race: Gnome   Class: Shaman / Spiritualist Sex: Female
Hit points: 451(451)  Moves: 165(165)
Coins carried:    0 platinum     0 gold    16 silver     6 copper
Coins in bank: 3148 platinum   126 gold     0 silver     0 copper
Playing time: 3 days / 4 hours/ 34 minutes
Received data: 0.8686 MB this session.
Send data:     0.0269 MB this session.
Compression ratio: 84%
Title: Allah - The Empire
Followers:
   Teru
Status:  Standing.
         Negative Shielded
Epic points(total): 84(4009) Current task: find runestone of The Lair of the Swamp Troll King
Epic Bonus: Epic Points Bonus (11.34%)
Frags:   +0.41   Deaths:   8
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Haste
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  615 

Active Spells:
--------------
spirit armor (56 minutes)
pantherspeed (50 minutes)
greater spirit ward (44 minutes)
ravenflight (19 minutes)
greater spirit sight (28 minutes)


< 451h/451H 165v/165V Pos: standing >
You appear to be Gnome and is in excellent condition.
She's small in size.
She is in the front rank.
She seems to be moving much faster than normal..
She is surrounded by a putrid aura!
She's surrounded by a diffuse globe of light!


< 451h/451H 165v/165V Pos: standing >
You start chanting...

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
Casting: guardian spirits *********

< 451h/451H 165v/165V Pos: standing >
Casting: guardian spirits ********

< 451h/451H 165v/165V Pos: standing >
Casting: guardian spirits *******

< 451h/451H 165v/165V Pos: standing >
The sun rises over the northern horizon.

< 451h/451H 165v/165V Pos: standing >
Casting: guardian spirits ****

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
A snapping turtle enters from the west.

< 451h/451H 165v/165V Pos: standing >
Casting: guardian spirits *

< 451h/451H 165v/165V Pos: standing >
Casting: guardian spirits 

< 451h/451H 165v/165V Pos: standing >
You complete your spell...
Your spell summons forth the spirits of your forefathers who will now try to protect you from harm.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
A snapping turtle leaves down.

< 451h/451H 165v/165V Pos: standing >
Teru's body appears to recover from the affects of the potion.

< 451h/451H 165v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a Kobold is lying here.
*Teru Allah - The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 451h/451H 165v/165V Pos: standing >
You sit down and relax.

< 451h/451H 165v/165V Pos: sitting >
You have memorized the following spells:
(10th circle)  2 - restoration
               1 - etherportal
               1 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  1 - wellness
               6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  4 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  3 - scalding blast
               3 - snailspeed
               4 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  6 - ice missile
               3 - spirit armor
               2 - transfer wellness

And you are currently memorizing the following spells:
    4 seconds:  (11th) guardian spirits

You can memorize no more spells.
You continue your study.

< 451h/451H 165v/165V Pos: sitting >
You start meditating...

< 451h/451H 165v/165V Pos: sitting >
You have finished memorizing guardian spirits.
You snap out of your meditative trance, memorization complete.

< 451h/451H 165v/165V Pos: sitting >
A minotaur mercenary wizard starts casting a spell.

< 451h/451H 165v/165V Pos: sitting >
You clamber to your feet.

< 451h/451H 165v/165V Pos: standing >
It appears to be the corpse of Zarco.
Nothing.

< 451h/451H 165v/165V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A minotaur mercenary guard begins to shimmer.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
Teru leaves down.

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >

< 451h/451H 165v/165V Pos: standing >
Tilran has just given you his consent.

< 451h/451H 165v/165V Pos: standing >
No one here by that name.

< 451h/451H 165v/165V Pos: standing >
A minotaur mercenary wizard starts casting a spell.

< 451h/451H 165v/165V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A minotaur mercenary guard begins to shimmer.

< 451h/451H 165v/165V Pos: standing >
The day has begun.

< 451h/451H 165v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a Kobold is lying here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 451h/451H 165v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A large, ugly snapping turtle is here.

< 451h/451H 164v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 451h/451H 163v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 451h/451H 162v/165V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 451h/451H 161v/165V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(holy)(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)

< 451h/451H 161v/165V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A halfling guard who is in the distance above you.

< 451h/451H 163v/165V Pos: standing >
 
   ..M..M***^M    
  .......^^^MMM   
 .....M..^^^MM^^  
 ........^^MMM^^  
 +++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The corpse of a lieutenant is lying here.

< 451h/451H 163v/165V Pos: standing >
You quickly scan the area.
A member of the Woodseer Brigade who is rather far off to your north.
A member of the Woodseer Brigade who is rather far off to your north.
A member of the Woodseer Brigade who is rather far off to your north.
A halfling lieutenant who is rather far off to your north.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.

< 451h/451H 163v/165V Pos: standing >
 
   ......^^^MM    
  ....M..^^^MM^   
 ........^^MMM^^  
 ++++++++^MMM^^^  
 .....*^@MMMM^^.  
 ....**^MMM^^^..  
 ..***^^MMM^^...  
  ***^^^MM^^...   
   **^MMM^^...    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
The corpse of a Halfling is lying here.

< 451h/451H 162v/165V Pos: standing >
It appears to be the corpse of Tilran.
Nothing.

< 451h/451H 165v/165V Pos: standing >
You hear the sounds of movement in the distance.

< 451h/451H 165v/165V Pos: standing >
 
   ..M...***^M    
  .......^^^MMM   
 ......P.^^^MM^^  
 ........^^MMM^^  
 +++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The corpse of a lieutenant is lying here.
You drag the corpse of Tilran along behind you.
You hear the sounds of movement in the distance.

< 451h/451H 158v/165V Pos: standing >
A Kobold enters from the north.
A Kobold enters from the north.

< 451h/451H 160v/165V Pos: standing >
A Kobold sneaks south.
A Kobold leaves south.
A Kobold leaves south.
A swarm of insects sneaks south.

< 451h/451H 161v/165V Pos: standing >
A Kobold enters from the south.
A Kobold enters from the south.
A Kobold snaps into visibility.
Your forefathers manifest themselves in an attempt to protect you!
A Kobold tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 451h/451H 164v/165V Pos: sitting >
[Damage:  1 ] A Kobold ignites into black flames as she hits you!
A Kobold attacks you. [1 Hits]
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 447h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 447h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC:few scratches E: A Kobold sta EP: few scratches >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 379h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC: small wounds E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 234h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC: few wounds E: A Kobold sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 188h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
 A swarm of insects starts casting an offensive spell.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 188h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 188h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
 You attack a Kobold. [0 Hits]

< 188h/451H 165v/165V Pos: sitting >
< T: Amira TP: sit TC: nasty wounds E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'yjrr pabraw'
A Kobold calls down a holy blast of might at you, ouch!
OUCH!  That really did HURT!
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] A Kobold ignites into black flames as she hits you!
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
[Damage:  1 ] [Damage:  1 ] 
< -8h/451H 165v/165V Pos: sitting >