<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the crown of Aramus (magic) (glowing) (humming)[218h 15m 11s]
<worn on eyes> a foggy visor
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a sparkling dragonscale earring from The Forest City of Aravne
<worn on face> a mask of hades [superior] (magic) (glowing) [82%]
<worn around neck> a psionicist locket of power (magic) (glowing)
<worn around neck> some kharma mind beads [superior] (magic) [69%]
<worn on body> some robes of the arch-magi (magic) (glowing)
<worn about body> the cloak of Arachdrathos [superior] (magic)
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> the silk twined rope (magic) [85%]
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt> an arcane spellbook covered with runes
<attached to belt> a white leather-bound tome of spirit domination (magic) [76%]
<worn on arms> some mantis sleeves
<worn around wrist> a bracelet of woven willow leaves [poor] (magic)
<worn around wrist> a carved diorite bracer (magic)
<worn on hands> a pair of taut dwarfhide gloves [poor]
<worn on finger> the ring of celestial wonders (glowing)
<worn on finger> a bone band of infinite power (magic) (humming)
<held> Utgard-Loki's crystal ball (magic)[176h 51m 47s]
<held> a gem of reflection [poor] (magic)
<worn on legs> some leggings of red flames [superior] (magic) [71%]
<worn on feet> devil's hide boots [poor] (magic)
< 875h/875H 142v/142V Pos: standing >
Contact listing H:90 S:33
=========================================================================|
[IQ] test X:32 Y:42 R:19.5 B:247 H:15 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
M...*****......
M...M*****M.^...
MM......M...M..^^D^
..M^^^
>
M
M
MM
M
M
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:90 S:33
=========================================================================|
[IQ] test X:31 Y:43 R:20.2 B:250 H:0 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
...*****.......
M...M*****M.^...^
M......M...M..M^D^^
..^^^^^
^
> M
MM
MM
MMM
MM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:90 S:33
=========================================================================|
[IQ] test X:30 Y:44 R:20.8 B:253 H:0 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.
< 875h/875H 142v/142V Pos: standing >
..*****........
...M*****M.^...^^
......M...M..M^D^^.
..^^^^^^
^M
> MM
MMM
MMM
MMM
MM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
Contact listing H:90 S:33
=========================================================================|
[IQ] test X:29 Y:45 R:21.6 B:256 H:0 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
.*****.........
..M*****M.^...^^^
.....M...M..M^D^^.^
..^^^^^^M
^MM
> MMM
MMMM
MMM
MMM
MM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:90 S:33
=========================================================================|
[IQ] test X:28 Y:45 R:22.3 B:258 H:0 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
*****.M.......M
.M*****..^...^^^.
....M...M..M^D^^.^^
..^^^^^^MM
^MMM
> MMMM
MMMM
MMM
MMM
MM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:90 S:33
=========================================================================|
[IQ] test X:27 Y:46 R:23.3 B:261 H:0 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
****.M.......M.
M*****..^...^^^..
...M...M..M^D^^.^^M
..^^^^^^MMM
^MMMM
> MMMM
MMMM
MMM
MMM
MM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:90 S:33
=========================================================================|
[IQ] test X:26 Y:47 R:24.0 B:263 H:0 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
Heading set to 45.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
***.M.......M.^
*****..^...^^^...
..M...M..M^D^^.^^MM
..^^^^^^MMMM
^MMMMM
> MMMM
MMMM
MMM
MMM
MM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:54 S:33
=========================================================================|
[IQ] test X:25 Y:48 R:25.0 B:264 H:0 S:26 |RS
< 875h/875H 142v/142V Pos: standing >
Speed set to 20.
< 875h/875H 142v/142V Pos: standing >
********.**.
****.M.......M.^^
M*****..^...^^^...^
..M...M..M^D^^.^^MM
..^^^^^^MMMM
^ ^MMMMM
MMMM
MMMM
MMM
MMM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:45 S:20
=========================================================================|
[IQ] test X:25 Y:47 R:25.2 B:265 H:37 S:26 |PS
< 875h/875H 142v/142V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.
< 875h/875H 142v/142V Pos: standing >
********.**.^
***.M.......M.^^^
*****..^...^^^...^^
.M...M..M^D^^.^^MMM
..^^^^^^MMMMM
^ ^MMMMMM
MMMM
MMMM
MMM
MMM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
Contact listing H:45 S:20
=========================================================================|
[IQ] test X:25 Y:48 R:25.0 B:265 H:45 S:26 |PS
< 875h/875H 142v/142V Pos: standing >
Your ship manuevers to the north.
Quietus Quay Harbor
Obvious exits: -N -E -S -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
Your ship isn't ready to maneuver again yet.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
Your ship manuevers to the west.
Quietus Quay Harbor
Obvious exits: -N -E -W
The Carrack Fragbait floats here.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
Autosaving...
< 875h/875H 142v/142V Pos: standing >
Your ship manuevers to the west.
The Docks of Quietus Quay
Obvious exits: -N -E
The Carrack Fragbait floats here.
A tall orc watches over the harbor.(Red Aura)
Your ship begins docking procedures.
Your ship has completed docking procedures.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
You disembark this ship.
The Docks of Quietus Quay
Obvious exits: -N -E
The Carrack Fragbait floats here.
A tall orc watches over the harbor.(Red Aura)
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
You start chanting...
< 875h/875H 142v/142V Pos: standing >
Casting: relocate *
< 875h/875H 142v/142V Pos: standing >
Casting: relocate
< 875h/875H 142v/142V Pos: standing >
A Gnome enters from the north.
A green dracolich enters from the north.
A green dracolich enters from the north.
< 875h/875H 142v/142V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
The First Floor Guard Room
Obvious exits: -W
Zarco Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Flog, the troll guardian sits in his small room.(Red Aura)
You materialize elsewhere!
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
You can't leave a group when you're not already in one!
< 875h/875H 142v/142V Pos: standing >
You attempt to give consent...
< 875h/875H 142v/142V Pos: standing >
You are now a member of Zarco's group.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding. It will also increase your ability to hit your foes.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
Zarco starts following you.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
You sit down and relax.
< 875h/875H 142v/142V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 2 - relocate
1 - incendiary cloud
1 - electrical execution
( 8th circle) 1 - fly
2 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
4 - bigbys clenched fist
1 - reveal true name
( 6th circle) 5 - teleport
2 - blink
( 5th circle) 3 - cone of cold
1 - minor globe of invulnerability
3 - dimension door
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
5 - dispel magic
1 - infravision
( 3rd circle) 3 - concealment
4 - shocking grasp
1 - agility
( 2nd circle) 8 - sleep
1 - strength
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
2 seconds: (10th) bigbys crushing hand
5 seconds: (11th) reduce
6 seconds: ( 3rd) agility
7 seconds: ( 2nd) strength
9 seconds: ( 8th) shadow shield
12 seconds: ( 9th) relocate
You can memorize 1 3rd circle spell(s).
You continue your study.
< 875h/875H 142v/142V Pos: sitting >
You start meditating...
< 875h/875H 142v/142V Pos: sitting >
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing bigbys crushing hand.
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing reduce.
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing agility.
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing strength.
< 875h/875H 142v/142V Pos: sitting >
Zarco says in goblin 'invis'
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing shadow shield.
< 875h/875H 142v/142V Pos: sitting >
< 875h/875H 142v/142V Pos: sitting >
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.
< 875h/875H 142v/142V Pos: sitting >
You clamber to your feet.
< 875h/875H 142v/142V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Zarco Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Flog, the troll guardian sits in his small room.(Red Aura)
< 875h/875H 142v/142V Pos: standing >
You purge 'detect invisibility' from your thoughts.
< 875h/875H 142v/142V Pos: standing >
You sit down and relax.
< 875h/875H 142v/142V Pos: sitting >
You are memorizing improved invisibility, which will take about 2 seconds.
< 875h/875H 142v/142V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - reduce
(10th circle) 4 - bigbys crushing hand
( 9th circle) 3 - relocate
1 - incendiary cloud
1 - electrical execution
( 8th circle) 1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 4 - bigbys clenched fist
1 - reveal true name
( 6th circle) 5 - teleport
2 - blink
( 5th circle) 3 - cone of cold
1 - minor globe of invulnerability
3 - dimension door
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
5 - dispel magic
1 - infravision
( 3rd circle) 3 - concealment
4 - shocking grasp
2 - agility
( 2nd circle) 8 - sleep
2 - strength
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 7th) improved invisibility
You can memorize 1 3rd circle spell(s).
< 875h/875H 142v/142V Pos: sitting >
Lielz has just given you his consent.
You start meditating...
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.
< 875h/875H 142v/142V Pos: sitting >
You clamber to your feet.
< 875h/875H 142v/142V Pos: standing >
No-one by that name here...
< 875h/875H 142v/142V Pos: standing >
You start chanting...
< 875h/875H 142v/142V Pos: standing >
Casting: relocate *
< 875h/875H 142v/142V Pos: standing >
Casting: relocate
< 875h/875H 142v/142V Pos: standing >
You complete your spell...
You failed.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
You start chanting...
< 875h/875H 142v/142V Pos: standing >
Casting: relocate *
< 875h/875H 142v/142V Pos: standing >
Casting: relocate
< 875h/875H 142v/142V Pos: standing >
You complete your spell...
You failed.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
You sit down and relax.
< 875h/875H 142v/142V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - reduce
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - incendiary cloud
1 - electrical execution
( 8th circle) 1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 4 - bigbys clenched fist
1 - improved invisibility
1 - reveal true name
( 6th circle) 5 - teleport
2 - blink
( 5th circle) 3 - cone of cold
1 - minor globe of invulnerability
3 - dimension door
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
5 - dispel magic
1 - infravision
( 3rd circle) 3 - concealment
4 - shocking grasp
2 - agility
( 2nd circle) 8 - sleep
2 - strength
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
2 seconds: ( 9th) relocate
5 seconds: ( 9th) relocate
You can memorize 1 3rd circle spell(s).
You continue your study.
< 875h/875H 142v/142V Pos: sitting >
You start meditating...
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing relocate.
< 875h/875H 142v/142V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.
< 875h/875H 142v/142V Pos: sitting >
< 875h/875H 142v/142V Pos: sitting >
< 875h/875H 142v/142V Pos: sitting >
You clamber to your feet.
< 875h/875H 142v/142V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Zarco Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Flog, the troll guardian sits in his small room.(Red Aura)
< 875h/875H 142v/142V Pos: standing >
Your group consists of ( 2/20):
( Head) 589/589 hit, 185/185 move Zarco
(Front) 875/875 hit, 142/142 move Morrigu
< 875h/875H 142v/142V Pos: standing >
You leave the group.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
Zarco has just given you her consent.
< 875h/875H 142v/142V Pos: standing >
Zarco is now a member of your group.
< 875h/875H 142v/142V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Zarco Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Flog, the troll guardian sits in his small room.(Red Aura)
< 875h/875H 142v/142V Pos: standing >
Who do you wish to tell what??
< 875h/875H 142v/142V Pos: standing >
You don't have that spell memorized.
< 875h/875H 142v/142V Pos: standing >
You start chanting...
< 875h/875H 142v/142V Pos: standing >
You complete your spell...
Zarco slowly fades out of existence.
< 875h/875H 142v/142V Pos: standing >
Score information for Morrigu
Level: 51 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 875(875) Moves: 142(142)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 231 platinum 0 gold 0 silver 0 copper
Playing time: 6 days / 22 hours/ 57 minutes
Received data: 0.4102 MB this session.
Send data: 0.0158 MB this session.
Compression ratio: 81%
Title: Communist Suicide Squad
Followers:
Zarco
Status: Standing.
Strained Lungs
Epic points(total): 1546(5231) Current task: find runestone of Plane of Air
Epic Bonus: Movement Regen Bonus (23.88%)
Frags: +8.15 Deaths: 14
Consenting: Zarco
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Haste Invisibility Waterbreathing Reduced Size Sneaking Tower of Iron Will
Herbs: Blue Haze Medicus
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 14 Spell Pulse: 0.62
Leaderboard Points: 1600
Active Spells:
--------------
barkskin (49 minutes)
vitality (49 minutes)
stone skin (48 minutes)
haste (48 minutes)
shadow shield (1 minute)
strength (48 minutes)
agility (48 minutes)
elephantstrength (13 minutes)
reduce (48 minutes)
< 875h/875H 142v/142V Pos: standing >
Saving Morrigu.
< 875h/875H 142v/142V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
*Zarco Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Flog, the troll guardian sits in his small room.(Red Aura)
< 875h/875H 142v/142V Pos: standing >
Zarco stops following you.
Zarco starts following you.
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S#
Zarco enters from the east.
< 875h/875H 141v/142V Pos: standing >
You quickly scan the area.
Flog, the troll guardian who is close by to your east.
< 875h/875H 141v/142V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
Zarco enters from the south.
< 875h/875H 140v/142V Pos: standing >
The stairwell lies to the north.
You extend your sights northward.
A Dark Stairwell
Obvious exits: -S -U
[2] The corpse of a large duergar stair guard is lying here.
< 875h/875H 140v/142V Pos: standing >
A Dark Stairwell
Obvious exits: -S -U
[2] The corpse of a large duergar stair guard is lying here.
Zarco enters from the south.
< 875h/875H 140v/142V Pos: standing >
You see nothing special...
< 875h/875H 141v/142V Pos: standing >
The foyer of the second floor lies upward.
You extend your sights upward.
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
[2] The corpse of a patrolling guard is lying here.
The corpse of a burly ogre guard is lying here.
< 875h/875H 142v/142V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
[2] The corpse of a patrolling guard is lying here.
The corpse of a burly ogre guard is lying here.
Zarco enters from below.
< 875h/875H 141v/142V Pos: standing >
A gloomy hallway stretches on towards the north.
You extend your sights northward.
A Gloomy Hallway
Obvious exits: -E -S -W
A burly ogre guard patrols the second floor.(Red Aura)
< 875h/875H 141v/142V Pos: standing >
The stairs to the third floor lie to the west.
You extend your sights westward.
A Dark Stone Stairway
Obvious exits: -E -U
A few drops of fresh blood are scattered around the area.
The corpse of a large troll stair guard is lying here.
An air elemental stands in mid-air here, fighting a large troll stair guard. (Minion)
An air elemental stands in mid-air here, fighting a large troll stair guard. (Minion)
An air elemental stands in mid-air here, fighting a large troll stair guard. (Minion)
A Gnome (small) Allahling - The Empire stands in mid-air here. (Casting) (Gold Aura)
A large troll stair guard stands here, fighting an air elemental.(Red Aura)
< 875h/875H 141v/142V Pos: standing >
< 875h/875H 141v/142V Pos: standing >
A Dark Stone Stairway
Obvious exits: -E -U
Fresh blood covers everything in the area.
The corpse of a large troll stair guard is lying here.
An air elemental stands in mid-air here, fighting a large troll stair guard. (Minion)
An air elemental stands in mid-air here, fighting a large troll stair guard. (Minion)
A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
A large troll stair guard stands here, fighting a Gnome.(Red Aura)
Zarco enters from the east.
< 875h/875H 140v/142V Pos: standing >
You start chanting...
You snap into visibility.
< 875h/875H 140v/142V Pos: standing >
You feel like you can smoke again.
Zarco's body appears to recover from the affects of the potion.
A Gnome starts casting an offensive spell.
Zarco snaps into visibility.
Zarco tackles a Gnome square in the chest knocking the wind out of him!
< 875h/875H 141v/142V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: "beckon" asks someone to follow and consent to you, or "moving" announces that you are moving ahead.
< 875h/875H 141v/142V Pos: standing >
An air elemental attacks a large troll stair guard. [0 Hits]
An air elemental attacks a large troll stair guard. [3 Hits]
< 875h/875H 142v/142V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 154 ] A Gnome is grabbed by your giant fist, which begins crushing him.
< 875h/875H 142v/142V Pos: standing >
A Gnome stops invoking abruptly!
< 875h/875H 142v/142V Pos: standing >
< 875h/875H 142v/142V Pos: standing >
You start chanting...
You snap into visibility.
< 875h/875H 142v/142V Pos: standing >
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
Zarco points at a Gnome.
Zarco attacks a Gnome. [4 Hits]
< 875h/875H 142v/142V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 165 ] A Gnome is grabbed by your giant fist, which begins crushing him.
< 875h/875H 142v/142V Pos: standing >
An air elemental futilely tries to rescue a Gnome!
< 875h/875H 142v/142V Pos: standing >
A Gnome is mortally wounded, and will die soon, if not aided.
A large troll stair guard suddenly attacks an air elemental!
A large troll stair guard attacks a Gnome. [1 Hits]
< 875h/875H 142v/142V Pos: standing >
An air elemental attacks a large troll stair guard. [1 Hits]
An air elemental attacks a large troll stair guard. [1 Hits]
You start chanting...
You snap into visibility.
< 875h/875H 142v/142V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 4 ] A Gnome is grabbed by your giant fist, which begins crushing him.
A Gnome's sapphire and amethyst necklace was completely destroyed by the massive blow!
A Gnome's tiny ruby ring was completely destroyed by the massive blow!
A Gnome's some bright blue leg plates was completely destroyed by the massive blow!
A Gnome's goggles of the tinkerer [superior] was completely destroyed by the massive blow!
A Gnome's mask of the iron bloodhounds was completely destroyed by the massive blow!
An air elemental stops following a Gnome.
An air elemental stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!