<worn on head> a tarnished steel helm
<worn on eyes> a troll-skin eyepatch
<worn on face> a glowing rune covered mask (glowing)
<worn around neck> a frost-rimed flesh pendant from Verspin
<worn around neck> a dangling spider necklace (humming)
<worn on body> an incomplete suit of chainmail of the elements (magic) (glowing)
<worn as quiver> an unique stone quiver
<worn about waist> a stylish tin girth
<worn on belt buckle>lucky alchemist sack
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<held as shield> a well-crafted copper tower shield
<worn around wrist> a dented ivory bracer
<worn on hands> a pair of white healer gloves [poor] (magic)
<worn on finger> a sapphire ring
<worn on finger> a gleaming ruby band
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some knight's tin pants from Enclave of the Opal Phoenix
A surly looking rakshasa asserts his authority over his troops here.(Red Aura)
< 322h/323H 48v/134V Pos: standing >
Your body vibrates as you fan out your molecules.
Southwest Portion Of The Main Cavern Route
Obvious exits: -N -E -W#
< 322h/323H 46v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N -E -S
This mage warrior is here all fizzled out.(Red Aura)
This mage warrior is here all fizzled out.(Red Aura)
< 322h/323H 47v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N -S
This ogre guard looks sleepily about hoping for some excitement.
< 322h/323H 45v/134V Pos: standing >
Intersection In The Main Cavern Route
Obvious exits: -N -E -S -W
< 322h/323H 44v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N -S
Grumbling this hobgoblin woman wanders about aimlessly.(Red Aura)
< 322h/323H 42v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N -E# -S -W
This mage warrior is here all fizzled out.(Red Aura)
< 322h/323H 42v/134V Pos: standing >
A hobgoblin child enters from the north.
< 323h/323H 43v/134V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your north.
Kordor, the smith who is close by to your east.
A grumbling hobgoblin woman who is close by to your south.
A veteran ogre guard who is a brief walk away to your south.
A common mage soldier who is rather far off to your south.
A common mage soldier who is in the distance to your south.
< 323h/323H 46v/134V Pos: standing >
Your body vibrates as you fan out your molecules.
The Shop Of Kordor
Obvious exits: -W#
(Q)Kordor the armorer stands here looking for something new.(Red Aura)
< 323h/323H 46v/134V Pos: standing >
Your body vibrates as you fan out your molecules.
Along The Main Cavern Route
Obvious exits: -N -E# -S -W
A crazy child runs around screaming and hitting other children here.(Red Aura)
This mage warrior is here all fizzled out.(Red Aura)
< 323h/323H 46v/134V Pos: standing >
Your body vibrates as you fan out your molecules.
The Shop Of Kordor
Obvious exits: -W#
(Q)Kordor the armorer stands here looking for something new.(Red Aura)
< 323h/323H 45v/134V Pos: standing >
You can buy:
1) A bone spear [poor] for 9 platinum, 6 gold, and 7 silver.
2) A rusty hand-axe for 3 platinum, 9 gold, 1 silver, and 6 copper.
3) A banded helmet with small studs for 3 platinum, 8 silver, and 2 copper.
4) A bent longsword for 5 platinum, 6 gold, and 5 copper.
< 323h/323H 47v/134V Pos: standing >
You sit down and relax.
< 323h/323H 49v/134V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 1 of 1
< 323h/323H 50v/134V Pos: sitting >
You start meditating...
< 323h/323H 51v/134V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 323h/323H 69v/134V Pos: standing >
You start chanting...
< 323h/323H 70v/134V Pos: standing >
Casting: ethereal form *
< 323h/323H 72v/134V Pos: standing >
Casting: ethereal form
< 323h/323H 74v/134V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed
< 323h/323H 74v/134V Pos: standing >
Score information for Bh
Level: 36 Race: Halfling Class: Ethermancer / Frost Magus Sex: Male
Hit points: 323(323) Moves: 79(134)
Coins carried: 13 platinum 25 gold 0 silver 0 copper
Coins in bank: 0 platinum 25 gold 0 silver 0 copper
Playing time: 0 days / 14 hours/ 27 minutes
Received data: 0.0764 MB this session.
Send data: 0.0014 MB this session.
Compression ratio: 83%
83%
Status: Standing.
Coldshielded
Epic points(total): 13(13)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Invisible Evil Good Magic Life
Protected from: Cold
Enchantments: Farsee Fly Aware Invisibility
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.70
Leaderboard Points: 360
Active Spells:
--------------
faerie sight (13 minutes)
iceflow armor (1 minute)
well-rested bonus (19 minutes)
ethereal form (11 minutes)
< 323h/323H 79v/134V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your west.
A hobgoblin child who is close by to your west.
A common mage soldier who is not far off to your west.
< 323h/323H 79v/134V Pos: standing >
You sit down and relax.
< 323h/323H 81v/134V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 0 of 1 ( 8 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 323h/323H 82v/134V Pos: sitting >
You start meditating...
< 323h/323H 83v/134V Pos: sitting >
Autosaving...
< 323h/323H 95v/134V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 323h/323H 100v/134V Pos: sitting >
You have just begun the trek to your next level!
< 323h/323H 104v/134V Pos: sitting >
You clamber to your feet.
< 323h/323H 105v/134V Pos: standing >
You quickly scan the area.
A tired hobgoblin merchant who is close by to your west.
A hobgoblin child who is not far off to your west.
A common mage soldier who is not far off to your west.
< 323h/323H 106v/134V Pos: standing >
Your body vibrates as you fan out your molecules.
Along The Main Cavern Route
Obvious exits: -N -E# -S -W
This mage warrior is here all fizzled out. (casting) (Red Aura)
This tired hobgoblin merchant tries to trade what he can here.
< 323h/323H 129v/134V Pos: standing >
Northwest Corner Of The Main Cavern Route
Obvious exits: -E -S
< 323h/323H 128v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 323h/323H 131v/134V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your east.
A veteran ogre guard who is close by to your east.
A hobgoblin child who is close by to your east.
A hobgoblin child who is not far off to your east.
A common mage soldier who is not far off to your east.
A hobgoblin child who is rather far off to your east.
A veteran hobgoblin guard who is in the distance to your east.
A common mage soldier who is in the distance to your east.
A veteran ogre guard who is in the distance to your east.
A hobgoblin child who is in the distance to your east.
A common mage soldier who is close by to your south.
A tired hobgoblin merchant who is close by to your south.
A grumbling hobgoblin woman who is not far off to your south.
A veteran ogre guard who is in the distance to your south.
< 323h/323H 132v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N# -E -S# -W
A crazy child runs around screaming and hitting other children here.(Red Aura)
This ogre guard looks sleepily about hoping for some excitement.
A crazy child runs around screaming and hitting other children here.(Red Aura)
< 323h/323H 132v/134V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your east.
A common mage soldier who is close by to your east.
A hobgoblin child who is a brief walk away to your east.
A veteran hobgoblin guard who is rather far off to your east.
A common mage soldier who is rather far off to your east.
A veteran ogre guard who is rather far off to your east.
A hobgoblin child who is rather far off to your east.
A veteran hobgoblin guard who is in the distance to your east.
An ogre soldier who is close by to your south.
A grumbling ogre soldier who is close by to your south.
An ogre soldier who is close by to your south.
A grumbling ogre soldier who is close by to your south.
An ogre soldier who is close by to your south.
< 323h/323H 132v/134V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your east.
A common mage soldier who is close by to your east.
A hobgoblin child who is a brief walk away to your east.
A veteran hobgoblin guard who is rather far off to your east.
A common mage soldier who is rather far off to your east.
A veteran ogre guard who is rather far off to your east.
A hobgoblin child who is rather far off to your east.
A veteran hobgoblin guard who is in the distance to your east.
An ogre soldier who is close by to your south.
A grumbling ogre soldier who is close by to your south.
An ogre soldier who is close by to your south.
A grumbling ogre soldier who is close by to your south.
An ogre soldier who is close by to your south.
< 323h/323H 132v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -E -W
A crazy child runs around screaming and hitting other children here.(Red Aura)
This mage warrior is here all fizzled out.(Red Aura)
< 323h/323H 130v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N# -E -W
< 323h/323H 128v/134V Pos: standing >
You quickly scan the area.
A Troll who is close by to your north.
A hobgoblin child who is close by to your east.
A veteran hobgoblin guard who is not far off to your east.
A common mage soldier who is not far off to your east.
A veteran ogre guard who is not far off to your east.
A hobgoblin child who is not far off to your east.
A veteran hobgoblin guard who is a brief walk away to your east.
A hobgoblin child who is close by to your west.
A common mage soldier who is close by to your west.
A hobgoblin child who is not far off to your west.
A veteran ogre guard who is not far off to your west.
A hobgoblin child who is not far off to your west.
< 323h/323H 129v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -E -W
A crazy child runs around screaming and hitting other children here.(Red Aura)
< 323h/323H 129v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N# -E -S# -W
A veteran hobgoblin guard stands here eyeing the populace for trouble.(Red Aura)
This mage warrior is here all fizzled out.(Red Aura)
This ogre guard looks sleepily about hoping for some excitement.
A crazy child runs around screaming and hitting other children here.(Red Aura)
< 323h/323H 128v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -E -W
A crazy child runs around screaming and hitting other children here.(Red Aura)
< 323h/323H 128v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N# -E -W
< 323h/323H 126v/134V Pos: standing >
This is a large door.
You extend your sights northward.
A Large Smelting Area
Obvious exits: -S#
Fresh blood splatters cover the area.
[3] The corpse of a common worker is lying here.
A Troll (large) stands here (Newbie).(Red Aura)
< 323h/323H 127v/134V Pos: standing >
Um . . . you made a typo!
< 323h/323H 134v/134V Pos: standing >
You start chanting...
< 323h/323H 134v/134V Pos: standing >
Casting: wall of ice ******
< 323h/323H 134v/134V Pos: standing >
Casting: wall of ice **
< 323h/323H 134v/134V Pos: standing >
Casting: wall of ice *
< 323h/323H 134v/134V Pos: standing >
You complete your spell...
< 323h/323H 134v/134V Pos: standing >
You start chanting...
< 323h/323H 134v/134V Pos: standing >
< 323h/323H 134v/134V Pos: standing >
Casting: wall of ice ****
< 323h/323H 134v/134V Pos: standing >
A Troll enters from the north.
< 323h/323H 134v/134V Pos: standing >
Casting: wall of ice **
A Troll closes the door.
< 323h/323H 134v/134V Pos: standing >
Casting: wall of ice *
< 323h/323H 134v/134V Pos: standing >
You complete your spell...
< 323h/323H 134v/134V Pos: standing >
Oof! a Troll bumps into a wall of ice...
< 323h/323H 134v/134V Pos: standing >
Oof! a Troll bumps into a wall of ice...
You sit down and relax.
< 323h/323H 134v/134V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 2 of 4 ( 15 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 323h/323H 134v/134V Pos: sitting >
A wall of ice crumbles to dust and blows away.
You start meditating...
< 323h/323H 134v/134V Pos: sitting >
Oof! a Troll bumps into a wall of ice...
< 323h/323H 134v/134V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 323h/323H 134v/134V Pos: sitting >
You stop meditating.
You can't concentrate enough while resting.
You can't do this sitting!
< 323h/323H 134v/134V Pos: sitting >
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
< 323h/323H 134v/134V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your east.
A hobgoblin child who is close by to your east.
A veteran hobgoblin guard who is not far off to your east.
A common mage soldier who is not far off to your east.
A veteran ogre guard who is not far off to your east.
A hobgoblin child who is close by to your west.
A hobgoblin child who is close by to your west.
A common mage soldier who is close by to your west.
A veteran ogre guard who is not far off to your west.
< 323h/323H 134v/134V Pos: standing >
You start chanting...
< 323h/323H 134v/134V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 323h/323H 134v/134V Pos: standing >
Along The Main Cavern Route
Obvious exits: -N# -E -W
A huge block of solid ice is here to the east. (magic)
An ice elemental is here chilling the room. (minion)
You sense a lifeform nearby.
< 323h/323H 134v/134V Pos: standing >
Ok.
< 323h/323H 134v/134V Pos: standing >
It's already closed!
< 323h/323H 134v/134V Pos: standing >
Ok.
An ice elemental points out a Troll lurking here!
< 323h/323H 134v/134V Pos: standing >
Ok.
An ice elemental suddenly attacks a Troll!
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
Something melts into nothingness.
< 323h/323H 134v/134V Pos: standing >
Something melts into nothingness.
< 323h/323H 134v/134V Pos: standing >
You sit down and relax.
< 323h/323H 134v/134V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 2 of 4 ( 15 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 323h/323H 134v/134V Pos: sitting >
[Damage: 8 ] [Damage: 11 ] An ice elemental attacks a Troll. [2 Hits]
You start meditating...
< 323h/323H 134v/134V Pos: sitting >
A Troll attacks an ice elemental. [0 Hits]
< 323h/323H 134v/134V Pos: sitting >
A Troll's kick parts your hair but does little else.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
< 323h/323H 134v/134V Pos: sitting >
< T: ice TP: sta TC:excellent E: A Troll sta EP: few scratches >
An ice elemental attacks a Troll. [0 Hits]
< 323h/323H 134v/134V Pos: sitting >
< T: ice TP: sta TC:excellent E: A Troll sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You attack a Troll. [0 Hits]
A Troll attacks an ice elemental. [0 Hits]
< 323h/323H 134v/134V Pos: sitting >
< T: ice TP: sta TC:excellent E: A Troll sta EP: few scratches >
You clamber to your feet.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:excellent E: A Troll sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:excellent E: A Troll sta EP: few scratches >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:excellent E: A Troll sta EP: few scratches >
You snap into visibility.
Casting: ice spikes
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:excellent E: A Troll sta EP: excellent >
You complete your spell...
[Damage: 30 ] You hurl a spike of razor sharp ice at a Troll.
[Damage: 30 ] You hurl a spike of razor sharp ice at a Troll.
[Damage: 30 ] You hurl a spike of razor sharp ice at a Troll.
Your improved dexterity grants you an additional attack!
You snap into visibility.
You attack a Troll. [0 Hits]
[Damage: 10 ] An ice elemental attacks a Troll. [1 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:excellent E: A Troll sta EP: small wounds >
A Troll kicks an ice elemental in the foot, causing an ice elemental to hop around in pain.
[Damage: 11 ] A Troll shivers as he hits an ice elemental.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: small wounds >
A Troll attacks an ice elemental. [0 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: small wounds >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: small wounds >
You snap into visibility.
Casting: ice spikes
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: small wounds >
You complete your spell...
[Damage: 19 ] You hurl a spike of razor sharp ice at a Troll.
[Damage: 19 ] You hurl a spike of razor sharp ice at a Troll.
[Damage: 18 ] You hurl a spike of razor sharp ice at a Troll.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: small wounds >
You snap into visibility.
You attack a Troll. [0 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: small wounds >
[Damage: 9 ] [Damage: 10 ] An ice elemental attacks a Troll. [2 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
Your lucidity is not sufficient enough to cast that spell.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
Your lucidity is not sufficient enough to cast that spell.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
Pardon?
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
Your lucidity is not sufficient enough to cast that spell.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
A Troll attacks an ice elemental. [0 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You complete your spell...
[Damage: 18 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You snap into visibility.
You attack a Troll. [0 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You complete your spell...
[Damage: 10 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
[Damage: 8 ] An ice elemental attacks a Troll. [1 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You complete your spell...
[Damage: 17 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
A common mage soldier enters from the west.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You snap into visibility.
[Damage: 11 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You snap into visibility.
You attack a Troll. [0 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
[Damage: 4 ] A Troll shivers as he hits an ice elemental.
[Damage: 13 ] A Troll shivers as he hits an ice elemental.
A Troll attacks an ice elemental. [2 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You complete your spell...
[Damage: 17 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You snap into visibility.
[Damage: 18 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
A Troll's kick parts your hair but does little else.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
[Damage: 15 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
You complete your spell...
[Damage: 46 ] The lightning bolt hits a Troll with full impact.
[Damage: 8 ] An ice elemental attacks a Troll. [1 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: few wounds >
[Damage: 10 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 7 ] You attack a Troll. [1 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
[Damage: 18 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
[Damage: 12 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
You snap into visibility.
You complete your spell...
[Damage: 41 ] The lightning bolt hits a Troll with full impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
[Damage: 5 ] A Troll shivers as he hits an ice elemental.
A Troll attacks an ice elemental. [1 Hits]
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
[Damage: 15 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
A hobgoblin child enters from the west.
You snap into visibility.
Casting: lightning bolt
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
A common mage soldier starts casting an offensive spell.
[Damage: 8 ] An ice elemental attacks a Troll. [1 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
[Damage: 44 ] The lightning bolt hits a Troll with full impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
[Damage: 11 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
The icy shell encasing you melts away.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
A Troll kicks an ice elemental in the side with a hefty roundhouse kick.
[Damage: 9 ] A Troll shivers as he hits an ice elemental.
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: pretty hurt >
You snap into visibility.
You complete your spell...
[Damage: 65 ] The lightning bolt hits a Troll with full impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: pretty hurt >
A common mage soldier completes his spell...
A common mage soldier utters the words 'dispel magic'
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: pretty hurt >
[Damage: 5 ] A Troll shivers as he hits an ice elemental.
[Damage: 4 ] A Troll shivers as he hits an ice elemental.
[Damage: 14 ] A Troll shivers as he hits an ice elemental.
A Troll attacks an ice elemental. [3 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: awful >
You snap into visibility.
You complete your spell...
[Damage: 43 ] The lightning bolt hits a Troll with full impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: awful >
An ice elemental attacks a Troll. [0 Hits]
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: awful >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: awful >
You complete your spell...
[Damage: 11 ] You send a bolt of chilling frost streaking towards a Troll, which shatters on impact.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: awful >
You start chanting...
You snap into visibility.
< 323h/323H 134v/134V Pos: standing >
< T: ice TP: sta TC: small wounds E: A Troll sta EP: awful >
You snap into visibility.
You complete your spell...
[Damage: 62 ] The lightning bolt hits a Troll with full impact.
A Troll's fur cloak exploded spreading charges of electrical energy!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!