<worn as a badge> the emblem of knowledge [superior]
<worn on head> golden crown of the frost giant kings [poor]
<worn on eyes> a delicate spider-shaped eyepatch [poor] [86%]
<worn in ear> the earring of chaos [superior] [88%]
<worn in ear> a pulsating gemstone earring [poor]
<worn on face> a white hot mask of living flame [poor] (glowing) [46%]
<worn around neck> a carnelian and ruby inlaid gorget [88%]
<worn around neck> some kharma mind beads [poor] [85%]
<worn on body> a long black satin robe (glowing) (illuminating)
<worn about body> a cloak of deva's feathers [superior]
<worn on back> a large leather backpack
<worn about waist> a flaming bronze girth [35%]
<worn on belt buckle>a small circular shield of blue flames [superior] (illuminating)
<attached to belt> a bag of wonderous depth [79%]
<worn on arms> the bracers of immolation (glowing)
<worn around wrist> the bangle of the Dreamer of wisdom
<worn around wrist> a bracer bearing the seal of Bozk
<worn on hands> a pair of white healer gloves [82%]
<worn on finger> a ring of endurance
<held> a finely curved horn (glowing)
<held> an oval ice crystal (glowing)
<worn on legs> some human-made iron pants from The Lizardman Swamps of Clavikord
<worn on feet> a pair of faded skullstone boots [superior]
A palace servant runs on some errand.
Gruul enters from the south.
< 928h/949H 148v/149V Pos: standing >
Olik leaves north.
You follow Olik.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A palace servant runs on some errand.
Gruul enters from the south.
< 928h/949H 147v/149V Pos: standing >
You quickly scan the area.
A palace servant who is close by to your south.
A palace servant who is not far off to your south.
A palace servant who is rather far off to your south.
Olik leaves north.
You follow Olik.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 928h/949H 146v/149V Pos: standing >
Olik leaves north.
You follow Olik.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 928h/949H 145v/149V Pos: standing >
Olik leaves north.
You follow Olik.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 929h/949H 145v/149V Pos: standing >
Olik leaves north.
You follow Olik.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 929h/949H 145v/149V Pos: standing >
Olik leaves north.
You follow Olik.
A Paved Obsidian Road
Obvious exits: -N -E -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 929h/949H 145v/149V Pos: standing >
Olik leaves north.
You follow Olik.
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 929h/949H 145v/149V Pos: standing >
Olik opens the gate.
< 930h/949H 149v/149V Pos: standing >
Olik leaves north.
You follow Olik.
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A half-orc mercenary stands here.
Gruul enters from the south.
< 930h/949H 148v/149V Pos: standing >
Olik closes the gate.
< 930h/949H 148v/149V Pos: standing >
Olik leaves west.
You follow Olik.
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the east.
< 930h/949H 147v/149V Pos: standing >
Olik leaves west.
You follow Olik.
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the east.
< 930h/949H 146v/149V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is not far off to your east.
A retired soldier who is in the distance to your east.
A half-orc shaman who is close by to your south.
Olik leaves west.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the east.
< 931h/949H 145v/149V Pos: standing >
< 931h/949H 146v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A male commoner stands here.
Gruul enters from the south.
< 931h/949H 148v/149V Pos: standing >
A commoner leaves east.
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 931h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
An orcish adventurer stands here.
Gruul enters from the south.
< 931h/949H 146v/149V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your east.
An orcish adventurer who is in the distance to your south.
< 932h/949H 148v/149V Pos: standing >
< 932h/949H 149v/149V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your east.
An orcish adventurer who is in the distance to your south.
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 932h/949H 148v/149V Pos: standing >
< 932h/949H 148v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 932h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 933h/949H 146v/149V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your south.
A Sarmiz'Duul peacekeeper who is close by to your west.
A Sarmiz'Duul peacekeeper who is close by to your west.
A dirty beggar who is not far off to your west.
A dirty beggar who is not far off to your west.
A dirty beggar who is not far off to your west.
The beggar leader who is not far off to your west.
< 933h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 933h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 933h/949H 148v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 933h/949H 147v/149V Pos: standing >
You quickly scan the area.
A sergeant of the regular guard who is a brief walk away to your north.
The Incarnate of Mischief who is rather far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is not far off to your west.
< 933h/949H 148v/149V Pos: standing >
< 934h/949H 149v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -S -W#
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 934h/949H 148v/149V Pos: standing >
You quickly scan the area.
A sergeant of the regular guard who is not far off to your north.
The Incarnate of Mischief who is a brief walk away to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 934h/949H 147v/149V Pos: standing >
< 934h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -S -W#
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A sergeant of the city's regular guard stands here.
Gruul enters from the south.
< 934h/949H 146v/149V Pos: standing >
< 935h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Something really naughty and mischievious is running around here.
Gruul enters from the south.
< 935h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Gruul enters from the south.
< 935h/949H 148v/149V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is close by to your south.
A sergeant of the regular guard who is not far off to your south.
< 935h/949H 148v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 936h/949H 147v/149V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
The Incarnate of Mischief who is not far off to your south.
A sergeant of the regular guard who is a brief walk away to your south.
< 936h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
****+^.^.
^**.M+..^
^..^^*+.^^ .
+++++++*** M
^...*.@....
*^^*M.^D
***...
*...
.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 936h/949H 145v/149V Pos: standing >
Olik leaves north.
You follow Olik.
***.+^.*.
*****+^.^.
*^**.M+..^
^..^^*+.^^ .
++++++@*** M
^...*.P....
*^^**.^D
**.M.
...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 936h/949H 146v/149V Pos: standing >
Olik leaves south.
You follow Olik.
****+^.^.
^**.M+..^
^..^^*+.^^ .
++++++P*** M
^...*.@....
*^^**.^D
***.M.
*...
.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the north.
< 937h/949H 148v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the north.
< 937h/949H 147v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Something really naughty and mischievious is running around here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Gruul enters from the north.
< 937h/949H 145v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Red Brick Road
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A sergeant of the city's regular guard stands here.
Gruul enters from the north.
< 937h/949H 144v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Red Brick Road
Obvious exits: -N -S -W#
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the north.
< 938h/949H 147v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Red Brick Road
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the north.
< 938h/949H 147v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Red Brick Road
Obvious exits: -N -S -W#
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the north.
< 938h/949H 147v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W#
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the north.
< 938h/949H 148v/149V Pos: standing >
Olik leaves south.
You follow Olik.
Red Brick Road
Obvious exits: -N -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the north.
< 938h/949H 147v/149V Pos: standing >
Olik leaves north.
You follow Olik.
Red Brick Road
Obvious exits: -N -E -S -W#
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 939h/949H 148v/149V Pos: standing >
Olik leaves east.
You follow Olik.
A Cobblestone Road
Obvious exits: -E -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the west.
< 939h/949H 147v/149V Pos: standing >
Olik leaves east.
You follow Olik.
A Cobblestone Road
Obvious exits: -E -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the west.
< 939h/949H 146v/149V Pos: standing >
Olik leaves east.
You follow Olik.
A Cobblestone Road
Obvious exits: -N -E -S -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A male commoner stands here.
Gruul enters from the west.
< 939h/949H 148v/149V Pos: standing >
Olik leaves east.
You follow Olik.
A Cobblestone Road
Obvious exits: -E -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the west.
< 939h/949H 147v/149V Pos: standing >
Olik leaves east.
You follow Olik.
A Cobblestone Road
Obvious exits: -E -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the west.
< 940h/949H 148v/149V Pos: standing >
Olik leaves east.
You follow Olik.
A Cobblestone Road
Obvious exits: -N -W
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the west.
< 940h/949H 147v/149V Pos: standing >
< 941h/949H 148v/149V Pos: standing >
< 941h/949H 149v/149V Pos: standing >
Olik leaves north.
You follow Olik.
A Cobblestone Road
Obvious exits: -N -E -S
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
Gruul enters from the south.
< 941h/949H 148v/149V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
Hudak who is close by to your north.
A blue dracolich who is close by to your north.
A red dracolich who is close by to your north.
A Gnome who is close by to your north.
Olik leaves north.
You follow Olik.
Hudak's Meats
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of hudak is lying here.
Olik Suicide Squad (Orc)(medium) stands in mid-air here.
A Gnome (small) High Templar - The Empire stands in mid-air here.(Gold Aura)
A half-orc stands here, hacking into the leg of some animal.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
A red dracolich is here, with flesh hanging off its rotting bones. (minion)
A Gnome (small) Crusader - The Empire stands in mid-air here.
Gruul enters from the south.
A Gnome sits down.
< 941h/949H 147v/149V Pos: standing >
A Gnome relaxes a bit.
< 941h/949H 147v/149V Pos: standing >
A Gnome opens a spellbook and begins studying it intently.
< 941h/949H 147v/149V Pos: standing >
Olik tries to tackle a Gnome and misses completely, making a nice dent in his forehead and the ground!
< 942h/949H 149v/149V Pos: standing >
Your group consists of ( 3/20):
( Head) 706/706 hit, 185/185 move Olik
(Front) 620/620 hit, 313/313 move Gruul
(Front) 942/949 hit, 149/149 move Raniom
Gruul starts casting an offensive spell called 'arieks shattering iceball'.
< 942h/949H 149v/149V Pos: standing >
You start chanting...
< 942h/949H 149v/149V Pos: standing >
A Gnome closes his book and grins malevolently.
A Gnome dodges Olik's attack.
< 942h/949H 149v/149V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'arieks shattering iceball'
Gruul points at a Gnome.
Gruul's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
< 942h/949H 149v/149V Pos: standing >
A Gnome clambers to his feet.
< 942h/949H 149v/149V Pos: standing >
Casting: bigbys clenched fist
A Gnome gives an order to his followers.
A blue dracolich's kick parts your hair but does little else.
You suddenly see a red dracolich's foot in your chest.
< 899h/949H 149v/149V Pos: standing >
< T: Raniom TP: sta TC:few scratches E: blue sta EP: excellent >
You complete your spell...
[Damage: 261 ] Your giant fist of force causes a Gnome to stagger in agony!
Gruul starts casting an offensive spell.
< 900h/949H 149v/149V Pos: standing >
< T: Raniom TP: sta TC:few scratches E: blue sta EP: excellent >
You parry a blue dracolich's lunge at you.
A blue dracolich misses you.
A blue dracolich's claw wounds you.
< 879h/949H 149v/149V Pos: standing >
< T: Raniom TP: sta TC:few scratches E: blue sta EP: excellent >
< 879h/949H 149v/149V Pos: standing >
< T: Raniom TP: sta TC:few scratches E: blue sta EP: excellent >
Gruul completes his spell...
Gruul utters the words 'abrauztg gpahhzfuio uqzbarr'
Gruul points at a Gnome.
Gruul's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A Gnome's sleeves of the swamp troll [poor] freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!