The death of [ 5 Summoner] Kaguzukk (Gnome)

in A Wide Swath of Plain

from the perspective of [ 5 Summoner] Kaguzukk (Gnome)


A Wide Swath of Plain
   The plains extend lazily east-to-west here, bounded to the north and south
by extremely dense jungle. The corridor is quite wide, perhaps five hundred
paces. To the east, the grasses take on an unusual blond tint, and the shapes
of distant animals can be seen roaming the veldt.
   There seems to be a strange pattern in the grass here, a change in
coloration that is too regular to be the product of chance.
Obvious exits: -East  -West 
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'eakkrz'
Dromis begins to sparkle!

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'haste'
Dromis starts to move with uncanny speed!

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar completes his spell...
Kylian Brightstar utters the word 'haste'
Kylian Brightstar starts to move with uncanny speed!

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Luncke fills with BloodLust

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'babratgtui'
Dromis's skin gains the texture and toughness of bark.

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the words 'sfahzqhuai yfaw zzur'

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar completes his spell...
Kylian Brightstar utters the word 'babratgtui'
Kylian Brightstar's skin gains the texture and toughness of bark.

< 41h/41H 100v/100V Pos: standing >
Luncke lets loose with a powerful SCREAM!!
Kylian Brightstar becomes alert and ready to fight.
Ange de Morte becomes alert and ready to fight.
Luncke becomes alert and ready to fight.

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the words 'gunsogz ruyz'

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar completes his spell...
Kylian Brightstar utters the words 'sfahzqhuai yfaw zzur'

< 41h/41H 100v/100V Pos: standing >
Luncke is overwhelmed with ANGER, and starts to increase in size!


< 41h/41H 100v/100V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'haste'
Luncke starts to move with uncanny speed!

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar completes his spell...
Kylian Brightstar utters the words 'gunsogz ruyz'

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.
Kylian Brightstar completes his spell...
Kylian Brightstar utters the word 'haste'
Ange de Morte starts to move with uncanny speed!

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'haste'

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'babratgtui'
Ange de Morte's skin gains the texture and toughness of bark.

< 41h/41H 100v/100V Pos: standing >
The rain stops.

< 41h/41H 100v/100V Pos: standing >
Dromis starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Dromis completes his spell...
Dromis utters the word 'babratgtui'
Luncke's skin gains the texture and toughness of bark.

< 41h/41H 100v/100V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar starts casting a spell.

< 41h/41H 100v/100V Pos: standing >
Kylian Brightstar completes his spell...
Kylian Brightstar utters the words 'sfahzqhuai yfaw zzur'

< 41h/41H 100v/100V Pos: standing >

< 41h/41H 100v/100V Pos: standing >
You say in gnome 'beasts! beasts! attack'

< 41h/41H 100v/100V Pos: standing >
Hint: Beware of guards!  Some guards will come to the aid of your victims!

< 41h/41H 100v/100V Pos: standing >
You say in gnome '(on my count to red five, open properties, type in "reset" manually, and enter the game naturally'

< 41h/41H 100v/100V Pos: standing >
Hint: Not sure if you are playing the right class? Experiment with different classes until you find one that fits your play style.

< 41h/41H 100v/100V Pos: standing >
You say in gnome 'Ill be eating onions in the meantime'

< 41h/41H 100v/100V Pos: standing >
Luncke is overwhelmed with ANGER, and starts to increase in size!


< 41h/41H 100v/100V Pos: standing >
Autosaving...

< 41h/41H 100v/100V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 41h/41H 100v/100V Pos: standing >
The sun hangs low on the southern sky.

< 41h/41H 100v/100V Pos: standing >
Luncke lets loose with a powerful SCREAM!!
Kylian Brightstar becomes alert and ready to fight.
Ange de Morte becomes alert and ready to fight.
Luncke becomes alert and ready to fight.

< 41h/41H 100v/100V Pos: standing >

< 41h/41H 100v/100V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 41h/41H 100v/100V Pos: standing >
A hot, dry breeze blows languidly around.

< 41h/41H 100v/100V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".

< 41h/41H 100v/100V Pos: standing >
A Wide Swath of Plain
Obvious exits: -East  -West 
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 41h/41H 100v/100V Pos: standing >
The sun starts to set in the south.

< 41h/41H 100v/100V Pos: standing >
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type "trophy" to look at which areas you have spent time in, and how much you can still stand to learn from them.

< 41h/41H 100v/100V Pos: standing >
Autosaving...

< 41h/41H 100v/100V Pos: standing >
A Wide Swath of Plain
Obvious exits: -East  -West 
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 41h/41H 100v/100V Pos: standing >
Luncke is overwhelmed with ANGER, and starts to increase in size!


< 41h/41H 100v/100V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 41h/41H 100v/100V Pos: standing >
Luncke seems to have overcome his battle madness.

< 41h/41H 100v/100V Pos: standing >
Luncke fills with BloodLust

< 41h/41H 100v/100V Pos: standing >
Hint: Be sure to check your innate abilities. These can help you win the fight. Just type "innate" to see a list.

< 41h/41H 100v/100V Pos: standing >
The sun vanishes behind the southern horizon.

< 41h/41H 100v/100V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 41h/41H 100v/100V Pos: standing >
The night has begun.

< 41h/41H 100v/100V Pos: standing >
Luncke lets loose with a powerful SCREAM!!
Kylian Brightstar becomes alert and ready to fight.
Ange de Morte becomes alert and ready to fight.
Luncke becomes alert and ready to fight.

< 41h/41H 100v/100V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.

< 41h/41H 100v/100V Pos: standing >
A hot, dry breeze blows languidly around.

< 41h/41H 100v/100V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 41h/41H 100v/100V Pos: standing >
Autosaving...

< 41h/41H 100v/100V Pos: standing >
Luncke is overwhelmed with ANGER, and starts to increase in size!


< 41h/41H 100v/100V Pos: standing >

< 41h/41H 100v/100V Pos: standing >
Hint: Type toggle group to let others know that you're interested in grouping.

< 41h/41H 100v/100V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 41h/41H 100v/100V Pos: standing >
A Kobold appears in a radiant flash of light.

< 41h/41H 100v/100V Pos: standing >
A Kobold starts casting an offensive spell.

< 41h/41H 100v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.