The death of [ 1 Ranger] Kaerd (Githzerai)

in An Intersection of Muddy Path

from the perspective of [ 1 Ranger] Kaerd (Githzerai)

<worn on head>       an old and frayed tam o'shanter
<worn on face>       a rubber divers mask
<worn around neck>   a spiked mastiff collar
<worn around neck>   a collar of elven finger bones [superior]
<worn on body>       an elaborate chainmail suit emblazoned with a hammer
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      a pair of studded black leather gloves
<primary weapon>     a forked-bladed warsword (illuminating) [50%]
<secondary weapon>   a sharpened stone shard (humming)
<worn on legs>       a pair of black leather pants (humming)

 +++++++....  
 .....@+++++  
 ...........  
 ...........  
  .....^...   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  ....+....   
 .....+.....  
 ++++++.....  
 .....@+++++  
 ...........  
 ...........  
  ....^....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  ...+.....   
 ....+......  
 +++++......  
 ....+@+++++  
 ...........  
 ...........  
  ...^.....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  ..+......   
 ...+.......  
 ++++.......  
 ...++@+++++  
 ...........  
 ...........  
  ..^......   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .+.......   
 ..+........  
 +++........  
 ..+++@+++++  
 ...........  
 ...........  
  .^.......   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  +........   
 .+.........  
 ++.........  
 .++++@+++++  
 ...........  
 ...........  
  ^........   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 +..........  
 +..........  
 +++++@+++++  
 ...........  
 ...........  
  .........   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 ...........  
 ...........  
  .........   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 ...........  
 ...........  
  ........*   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 ...........  
 ..........*  
  .......**   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 ..........*  
 .........**  
  ......***   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 .........*^  
 ........**^  
  .....***^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 ........*^^  
 .......**^M  
  ....***^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  .........   
 ..........^  
 ..........^  
 +++++@++++^  
 .......*^^M  
 ......**^MM  
  ...***^^M   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
 
  ........^   
 .........^^  
 .........^^  
 +++++@+++^M  
 ......*^^MM  
 .....**^MMM  
  ..***^^MM   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
Your mount is too exhausted.

< 26h/26H 122v/122V Pos: standing >
Your mount is too exhausted.

< 26h/26H 122v/122V Pos: standing >
Your mount is too exhausted.

< 26h/26H 122v/122V Pos: standing >
 
  ........^   
 .........^^  
 .........^^  
 +++++@+++^M  
 ......*^^MM  
 .....**^MMM  
  ..***^^MM   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 122v/122V Pos: standing >
You dismount a stray cat.

< 26h/26H 122v/122V Pos: standing >
 
  .......^^   
 ........^^^  
 ........^^M  
 ++++M@++^MM  
 .....*^^MMM  
 ....**^MMM^  
  .***^^MMM   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 121v/122V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
 
   ......***    
  .......^^^M   
 ........^^^MM  
 ........^^MMM  
 ++++M+@+^MMM^  
 .....*^^MMMM^  
 ....**^MMM^^^  
  .***^^MMM^^   
   **^^^MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 120v/122V Pos: standing >
 
   .....***^    
  ......^^^MM   
 .......^^^MM^  
 .......^^MMM^  
 +++M++@^MMM^^  
 ....*^^MMMM^^  
 ...**^MMM^^^.  
  ***^^MMM^^.   
   *^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/26H 119v/122V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 26h/26H 118v/122V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 26h/26H 118v/122V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 26h/26H 117v/122V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
A halfling sentinel keeps a close watch on the jungle.

< 26h/26H 115v/122V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 26h/26H 114v/122V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U

< 26h/26H 113v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 26h/26H 113v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 26h/26H 114v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 26h/26H 114v/122V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S
A brightly colored parrot flies through the branches.

< 26h/26H 114v/122V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S

< 26h/26H 113v/122V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W

< 26h/26H 113v/122V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A yellow flower hangs from a vine here.
A red flower hangs from a vine here.
A yellow flower hangs from a vine here.

< 26h/26H 112v/122V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A yellow flower hangs from a vine here.

< 26h/26H 110v/122V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A huge violet fungus stands here.
A giant black beetle forages its way through the forest.

< 26h/26H 109v/122V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A brightly colored parrot flies through the branches.
A red flower hangs from a vine here.
A red flower hangs from a vine here.

< 26h/26H 107v/122V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W -D
A spellbook lies here, discarded.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Raw turtle meat lies here waiting to be cooked.
[2] A steel dagger has been tossed aside here.
A brightly colored parrot flies through the branches.
A sturdy looking mount is here, all saddled up and ready to ride.
A purple flower hangs from a vine here.
A purple flower hangs from a vine here.

< 26h/26H 105v/122V Pos: standing >
The Jungle Darkens
Obvious exits: -E -S -W
[2] A long steel sword is here in the dirt.
A wooden sign has been nailed to one of the trees here.
An ugly brown and green bullywug sentinel stands watch.

< 26h/26H 104v/122V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
A large azurian eats bark as it marches across the jungle floor.
An orc adventurer carefully treks through the jungle.
A striped tiger slinks through the forest.

< 26h/26H 102v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 26h/26H 103v/122V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W

< 26h/26H 102v/122V Pos: standing >
Before the Gates to a Bullywug Village
Obvious exits: -N -E -S -W
[2] A green playing card has been tossed aside.

< 26h/26H 101v/122V Pos: standing >
Before Some Village Gates
Obvious exits: -N -S
A bright yellow playing card lies here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A prong-horned antelope stands here.
One of the HighLord protectors stands here protecting the area.
A elder bullywug guard watches the village gates.
A burly bullywug guard watches the village gates.

< 26h/26H 101v/122V Pos: standing >
A HighLord protector nods and stands aside to let you pass.
A HighLord protector nods and stands aside to let you pass.
An Intersection of Muddy Path
Obvious exits: -N -S -W
A young bullywug warrior looks for a fight.

< 26h/26H 100v/122V Pos: standing >
A Wide, Muddy Path
Obvious exits: -N -E -S
An elder bullywug prepares for a hunting trip.

< 26h/26H 99v/122V Pos: standing >
A Wide, Muddy Path
Obvious exits: -N -S -W
A young adult bullywug wanders the village.

< 26h/26H 99v/122V Pos: standing >
In Front of a Nameless Bar
Obvious exits: -N -S -W

< 26h/26H 99v/122V Pos: standing >
A Wide, Muddy Path
Obvious exits: -N -S
A young adult bullywug wanders the village.
A Kobold (small)  Suicide Squad stands in mid-air here.
A young bullywug guard watches over the village.

< 26h/26H 98v/122V Pos: standing >
Beneath the Chieftain's Hut
Obvious exits: -S -W -U#
A bullywug waddles through town.

< 26h/26H 96v/122V Pos: standing >
You quickly scan the area.
A young adult bullywug who is close by to your south.
A Kobold who is close by to your south.
A young bullywug guard who is close by to your south.
A young adult bullywug who is rather far off to your south.
An elder bullywug hunter who is rather far off to your south.
A young bullywug warrior who is in the distance to your south.
A bullywug adult who is not far off to your west.
A bullywug woman who is a brief walk away to your west.
A bullywug woman who is a brief walk away to your west.

< 26h/26H 99v/122V Pos: standing >
A young adult bullywug enters from the south.

< 26h/26H 104v/122V Pos: standing >
A Wide, Muddy Path
Obvious exits: -N -S
A Kobold (small)  Suicide Squad stands in mid-air here.
A young bullywug guard watches over the village.

< 26h/26H 101v/122V Pos: standing >
You see nothing special about her.
This Kobold is in excellent condition.
She's small in size.
She seems to be moving much faster than normal..

<worn as a badge>    a glowing blue crystal
<worn on head>       the headdress of the celestial outlaws [83%]
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a polished obsidian earring
<worn in ear>        a birdfeather earring
<worn on face>       a silver mask [superior]
<worn around neck>   a necklace of old bones [superior]
<worn around neck>   a necklace of old bones [superior]
<worn on body>       a ghostly shimmering set of armor (glowing)
<worn about body>    a hooded black cape (glowing)
<worn as quiver>     the masters quiver [superior] (glowing)
<worn about waist>   a miner's belt encrusted with a diamond
<worn on belt buckle>lucky alchemist sack
<worn on arms>       sleeves of rotting flesh
<worn around wrist>  the combat brace of the maelstrom
<worn around wrist>  a whitestone bracer [superior]
<worn on hands>      a pair of black leather gloves glowing with faerie fire (glowing)
<worn on finger>     a band of fiery persistance
<worn on finger>     a band of fiery persistance [poor] [84%]
<primary weapon>     the flaming whip of Mrinlor [superior]
<secondary weapon>   a royal Bloodstone dagger [superior]
<worn on legs>       a pair of polished pewter greeves (illuminating)
<worn on feet>       some spurred blood crystal boots

< 26h/26H 102v/122V Pos: standing >
What do you want your epitaph to say?!?

< 26h/26H 102v/122V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 26h/26H 109v/122V Pos: standing >
A bullywug adult enters from the north.
In Front of a Nameless Bar
Obvious exits: -N -S -W

< 26h/26H 109v/122V Pos: standing >
A Wide, Muddy Path
Obvious exits: -N -S -W

< 26h/26H 108v/122V Pos: standing >
A Wide, Muddy Path
Obvious exits: -N -E -S
A young adult bullywug wanders the village.
An elder bullywug prepares for a hunting trip.

< 26h/26H 111v/122V Pos: standing >
An Intersection of Muddy Path
Obvious exits: -N -S -W
A young bullywug warrior looks for a fight.

< 26h/26H 111v/122V Pos: standing >
Before Some Village Gates
Obvious exits: -N -S
A bright yellow playing card lies here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A prong-horned antelope stands here.
One of the HighLord protectors stands here protecting the area.
A elder bullywug guard watches the village gates.
A burly bullywug guard watches the village gates.

< 26h/26H 111v/122V Pos: standing >
A Kobold enters from the north.

< 26h/26H 118v/122V Pos: standing >
A Kobold leaves south.

< 26h/26H 120v/122V Pos: standing >
Before the Gates to a Bullywug Village
Obvious exits: -N -E -S -W
[2] A green playing card has been tossed aside.
A Kobold (small)  Suicide Squad stands in mid-air here.

< 26h/26H 119v/122V Pos: standing >
A Kobold leaves north.

< 26h/26H 119v/122V Pos: standing >
Before Some Village Gates
Obvious exits: -N -S
A bright yellow playing card lies here.
A Kobold (small)  Suicide Squad stands in mid-air here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A wild horse stands here.
A prong-horned antelope stands here.
One of the HighLord protectors stands here protecting the area.
A elder bullywug guard watches the village gates.
A burly bullywug guard watches the village gates.

< 26h/26H 117v/122V Pos: standing >
A HighLord protector nods and stands aside to let you pass.
A HighLord protector nods and stands aside to let you pass.
An Intersection of Muddy Path
Obvious exits: -N -S -W
A young bullywug warrior looks for a fight.

< 26h/26H 117v/122V Pos: standing >
A Kobold enters from the south.

< 26h/26H 119v/122V Pos: standing >
A Kobold tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 26h/26H 120v/122V Pos: sitting >
-=[A Kobold's impressive whip enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!
-=[A Kobold's impressive pierce causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Kobold's impressive whip hits you.]=-