<worn as a badge> an ashen tin badge
<worn on head> the helm of light
<worn on eyes> a troll-skin eyepatch
<worn in ear> a goblin earring (glowing)
<worn in ear> the royal clasp of Bloodstone [76%]
<worn on face> a glowing rune covered mask (glowing)
<worn around neck> a dangling spider necklace (humming)
<worn around neck> a frost-rimed flesh pendant from Verspin
<worn on body> a spiked marble tunic
<worn about body> a sparkling dragonscale mantle from Bloodstone Keep
<worn as quiver> an unique stone quiver
<worn about waist> a stylish tin girth
<worn on belt buckle>lucky alchemist sack
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some light hemp arm plates from The Surface Realm of Duris
<held as shield> a rusty hemp heater shield [88%]
<worn around wrist> an unique limestone wristguard
<worn around wrist> a bracelet of ivory
<worn on hands> a pair of white healer gloves [poor] (magic)
<worn on finger> a gleaming ruby band
<worn on finger> a spider-shaped diorite ring (magic)
<primary weapon> a shimmering staff (magic)
<worn on legs> some knight's tin pants from Enclave of the Opal Phoenix
Within Smokeveil Forest
Obvious exits: -E -S -W
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
An ice elemental enters from the east.
< 322h/377H 133v/139V Pos: standing >
A deadly looking wolf suddenly attacks an ice elemental!
< 322h/377H 134v/139V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
A majestic bluejay circles here looking for food.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A weevil walks on the ground here looking for food.(Gold Aura)
A battle scarred seagull circles here looking for a fight.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
< 323h/377H 133v/139V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An ice elemental stands here, fighting a deadly looking wolf. (Minion)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A deadly looking wolf stands here, fighting an ice elemental.(Red Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
< 323h/377H 133v/139V Pos: standing >
You start chanting...
You snap into visibility.
< 323h/377H 136v/139V Pos: standing >
You complete your spell...
[Damage: 52 ] The lightning bolt hits a deadly looking wolf with full impact.
< 323h/377H 138v/139V Pos: standing >
[Damage: 10 ] An ice elemental attacks a deadly looking wolf. [1 Hits]
A deadly looking wolf attacks an ice elemental. [0 Hits]
< 323h/377H 138v/139V Pos: standing >
You start chanting...
You snap into visibility.
< 324h/377H 139v/139V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 29 ] The lightning bolt hits a deadly looking wolf with full impact.
A deadly looking wolf is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a deadly looking wolf's gurgling and choking signals his demise.
< 324h/377H 139v/139V Pos: standing >
You failed.
< 324h/377H 139v/139V Pos: standing >
You failed.
< 324h/377H 139v/139V Pos: standing >
You sit down and relax.
< 324h/377H 139v/139V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 5 of 7 ( 7 seconds)
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 324h/377H 139v/139V Pos: sitting >
The sun vanishes behind the southern horizon.
You start meditating...
< 324h/377H 139v/139V Pos: sitting >
Autosaving...
< 324h/377H 139v/139V Pos: sitting >
A cute fuzzy squirrel leaves east.
< 325h/377H 139v/139V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!
< 325h/377H 139v/139V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 326h/377H 139v/139V Pos: sitting >
A mistgrave hare leaves south.
< 326h/377H 139v/139V Pos: sitting >
You clamber to your feet.
< 326h/377H 139v/139V Pos: standing >
You quickly scan the area.
A weevil who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A doe who is close by to your east.
A mistgrave hare who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A rather buff looking deer who is close by to your east.
A mother deer who is not far off to your east.
A swallow who is not far off to your east.
A majestic bluejay who is not far off to your east.
A rather buff looking deer who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A rather buff looking deer who is a brief walk away to your east.
A swift who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A mother deer who is a brief walk away to your east.
A mistgrave hare who is close by to your south.
A mother deer who is close by to your south.
A humming bird who is close by to your west.
A majestic bluejay who is close by to your west.
A battle scarred seagull who is close by to your west.
A mistgrave hare who is close by to your west.
< 326h/377H 139v/139V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a deadly looking wolf is lying here.
An ice elemental is here chilling the room. (minion)
A robin circles here looking for her lost child.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
< 326h/377H 139v/139V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
A humming bird is here flying from flower to flower.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A battle scarred seagull circles here looking for a fight.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
An ice elemental enters from the east.
< 326h/377H 137v/139V Pos: standing >
You quickly scan the area.
A robin who is close by to your east.
A swift who is close by to your east.
A weevil who is not far off to your east.
A cute fuzzy squirrel who is not far off to your east.
A doe who is not far off to your east.
A mistgrave hare who is not far off to your east.
A cute fuzzy squirrel who is not far off to your east.
A cute fuzzy squirrel who is not far off to your east.
A rather buff looking deer who is not far off to your east.
A small sparrow who is a brief walk away to your east.
A mother deer who is a brief walk away to your east.
A swallow who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A swallow who is rather far off to your east.
A rather buff looking deer who is rather far off to your east.
A mistgrave hare who is rather far off to your east.
A rather buff looking deer who is rather far off to your east.
A swift who is rather far off to your east.
A mother deer who is rather far off to your east.
A doe who is close by to your south.
A weevil who is close by to your south.
A mistgrave hare who is close by to your south.
A wandering merchant who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A small villager who is rather far off to your south.
A traveling merchant who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A traveling adventurer who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A peasant commoner who is in the distance to your south.
A young villager who is in the distance to your south.
A wandering merchant who is in the distance to your south.
A muscular villager who is in the distance to your south.
A wandering merchant who is in the distance to your south.
Ayden Stoneheart who is in the distance to your south.
Ayden Stoneheart who is in the distance to your south.
A peasant commoner who is in the distance to your south.
< 326h/377H 137v/139V Pos: standing >
A mistgrave hare enters from the south.
< 326h/377H 137v/139V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A doe moves about here looking for her mother.(Gold Aura)
A weevil walks on the ground here looking for food.(Gold Aura)
An ice elemental enters from the north.
< 327h/377H 135v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 327h/377H 135v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
An ice elemental enters from the north.
< 327h/377H 134v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
An ice elemental enters from the east.
< 327h/377H 133v/139V Pos: standing >
A young villager leaves west.
a Well Traveled Path
Obvious exits: -E -W
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
An ice elemental enters from the east.
< 327h/377H 133v/139V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your east.
A wandering merchant who is close by to your west.
A pudgy commoner who is not far off to your west.
A small villager who is not far off to your west.
A village commoner who is not far off to your west.
A village warrior who is not far off to your west.
< 327h/377H 134v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
An ice elemental enters from the east.
< 327h/377H 134v/139V Pos: standing >
You quickly scan the area.
A young villager who is close by to your east.
A small villager who is close by to your east.
A village champion who is close by to your east.
A village commoner who is close by to your east.
A wandering adventurer who is close by to your east.
A peasant commoner who is close by to your east.
A wandering merchant who is not far off to your east.
Keebo, The Great Hunter who is close by to your south.
A wandering adventurer who is close by to your south.
A small child who is close by to your south.
A pudgy commoner who is close by to your west.
A small villager who is close by to your west.
A village commoner who is close by to your west.
A village warrior who is close by to your west.
< 328h/377H 135v/139V Pos: standing >
a wooden door to a Small Cottage.
You extend your sights southward.
a Small Cottage
Obvious exits: -N#
(Q)Keebo, The Great Hunter stands here crafting a net. (casting) (Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
< 328h/377H 139v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood covers everything in the area.
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
An ice elemental enters from the west.
< 328h/377H 137v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
An ice elemental enters from the west.
< 328h/377H 135v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
An ice elemental enters from the west.
< 328h/377H 133v/139V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A weevil who is close by to your north.
A robin who is not far off to your north.
A mistgrave hare who is not far off to your north.
A majestic bluejay who is not far off to your north.
A battle scarred seagull who is not far off to your north.
A mistgrave hare who is not far off to your north.
A wandering merchant who is close by to your south.
A small villager who is close by to your south.
A traveling merchant who is close by to your south.
A wandering merchant who is close by to your south.
A traveling merchant who is close by to your south.
A peasant commoner who is not far off to your south.
A traveling merchant who is not far off to your south.
A wandering adventurer who is not far off to your south.
A traveling adventurer who is not far off to your south.
A wandering adventurer who is not far off to your south.
A small villager who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A muscular villager who is a brief walk away to your south.
Ayden Stoneheart who is a brief walk away to your south.
A Kobold who is a brief walk away to your south.
A wandering merchant who is close by to your west.
A young villager who is not far off to your west.
A small villager who is not far off to your west.
A village champion who is not far off to your west.
A village commoner who is not far off to your west.
A wandering adventurer who is not far off to your west.
A peasant commoner who is not far off to your west.
A wandering merchant who is a brief walk away to your west.
A pudgy commoner who is rather far off to your west.
A small villager who is rather far off to your west.
A village commoner who is rather far off to your west.
< 329h/377H 135v/139V Pos: standing >
You make a magical gesture, sending an ice elemental back to the nether plane.
An ice elemental stops following you.
Your group has been disbanded.
< 329h/377H 137v/139V Pos: standing >
You start chanting...
< 329h/377H 139v/139V Pos: standing >
Casting: conjure ice *
< 329h/377H 139v/139V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 330h/377H 139v/139V Pos: standing >
An ice elemental is now a member of your group.
< 330h/377H 139v/139V Pos: standing >
Ok.
An ice elemental leaves west.
< 330h/377H 139v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
An ice elemental is here chilling the room. (minion)
A village commoner wanders here in search of something to do.(Gold Aura)
< 331h/377H 137v/139V Pos: standing >
Ok.
An ice elemental leaves west.
< 331h/377H 137v/139V Pos: standing >
You sit down and relax.
< 331h/377H 137v/139V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 3 of 4 ( 4 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 331h/377H 137v/139V Pos: sitting >
You start meditating...
< 331h/377H 138v/139V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 332h/377H 139v/139V Pos: sitting >
You clamber to your feet.
< 332h/377H 139v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
A village commoner wanders here in search of something to do.(Gold Aura)
< 332h/377H 139v/139V Pos: standing >
You quickly scan the area.
An ice elemental who is close by to your west.
A wandering merchant who is close by to your west.
A young villager who is close by to your west.
A small villager who is close by to your west.
A village champion who is close by to your west.
A wandering adventurer who is close by to your west.
A peasant commoner who is close by to your west.
A wandering merchant who is not far off to your west.
A small villager who is a brief walk away to your west.
A village commoner who is a brief walk away to your west.
< 333h/377H 139v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
< 333h/377H 137v/139V Pos: standing >
Alas, you cannot go that way. . . .
< 333h/377H 137v/139V Pos: standing >
You quickly scan the area.
A weevil who is close by to your north.
A mistgrave hare who is not far off to your north.
A robin who is not far off to your north.
A mistgrave hare who is not far off to your north.
A majestic bluejay who is not far off to your north.
A battle scarred seagull who is not far off to your north.
A traveling adventurer who is close by to your south.
A wandering merchant who is close by to your south.
A traveling merchant who is close by to your south.
A wandering merchant who is close by to your south.
A traveling merchant who is close by to your south.
A small villager who is not far off to your south.
A small villager who is not far off to your south.
A peasant commoner who is not far off to your south.
A traveling merchant who is not far off to your south.
A wandering adventurer who is not far off to your south.
A wandering adventurer who is not far off to your south.
A wandering merchant who is a brief walk away to your south.
A muscular villager who is a brief walk away to your south.
Ayden Stoneheart who is a brief walk away to your south.
Ayden Stoneheart who is a brief walk away to your south.
A Kobold who is a brief walk away to your south.
A village commoner who is close by to your west.
An ice elemental who is not far off to your west.
A wandering merchant who is not far off to your west.
A young villager who is not far off to your west.
A small villager who is not far off to your west.
A village champion who is not far off to your west.
A wandering adventurer who is not far off to your west.
A peasant commoner who is not far off to your west.
A wandering merchant who is a brief walk away to your west.
A small villager who is rather far off to your west.
A village commoner who is rather far off to your west.
< 333h/377H 137v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
< 333h/377H 135v/139V Pos: standing >
You quickly scan the area.
A weevil who is not far off to your north.
A mistgrave hare who is a brief walk away to your north.
A robin who is a brief walk away to your north.
A mistgrave hare who is a brief walk away to your north.
A majestic bluejay who is a brief walk away to your north.
A battle scarred seagull who is a brief walk away to your north.
A small villager who is close by to your south.
A small villager who is close by to your south.
A peasant commoner who is close by to your south.
A traveling merchant who is close by to your south.
A wandering adventurer who is close by to your south.
A wandering adventurer who is close by to your south.
A wandering merchant who is not far off to your south.
A muscular villager who is not far off to your south.
Ayden Stoneheart who is not far off to your south.
Ayden Stoneheart who is not far off to your south.
A Kobold who is not far off to your south.
< 333h/377H 136v/139V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
a Well Traveled Path
Obvious exits: -N -S
A small villager wanders here looking for something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 333h/377H 137v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A small villager wanders here looking for something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 333h/377H 137v/139V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a traveling adventurer is lying here.
A wandering merchant stands here, fighting Ayden Stoneheart.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
(Q)Ayden Stoneheart stands here, fighting a wandering merchant. (Minion) (Red Aura)
(Q)Ayden Stoneheart stands here, fighting a wandering merchant. (Minion) (Red Aura)
A Kobold (small) stands here.(Red Aura)
< 334h/377H 137v/139V Pos: standing >
A wandering merchant enters from the north.
< 334h/377H 137v/139V Pos: standing >
You start chanting...
< 335h/377H 137v/139V Pos: standing >
Casting: wall of ice *
< 335h/377H 137v/139V Pos: standing >
Casting: wall of ice
< 336h/377H 137v/139V Pos: standing >
You complete your spell...
< 336h/377H 137v/139V Pos: standing >
You sit down and relax.
< 336h/377H 137v/139V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 3 of 4 ( 4 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 336h/377H 137v/139V Pos: sitting >
You start meditating...
< 336h/377H 138v/139V Pos: sitting >
Oof! a wandering merchant bumps into a wall of ice...
< 337h/377H 139v/139V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 337h/377H 139v/139V Pos: sitting >
You clamber to your feet.
< 338h/377H 139v/139V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A wandering merchant who is close by to your north.
A traveling merchant who is close by to your north.
A traveling merchant who is close by to your north.
A doe who is a brief walk away to your north.
A majestic bluejay who is a brief walk away to your north.
A weevil who is a brief walk away to your north.
A mistgrave hare who is rather far off to your north.
A mistgrave hare who is rather far off to your north.
A majestic bluejay who is rather far off to your north.
A battle scarred seagull who is rather far off to your north.
A young villager who is close by to your south.
A wandering merchant who is close by to your south.
A wandering merchant who is close by to your south.
A muscular villager who is close by to your south.
Ayden Stoneheart who is close by to your south.
Ayden Stoneheart who is close by to your south.
A Kobold who is close by to your south.
< 338h/377H 139v/139V Pos: standing >
A wandering merchant enters from the south.
< 338h/377H 139v/139V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a traveling adventurer is lying here.
A young villager wanders here, singing songs of joy.(Gold Aura)
A wandering merchant is lying here, incapacitated.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
(Q)Ayden Stoneheart, Orc Disciple of Tchan stands here looking out across the sea. (minion) (Red Aura)
(Q)Ayden Stoneheart, Orc Disciple of Tchan stands here looking out across the sea. (minion) (Red Aura)
A Kobold (small) stands here.(Red Aura)
< 339h/377H 137v/139V Pos: standing >
You start chanting...
< 339h/377H 137v/139V Pos: standing >
Casting: wall of ice **
< 339h/377H 137v/139V Pos: standing >
< 339h/377H 137v/139V Pos: standing >
A muscular villager leaves north.
< 339h/377H 137v/139V Pos: standing >
Casting: wall of ice
< 339h/377H 137v/139V Pos: standing >
Ayden Stoneheart says 'A galleon approaches from the northwest. Their standard is from Canderthal Harbor.'
You complete your spell...
A Kobold whacks a wandering merchant in the side with a sound kick.
A wandering merchant is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a wandering merchant dies in agony.
< 339h/377H 137v/139V Pos: standing >
You start chanting...
You snap into visibility.
< 340h/377H 137v/139V Pos: standing >
You complete your spell...
[Damage: 34 ] The lightning bolt hits a Kobold with full impact.
< 340h/377H 137v/139V Pos: standing >
The night has begun.
< 340h/377H 137v/139V Pos: standing >
Oof! a young villager bumps into a wall of ice...
< 340h/377H 137v/139V Pos: standing >
You start chanting...
You snap into visibility.
< 340h/377H 138v/139V Pos: standing >
A muscular villager enters from the north.
< 341h/377H 139v/139V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 52 ] The lightning bolt hits a Kobold with full impact.
< 341h/377H 139v/139V Pos: standing >
You start chanting...
You snap into visibility.
< 341h/377H 139v/139V Pos: standing >
A Kobold attacks you. [0 Hits]
< 341h/377H 139v/139V Pos: standing >
< T: Bh TP: sta TC:few scratches E: A Kobold sta EP: nasty wounds >
A peasant commoner enters from the north.
You snap into visibility.
< 341h/377H 139v/139V Pos: standing >
< T: Bh TP: sta TC:few scratches E: A Kobold sta EP: nasty wounds >
A Kobold attempts to flee.
A Kobold leaves north.
Ayden Stoneheart leaves north.
Ayden Stoneheart leaves north.
< 341h/377H 139v/139V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 44 ] The lightning bolt hits a Kobold with full impact.
< 341h/377H 139v/139V Pos: standing >
You failed.
< 341h/377H 139v/139V Pos: standing >
You failed.
< 341h/377H 139v/139V Pos: standing >
You failed.
A Kobold enters from the north.
Ayden Stoneheart enters from the north.
Ayden Stoneheart enters from the north.
< 341h/377H 139v/139V Pos: standing >
You start chanting...
You snap into visibility.
< 341h/377H 139v/139V Pos: standing >
You snap into visibility.
< 341h/377H 139v/139V Pos: standing >
You complete your spell...
[Damage: 27 ] You hurl a spike of razor sharp ice at a Kobold.
[Damage: 21 ] You hurl a spike of razor sharp ice at a Kobold.
Ayden Stoneheart stops following a Kobold.
Ayden Stoneheart stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!