The death of [51 Trickster] Nom The Empire (Human)

in Rugged Hills of the Hearth Valley

from the perspective of [52 Holyman] Lielz Suicide Squad (Kobold)

<worn as a badge>    an emblem of Shanatar royalty [superior]
<worn on head>       the helm of light
<worn on eyes>       a foggy visor [73%]
<worn in ear>        an ancient dragon tooth earring [47%]
<worn in ear>        a flaming earring [70%]
<worn on face>       a white hot mask of living flame [poor] (glowing)
<worn around neck>   some kharma mind beads
<worn around neck>   the neck-charm of Savannah of Broken Trusts [superior] [26%]
<worn on body>       the platemail of the Dragon Horde (glowing)[237h 33m 30s]
<worn about body>    a cloak of vitality
<worn on tail>       a static dragonscale cord
<worn as quiver>     a satchel containing spell components [63%]
<worn about waist>   a waistband of rock and stone [poor] [89%]
<worn on belt buckle>an intricate hourglass running in reverse [poor]
<attached to belt>   the scalp of Terru
<worn on arms>       some mantis sleeves [74%]
<held as shield>     a chimaera scale [superior]
<worn around wrist>  a bracelet of influence [24%]
<worn around wrist>  a bracer bearing the seal of Bozk
<worn on hands>      the enchanted gloves of oblivion (humming) [76%]
<worn on finger>     the ring of the void [poor]
<worn on finger>     a ring called 'Soulcatcher'
<primary weapon>     the sphere of wind (glowing)[238h 46m 20s]
<worn on legs>       some bright blue leg plates
<worn on feet>       a pair of clawed demon-hide moccasins

 ^....^..MD.^^.^^.  
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  M.^..^^.^^^..^.   
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    ....^...M..     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A swarm of insects enters from the south.

< 861h/861H 169v/172V Pos: standing >
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A swarm of insects enters from the south.

< 861h/861H 168v/172V Pos: standing >
    MPDMM^MMMMM     
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    ^..^^.^^^..     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A swarm of insects enters from the south.

< 861h/861H 166v/172V Pos: standing >

< 861h/861H 167v/172V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Lielz  Suicide Squad (Kobold)(small) sits resting.(Gold Aura)
A deer stands here, grazing on some grass. (Casting) (Gold Aura)
A swarm of insects enters from the east.

< 861h/861H 167v/172V Pos: standing >

< 861h/861H 168v/172V Pos: standing >
A deer plays a song to lift his spirit off the ground.

< 861h/861H 168v/172V Pos: standing >
A deer completes his spell...
A deer utters the words 'buoblg qrunsoqpze yugh'
Lielz snaps into visibility.
A deer's fist beats the life out of Lielz, blood pours from his body!

< 861h/861H 172v/172V Pos: standing >
You start chanting...
You snap into visibility.

< 861h/861H 172v/172V Pos: standing >
A swarm of insects starts casting an offensive spell called 'asphyxiate'.

< 861h/861H 172v/172V Pos: standing >
You complete your spell...
Lielz is suddenly at a slight loss for words.
A deer starts casting an offensive spell.

< 861h/861H 172v/172V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a deer, close around his neck and begin to squeeze!
A deer gasps for air as a pair of ghostly hands tighten around his throat!
A deer's some brutal ivory mitts was damaged from the massive blow!

< 861h/861H 172v/172V Pos: standing >
A deer gasps for air as a pair of ghostly hands tighten around his throat!
    MMPDMM^MMMM     
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A swarm of insects flies through the air.
*Lielz  Suicide Squad (Kobold)(small) sits resting.(Gold Aura)
A deer stands here, grazing on some grass. (Casting) (Gold Aura)

< 861h/861H 172v/172V Pos: standing >
A deer gasps for air as a pair of ghostly hands tighten around his throat!

< 861h/861H 172v/172V Pos: standing >
A deer completes his spell...
A deer utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A deer's mighty magic fist slams into you!
A swarm of insects starts casting an offensive spell called 'asphyxiate'.

< 786h/861H 172v/172V Pos: standing >
Lielz closes his book and smiles broadly.
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< 786h/861H 172v/172V Pos: standing >
Lielz clambers to his feet.

< 787h/861H 172v/172V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a deer, close around his neck and begin to squeeze!
A deer gasps for air as a pair of ghostly hands tighten around his throat!
The illusion surrounding a Human fades apart!

< 787h/861H 172v/172V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!
A Human starts casting an offensive spell.
You start chanting...
You snap into visibility.

< 787h/861H 172v/172V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 787h/861H 172v/172V Pos: standing >
Lielz leaves west.

< 788h/861H 172v/172V Pos: standing >
A Human plays a song to lift his spirit off the ground.
    MMPDMM^MMMM     
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< 788h/861H 172v/172V Pos: standing >
You abort your prayer before it's done!

< 788h/861H 172v/172V Pos: standing >
A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's mighty magic fist slams into you!

< 716h/861H 172v/172V Pos: standing >
Lielz enters from the west.
A swarm of insects starts casting an offensive spell called 'asphyxiate'.

< 717h/861H 172v/172V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
A swarm of insects flies through the air. (Casting) 
A Human (medium) sWinger - The Empire stands in mid-air here.(Gold Aura)

< 717h/861H 172v/172V Pos: standing >
A Human starts playing the instrument of lyrical mastery and singing aloud.

< 718h/861H 172v/172V Pos: standing >
A Human starts casting an offensive spell.

< 718h/861H 172v/172V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (slightly evil) 
  *Kobold Settlement                             (slightly evil) 
  *The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
  *Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (evil)          
   The Temple of the Sun                         (very good)     
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (very good)     
   Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (good)          
   The Ruins of Undermountain                    (slightly evil) 
  *The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly good) 
   The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
  *The Githyanki Fortress                        (evil)          
  *Labyrinth of No Return                        (slightly good) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (neutral)       
  *Zalkapfaan, City of the Headless Horde        (neutral)       
  *New Cave city                                 (good)          
  *Ice Tower                                     (neutral)       
  *Desolate Under Fire                           (slightly good) 
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
  *IceCrag Castle                                (good)          
   Prison of Fort Boyard                         (slightly good) 
  *The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly evil) 
  *The Sky City of Ultarium                      (evil)          
  *Lair of the Gibberling King                   (slightly good) 
   Plane of Air                                  (very good)     
  *The Kingdom of Torg                           (very evil)     
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (slightly good) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
  *The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (slightly good) 
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (good)          
  *The Transparent Tower                         (neutral)       
  *Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
  *Sevenoaks                                     (slightly good) 
  *The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (slightly good) 
  *Domain of Lost Souls                          (very good)     
   The Hall of Knighthood                        (good)          
  *The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
  *The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (slightly good) 
  *Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (extremely good)
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (good)          
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very good)     
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (good)          
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (good)          
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 718h/861H 172v/172V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 718h/861H 172v/172V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...
You snap into visibility.

< 719h/861H 172v/172V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 719h/861H 172v/172V Pos: standing >
A swarm of insects starts casting an offensive spell.

< 719h/861H 172v/172V Pos: standing >
You complete your spell...
Lielz snaps into visibility.
[Damage: 42 ] You call down the FULL wrath of your god on Lielz!
The illusion surrounding a Gnome fades apart!
A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's fist beats the life out of a Gnome, blood pours from his body!

< 720h/861H 172v/172V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air as a pair of ghostly hands tighten around his throat!
You snap into visibility.
A Gnome attacks you. [0 Hits]
You failed.

< 721h/861H 172v/172V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 721h/861H 172v/172V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!
A Human starts casting an offensive spell.

< 721h/861H 172v/172V Pos: standing >
A Gnome attempts to flee.
A Gnome leaves south.

< 722h/861H 172v/172V Pos: standing >
    MMPDMM^MMMM     
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< 722h/861H 172v/172V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A swarm of insects enters from the west.

< 722h/861H 170v/172V Pos: standing >

< 723h/861H 170v/172V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Human (medium) sWinger - The Empire stands in mid-air here.(Gold Aura)
A swarm of insects enters from the east.

< 723h/861H 168v/172V Pos: standing >
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A swarm of insects enters from the north.

< 723h/861H 166v/172V Pos: standing >
    ^MMMMM^^MMM     
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< 723h/861H 166v/172V Pos: standing >
    ^MMMMM^^MMM     
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< 724h/861H 167v/172V Pos: standing >
    ^MMMMM^^MMM     
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Human (medium) sWinger - The Empire stands in mid-air here.(Gold Aura)
A swarm of insects enters from the south.
A swarm of insects starts casting an offensive spell.

< 724h/861H 166v/172V Pos: standing >
    MMGDMM^MMMM     
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< 724h/861H 167v/172V Pos: standing >
A Human sings a song so well you feel your pain and suffering ebbing away.
    MMGDMMPMMMM     
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< 725h/861H 167v/172V Pos: standing >
    MMGDMM^MMMM     
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A Human starts casting an offensive spell.

< 725h/861H 168v/172V Pos: standing >
    MMGDMM^MMMM     
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 .^^^^.D.^....^^^M  
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  ^....^..^D.^^.^   
   ..^^...^.^^.^    
    .^..^^.^^^.     

< 725h/861H 169v/172V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!

< 725h/861H 170v/172V Pos: standing >
    MMGDMM^MMMM     
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 .^^^^.D.^....^^^M  
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  ^....^..^D.^^.^   
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    .^..^^.^^^.     
You start chanting...
You snap into visibility.

< 726h/861H 170v/172V Pos: standing >
    MMGDMM^MMMM     
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 .^^^^.D.^....^^^M  
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    .^..^^.^^^.     

< 726h/861H 171v/172V Pos: standing >
    MMGDMM^MMMM     
   ^^MMMMM^^MMMM    
  .^^.^MM^^^MMMMM   
 ^...^^^^^^^MMMMMM  
 .M^^M^.^^.^^MMMMM  
 ^^.^^^.^@^.^^^MMM  
 .^^^^.D.^....^^^M  
 ....^^^.^...^^.^^  
  ^....^..^D.^^.^   
   ..^^...^.^^.^    
    .^..^^.^^^.     

< 726h/861H 172v/172V Pos: standing >
A swarm of insects starts casting an offensive spell.

< 726h/861H 172v/172V Pos: standing >
A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's mighty magic fist slams into you!

< 652h/861H 172v/172V Pos: standing >
You complete your spell...
A Human is suddenly at a slight loss for words.

< 652h/861H 172v/172V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
A Human's shard of blackness [superior] was completely destroyed by the massive blow!
A Human's light and windy cloak was completely destroyed by the massive blow!
A Human's some mantis sleeves was completely destroyed by the massive blow!
A Human's goggles of the tinkerer [superior] was completely destroyed by the massive blow!
A Human's well-crafted dragonscale earring was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!