The death of [14 Mercenary] Eonka (Kobold)

in The Dreary and Rocky Hillside of Chief Bloodeye

from the perspective of [14 Mercenary] Eonka (Kobold)

<worn on head>       a human-made clay tiara
<worn about body>    a reptile skin cloak
<worn on arms>       a pair of studded leather sleeves
<worn on feet>       a pair of studded leather boots

  MMM^^^^***.   
   MMMM^^^*.    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 55h/112H 111v/114V Pos: standing >
   M..*****     
  M^^******     
 M^^.****+*     
 MM^***M*+**    
 M^++++@++*M**  
 MM^^.*.******  
 MM^^.M..M***M  
  MM^^^^***.*   
   MMM^^^*.*    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 55h/112H 111v/114V Pos: standing >
   MM.*M*+**    
  MM..*****     
 MM^^******     
 M^^.****+*     
 MM^***@*+**    
 M^+++++++*M**  
 MM^^.*.******  
  M^^.M..M***   
   M^^^^***.    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 
Koztk, the deathlord stands here, ready to command.

< 55h/112H 110v/114V Pos: standing >
   MM.*M*+**    
  MM..*****     
 MM^^******     
 M^^.****+*     
 MM^***@*+**    
 M^+++++++**M*  
 MM^^.*.******  
  M^^.M..M***   
   M^^^^***.    

< 56h/112H 114v/114V Pos: standing >
   M..*****     
  M^^******     
 M^^.****+*     
 MM^***M*+**    
 M^++++@++**M*  
 MM^^.*.******  
 MM^^.M..M***M  
  MM^^^^***.*   
   MMM^^^*.*    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 56h/112H 112v/114V Pos: standing >
   MM..*****    
  MM^^******    
 ^M^^.****+*    
 MMM^***M*+**   
 MM^+++@+++**M  
 MMM^^.*.*****  
 MMM^^.M..M***  
  MMM^^^^***.   
   MMMM^^^*.    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 56h/112H 111v/114V Pos: standing >
   MMM..****    
  ^MM^^******   
 .^M^^.****+*   
 MMMM^***M*+**  
 ^MM^++@++++**  
 ^MMM^^.*.****  
 ^MMM^^.M..M**  
  ^MMM^^^^***   
   ^MMMM^^^*    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 56h/112H 110v/114V Pos: standing >
   .MMM..***    
  .^MM^^*****   
 ..^M^^.****+*  
 .MMMM^***M*+*  
 .^MM^+@+++++*  
 ^^MMM^^.*.***  
 ^^MMM^^.M..M*  
  ^^MMM^^^^**   
   ^^MMMM^^^    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 56h/112H 109v/114V Pos: standing >
   *.MMM..**    
  ..^MM^^****   
 *..^M^^.****+  
 *.MMMM^***M*+  
 ..^MM^@++++++  
 .^^MMM^^.*.**  
 .^^MMM^^.M..M  
  .^^MMM^^^^*   
   .^^MMMM^^    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of a large swamp rat is lying here.
A stout cudgel carved from oak wood lies here.
A steel dagger has been tossed aside here.
A steel dagger about six inches in length lies here.

< 56h/112H 108v/114V Pos: standing >
   *.MMM..**    
  ..^MM^^****   
 *..^M^^.****+  
 *.^MMM^***M*+  
 ..MMM^@++++++  
 .^^MMM^^.*.**  
 .^^MMM^^.M..M  
  .^^MMM^^^^*   
   .^^MMMM^^    

< 57h/112H 109v/114V Pos: standing >
   *.MMM..**    
  ..^MM^^****   
 *..^M^^.****+  
 *.^MMM^***M*+  
 ..MMM^@++++++  
 .^^MMM^^.*.*M  
 .^^MMM^^.M..*  
  .^^MMM^^^^*   
   .^^MMMM^^    

< 57h/112H 110v/114V Pos: standing >
   *.MMM..**    
  ..^MM^^****   
 *..^M^^.****+  
 *.^MMM^****M+  
 ..MMM^@++++++  
 .^^MMM^^.*.*M  
 .^^MMM^^.M..*  
  .^^MMM^^^^*   
   .^^MMMM^^    

< 57h/112H 111v/114V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>

<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
At the Entrance to a Dark Cave
   There is a large cave here, a gapping maw in the earth.  A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here.  The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth.  The passageway is lost in
darkness to the south.
Obvious exits: -East  -South
[2] A steel dagger has been tossed aside here.
A crafting recipe lies here collecting dust.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
An overgrown Goblin scuffles at the dirt.

< 57h/112H 110v/114V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
   The trail of smooth rock continues its decent into the earth, the
surrounding rock changes to a soft limestone.  Ahead the tunnel stops as the
tunnels ceiling has caved in.  Of the cave only a lone hole remains, only
large enough for small animals to pass.  A slight breeze can be felt here.
Obvious exits: -North -South
[3] The corpse of a vampire bat is lying here.

< 57h/112H 110v/114V Pos: standing >
You get a small bandage from a rugged adventurers satchel.

< 59h/112H 114v/114V Pos: standing >
You attempt to bandage yourself.

< 60h/112H 114v/114V Pos: standing >
You continue bandaging yourself.

< 66h/112H 111v/114V Pos: standing >
You continue bandaging yourself.

< 71h/112H 108v/114V Pos: standing >

		Score information for Eonka

Level: 14   Race: Kobold   Class: Mercenary Sex: Male
Hit points: 71(112)  Moves: 108(114)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 2 hours/ 22 minutes
Received data: 0.2309 MB this session.
Send data:     0.0104 MB this session.
Compression ratio: 84%
84%
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   7
Detecting:      Invisible
Enchantments:   Ultravision Fly
Songs:          Song of Flight
Bartender Quests Remaining: 8
Combat Pulse:   12 Spell Pulse:  0.60 
Leaderboard Points:  138 

Active Spells:
--------------
detect invisibility (36 minutes)
well-rested bonus (32 minutes)


< 71h/112H 108v/114V Pos: standing >
You continue bandaging yourself.

< 77h/112H 106v/114V Pos: standing >
You continue bandaging yourself.

< 83h/112H 103v/114V Pos: standing >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 83h/112H 103v/114V Pos: standing >
You continue bandaging yourself.

< 89h/112H 102v/114V Pos: standing >
You continue bandaging yourself.

< 95h/112H 103v/114V Pos: standing >
You continue bandaging yourself.

< 98h/112H 104v/114V Pos: standing >
You continue bandaging yourself.
Your bandage won't do any more good now.
You are no longer being bandaged.

< 99h/112H 108v/114V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 111h/112H 114v/114V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.

< 112h/112H 114v/114V Pos: standing >
On an Old River Bed
Obvious exits: -North -South
[3] The corpse of a vampire bat is lying here.

< 112h/112H 114v/114V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep!  Go to an Inn!

< 112h/112H 114v/114V Pos: standing >
On an Old River Bed
Obvious exits: -North -South
[3] The corpse of a vampire bat is lying here.

< 112h/112H 114v/114V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>

<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
At the Entrance to a Dark Cave
   There is a large cave here, a gapping maw in the earth.  A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here.  The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth.  The passageway is lost in
darkness to the south.
Obvious exits: -East  -South
[2] A steel dagger has been tossed aside here.
A crafting recipe lies here collecting dust.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
An overgrown Goblin scuffles at the dirt.
An overgrown Goblin suddenly attacks YOU!
An overgrown Goblin misses you.

< 112h/112H 113v/114V Pos: standing >
< T: Eonka TP: sta TC:excellent E: overgrown sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 112h/112H 113v/114V Pos: standing >
< T: Eonka TP: sta TC:excellent E: overgrown sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 112h/112H 113v/114V Pos: standing >
< T: Eonka TP: sta TC:excellent E: overgrown sta EP: excellent >
 You miss an overgrown Goblin.

< 112h/112H 113v/114V Pos: standing >
< T: Eonka TP: sta TC:excellent E: overgrown sta EP: excellent >
 A vampire bat suddenly attacks YOU!
A vampire bat misses you.
An overgrown Goblin's fine punch strikes you hard.
OUCH!  That really did HURT!
You feel your skill in parry improving.
An overgrown Goblin's fine punch strikes you hard.
OUCH!  That really did HURT!

< 88h/112H 113v/114V Pos: standing >
< T: Eonka TP: sta TC: small wounds E: overgrown sta EP: excellent >
 A vampire bat suddenly attacks YOU!
A vampire bat misses you.
A vampire bat suddenly attacks YOU!
A vampire bat misses you.

< 88h/112H 113v/114V Pos: standing >
< T: Eonka TP: sta TC: small wounds E: overgrown sta EP: excellent >
 A vampire bat suddenly attacks YOU!
A vampire bat misses you.
You attempt to flee...
   **.MMM..***    
  *..^MM^^*****   
 **.M^M^^.****+*  
 **.^MMM^****M+*  
 *..^MM^@++++++M  
 *.^^MMM^^.*.***  
 *.^^MMM^^.M..**  
  ..^^MMM^^^^**   
   ..^^MMMM^^^    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 
The corpse of a large swamp rat is lying here.
A stout cudgel carved from oak wood lies here.
A steel dagger has been tossed aside here.
A steel dagger about six inches in length lies here.
You flee eastward!

< 88h/112H 83v/114V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep!  Go to an Inn!

< 88h/112H 85v/114V Pos: standing >
Autosaving...

< 89h/112H 88v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^****M+*  
 *..^MM^+++++++M  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 89h/112H 87v/114V Pos: standing >
You start setting up camp...

< 89h/112H 88v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 90h/112H 93v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 90h/112H 95v/114V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 91h/112H 100v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^++++M++M  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 91h/112H 102v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++*  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 92h/112H 108v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++*  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 93h/112H 110v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++*  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 93h/112H 110v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++M  
 *.^^MMM@^.*.***  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 93h/112H 110v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++*  
 *.^^MMM@^.*.**M  
 *.^^MMM^^.M..**  
 M..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 93h/112H 112v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++*  
 *.^^MMM@^.*.**M  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 94h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 95h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^++++M++M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..*M  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 95h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+M  
 *..^MM^+++++M+*  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..*M  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 96h/112H 114v/114V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 96h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *.M^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..*M  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 97h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..*M  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 98h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^++++M++M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 99h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^++++M++M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 99h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^++++M++M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.**P  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.*P*  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.P**  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*P***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.P.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^P*.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
   ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@P.*.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    

< 100h/112H 114v/114V Pos: standing >
An angry orc enters from the east.
A Human enters from the east.
A halo of white light descends upon a Human burning your soul.
You are knocked to the ground by a Human's mighty bash!
A Human grins as he skewers you with his sword of tormenting [superior].
YIKES!  Another hit like that, and you've had it!!

< 21h/112H 114v/114V Pos: sitting >
< T: Eonka TP: sit TC:pretty hurt E: A Human sta EP: excellent >
    ..^MM^^****    
  *M.^M^^.****+   
 **.^MMM^*****+*  
 *..^MM^+++++M+M  
 *.^^MMM@^.*.***  
 M.^^MMM^^.M..**  
 *..^^MMM^^^^***  
  ...^^MMMM^^^*   
   ^..^^MMMMM^    
An angry orc starts casting an offensive spell.
An angry orc snaps into visibility.

< 21h/112H 114v/114V Pos: sitting >
< T: Eonka TP: sit TC:pretty hurt E: A Human sta EP: excellent >
 An angry orc completes his spell...
An angry orc utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Your lightningstone hammer [superior] was completely destroyed by the massive blow!
Your thin steel dagger was completely destroyed by the massive blow!
Your some thick leather gloves was completely destroyed by the massive blow!
Your suit of spiked leather armor was completely destroyed by the massive blow!
Your pair of studded leather leggings was completely destroyed by the massive blow!
Your belt of sewn ratskins was completely destroyed by the massive blow!