<worn as a badge> a badge of the force commander's elite guard [88%]
<worn on head> a tarnished dragonscale cap
<worn on eyes> a delicate spider-shaped eyepatch [poor] (magic) [38%]
<worn in ear> a zanthium ear stud [superior] (magic)
<worn in ear> a blue Cimmerian earring [superior] [65%]
<worn on face> the mask of the templar [poor]
<worn around neck> the divine token of revalations [superior]
<worn around neck> a shimmering granite amulet
<worn on body> a suit of diamond platemail (magic) (humming) [84%]
<worn about body> a griffon feather cloak [poor] (illuminating) [49%]
<worn as quiver> a brutal crystal quiver [64%]
<worn about waist> the frayed ends of sanity (magic) [42%]
<worn on belt buckle>a rugged adventurers satchel (magic)
<worn on arms> the vambraces of the vampire lords (magic) (humming)
<worn around wrist> a bracelet of influence [poor] (magic)
<worn around wrist> the combat brace of the maelstrom
<worn on hands> some razor-knuckled blood crystal gloves (magic) [77%]
<worn on finger> a jade ring [poor] (magic) [66%]
<worn on finger> a red earthstone ring
<wielding twohanded> a longsword of Sevenoaks (magic)
<worn on legs> a pair of leggings of clan crunch head (magic) (glowing)
<worn on feet> some boots of dread [superior] (magic)
[Damage: 48 ] Your longsword of Sevenoaks hums briefly as it unleashes a rain of sharp icicles at a young couatl!
You score a CRITICAL HIT!!!!!
[Damage: 13 ] Your slash wounds a young couatl.
You are burned as you hit a young couatl!
The holy power of your a longsword of Sevenoaks replenishes your soul with holy energy!
A warm feeling fills your body!
< 404h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: nasty wounds >
A young couatl's impressive claw strikes you.
A young couatl's fine claw strikes you.
A young couatl breathes poison gas!
A young couatl gases you.
< 326h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: nasty wounds >
Pardon?
< 326h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: nasty wounds >
[Damage: 6 ] Your decent slash wounds a young couatl.
You are burned as you hit a young couatl!
< 325h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: nasty wounds >
A young couatl's fine claw strikes you.
You dodge a young couatl's vicious attack.
< 309h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: nasty wounds >
[Damage: 9 ] You kick a young couatl in the stomach, winding him.
You are burned as you hit a young couatl!
< 308h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: nasty wounds >
A young couatl dodges your futile attack.
[Damage: 7 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
< 307h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
A young couatl's fine claw strikes you.
You dodge a young couatl's vicious attack.
A young couatl breathes poison gas!
A young couatl gases you.
< 259h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
[Damage: 8 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
A young couatl dodges your futile attack.
< 258h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
You parry a young couatl's lunge at you.
You deflect a young couatl's blow and strike back at him!
[Damage: 6 ] Your decent slash wounds a young couatl.
You are burned as you hit a young couatl!
< 257h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
[Damage: 8 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
[Damage: 9 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
< 255h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
You attempt to flee...
PANIC! You couldn't escape!
< 255h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
You attempt to flee...
PANIC! You couldn't escape!
< 255h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
You dodge a young couatl's vicious attack.
A young couatl's fine claw strikes you.
A young couatl lashes out with his mighty tail!
The powerful sweep sends you crashing to the ground!
< 233h/774H 165v/167V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: couatl sta EP: pretty hurt >
You miss a young couatl.
< 233h/774H 165v/167V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: couatl sta EP: pretty hurt >
A young couatl's impressive claw strikes you very hard.
A young couatl's fine claw strikes you hard.
A young couatl lashes out with his mighty tail!
< 181h/774H 165v/167V Pos: sitting >
< T: Cols TP: sit TC:pretty hurt E: couatl sta EP: pretty hurt >
[Damage: 9 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
Your longsword of Sevenoaks blurs as it strikes a young couatl.
[Damage: 8 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
[Damage: 8 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
< 178h/774H 165v/167V Pos: sitting >
< T: Cols TP: sit TC:pretty hurt E: couatl sta EP: pretty hurt >
You scramble madly to your feet!
< 178h/774H 165v/167V Pos: standing >
< T: Cols TP: sta TC:pretty hurt E: couatl sta EP: pretty hurt >
You attempt to flee...
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A bright red and yellow lizard basks here.
You flee southward!
< 178h/774H 134v/167V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 178h/774H 134v/167V Pos: standing >
The Jungle Darkens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A wooden sign has been nailed to one of the trees here.
A halfling logger wanders here looking for good trees.
< 179h/774H 135v/167V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A halfling scout keeps the trade path clear.(Gold Aura)
A kenku adventurer wanders the forest seeking fame and fortune.(Red Aura)
< 179h/774H 134v/167V Pos: standing >
You start chanting...
< 180h/774H 136v/167V Pos: standing >
Casting: heal
< 182h/774H 139v/167V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 296h/774H 141v/167V Pos: standing >
You start chanting...
< 297h/774H 145v/167V Pos: standing >
Casting: heal
< 299h/774H 148v/167V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 412h/774H 150v/167V Pos: standing >
You sit down and relax.
< 415h/774H 157v/167V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - judgement
1 - accelerated healing
(10th circle) 1 - holy sacrifice
2 - sanctuary
( 9th circle) 1 - holy word
1 - divine blessing
1 - dharma
( 8th circle) 1 - continual light
( 7th circle) 3 - soulshield
( 6th circle) 2 - cure critic
1 - remove curse
( 5th circle) 2 - cure serious
2 - invigorate
( 4th circle) 1 - dispel evil
1 - remove poison
( 3rd circle) 1 - armor
3 - bless
1 - protection from evil
And you are currently praying for the following spells:
5 seconds: ( 8th) heal
11 seconds: ( 8th) heal
You can pray 3 4th and 1 6th circle spell(s).
You continue your praying.
< 416h/774H 161v/167V Pos: sitting >
Pardon?
< 417h/774H 166v/167V Pos: sitting >
A halfling scout leaves west.
< 419h/774H 167v/167V Pos: sitting >
You start meditating...
< 420h/774H 167v/167V Pos: sitting >
You have finished praying for heal.
< 422h/774H 167v/167V Pos: sitting >
< 428h/774H 167v/167V Pos: sitting >
You have finished praying for heal.
Your prayers are complete.
< 428h/774H 167v/167V Pos: sitting >
You clamber to your feet.
< 430h/774H 167v/167V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.
< 430h/774H 167v/167V Pos: standing >
You start chanting...
< 431h/774H 167v/167V Pos: standing >
Casting: heal **
< 433h/774H 167v/167V Pos: standing >
Casting: heal *
< 434h/774H 167v/167V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 553h/774H 167v/167V Pos: standing >
You start chanting...
< 554h/774H 167v/167V Pos: standing >
Casting: heal
< 556h/774H 167v/167V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 670h/774H 167v/167V Pos: standing >
You don't have that spell memorized.
< 671h/774H 167v/167V Pos: standing >
You sit down and relax.
< 672h/774H 167v/167V Pos: sitting >
A halfling sentinel enters from the west.
You have memorized the following spells:
(11th circle) 1 - judgement
1 - accelerated healing
(10th circle) 1 - holy sacrifice
2 - sanctuary
( 9th circle) 1 - holy word
1 - divine blessing
1 - dharma
( 8th circle) 1 - continual light
( 7th circle) 3 - soulshield
( 6th circle) 2 - cure critic
1 - remove curse
( 5th circle) 2 - cure serious
2 - invigorate
( 4th circle) 1 - dispel evil
1 - remove poison
( 3rd circle) 1 - armor
3 - bless
1 - protection from evil
And you are currently praying for the following spells:
5 seconds: ( 8th) heal
11 seconds: ( 8th) heal
You can pray 3 4th and 1 6th circle spell(s).
You continue your praying.
< 672h/774H 167v/167V Pos: sitting >
You start meditating...
< 673h/774H 167v/167V Pos: sitting >
You have finished praying for heal.
< 676h/774H 167v/167V Pos: sitting >
You have finished praying for heal.
Your prayers are complete.
< 679h/774H 167v/167V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!
< 681h/774H 167v/167V Pos: sitting >
Pardon?
< 682h/774H 167v/167V Pos: sitting >
You clamber to your feet.
< 683h/774H 167v/167V Pos: standing >
You start chanting...
< 684h/774H 167v/167V Pos: standing >
Casting: heal **
< 685h/774H 167v/167V Pos: standing >
Casting: heal
< 688h/774H 167v/167V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 771h/774H 167v/167V Pos: standing >
A halfling sentinel leaves west.
< 772h/774H 167v/167V Pos: standing >
You start chanting...
< 772h/774H 167v/167V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 774h/774H 167v/167V Pos: standing >
You don't have that spell memorized.
< 774h/774H 167v/167V Pos: standing >
You sit down and relax.
< 774h/774H 167v/167V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - judgement
1 - accelerated healing
(10th circle) 1 - holy sacrifice
2 - sanctuary
( 9th circle) 1 - holy word
1 - divine blessing
1 - dharma
( 8th circle) 1 - continual light
( 7th circle) 3 - soulshield
( 6th circle) 2 - cure critic
1 - remove curse
( 5th circle) 2 - cure serious
2 - invigorate
( 4th circle) 1 - dispel evil
1 - remove poison
( 3rd circle) 1 - armor
3 - bless
1 - protection from evil
And you are currently praying for the following spells:
5 seconds: ( 8th) heal
11 seconds: ( 8th) heal
You can pray 3 4th and 1 6th circle spell(s).
You continue your praying.
< 774h/774H 167v/167V Pos: sitting >
You start meditating...
< 774h/774H 167v/167V Pos: sitting >
You have finished praying for heal.
< 774h/774H 167v/167V Pos: sitting >
The snow is coming down faster now.
< 774h/774H 167v/167V Pos: sitting >
You have finished praying for heal.
Your prayers are complete.
< 774h/774H 167v/167V Pos: sitting >
< 774h/774H 167v/167V Pos: sitting >
You clamber to your feet.
< 774h/774H 167v/167V Pos: standing >
The Jungle Darkens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A wooden sign has been nailed to one of the trees here.
A halfling logger wanders here looking for good trees.
A brightly colored parrot flies through the branches.
< 774h/774H 165v/167V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A bright red and yellow lizard basks here.
A bullywug waddles through town.(Red Aura)
< 774h/774H 163v/167V Pos: standing >
< 774h/774H 166v/167V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
< 774h/774H 165v/167V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
< 774h/774H 163v/167V Pos: standing >
You quickly scan the area.
A young couatl who is a brief walk away to your east.
A red quetzel who is in the distance to your east.
A vampire orchid who is in the distance to your east.
A halfling scout who is a brief walk away to your south.
An outcast thief who is rather far off to your south.
A purple vampire vine who is a brief walk away to your west.
A purple vampire vine who is a brief walk away to your west.
A red vampire vine who is rather far off to your west.
A giant beetle who is in the distance to your west.
A violet fungus who is in the distance to your west.
< 774h/774H 164v/167V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
(Q)A young couatl travels gracefully through the jungle.(Gold Aura)
< 774h/774H 163v/167V Pos: standing >
A young couatl ROARS, filling your heart with sheer terror!
A young couatl breathes poison gas!
A young couatl gases you.
< 741h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
You miss a young couatl.
A young couatl dodges your futile attack.
< 741h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
C'mon, you are doing it all the time!
< 741h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
You parry a young couatl's lunge at you.
A young couatl's fine claw wounds you.
< 728h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
[Damage: 1 ] You nail a young couatl from behind, sending him reeling.
< 728h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
[Damage: 1 ] Your feeble slash grazes a young couatl.
A young couatl dodges your futile attack.
< 728h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
You dodge a young couatl's vicious attack.
A young couatl's fine claw wounds you.
< 712h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
[Damage: 1 ] You nail a young couatl from behind, sending him reeling.
< 712h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: nasty wounds >
[Damage: 1 ] Your slash grazes a young couatl.
[Damage: 1 ] Your feeble slash grazes a young couatl.
[Damage: 44 ] Your longsword of Sevenoaks hums briefly as it unleashes a rain of sharp icicles at a young couatl!
< 712h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
You dodge a young couatl's vicious attack.
A young couatl's fine claw wounds you.
A young couatl lashes out with his mighty tail!
You nimbly dodge the sweep!
< 699h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
[Damage: 1 ] Your feeble slash grazes a young couatl.
[Damage: 1 ] Your slash grazes a young couatl.
The holy power of your a longsword of Sevenoaks replenishes your soul with holy energy!
A warm feeling fills your body!
< 771h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
You dodge a young couatl's vicious attack.
A young couatl's fine claw wounds you.
A young couatl lashes out with his mighty tail!
You nimbly dodge the sweep!
[Damage: 1 ] You find a soft spot in a young couatl's scales and launch a solid kick there.
< 756h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 2 ] Your weak slash grazes a young couatl.
You are burned as you hit a young couatl!
[Damage: 1 ] Your feeble slash grazes a young couatl.
< 755h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
You dodge a young couatl's vicious attack.
Your longsword of Sevenoaks moves with a blinding speed and successfully repels a young couatl's attack!
A young couatl starts casting an offensive spell.
< 755h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
[Damage: 1 ] Your feeble slash grazes a young couatl.
The holy power of your a longsword of Sevenoaks replenishes your soul with holy energy!
A warm feeling fills your body!
[Damage: 8 ] Your slash wounds a young couatl.
You are burned as you hit a young couatl!
< 769h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
[Damage: 10 ] You plant your foot firmly in a young couatl's snout, smashing him to one side.
You are burned as you hit a young couatl!
< 768h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
A young couatl completes his spell...
A young couatl utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a young couatl grabs you, and begins crushing your body.
OUCH! That really did HURT!
< 656h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: small wounds E: couatl sta EP: pretty hurt >
[Damage: 6 ] Your slash wounds a young couatl.
You are burned as you hit a young couatl!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] Your slash strikes a young couatl.
You are burned as you hit a young couatl!
The holy power of your a longsword of Sevenoaks replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
Your longsword of Sevenoaks moves with a blinding speed and successfully repels a young couatl's attack!
A young couatl's fine claw wounds you.
A young couatl starts casting an offensive spell.
< 756h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 756h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
A young couatl completes his spell...
A young couatl utters the words 'sfugwahuq grul'
A young couatl sends a shimmering shaft of light streaking towards YOU!
A young couatl sends a green shaft of light streaking towards YOU!
A young couatl sends a azure shaft of light streaking towards YOU!
< 707h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
[Damage: 6 ] You plant your foot firmly in a young couatl's snout, smashing him to one side.
You are burned as you hit a young couatl!
< 706h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
[Damage: 6 ] Your decent slash wounds a young couatl.
You are burned as you hit a young couatl!
The holy power of your a longsword of Sevenoaks replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
A young couatl dodges your futile attack.
< 773h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC:few scratches E: couatl sta EP: pretty hurt >
A young couatl's fine claw wounds you.
A young couatl's fine claw wounds you.
A young couatl lashes out with his mighty tail!
The powerful sweep sends you crashing to the ground!
< 735h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: couatl sta EP: pretty hurt >
Oi enters from the south.
< 735h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: couatl sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 15 ] Your impressive slash strikes a young couatl.
You are burned as you hit a young couatl!
< 732h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: couatl sta EP: pretty hurt >
Oi starts casting an offensive spell called 'asphyxiate'.
Oi snaps into visibility.
< 732h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: couatl sta EP: pretty hurt >
A young couatl's powerful claw strikes you.
Your longsword of Sevenoaks moves with a blinding speed and successfully repels a young couatl's attack!
A young couatl breathes poison gas!
Oi is gassed by a young couatl.
A young couatl gases you.
< 660h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: couatl sta EP: pretty hurt >
Oi completes his spell...
Oi utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
A young couatl dodges Oi's attack.
< 637h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: couatl sta EP: pretty hurt >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 610h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: couatl sta EP: pretty hurt >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 588h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: couatl sta EP: pretty hurt >
Oi starts casting an offensive spell.
< 588h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: couatl sta EP: pretty hurt >
[Damage: 7 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
< 587h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: couatl sta EP: pretty hurt >
Pardon?
< 587h/774H 167v/167V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: couatl sta EP: pretty hurt >
You clamber to your feet.
< 587h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: small wounds E: couatl sta EP: pretty hurt >
[Damage: 7 ] You plant your foot firmly in a young couatl's snout, smashing him to one side.
You are burned as you hit a young couatl!
< 586h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: small wounds E: couatl sta EP: pretty hurt >
Oi completes his spell...
Oi utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Your some boots of dread [superior] was damaged from the massive blow!
A young couatl dodges Oi's attack.
< 560h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 534h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 510h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
Your longsword of Sevenoaks moves with a blinding speed and successfully repels a young couatl's attack!
You dodge a young couatl's vicious attack.
< 510h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
Oi starts casting an offensive spell.
< 510h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
Oi completes his spell...
Oi utters the word 'pawwzf'
Oi creates a hammer out of thin air that smashes into you!
A young couatl dodges Oi's attack.
[Damage: 8 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
[Damage: 8 ] Your slash wounds a young couatl.
You are burned as you hit a young couatl!
< 468h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
A bullywug adult enters from the south.
< 468h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
Oi starts casting an offensive spell called 'hammer'.
< 468h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
[Damage: 9 ] You nail a young couatl from behind, sending him reeling.
You are burned as you hit a young couatl!
< 467h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
Oi completes his spell...
Oi utters the word 'pawwzf'
Oi creates a hammer out of thin air that smashes into you!
< 426h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
A young couatl dodges Oi's attack.
You dodge a young couatl's vicious attack.
You parry a young couatl's lunge at you.
A young couatl breathes poison gas!
Oi is gassed by a young couatl.
The illusion surrounding a Kobold fades apart!
A Kobold shivers slightly.
A young couatl gases you.
< 395h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
A Kobold starts casting an offensive spell.
< 395h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your impressive slash strikes a young couatl.
You are burned as you hit a young couatl!
[Damage: 8 ] Your fine slash wounds a young couatl.
You are burned as you hit a young couatl!
< 392h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: few wounds E: couatl sta EP: pretty hurt >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into you!
< 353h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
A young couatl dodges a Kobold's attack.
< 353h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
A Kobold starts casting an offensive spell called 'hammer'.
< 353h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
A young couatl's fine claw strikes you.
A young couatl's fine claw strikes you.
< 326h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into you!
Pardon?
< 289h/774H 167v/167V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: couatl sta EP: pretty hurt >
A young couatl dodges your futile attack.
A young couatl dodges your futile attack.
You attempt to flee...
The Jungle Darkens
Obvious exits: -E -S -W
A wooden sign has been nailed to one of the trees here.
A strange green bird streaks through the branches.(Red Aura)
An ugly brown and green bullywug sentinel stands watch.(Red Aura)
You flee westward!
< 289h/774H 138v/167V Pos: standing >
You attempt to flee...
A Young Jungle
Obvious exits: -N -E -S -W -D
A purple flower hangs from a vine here.(Red Aura)
A purple flower hangs from a vine here.(Red Aura)
You flee westward!
< 289h/774H 110v/167V Pos: standing >
Your hands glow as you lay your hands on yourself.
< 774h/774H 110v/167V Pos: standing >
Bash who?
< 774h/774H 116v/167V Pos: standing >
Bash who?
< 774h/774H 116v/167V Pos: standing >
Bash who?
< 774h/774H 117v/167V Pos: standing >
Bash who?
< 774h/774H 117v/167V Pos: standing >
Bash who?
< 774h/774H 118v/167V Pos: standing >
Bash who?
< 774h/774H 119v/167V Pos: standing >
Bash who?
< 774h/774H 119v/167V Pos: standing >
Pardon?
< 774h/774H 122v/167V Pos: standing >
The Jungle Darkens
Obvious exits: -E -S -W
A wooden sign has been nailed to one of the trees here.
A strange green bird streaks through the branches.(Red Aura)
An ugly brown and green bullywug sentinel stands watch.(Red Aura)
< 774h/774H 121v/167V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
A bullywug waddles through town.(Red Aura)
A Kobold (small) Suicide Squad stands, floating here, fighting a young couatl. (Non-Fraggable) (casting) (Red Aura)
(Q)A young couatl stands in mid-air here, fighting a Kobold. (Casting) (Gold Aura)
< 774h/774H 119v/167V Pos: standing >
A young couatl completes his spell...
A young couatl utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a young couatl's skin.
Divine power encases you as you turn to battle evil.
[Damage: 3 ] Your bash knocks a Kobold to the ground!
You dive at a Kobold skewering him with your longsword of Sevenoaks.
[Damage: 68 ]
< 774h/774H 122v/167V Pos: standing >
< T: couatl TP: sta TC:pretty hurt E: A Kobold sit EP: pretty hurt >
A Kobold stops invoking abruptly!
< 858h/858H 122v/167V Pos: standing >
< T: couatl TP: sta TC:pretty hurt E: A Kobold sit EP: pretty hurt >
A young couatl's impressive claw seriously wounds a Kobold.
A young couatl's impressive claw enshrouds a Kobold in a mist of blood.
< 858h/858H 122v/167V Pos: standing >
< T: couatl TP: sta TC:pretty hurt E: A Kobold sit EP: awful >
A young couatl dodges a Kobold's attack.
< 858h/858H 122v/167V Pos: standing >
< T: couatl TP: sta TC:pretty hurt E: A Kobold sit EP: awful >
[Damage: 13 ] Your slash enshrouds a Kobold in a mist of blood.
Your longsword of Sevenoaks blurs as it strikes a Kobold.
[Damage: 17 ] Your impressive slash hits a Kobold on the torso making him grimace in pain.
[Damage: 8 ] Your longsword of Sevenoaks hums briefly as it unleashes a rain of sharp icicles at a Kobold!
[Damage: 12 ] Your slash hits a Kobold.
A Kobold's ruby encrusted ring was completely destroyed by the massive blow!
A Kobold's well-used diamond eyepatch was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.