The death of [ 5 Druid] Drannak (Human)

in A Small Library

from the perspective of [42 Dark Dreamer] Abue Suicide Squad (Kobold)

<worn on head>       a stylish hemp crown from The Docks of Quietus Quay
<worn on eyes>       a well-crafted bone visor
<worn in ear>        a pitch-black raven's feather
<worn on face>       a mask of leaves and bark
<worn around neck>   an icy granite medallion
<worn around neck>   a necklace of pure obsidian
<worn on body>       a beautiful steel tunic
<worn about body>    an ebony bodycloak (magic) [83%]
<worn on back>       a large leather backpack
<worn about waist>   an ashen ivory belt
<worn on belt buckle>a blue moon charm (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<attached to belt>   a quill
<held as shield>     a twined brass shield
<worn around wrist>  a bracelet of woven leaves [poor]
<worn around wrist>  a bracelet of woven leaves
<worn on hands>      some soft white gloves
<worn on finger>     a sun ring (magic) (glowing)
<worn on finger>     a jade ring (magic)
<primary weapon>     a shimmering staff (magic)
<worn on legs>       some frost-rimed cured leather leg plates from Harrow -The Gnome Village
<worn on feet>       a pair of forest walking boots

 ^^.M^..+...  
 *..M.M.+..^  
  **.^.^+..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 114v/191V Pos: standing >
 
  ^.....*M.   
 .M^...M.+..  
 .^MM....+..  
 ..^M^@..+..  
 .^^.M^..+..  
 **..M.M.+..  
  ^**.^.^+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 113v/191V Pos: standing >
 
  M^...M.+.   
 .^MM....+..  
 ..^M^...+..  
 .^^.M@..+..  
 **..M.M.+..  
 *^**.^.^+..  
  ++++M+++.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 112v/191V Pos: standing >
 
  ^MM....+.   
 ..^M^...+..  
 .^^.M^..+..  
 **..M@M.+..  
 *^**.^.^+..  
 +++++M+++..  
  *.****.+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 110v/191V Pos: standing >
 
  .^M^...+.   
 .^^.M^..+..  
 **..M.M.+..  
 *^**.@.^+..  
 +++++M+++..  
 ^*.****.+..  
  **....^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 109v/191V Pos: standing >
 
  ..^M^...+   
 *.^^.M^..+.  
 ***..M.M.+.  
 **^**@^.^+.  
 ++++++M+++.  
 *^*.****.+.  
  ***....^+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 108v/191V Pos: standing >
 
 *..M.  
 ^*@.^  
 ++++M  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 537h/537H 106v/191V Pos: standing >
 
 **..M  
 *^@*.  
 +++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 537h/537H 105v/191V Pos: standing >
 
  ***..^M^.   
 **^*.^^.M^.  
 ******..M.M  
 *M+**@**.^.  
  ^M++++++M+  
 *M+*^*.****  
  ******...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 103v/191V Pos: standing >
 
  *^*.^^.M^   
 ******..M.M  
 *M+**^**.^.  
  ^M++@++M++  
 *M+*^*.****  
 ^******....  
  ^***^..^M   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 537h/537H 101v/191V Pos: standing >
 
 +++++  
 *^@.*  
 ****.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 537h/537H 101v/191V Pos: standing >
 
  ******..M   
  *M+**^**.^  
   ^M+++++M+  
  *M+*@*.***  
 M^******...  
 MM^***^..^M  
  MM*^*..^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 537h/537H 99v/191V Pos: standing >
 
 ^M+++  
 M+@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 537h/537H 98v/191V Pos: standing >
 
   *******.   
    *M+**^**  
     ^M+++++  
    *M@*^*.*  
   M^******.  
 MMMM^***^..  
  MMMM*^*..   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 534h/534H 96v/191V Pos: standing >
 
    *******   
     *M+**^*  
      ^M++++  
     *@+*^*.  
    M^******  
  MMMM^***^.  
  MMMMM*^*.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 534h/534H 95v/191V Pos: standing >
A Town Guardian starts casting a spell.
 
    ^M  
   @M+  
  M^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 534h/534H 95v/191V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 534h/534H 95v/191V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 534h/534H 95v/191V Pos: standing >
You snap into visibility.

< 534h/534H 97v/191V Pos: standing >

< 534h/534H 97v/191V Pos: standing >

< 534h/534H 98v/191V Pos: standing >
You start chanting...

< 534h/534H 98v/191V Pos: standing >
You complete your spell...
You completely vanish.

< 534h/534H 99v/191V Pos: standing >
You sit down and relax.

< 534h/534H 100v/191V Pos: sitting >
You nod off.

< 534h/534H 100v/191V Pos: sitting >

< 534h/534H 104v/191V Pos: sitting >

< 534h/534H 108v/191V Pos: sitting >

< 534h/534H 111v/191V Pos: sitting >

< 534h/534H 113v/191V Pos: sitting >

< 534h/534H 115v/191V Pos: sitting >

< 534h/534H 117v/191V Pos: sitting >

< 534h/534H 118v/191V Pos: sitting >

< 534h/534H 120v/191V Pos: sitting >

< 534h/534H 125v/191V Pos: sitting >

< 534h/534H 127v/191V Pos: sitting >

< 534h/534H 129v/191V Pos: sitting >

< 534h/534H 130v/191V Pos: sitting >

< 534h/534H 132v/191V Pos: sitting >

< 534h/534H 134v/191V Pos: sitting >

< 534h/534H 136v/191V Pos: sitting >

< 534h/534H 137v/191V Pos: sitting >

< 534h/534H 139v/191V Pos: sitting >

< 534h/534H 141v/191V Pos: sitting >

< 534h/534H 142v/191V Pos: sitting >

< 534h/534H 144v/191V Pos: sitting >

< 534h/534H 146v/191V Pos: sitting >

< 534h/534H 148v/191V Pos: sitting >

< 534h/534H 149v/191V Pos: sitting >

< 534h/534H 151v/191V Pos: sitting >

< 534h/534H 153v/191V Pos: sitting >

< 534h/534H 154v/191V Pos: sitting >

< 534h/534H 156v/191V Pos: sitting >

< 534h/534H 158v/191V Pos: sitting >

< 534h/534H 160v/191V Pos: sitting >

< 534h/534H 161v/191V Pos: sitting >

< 534h/534H 163v/191V Pos: sitting >

< 534h/534H 165v/191V Pos: sitting >

< 534h/534H 167v/191V Pos: sitting >

< 534h/534H 168v/191V Pos: sitting >

< 534h/534H 170v/191V Pos: sitting >

< 534h/534H 173v/191V Pos: sitting >

< 534h/534H 180v/191V Pos: sitting >
You wake up.

< 534h/534H 185v/191V Pos: sitting >

< 534h/534H 187v/191V Pos: sitting >
You sit up straight and start to pay attention.

< 534h/534H 189v/191V Pos: sitting >
You wiggle to find the most comfortable position.

< 534h/534H 190v/191V Pos: sitting >
You have memorized the following spells:
( 9th circle)  2 - asphyxiate
( 8th circle)  1 - mask
               2 - shadow shield
( 7th circle)  5 - hammer
( 6th circle)  1 - stunning visions
               3 - reflection
               2 - nightmare
( 5th circle)  1 - illusionary wall
               4 - boulder
               2 - shadow travel
( 4th circle)  1 - farsee
               1 - levitate
               6 - insects
( 3rd circle)  1 - concealment
               1 - mirror image
               7 - shadow monster
( 2nd circle)  9 - burning hands
               1 - darkness
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) vanish

You can memorize no more spells.
You continue your study.

< 534h/534H 191v/191V Pos: sitting >
 
    ^M  
   @M+  
  M^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 534h/534H 191v/191V Pos: sitting >
You start meditating...

< 534h/534H 191v/191V Pos: sitting >

< 534h/534H 191v/191V Pos: sitting >
You have finished memorizing vanish.
Your studies are complete.

< 534h/534H 191v/191V Pos: sitting >
You clamber to your feet.

< 534h/534H 191v/191V Pos: standing >
 
    *******   
     *M+**^*  
      ^M++++  
     *@+*^*.  
    M^******  
  MMMM^***^.  
  MMMMM*^*.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 534h/534H 189v/191V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 534h/534H 188v/191V Pos: standing >
Ok.

< 534h/534H 188v/191V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 534h/534H 187v/191V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 534h/534H 187v/191V Pos: standing >

< 534h/534H 187v/191V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A militia guard who is rather far off to your north.
A militia guard who is rather far off to your north.
A tharnadian thief-hunter who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The shady youth who is not far off to your east.
A militia guard who is close by to your south.
A peasant farmer who is close by to your south.

< 534h/534H 188v/191V Pos: standing >
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 534h/534H 187v/191V Pos: standing >
Pardon?

< 534h/534H 188v/191V Pos: standing >
Pardon?

< 534h/534H 190v/191V Pos: standing >
You appear to be Gnome and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to waver slightly.


< 534h/534H 191v/191V Pos: standing >
You start chanting...

< 534h/534H 191v/191V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 534h/534H 191v/191V Pos: standing >
You start chanting...

< 534h/534H 191v/191V Pos: standing >
Casting: mask *

< 534h/534H 191v/191V Pos: standing >

< 534h/534H 191v/191V Pos: standing >
You complete your spell...
Your image shifts and blurs into Bobo!

< 534h/534H 191v/191V Pos: standing >
You sit down and relax.

< 534h/534H 191v/191V Pos: sitting >
You have memorized the following spells:
( 9th circle)  2 - asphyxiate
( 8th circle)  1 - shadow shield
               1 - vanish
( 7th circle)  5 - hammer
( 6th circle)  1 - stunning visions
               3 - reflection
               2 - nightmare
( 5th circle)  1 - illusionary wall
               4 - boulder
               2 - shadow travel
( 4th circle)  1 - farsee
               1 - levitate
               6 - insects
( 3rd circle)  1 - concealment
               1 - mirror image
               7 - shadow monster
( 2nd circle)  9 - burning hands
               1 - darkness
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) shadow shield
   13 seconds:  ( 8th) mask

You can memorize no more spells.
You continue your study.

< 534h/534H 191v/191V Pos: sitting >
Maybe you should get on your feet first?

< 534h/534H 191v/191V Pos: sitting >
You start meditating...

< 534h/534H 191v/191V Pos: sitting >

< 534h/534H 191v/191V Pos: sitting >
You have finished memorizing shadow shield.

< 534h/534H 191v/191V Pos: sitting >

< 534h/534H 191v/191V Pos: sitting >
You have finished memorizing mask.
Your studies are complete.

< 534h/534H 191v/191V Pos: sitting >
You clamber to your feet.

< 534h/534H 191v/191V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A street sweeper who is not far off to your south.
A militia guard who is not far off to your south.

< 534h/534H 191v/191V Pos: standing >
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 534h/534H 191v/191V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 534h/534H 190v/191V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A street sweeper who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A shady mercenary who is close by to your west.
The shady youth who is not far off to your west.

< 534h/534H 190v/191V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 534h/534H 189v/191V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is in the distance to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is rather far off to your south.

< 534h/534H 189v/191V Pos: standing >

< 534h/534H 189v/191V Pos: standing >
The Tharnadia-Keats intersection lies to the north.
You extend your sights northward.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 534h/534H 190v/191V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 534h/534H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is in the distance to your south.
A militia guard who is in the distance to your south.
A shady mercenary who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A human merchant who is not far off to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
The shady youth who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A large rat who is rather far off to your west.
The doctor who is in the distance to your west.

< 534h/534H 190v/191V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 534h/534H 190v/191V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 534h/534H 189v/191V Pos: standing >
Ok.

< 534h/534H 189v/191V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 534h/534H 188v/191V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 534h/534H 188v/191V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 534h/534H 189v/191V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 534h/534H 188v/191V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.

< 534h/534H 188v/191V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 534h/534H 189v/191V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A Human who is close by to your north.
A tharnadian illusionist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
The receptionist who is not far off to your east.
Rhed, the elven ranger who is close by to your south.

< 534h/534H 189v/191V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 534h/534H 189v/191V Pos: standing >
The door is open.
You extend your sights northward.
Room #2
Obvious exits: -S
(Q)A brawny dwarf stands here, practicing his technique.

< 534h/534H 189v/191V Pos: standing >
The door is open.
You extend your sights southward.
Room #1
Obvious exits: -N
A large burlap sack sits on the floor here.
A giant map of the surrounding countryside lies on the desk here.
(Q)A halfling in brightly colored garb sits here, studying his map.

< 534h/534H 190v/191V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 534h/534H 190v/191V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Small Library
Obvious exits: -S
A finely carved desk stands, regally, here.
A Grey Elf (medium) stands here (Newbie). (Non-Fraggable)
A Human (medium) stands here. (Non-Fraggable)

< 534h/534H 190v/191V Pos: standing >
Looks like an exit.
You extend your sights southward.
Room #3
Obvious exits: -N
(Q)A slender grey elf is here, looking for something.

< 534h/534H 190v/191V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 534h/534H 189v/191V Pos: standing >

< 534h/534H 191v/191V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 534h/534H 190v/191V Pos: standing >
A Small Library
Obvious exits: -S
A finely carved desk stands, regally, here.
A Grey Elf (medium) stands here (Newbie). (Non-Fraggable)
A Human (medium) stands here. (Non-Fraggable)

< 534h/534H 189v/191V Pos: standing >
You start chanting...
You snap into visibility.

< 534h/534H 189v/191V Pos: standing >
Casting: asphyxiate 

< 534h/534H 190v/191V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 55 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
A Human is incapacitated and will slowly die, if not aided.

< 534h/534H 190v/191V Pos: standing >
[Damage:  7 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
A Human is dead! R.I.P.
You receive your share of experience.