The death of [53 Dark Dreamer] Terru The Empire (Gnome)

in End of the Small Tunnel

from the perspective of [51 Necrolyte] Kesk Suicide Squad (Kobold)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [35%]
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[38h 54m 29s]
<worn on eyes>       a blackened eyepatch of the minotaur (magic)
<worn in ear>        the living essence of Dranum [poor] (magic) [72%]
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       veil of darkness (glowing) [42%]
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn around neck>   a charm made of dwarf bone [59%]
<worn on body>       a spiked suit of fluted dragonscale of constitution (magic)
<worn about body>    an elegant kimono with an emerald-inlay [superior]
<worn on back>       a large leather backpack
<worn on tail>       a Karthian tail spike [superior] (magic)
<worn as quiver>     a beautiful dragonscale quiver
<worn about waist>   a transparent ectoplasmatic belt
<worn on belt buckle>an orb of mental toughness (magic) (humming)
<attached to belt>   a thick tome of legendary lores (magic)
<attached to belt>   a small spellbook with a fingerbone spine [superior] (magic)
<worn on arms>       some fur-lined shoulder guards [poor]
<held as shield>     a summoner's shield [superior] (magic) (humming)
<worn around wrist>  a gaseous bracelet (magic)
<worn around wrist>  a gaseous bracelet (magic) [88%]
<worn on hands>      the glowing gauntlets of the necromancer [poor] (magic) (glowing) (humming)
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     a ring of sandstone (magic)
<held>               a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing)
<worn on legs>       some pantaloons covered in runes [poor] (magic) [71%]
<worn on feet>       a pair of red suede boots [superior] (magic) [85%]

Lurt gets a myrabolan spellbook from the corpse of Abue.
Lurt gets a myrabolan spellbook from the corpse of Abue.
Lurt gets a bunch of stuff from the corpse of Abue.

< 826h/755H 141v/141V Pos: sitting >

< 826h/755H 141v/141V Pos: sitting >

< 826h/755H 141v/141V Pos: sitting >
You start meditating...

< 826h/755H 141v/141V Pos: sitting >

< 826h/755H 141v/141V Pos: sitting >
You have finished memorizing fly.

< 826h/755H 141v/141V Pos: sitting >
A faint hum can be heard from the sphere of wind carried by Lielz.

< 825h/755H 141v/141V Pos: sitting >
You have finished memorizing energy drain.

< 825h/755H 141v/141V Pos: sitting >
Lielz starts casting a spell.

< 825h/755H 141v/141V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.

< 825h/755H 141v/141V Pos: sitting >
You are carrying: (5/11)
a bag of wonderous depth (magic)
a silvery ring with engraved sigils [poor] (glowing) [89%]
a cup of soft ice cream
a razor-bladed fan of electrum knives [poor]
a carved dragonbone longbow called "Eternity" (magic) (glowing) (illuminating)

< 825h/755H 141v/141V Pos: sitting >
Lielz completes his spell...
Harlo looks vitalized.
You clamber to your feet.

< 825h/755H 141v/141V Pos: standing >
Lielz sits down in a comfortable spot.

< 825h/755H 141v/141V Pos: standing >
Lielz takes out his unholy symbol and begins praying intently.

< 825h/755H 141v/141V Pos: standing >
Lurt puts a bunch of stuff into a rugged adventurers satchel.

< 825h/755H 141v/141V Pos: standing >
Morrigu sighs loudly.

< 825h/755H 141v/141V Pos: standing >
Lielz raises his unholy symbol and smiles malevolently.

< 825h/755H 141v/141V Pos: standing >
Lielz clambers to his feet.

< 825h/755H 141v/141V Pos: standing >
Lurt gets a small leather bag from his rugged adventurers satchel.

< 825h/755H 141v/141V Pos: standing >
You feel sated already.

< 825h/755H 141v/141V Pos: standing >
The Lair of the Cleric
Obvious exits: -East  -West #
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
Shattered bits of ice are scattered about the area.
A thick strip of raw leather was dropped here.
Harlo Karate Suicide Squad (Orc)(medium) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Morrigu  Suicide Squad (Kobold)(tiny) stands in mid-air here.
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
*Raniom unDeRdArK PsyChIc * Suicide Squad (Orc)(medium) stands in mid-air here.
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.

< 824h/755H 141v/141V Pos: standing >
Lurt gets a bottomless bag of the shield dwarves from his rugged adventurers satchel.
Nil sits down in a comfortable spot.

< 824h/755H 141v/141V Pos: standing >
You start chanting...

< 824h/755H 141v/141V Pos: standing >
Draculaz starts casting a spell called 'vampiric trance'.

< 824h/755H 141v/141V Pos: standing >
Lurt's cloak of deva's feathers [poor] sends forth a whirlwind of feathers!
The feathers swirl around an ice elemental!
An ice elemental floats up in the air!
An ice elemental flies through the air, free as a bird!
The feathers swirl around Morrigu!
Morrigu floats up in the air!
The feathers swirl around Nil!
Nil floats up in the air!
The feathers swirl around Draculaz!
Draculaz floats up in the air!
The feathers swirl around Lielz!
Lielz floats up in the air!
You complete your spell...
You begin to shimmer.
You feel protected by powers from beyond the grave.

< 824h/755H 141v/141V Pos: standing >
Draculaz completes her spell...
Draculaz utters the words 'zawsufuq hgruiqz'
A chill passes by as all the color drains from Draculaz.

< 824h/755H 141v/141V Pos: standing >
Draculaz sits down in a comfortable spot.
Lurt puts some stuff into a bottomless bag of the shield dwarves.

< 824h/755H 141v/141V Pos: standing >
You don't have that spell memorized.

< 824h/755H 141v/141V Pos: standing >

< 824h/755H 141v/141V Pos: standing >
The Lair of the Cleric
Obvious exits: -East  -West #
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
Shattered bits of ice are scattered about the area.
A thick strip of raw leather was dropped here.
Harlo Karate Suicide Squad (Orc)(medium) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Morrigu  Suicide Squad (Kobold)(tiny) stands in mid-air here.
*Nil  Suicide Squad (Kobold)(small) sits resting.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) sits resting.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
*Raniom unDeRdArK PsyChIc * Suicide Squad (Orc)(medium) stands in mid-air here.
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
Nil clambers to his feet.
Nil shrieks in shock from the severed tupor link.

< 824h/755H 141v/141V Pos: standing >

		Score information for Kesk

Level: 51   Race: Kobold   Class: Necromancer / Necrolyte Sex: Male
Hit points: 824(755)  Moves: 141(141)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 6408 platinum   165 gold     0 silver     0 copper
Playing time: 3 days / 2 hours/ 41 minutes
Received data: 0.0754 MB this session.
Send data:     0.0026 MB this session.
Compression ratio: 76%
Title: Boner!... Suicide Squad
Status:  Standing.
Epic points(total): 4016(5016) Current task: find runestone of City of Torrhan
Epic Bonus: Epic Points Bonus (6.70%)
Frags:   +0.68   Deaths:   12
Consenting: Draculaz
Detecting:      Invisible Magic Life
Protected from: Fire Cold Lightning Gas All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Aware Haste Levitation Tower of Iron Will
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  633 

Active Spells:
--------------
stone skin (10 minutes)
globe of invulnerability (8 minutes)
detect invisibility (48 minutes)
levitate (46 minutes)
inertial barrier (46 minutes)
stone skin (4 minutes)
barkskin (40 minutes)
vitality (40 minutes)
stone skin (40 minutes)
haste (40 minutes)
vitalize undead (9 minutes)
fly (100 minutes)


< 824h/755H 141v/141V Pos: standing >
Draculaz clambers to her feet.

< 824h/755H 141v/141V Pos: standing >
The Lair of the Cleric
Obvious exits: -East  -West #
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
Shattered bits of ice are scattered about the area.
A thick strip of raw leather was dropped here.
Harlo Karate Suicide Squad (Orc)(medium) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Morrigu  Suicide Squad (Kobold)(tiny) stands in mid-air here.
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
*Raniom unDeRdArK PsyChIc * Suicide Squad (Orc)(medium) stands in mid-air here.
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.

< 823h/755H 141v/141V Pos: standing >

< 823h/755H 141v/141V Pos: standing >
The huge is closed.
A huge steel door.
The closed huge blocks your farsight.

< 823h/755H 141v/141V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

< 823h/755H 141v/141V Pos: standing >
Draculaz opens the huge.

< 823h/755H 141v/141V Pos: standing >
Draculaz sneaks west.
Lielz sneaks west.
You follow Draculaz.

The Caverns of Death
   The cavern continues north and south. A huge steel door in the east wall
leads to a dwelling of some sort.
Obvious exits: -North -East  -South
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz enters from the east.
Morrigu enters from the east.
Harlo enters from the east.
Raniom enters from the east.
Nil enters from the east.
An ice elemental enters from the east.

< 823h/755H 140v/141V Pos: standing >
You see nothing special...

< 823h/755H 140v/141V Pos: standing >
Lielz sneaks east.
Lurt sneaks east.
You follow Draculaz.

The Lair of the Cleric
   You enter the entrance to the evil cleric Akabar. Once a long time before
your entrance into the real world, akabar had been a powerful cleric, the
main healer of Tharnadia, until his power consumed him. He began to practice
the evil rites. He turned to the dark gods, soon he was banished from
Tharnadia by the combined forces of the guild masters. He fled to the
darkness of the land of the dead. Here he resides as ruler of this madness,
and spends most of his time conversing with demons from the lower planes.
There is an exit to east that continues deeper into the lair, and a large
door to the west, leading off into the caverns.
Obvious exits: -East  -West 
The corpse of a Kobold is lying here.
Shattered bits of ice are scattered about the area.
A thick strip of raw leather was dropped here.
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz enters from the west.
Morrigu enters from the west.
Harlo enters from the west.
Raniom enters from the west.
Nil enters from the west.
An ice elemental enters from the west.

< 823h/755H 139v/141V Pos: standing >
You quickly scan the area.
Autexil the Guardian who is close by to your east.

< 823h/755H 139v/141V Pos: standing >
Draculaz sneaks west.
Lielz sneaks west.
Lurt sneaks west.
You follow Draculaz.

The Caverns of Death
   The cavern continues north and south. A huge steel door in the east wall
leads to a dwelling of some sort.
Obvious exits: -North -East  -South
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz enters from the east.
Morrigu enters from the east.
Harlo enters from the east.
Raniom enters from the east.
Nil enters from the east.
An ice elemental enters from the east.

< 823h/755H 140v/141V Pos: standing >
Draculaz closes the huge.

< 823h/755H 140v/141V Pos: standing >
Draculaz sneaks north.
Lurt sneaks north.
You follow Draculaz.

The Caverns of Death
   You are standing in another section of the caverns, the highest point
reaches about 15 feet into the sky. You can barely see 10 feet away.
The central bridge is to the west and the cavern continues to the south.
Obvious exits: -South -West 
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz enters from the south.
Morrigu enters from the south.
Harlo enters from the south.
Raniom enters from the south.
Nil enters from the south.
An ice elemental enters from the south.
You quickly scan the area.
An undead dragon who is not far off to your south.
An undead dragon who is not far off to your south.
The skeletal knight who is a brief walk away to your south.
An evil-looking wight who is close by to your west.
The skeletal knight who is not far off to your west.
An undead dragon who is a brief walk away to your west.
An undead dragon who is rather far off to your west.
A vampiric warg who is rather far off to your west.
The skeletal knight who is in the distance to your west.

< 823h/755H 139v/141V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your south.
An undead dragon who is not far off to your south.
The skeletal knight who is a brief walk away to your south.
An evil-looking wight who is close by to your west.
The skeletal knight who is not far off to your west.
An undead dragon who is a brief walk away to your west.
An undead dragon who is rather far off to your west.
A vampiric warg who is rather far off to your west.
The skeletal knight who is in the distance to your west.

< 822h/755H 141v/141V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Caverns of Death
   The cavern continues north and south. A huge steel door in the east wall
leads to a dwelling of some sort.
Obvious exits: -North -East # -South

< 822h/755H 141v/141V Pos: standing >

< 822h/755H 141v/141V Pos: standing >
An evil-looking wight enters from the west.

< 822h/755H 141v/141V Pos: standing >
An evil-looking wight suddenly attacks an ice elemental!
An evil-looking wight's fine punch wounds an ice elemental.
An evil-looking wight shivers as it hits an ice elemental.

< 822h/755H 141v/141V Pos: standing >

< 822h/755H 141v/141V Pos: standing >

< 822h/755H 141v/141V Pos: standing >
Draculaz starts casting a spell.
You start chanting...

< 822h/755H 141v/141V Pos: standing >
You complete your spell...
[Damage: 93 ] You drain an evil-looking wight of some of its energy.

< 822h/755H 141v/141V Pos: standing >
An ice elemental's decent punch wounds an evil-looking wight.
An evil-looking wight's fiery spell causes an ice elemental to smolder and spasm in pain!
An ice elemental is burned severely as it hits an evil-looking wight!
An evil-looking wight's fine punch wounds an ice elemental.
An evil-looking wight shivers as it hits an ice elemental.
An evil-looking wight's fine punch wounds an ice elemental.
An ice elemental's spell flows around an evil-looking wight, leaving it unharmed!

< 822h/755H 141v/141V Pos: standing >
Draculaz completes her spell...
Draculaz utters the word 'eabratizgg'
The room goes dark!

< 822h/755H 141v/141V Pos: standing >
Harlo suddenly attacks an evil-looking wight!
Harlo's fine punch wounds an evil-looking wight.

< 822h/755H 141v/141V Pos: standing >
Draculaz starts casting an offensive spell called 'energy drain'.
Lurt starts casting an offensive spell.

< 821h/755H 141v/141V Pos: standing >
Jzz starts casting an offensive spell called 'arieks shattering iceball'.

< 821h/755H 141v/141V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at an evil-looking wight.
Lurt's iceball shatters upon impacting an evil-looking wight, rending flesh and sending blood flying.

< 821h/755H 141v/141V Pos: standing >
Draculaz completes her spell...
Draculaz utters the words 'unsozfol efaui'
Draculaz's spell flows around an evil-looking wight, leaving it unharmed!

< 821h/755H 141v/141V Pos: standing >
You start chanting...

< 821h/755H 141v/141V Pos: standing >
Jzz completes his spell...
Jzz utters the words 'abrauztg gpahhzfuio uqzbarr'
Jzz points at an evil-looking wight.
Jzz's iceball shatters upon impacting an evil-looking wight, rending flesh and sending blood flying.

< 821h/755H 141v/141V Pos: standing >
Lurt starts casting an offensive spell called 'arieks shattering iceball'.

< 821h/755H 141v/141V Pos: standing >
Draculaz starts casting an offensive spell called 'energy drain'.

< 821h/755H 141v/141V Pos: standing >
You complete your spell...
[Damage: 113 ] You drain an evil-looking wight of some of its energy.

< 821h/755H 141v/141V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at an evil-looking wight.
Lurt's iceball shatters upon impacting an evil-looking wight, rending flesh and sending blood flying.
Jzz starts casting an offensive spell.

< 821h/755H 141v/141V Pos: standing >
Harlo's fine punch seriously wounds an evil-looking wight.
Harlo's punch causes an evil-looking wight to grimace in pain.
Harlo's fine punch causes an evil-looking wight to grimace in pain.
Harlo's impressive punch hits an evil-looking wight.
An evil-looking wight is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an evil-looking wight cause a sickening chill to run up your spine.
An evil-looking wight crumbles to dust.
Jzz stops invoking abruptly!
Draculaz stops invoking abruptly!

< 821h/755H 141v/141V Pos: standing >
You failed.
Morrigu leaves west.

< 821h/755H 141v/141V Pos: standing >
Lurt sits down.

< 821h/755H 141v/141V Pos: standing >
You sit down and relax.
Lurt relaxes a bit.

< 821h/755H 141v/141V Pos: sitting >
Jzz sits down in a comfortable spot.
Lurt stares off into space, entering a meditative trance.

< 821h/755H 141v/141V Pos: sitting >
Jzz stares off into space, entering a meditative trance.
You have memorized the following spells:
(10th circle)  1 - fly
               1 - gate
               1 - raise lich
               1 - blackmantle
( 9th circle)  2 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               4 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
               1 - knock
( 6th circle)  2 - cone of cold
               4 - vitalize undead
               1 - enervation
( 5th circle)  1 - teleport
               6 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               3 - wither
               4 - life leech
( 3rd circle)  2 - animate dead
               4 - dispel magic
               3 - embalm
( 2nd circle)  4 - chill touch
               6 - sleep
( 1st circle)  3 - minor creation
               2 - detect magic
               6 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) protect undead
    4 seconds:  ( 9th) energy drain
    7 seconds:  ( 9th) energy drain

You can memorize 1 3rd, 1 4th and 1 11th circle spell(s).
You continue your study.

< 821h/755H 141v/141V Pos: sitting >
You start meditating...

< 821h/755H 141v/141V Pos: sitting >
You have finished memorizing protect undead.
Draculaz sits down in a comfortable spot.

< 821h/755H 141v/141V Pos: sitting >
Lurt snaps out of his meditative trance, grinning widely.

< 821h/755H 141v/141V Pos: sitting >
You have finished memorizing energy drain.
Morrigu enters from the west.

< 821h/755H 141v/141V Pos: sitting >
Jzz snaps out of his meditative trance, grinning widely.

< 821h/755H 141v/141V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.

< 821h/755H 141v/141V Pos: sitting >
Lurt clambers to his feet.

< 821h/755H 141v/141V Pos: sitting >

< 821h/755H 141v/141V Pos: sitting >
You clamber to your feet.

< 821h/755H 141v/141V Pos: standing >
Jzz clambers to his feet.

< 821h/755H 141v/141V Pos: standing >
Draculaz clambers to her feet.

< 821h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your south.
An undead dragon who is not far off to your south.
An undead dragon who is a brief walk away to your south.
The skeletal knight who is a brief walk away to your south.
The skeletal knight who is a brief walk away to your west.
An undead dragon who is a brief walk away to your west.
An undead dragon who is rather far off to your west.
A vampiric warg who is rather far off to your west.
The skeletal knight who is in the distance to your west.

< 820h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >
You feel your skin soften and return to normal.
You quickly scan the area.
An undead dragon who is not far off to your south.
An undead dragon who is not far off to your south.
An undead dragon who is a brief walk away to your south.
The skeletal knight who is a brief walk away to your south.
The skeletal knight who is a brief walk away to your west.
An undead dragon who is a brief walk away to your west.
An undead dragon who is rather far off to your west.
A vampiric warg who is rather far off to your west.
A Gnome who is in the distance to your west.
The skeletal knight who is in the distance to your west.

< 820h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >
Raniom's cloak of deva's feathers [poor] sends forth a whirlwind of feathers!

< 820h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >
Morrigu leaves west.

< 820h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >

< 820h/755H 141v/141V Pos: standing >
Lielz sneaks west.
Lurt sneaks west.
You follow Draculaz.

The Central Bridge
   The central bridge connects the intersection of both sides of the caverns.
You can see the stream moving rapidly southward to nowhere. Your nose catches
the scent of a rank rotted corpse somewhere unseen.
Obvious exits: -East  -West 
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz enters from the east.
Harlo enters from the east.
Raniom enters from the east.
Nil enters from the east.
An ice elemental enters from the east.

< 820h/755H 140v/141V Pos: standing >
Draculaz sneaks west.
Lurt sneaks west.
You follow Draculaz.

An Intersection in the Caverns
   You are standing in a large intersection that breaks off 4 ways. To the
north and south, the main cavern continues spanning enormous distances.
To the west you can see a smaller tunnel leading into darkness. You can hear
the rush of moving water from the eastern tunnel.
Obvious exits: -North -East  -South -West 
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
Jzz enters from the east.
Harlo enters from the east.
Raniom enters from the east.
Nil enters from the east.
An ice elemental enters from the east.

< 820h/755H 139v/141V Pos: standing >
Draculaz sneaks west.
Lielz sneaks west.
Lurt sneaks west.
You follow Draculaz.

A Small Tunnel
   You are standing in a small tunnel running east to west. To the east you
can make out a the main caverns, to the west you can hear nothing but an
evil mutter.
Obvious exits: -East  -West 
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.
*Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here.
A skeletal knight stands here, blade drawn for combat.
An undead dragon is here, aimlessly wandering.
Jzz enters from the east.
Harlo enters from the east.
Raniom enters from the east.
Raniom snaps into visibility.
Raniom is knocked to the ground by the skeletal knight's mighty bash!
Nil enters from the east.
An ice elemental enters from the east.
An undead dragon sneers in contempt.
An undead dragon breathes poison gas!
An ice elemental is gassed by an undead dragon.
Nil snaps into visibility.
Nil is gassed by an undead dragon.
Raniom is gassed by an undead dragon.
Harlo is gassed by an undead dragon.
Jzz is gassed by an undead dragon.
An undead dragon gases you.
Lurt is gassed by an undead dragon.
Lielz snaps into visibility.
Lielz is gassed by an undead dragon.
Draculaz is gassed by an undead dragon.
You failed.

< 769h/755H 138v/141V Pos: standing >
< T: Nil TP: sta TC: small wounds E: dragon sta EP: excellent >
 An undead dragon dodges Lielz's attack.
An undead dragon dodges Lielz's attack.
An undead dragon dodges Nil's attack.
Nil's bludgeon grazes an undead dragon.
An undead dragon dodges an ice elemental's attack.
An ice elemental misses an undead dragon.

< 769h/755H 138v/141V Pos: standing >
< T: Nil TP: sta TC: small wounds E: dragon sta EP: few scratches >
 Autosaving...
You failed.

< 769h/755H 138v/141V Pos: standing >
< T: Nil TP: sta TC: small wounds E: dragon sta EP: few scratches >
 Jzz misses an undead dragon.
Nil gives an order to his followers.
Nil snaps into visibility.
An ice elemental makes a futile attempt to bash an undead dragon, but it is simply immovable.

< 769h/755H 138v/141V Pos: standing >
< T: Nil TP: sta TC: small wounds E: dragon sta EP: few scratches >
 Draculaz misses an undead dragon.
An undead dragon dodges Draculaz's attack.
Draculaz misses an undead dragon.
An undead dragon dodges Draculaz's attack.

< 769h/755H 138v/141V Pos: standing >
< T: Nil TP: sta TC: small wounds E: dragon sta EP: few scratches >
 Lurt misses an undead dragon.
An undead dragon dodges Lurt's attack.

< 769h/755H 138v/141V Pos: standing >
< T: Nil TP: sta TC: small wounds E: dragon sta EP: few scratches >
 Draculaz attempts to flee.
Draculaz leaves west.

< 769h/755H 138v/141V Pos: standing >
< T: Nil TP: sta TC: small wounds E: dragon sta EP: few scratches >
 You attempt to flee...
An Intersection in the Caverns
   You are standing in a large intersection that breaks off 4 ways. To the
north and south, the main cavern continues spanning enormous distances.
To the west you can see a smaller tunnel leading into darkness. You can hear
the rush of moving water from the eastern tunnel.
Obvious exits: -North -East  -South -West 
A floating ghoul is standing here.
You flee eastward!

< 769h/755H 108v/141V Pos: standing >
Jzz enters from the west.

< 769h/755H 108v/141V Pos: standing >
Lielz enters from the west.

< 769h/755H 111v/141V Pos: standing >
Jzz leaves west.
Lurt enters from the west.

< 769h/755H 112v/141V Pos: standing >
A Small Tunnel
   You are standing in a small tunnel running east to west. To the east you
can make out a the main caverns, to the west you can hear nothing but an
evil mutter.
Obvious exits: -East  -West 
An ice elemental sits in mid-air here, fighting an undead dragon. (Minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here, fighting an undead dragon.
*Raniom unDeRdArK PsyChIc * Suicide Squad (Orc)(medium) sits in mid-air here, fighting the skeletal knight.
Harlo Karate Suicide Squad (Orc)(medium) stands in mid-air here, fighting an undead dragon.
The skeletal knight stands here, fighting Raniom.
An undead dragon stands in mid-air here, fighting Nil.

< 769h/755H 111v/141V Pos: standing >
Lielz sneaks in from the east.
A Small Tunnel
   You are standing in a small tunnel runs east to west. There are here an
ancient mumbling coming from the west in the distance. There are many
carvings of dragons on the walls.
Obvious exits: -East  -West 

< 769h/755H 111v/141V Pos: standing >
Lielz sneaks in from the east.
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East  -South# -West 
A few drops of fresh blood are scattered around the area.
The corpse of a Gnome is lying here.
Jzz  Suicide Squad (Kobold)(small) stands in mid-air here. (Casting) 
Draculaz  Suicide Squad (Kobold)(small) stands in mid-air here. (Casting) 
An undead dragon is here, aimlessly wandering.
A skeletal knight stands here, blade drawn for combat.
A Gnome (small) Allah - The Empire stands here, fighting the skeletal knight.
The skeletal knight stands in mid-air here, fighting a Gnome.

< 769h/755H 111v/141V Pos: standing >
The skeletal knight's weak punch strikes a Gnome very hard.
The skeletal knight's weak punch strikes a Gnome very hard.
A Gnome dodges the skeletal knight's attack.
Lielz sneaks in from the east.

< 769h/755H 112v/141V Pos: standing >
Draculaz completes her spell...
Draculaz utters the words 'unsozfol efaui'
Draculaz drains a Gnome - what a waste of energy!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!