<held> a quill
++++++@++++++
MM..^^.^..^..
MMM.^.^^^...^
^MM....^^^.
^^M....^^
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 92v/117V Pos: standing >
*.^^^****
*..^..*****
++^...^...***
.+^.^.^.*****
M+++++@++++++
MMM..^^.^..^.
^MMM.^.^^^...
^^MM....^^^
^^^M....^
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 91v/117V Pos: standing >
**.^^^***
.*..^..****
+++^...^...**
M.+^.^.^.****
MM++++@++++++
MMMM..^^.^..^
^^MMM.^.^^^..
^^^MM....^^
^^^M....
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 91v/117V Pos: standing >
***.^^^**
..*..^..***
++++^...^...*
MM.+^.^.^.***
MMM+++@++++++
MMMM..^^.^..
^^MMM.^.^^^.
^^^MM....^
^^^M...
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 90v/117V Pos: standing >
^***.^^^*
+..*..^..**
M++++^...^...
MMM.+^.^.^.**
MMMM++@++++++
M MMMM..^^.^.
M ^^MMM.^.^^^
^^^MM....
^^^M..
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 89v/117V Pos: standing >
+^***.^^^
.+..*..^..*
MM++++^...^..
MMMM.+^.^.^.*
MMMMM+@++++++
MM MMMM..^^.^
MM ^^MMM.^.^^
M ^^^MM...
^ ^^^M.
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 89v/117V Pos: standing >
++^***.^^
M.+..*..^..
MMM++++^...^.
MMMMM.+^.^.^.
MMMMM@++++++
MM MMMM..^^.
MM ^^MMM.^.^
MM ^^^MM..
M^ ^^^M
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 88v/117V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 148h/228H 88v/117V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 148h/228H 88v/117V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 148h/228H 89v/117V Pos: standing >
...**^^.^
^++^***.^^^
MM.+..*..^..*
MMM++++^...^.
MMMMM.@^.^.^.
MMMMM+++++++
MM MMMM..^^.
MM ^^MMM.^.
M ^^^MM.
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 88v/117V Pos: standing >
.^***^^^.
+...**^^.^.
M^++^***.^^^*
MM.+..*..^..*
MMM+++@^...^.
MMMMM.+^.^.^.
MMMMM+++++++
MM MMMM..^^
M ^^MMM.^
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 87v/117V Pos: standing >
^.^***^^^
M+...**^^.^
^M^++^***.^^^
MMM.+..*..^..
MMM++@+^...^
MMMMM.+^.^.^
MMMMM++++++
MM MMMM..^
MM ^^MMM.
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 86v/117V Pos: standing >
^^.^***^^
MM+...**^^.
^M^++^***.^^
MMM.+..*..^.
MMM+@++^...
MMMMM.+^.^.
MMMMM+++++
MM MMMM..
MM ^^MMM
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 86v/117V Pos: standing >
M^^.^***^
MM+...**^^
^M^++^***.^
MMM.+..*..^
MMM@+++^..
MMMMM.+^.^
MMMMM++++
MM MMMM.
MM ^^MM
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 86v/117V Pos: standing >
M.^^**^^^
MM^^.^***^^
MM+...**^^.
^M^++^***.^
MMM.@..*..^
MMM++++^..
MMMMM.+^.^
MMMMM+++
MM MMMM
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 85v/117V Pos: standing >
.^****^M^
MM.^^**^^^^
MM^^.^***^^^
MM+...**^^.
^M^+@^***.^
MMM.+..*..^
MMM++++^..
MMMMM.+^.
MMMMM++
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 148h/228H 84v/117V Pos: standing >
M.^****^M
MMM.^^**^^^
MM^^.^***^^
MM+...**^^
^M^@+^***.
MMM.+..*..
MMM++++^.
MMMMM.+^
MMMMM+
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 149h/228H 84v/117V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
< 149h/228H 83v/117V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
< 149h/228H 81v/117V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
< 149h/228H 80v/117V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room.
< 149h/228H 78v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 149h/228H 78v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 149h/228H 79v/117V Pos: standing >
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
< 149h/228H 78v/117V Pos: standing >
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 149h/228H 76v/117V Pos: standing >
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W#
A fat duck strolls through the room, quacking happily.
A young doe stands here, grazing on a patch of grass.
A massive warrior stands here, protecting the city of Winterhaven.
< 149h/228H 74v/117V Pos: standing >
The gate seems to be closed.
< 149h/228H 75v/117V Pos: standing >
The gate seems to be closed.
< 149h/228H 75v/117V Pos: standing >
Pardon?
< 149h/228H 76v/117V Pos: standing >
Ok.
< 150h/228H 77v/117V Pos: standing >
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
< 150h/228H 76v/117V Pos: standing >
Ok.
< 150h/228H 77v/117V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
(Q)An Ambassador from the Village of Werrun wanders here.
< 150h/228H 76v/117V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A wealthy merchant from another city stands here.
< 150h/228H 76v/117V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North.
a pleasant sign hangs on the wall to the South.
A female commoner stands here, trying to look busy.
< 150h/228H 75v/117V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North.
a small sign hangs on the wall to the South.
A member of the city militia stands here, keeping the peace.
< 150h/228H 74v/117V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North.
a glass sign hangs on the wall to the South.
A member of the city militia patrols the area here.
< 150h/228H 74v/117V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
< 150h/228H 73v/117V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A filthy beggar stands infront of you, asking for spare coins.
A city mason is busy pretending to look busy.
A black crow flaps its wings and caws at you.
< 150h/228H 72v/117V Pos: standing >
A filthy beggar leaves west.
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A filthy beggar stands infront of you, asking for spare coins.
A male commoner explores the streets for some entertainment.
A street sweeper stands here, picking up some garbage.
A street sweeper stands here, cleaning the road.
A white-clad monk is busy chanting in unison with his group.
< 150h/228H 71v/117V Pos: standing >
A street sweeper leaves south.
< 151h/228H 74v/117V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A street sweeper stands here, cleaning the road.
< 151h/228H 74v/117V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 151h/228H 73v/117V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 151h/228H 73v/117V Pos: standing >
An Intersection of Fiddler's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A small black dog stands here, sniffing away at a pile of trash.
< 151h/228H 73v/117V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
A massive guard is patrolling the city of Winterhaven.
< 151h/228H 72v/117V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
A massive guard is patrolling the city of Winterhaven.
< 151h/228H 71v/117V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
(Q)An Ambassador from the Icecrag Castle walks the streets of the city.
A noble of the city casts a condescending gaze towards you.
(Q)An Ambassador from The Prisons of Carthapia looks at your for assistance.
A small yellow cat sits here, wiggling her large ears.
A black crow flaps its wings and caws at you.
< 151h/228H 70v/117V Pos: standing >
The first rays of sunlight signal that day is approaching.
Fiddler's Way Avenue
Obvious exits: -N# -S -W
< 151h/228H 70v/117V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
(Q)An Ambassador from the Icecrag Castle walks the streets of the city.
A noble of the city casts a condescending gaze towards you.
(Q)An Ambassador from The Prisons of Carthapia looks at your for assistance.
A small yellow cat sits here, wiggling her large ears.
A black crow flaps its wings and caws at you.
< 152h/228H 70v/117V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
A massive guard is patrolling the city of Winterhaven.
< 152h/228H 69v/117V Pos: standing >
Ok.
< 152h/228H 70v/117V Pos: standing >
A Foul-smelling House
Obvious exits: -N
A large steel grate lies here.
< 152h/228H 69v/117V Pos: standing >
Ok.
< 152h/228H 70v/117V Pos: standing >
A Maintenance Shaft in the Winterhaven Sewer System
Obvious exits: -N -U
A small and hairy bat hangs from the ceiling.
< 152h/228H 72v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 153h/228H 74v/117V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -S -W
A large sewer rat drinks from a pool of sewage.
A long and slimy leech looks for a new host.
< 153h/228H 73v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
A small and hairy bat hangs from the ceiling.
A large redskull spider sits here in ambush.
A large sewer rat drinks from a pool of sewage.
< 153h/228H 73v/117V Pos: standing >
A Junction in the Winterhaven Sewer System
Obvious exits: -N -E -S -W
A large green king snake lays in the corner, waiting for a meal.
< 153h/228H 73v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A large green king snake lays in a coiled hump.
< 153h/228H 72v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A long and slimy leech looks for a new host.
A small and hairy bat flies through the air, eating insects.
< 153h/228H 71v/117V Pos: standing >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -S -W
A large redskull spider sits on the slime-covered wall.
A large green king snake lays in the corner, waiting for a meal.
A small and hairy bat hangs from the ceiling.
< 153h/228H 70v/117V Pos: standing >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -E -S
A large green king snake lays in a coiled hump.
< 153h/228H 70v/117V Pos: standing >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -S -W
A small and hairy bat flies through the air, eating insects.
< 153h/228H 69v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A four-foot long sewer alligator patrols the tunnel.
A small and hairy bat flies through the air, eating insects.
A large redskull spider sits here in ambush.
< 153h/228H 68v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A large sewer rat drinks from a pool of sewage.
A large redskull spider sits here in ambush.
< 153h/228H 67v/117V Pos: standing >
A Junction in the Winterhaven Sewer System
Obvious exits: -N -E -S -W
A small and hairy bat flies through the air, eating insects.
A large sewer rat drinks from a pool of sewage.
A small sewer rat scurries towards a nearby hole in the wall.
< 153h/228H 67v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
A long and slimy leech looks for a new host.
A large redskull spider sits on the slime-covered wall.
< 153h/228H 66v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
< 154h/228H 65v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
A large redskull spider sits here in ambush.
< 154h/228H 64v/117V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -N -W
< 154h/228H 64v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 154h/228H 64v/117V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -E -S
A large sewer rat sits on a pile of refuse.
< 154h/228H 64v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 154h/228H 64v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 154h/228H 65v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 154h/228H 65v/117V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -N -W
< 154h/228H 65v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 154h/228H 65v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A small sewer rat crawls on the floor, nibbling on some garbage.
< 155h/228H 66v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
< 155h/228H 65v/117V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A four-foot long sewer alligator patrols the tunnel.
A large green king snake lays in a coiled hump.
< 155h/228H 64v/117V Pos: standing >
A Dead End in the Winterhaven Sewer System
Obvious exits: -S -U
< 155h/228H 63v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 155h/228H 64v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 155h/228H 64v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 155h/228H 64v/117V Pos: standing >
In a Large Field of Corn
Obvious exits: -N -E
The corpse of a young farmer is lying here.
A large pile of corn husks covers the ground.
A tall corn plant grows here in the field.
A young farmer surveys the crops here.
< 155h/228H 64v/117V Pos: standing >
In a Large Field of Corn
Obvious exits: -N -E
The corpse of a young farmer is lying here.
A large pile of corn husks covers the ground.
A tall corn plant grows here in the field.
A young farmer surveys the crops here.
< 159h/228H 84v/117V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
A young farmer who is close by to your north.
A robin who is close by to your north.
A bumble bee who is not far off to your north.
A bumble bee who is close by to your east.
A bumble bee who is close by to your east.
< 159h/228H 87v/117V Pos: standing >
The Entrance to a Large Corn Field
Obvious exits: -N -E# -W
A tall corn plant grows here in the field.
A bumble bee flies through the air here.
A bumble bee flies through the air here.
< 159h/228H 86v/117V Pos: standing >
In a Large Field of Corn
Obvious exits: -N -E
The corpse of a young farmer is lying here.
A large pile of corn husks covers the ground.
A tall corn plant grows here in the field.
A young farmer surveys the crops here.
< 160h/228H 85v/117V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Large Corn Field in the Farming Community of Salol
Obvious exits: -N -E -S
A tall corn plant grows here in the field.
A Dwarf (medium) stands here, fighting a young farmer. (Non-Fraggable)
A young farmer stands here, fighting a Dwarf.
A black-breasted robin hops around on the ground.
< 160h/228H 86v/117V Pos: standing >
Inside the Large Corn Field in the Farming Community of Salol
Obvious exits: -N -E -S
A tall corn plant grows here in the field.
A Dwarf (medium) is lying unconscious here. (Non-Fraggable)
A young farmer surveys the crops here.
< 161h/228H 90v/117V Pos: standing >
You start chanting...
You snap into visibility.
< 161h/228H 92v/117V Pos: standing >
Casting: asphyxiate
< 162h/228H 93v/117V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around her neck and begin to squeeze!
[Damage: 45 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 162h/228H 93v/117V Pos: standing >
A young farmer suddenly attacks a Dwarf!
A young farmer's punch seriously wounds a Dwarf.
[Damage: 21 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
A Dwarf's well-used glass ghurka was completely destroyed by the massive blow!
A Dwarf's some thick leather gloves was completely destroyed by the massive blow!
A Dwarf's bronze skull cap was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.