<worn as a badge> a royal badge of Arcium [poor] (illuminating)
<worn on head> a diabolical hemp circlet [88%]
<worn on eyes> a diabolical clay eyepatch
<worn in ear> a tiger's tooth earring [poor]
<worn in ear> a jeweled granite stud
<worn on face> a frogskin mask [superior]
<worn around neck> a patched obsidian pendant
<worn around neck> a stylish reptile scale amulet from The Stone Tomb of Kelek
<worn on body> some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn about body> a long fur
<worn on back> a big big bag for a little person (illuminating)
<worn about waist> a tigerskin belt [poor]
<worn on belt buckle>a hand-carved yo-yo
<worn around wrist> an archer's wrist guard
<worn around wrist> an obsidian and steel wrist guard [89%]
<worn on finger> a red hawk signet ring [superior]
<worn on finger> a red hawk signet ring [superior]
<worn on legs> a pair of studded leather leggings
<worn on feet> some dented brass shoes
< 539h/539H 183v/183V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Inic The Empire (Halfling)(small) stands in mid-air here.
< 539h/539H 183v/183V Pos: standing >
You are using:
<worn as a badge> a royal badge of Arcium [poor] (illuminating)
<worn on head> a diabolical hemp circlet [88%]
<worn on eyes> a diabolical clay eyepatch
<worn in ear> a tiger's tooth earring [poor]
<worn in ear> a jeweled granite stud
<worn on face> a frogskin mask [superior]
<worn around neck> a patched obsidian pendant
<worn around neck> a stylish reptile scale amulet from The Stone Tomb of Kelek
<worn on body> some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn about body> a long fur
<worn on back> a big big bag for a little person (illuminating)
<worn about waist> a tigerskin belt [poor]
<worn on belt buckle>a hand-carved yo-yo
<worn on arms> a pair of studded leather sleeves
<worn around wrist> an archer's wrist guard
<worn around wrist> an obsidian and steel wrist guard [89%]
<worn on finger> a red hawk signet ring [superior]
<worn on finger> a red hawk signet ring [superior]
<worn on legs> a pair of studded leather leggings
<worn on feet> some dented brass shoes
< 539h/539H 183v/183V Pos: standing >
You are carrying: (2/11)
an eyepatch of negative energy [poor]
a rugged adventurers satchel (illuminating)
< 539h/539H 183v/183V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -South -Northwest
a memory of Quintaragon Castle
A crude dragonscale coif from The Cimmerian Nomad Encampment lies here on the ground.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A bulletin board stands here.
*Decerin Allahling - The Empire (Grey Elf)(medium) stands in mid-air here.
*Zhady Allah - The Empire (Gnome)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zhady's head.
*Ior Mujahadin The Empire (Gnome)(small) stands in mid-air here.
< 539h/539H 182v/183V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Inic The Empire (Halfling)(small) stands in mid-air here.
< 539h/539H 181v/183V Pos: standing >
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.
< 539h/539H 181v/183V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -North -South
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A giant bronzed statue overlooks this foyer
A colossal onyx statue stands, spear at the ready!
< 539h/539H 180v/183V Pos: standing >
MMMMMMMM^
MMMMM^^^^^M
M^MMMMMMM^M
^^MMM@DMM^M
M.^^MMMMMMM
^.M^.^MM^M^
M..^M^^^^
A Rocky Trail Before a Clearing
Obvious exits: -North -East -South -West
The guildhall of The Empire is here.
< 539h/539H 181v/183V Pos: standing >
A Short, Narrow Trail
This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
< 539h/539H 180v/183V Pos: standing >
A Short, Narrow Trail
This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
< 539h/539H 179v/183V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up
< 539h/539H 178v/183V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West -Down
< 539h/539H 178v/183V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 539h/539H 179v/183V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite dwarven guard of Kimordril is here.
< 539h/539H 178v/183V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 539h/539H 178v/183V Pos: standing >
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
< 539h/539H 178v/183V Pos: standing >
Southeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
< 539h/539H 179v/183V Pos: standing >
Goldsmiths Guild
Small hammers and many other tools lie atop a huge table top to the
south, used for creating wonderful items of gold, or making things
gold-plated. The building is made out of stone and as sturdy as a small
mountain. A set of stairs leads up to the second floor of the building.
Obvious exits: -North -Up
< 539h/539H 178v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 539h/539H 179v/183V Pos: standing >
The Bank of Kimordril
A huge safe is set into the southern wall, used to hold all of
the money in the bank that people have deposited. A large counter
halves the room, and has some sort of machine with numbers all over
on top of it, most likely used for counting things by the looks of it.
Obvious exits: -Down
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.
< 539h/539H 179v/183V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Varz
An unnatural silence fills this area.
Obvious exits: -North#
An ornate chest bearing items that are unsorted.
The escort says 'You have 89 items, which costs you 2 gold, 6 silver, and 8 copper'
< 539h/539H 183v/183V Pos: standing >
Autosaving...
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
'Vaxir' given access to your locker.
Locker Access: Vaxir.
< 539h/539H 183v/183V Pos: standing >
'Jardel' given access to your locker.
Locker Access: Vaxir, Jardel.
< 539h/539H 183v/183V Pos: standing >
That person already has access to this locker!
< 539h/539H 183v/183V Pos: standing >
'Zed' given access to your locker.
Locker Access: Vaxir, Jardel, Zed.
< 539h/539H 183v/183V Pos: standing >
'Zith' given access to your locker.
Locker Access: Vaxir, Jardel, Zed, Zith.
< 539h/539H 183v/183V Pos: standing >
You are carrying: (2/11)
an eyepatch of negative energy [poor]
a rugged adventurers satchel (illuminating)
< 539h/539H 183v/183V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Temple of the Earth.
'an eyepatch of negative energy [poor]'
Weight 2, Item type: ARMOR
Item is: ALLOWED_CLASSES
AC-apply is 10
This item will also affect your SV_PARA negatively and HITPOINTS positively.
An eyepatch of negative energy [poor] has an item value of 71.
< 539h/539H 183v/183V Pos: standing >
You drop an eyepatch of negative energy [poor].
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (illuminating)
< 539h/539H 183v/183V Pos: standing >
You are using:
<worn as a badge> a royal badge of Arcium [poor] (illuminating)
<worn on head> a diabolical hemp circlet [88%]
<worn on eyes> a diabolical clay eyepatch
<worn in ear> a tiger's tooth earring [poor]
<worn in ear> a jeweled granite stud
<worn on face> a frogskin mask [superior]
<worn around neck> a patched obsidian pendant
<worn around neck> a stylish reptile scale amulet from The Stone Tomb of Kelek
<worn on body> some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn about body> a long fur
<worn on back> a big big bag for a little person (illuminating)
<worn about waist> a tigerskin belt [poor]
<worn on belt buckle>a hand-carved yo-yo
<worn on arms> a pair of studded leather sleeves
<worn around wrist> an archer's wrist guard
<worn around wrist> an obsidian and steel wrist guard [89%]
<worn on finger> a red hawk signet ring [superior]
<worn on finger> a red hawk signet ring [superior]
<worn on legs> a pair of studded leather leggings
<worn on feet> some dented brass shoes
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
A large wooden chest contains:
a masterly-crafted flesh veil
some rusty silver leg plates
an unearthly bone gorget
a human-made dragonscale hat from Du'Maathe Castle [68%]
a crude electrum stud from The Surface Realm of Duris
a twined cured leather helmet from Rift Valley Jungle
a sinister hardwood necklace
a boreal marble bracelet
a misshaped limestone bracelet
a flaming iron eyepatch
an unique cured leather belt buckle
a sparkling silver belt buckle
some frozen cured leather moccasins
a frost-rimed marble signet
a skin-wrapped rubber signet
a sparkling granite signet
some brutal steel leg plates from Pine Hollow
some crude gold greaves from Rift Valley Jungle
some glowing ivory gloves
a tarnished hemp badge
a skin-wrapped brass veil
an exquisite ivory bodycloak from Pine Hollow
a masterly-crafted crystal bodycloak
a glowing leather bodycloak
a legendary marble cloak
a decent granite cloak
a dented steel bodycloak from Pine Hollow
a masterly-crafted granite bracelet from Pine Hollow
an unearthly clay necklace
a cracked marble amulet
a beautiful leather necklace
a ghastly granite amulet
a blood-stained copper collar from Rift Valley Jungle
a skin-wrapped steel amulet from Pine Hollow
some brutal obsidian mitts
some light steel talons from Rift Valley Jungle
a jeweled bone chainmail from Pine Hollow
a magical obsidian bodycloak from Rift Valley Jungle
a pearl necklace
a magical essence of Power
[2] a magical essence of Charisma
a magical essence of Move Regen
some battered adamantium leggings
some light cloth pants
[5] a small bandage
a magical essence of Dexterity
a steel dog collar [superior]
[2] a long fur
a long fur [superior]
a magical essence of Strength
[3] a large hairy crab
a dented ring
a dented ring [superior]
a suit of blue steel platemail
a dull spider bracelet
a magical essence of Agility
an eyepatch of negative energy [poor]
< 539h/539H 183v/183V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.
< 539h/539H 183v/183V Pos: standing >
A large wooden chest contains:
[4] a nightcrawler claw [superior]
a nightcrawler claw
a nightcrawler claw [superior]
a nightcrawler claw [poor]
[2] a nightcrawler claw [superior]
a nightcrawler claw [poor]
a nightcrawler claw
a nightcrawler claw [poor]
a nightcrawler claw [superior]
a nightcrawler claw [poor]
a frost-rimed rubber ringmail
a Vistani dagger [poor]
a two-handed black minotaur axe [superior] (glowing)
some wolverine claws [superior]
a red hawk signet ring [poor]
a blue steel battle-ax [superior]
a blue steel battle-ax
a pair of iron bracers
an icy leather lance from Tower of High Sorcery
a diabolical limestone hand axe
an ashen reptile scale bastard sword from The Surface Realm of Duris
< 539h/539H 183v/183V Pos: standing >
You get an icy leather lance from Tower of High Sorcery from a large wooden chest.
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Heaven.
'an icy leather lance from Tower of High Sorcery'
Weight 7, Item type: WEAPON
Item will give you following abilities: PROT_COLD PROT_UNDEAD
Item is: NOREPAIR FLOAT
Damage Dice is '1D8'
This item will also affect your DAMROLL positively and HITROLL positively.
An icy leather lance from Tower of High Sorcery has an item value of 53.
< 539h/539H 183v/183V Pos: standing >
Character attributes for Varz
Level: 41 Race: Human Class: Monk
Age: 25 yrs / 0 mths Height: 68 inches Weight: 163 lbs Size: medium
Actual (Base) Actual (Base)
Str: 114 (114) Pow: 93 ( 93)
Dex: 99 ( 99) Int: 90 ( 90)
Agi: 100 (100) Wis: 96 ( 96)
Con: 117 (117) Cha: 91 ( 91) Luk: 95 ( 95)
Equipped Items: 19 Carried weight: 26
Armor Points: -262 Reduces melee damage taken by 26.2%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 26 Damroll: 35 Barehand Damage: 6d6
Alignment: 1000 (-1000 to 1000)
Saving Throws: PAR[34] FEA[39]
BRE[33] SPE[23]
Load carried: Not a problem
< 539h/539H 183v/183V Pos: standing >
You wield an icy leather lance from Tower of High Sorcery.
< 539h/539H 183v/183V Pos: standing >
Character attributes for Varz
Level: 41 Race: Human Class: Monk
Age: 25 yrs / 0 mths Height: 68 inches Weight: 163 lbs Size: medium
Actual (Base) Actual (Base)
Str: 114 (114) Pow: 93 ( 93)
Dex: 99 ( 99) Int: 90 ( 90)
Agi: 100 (100) Wis: 96 ( 96)
Con: 117 (117) Cha: 91 ( 91) Luk: 95 ( 95)
Equipped Items: 20 Carried weight: 22
Armor Points: -243 Reduces melee damage taken by 24.3%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 28 Damroll: 37 Barehand Damage: 1d1
Alignment: 1000 (-1000 to 1000)
Saving Throws: PAR[34] FEA[39]
BRE[33] SPE[23]
Load carried: No Sweat
< 539h/539H 183v/183V Pos: standing >
You do not have that item.
< 539h/539H 183v/183V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (illuminating)
< 539h/539H 183v/183V Pos: standing >
You stop using an icy leather lance from Tower of High Sorcery.
< 539h/539H 183v/183V Pos: standing >
You drop an icy leather lance from Tower of High Sorcery.
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
Who do you want to whisper to.. and what??
< 539h/539H 183v/183V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (illuminating)
< 539h/539H 183v/183V Pos: standing >
You get an ashen reptile scale bastard sword from the Surface Realm of Duris from a large wooden chest.
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Heaven.
'an ashen reptile scale bastard sword from The Surface Realm of Duris'
Weight 5, Item type: WEAPON
Item will give you following abilities: DET_GOOD
Item is: NOREPAIR FLOAT TWOHANDS
Damage Dice is '3D4'
This item will also affect your DAMROLL positively and HITROLL positively.
An ashen reptile scale bastard sword from the Surface Realm of Duris has an item value of 45.
< 539h/539H 183v/183V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
< 539h/539H 183v/183V Pos: standing >
You drop an ashen reptile scale bastard sword from The Surface Realm of Duris.
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
< 539h/539H 183v/183V Pos: standing >
Score information for Varz
Level: 41 Race: Human Class: Monk Sex: Male
Hit points: 539(539) Moves: 183(183)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1116 platinum 3002 gold 4521 silver 780 copper
Playing time: 0 days / 16 hours/ 59 minutes
Received data: 0.0345 MB this session.
Send data: 0.0006 MB this session.
Compression ratio: 80%
Title: Allahling - The Empire
Status: Standing.
Epic points(total): 8(8)
Epic Bonus: Epic Points Bonus (0.00%)
Frags: +0.00 Deaths: 2
Consenting: Decerin
Detecting: Invisible
Protected from: Low Circle spells
Enchantments: Fly Armor Invisibility
Bartender Quests Remaining: 8
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 419
Active Spells:
--------------
lionrage (40 minutes)
elephantstrength (41 minutes)
hawkvision (17 minutes)
pantherspeed (40 minutes)
fly (92 minutes)
bless (18 minutes)
armor (14 minutes)
improved invisibility (17 minutes)
vitality (6 minutes)
detect invisibility (42 minutes)
well-rested bonus (140 minutes)
heroism (1 minute)
< 539h/539H 183v/183V Pos: standing >
Ok.
< 539h/539H 183v/183V Pos: standing >
The Bank of Kimordril
A huge safe is set into the southern wall, used to hold all of
the money in the bank that people have deposited. A large counter
halves the room, and has some sort of machine with numbers all over
on top of it, most likely used for counting things by the looks of it.
Obvious exits: -Down
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.
< 539h/539H 182v/183V Pos: standing >
< 539h/539H 182v/183V Pos: standing >
Score information for Varz
Level: 41 Race: Human Class: Monk Sex: Male
Hit points: 539(539) Moves: 182(183)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1116 platinum 3002 gold 4521 silver 780 copper
Playing time: 0 days / 16 hours/ 59 minutes
Received data: 0.0355 MB this session.
Send data: 0.0006 MB this session.
Compression ratio: 80%
Title: Allahling - The Empire
Status: Standing.
Epic points(total): 8(8)
Epic Bonus: Epic Points Bonus (0.00%)
Frags: +0.00 Deaths: 2
Consenting: Decerin
Detecting: Invisible
Protected from: Low Circle spells
Enchantments: Fly Armor Invisibility
Bartender Quests Remaining: 8
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 419
Active Spells:
--------------
lionrage (40 minutes)
elephantstrength (41 minutes)
hawkvision (17 minutes)
pantherspeed (40 minutes)
fly (92 minutes)
bless (18 minutes)
armor (14 minutes)
improved invisibility (17 minutes)
vitality (6 minutes)
detect invisibility (42 minutes)
well-rested bonus (140 minutes)
heroism (1 minute)
< 539h/539H 182v/183V Pos: standing >
Auctions closing soon:
120208) 1 a mithril dagger [5h 41m] Bid: 1500p Buy: 2000p
120145) 1 the Soulsword [7h] Bid: 4500p Buy: 5500p
120238) 1 some boots of water-walking [superior] [14h] Bid: 10p Buy: 20p
120174) 1 a gleaming skull of a Minotaur [poor] [20h] Bid: 1500p Buy: 2500p
120248) 1 a drusus named 'Fade to Black' [superior] [23h] Bid: 1000p Buy: 2000p
120183) 1 a tail ring of nightmares [24h] Bid: 200p Buy: 300p
120184) 1 a vial of the depths [24h] Bid: 100p Buy: 200p
120185) 1 a vial of the depths [24h] Bid: 100p Buy: 200p
120186) 1 a pair of protective eyelets [24h] Bid: 100p Buy: 200p
120187) 1 a pair of protective eyelets [superior] [24h] Bid: 200p Buy: 300p
120188) 1 a pair of leggings of clan crunch head [24h] Bid: 300p Buy: 400p
120189) 1 a symbol of Mockvrakar [24h] Bid: 300p Buy: 400p
120192) 1 a mist viper venom sac [24h] Bid: 20p Buy: 30p
120193) 1 a mist viper venom sac [24h] Bid: 20p Buy: 30p
120181) 1 an amber blade [24h] Bid: 200p Buy: 300p
120182) 1 Finslayer [24h] Bid: 200p Buy: 300p
120194) 1 a shard of bluestone called "Freeze" [poor] [24h] Bid: 3500p Buy: 4000p
120195) 1 a shimmering black sword of unholy wrath [sup [25h] Bid: 2500p Buy: 3500p
120196) 1 a robe of lightning [poor] [25h] Bid: 800p Buy: 1200p
120198) 1 the dagger of bloodlust [25h] Bid: 200p Buy: 300p
120199) 1 a pair of black boots [25h] Bid: 200p Buy: 300p
120216) 1 a rusty steel necklace [superior] [38h] Bid: 100p Buy: 200p
120217) 1 a jewel-encrusted egg [superior] [38h] Bid: 300p Buy: 400p
120218) 1 a pair of protective eyelets [superior] [38h] Bid: 200p Buy: 300p
120219) 1 a pair of protective eyelets [superior] [38h] Bid: 200p Buy: 300p
120220) 1 a pair of protective eyelets [superior] [38h] Bid: 200p Buy: 300p
120222) 1 a potion in an crystalline flask [38h] Bid: 20p Buy: 30p
120221) 1 a potion in an crystalline flask [38h] Bid: 20p Buy: 30p
120223) 1 a potion in an crystalline flask [38h] Bid: 20p Buy: 30p
120224) 1 a potion in an crystalline flask [38h] Bid: 20p Buy: 30p
120225) 1 a potion in an crystalline flask [38h] Bid: 20p Buy: 30p
120226) 1 an elemental staff [38h] Bid: 300p Buy: 400p
120227) 1 a Karthian tail spike [superior] [38h] Bid: 300p Buy: 400p
120228) 1 a cuendillar, heartstone of magic [superior] [38h] Bid: 800p Buy: 1000p
120229) 1 a cuendillar, heartstone of magic [superior] [38h] Bid: 800p Buy: 1000p
120230) 1 the crown of might [superior] [38h] Bid: 1000p Buy: 1500p
120231) 1 a polished silver bracelet [superior] [38h] Bid: 400p Buy: 500p
120233) 1 an etched mithral bracer [poor] [38h] Bid: 300p Buy: 400p
120234) 1 a shield bearing the crest of Volgk [poor] [38h] Bid: 200p Buy: 300p
120235) 1 some platemail covered in ancient runes [38h] Bid: 100p Buy: 200p
120236) 1 a mithril two-handed dwarven battle hammer [s [38h] Bid: 1500p Buy: 2000p
120237) 1 a cobra scale shield [superior] [38h] Bid: 400p Buy: 500p
120023) 1 a sparkling emerald horn [42h] Bid: 1p Buy: 1p
120290) 1 the Soulrender [poor] [56h] Bid: 800p Buy: 1000p
120291) 1 the wand of the guardian [56h] Bid: 400p Buy: 500p
120292) 1 a black leather bound spellbook [poor] [56h] Bid: 40p Buy: 50p
120294) 1 a black crooked wand [56h] Bid: 50p Buy: 100p
120295) 1 a mace of cleansing [poor] [56h] Bid: 200p Buy: 300p
120296) 1 a ring of barriers [poor] [56h] Bid: 200p Buy: 300p
120297) 1 a brimstone staff [56h] Bid: 200p Buy: 300p
120298) 1 the flaming sword of the sun [poor] [57h] Bid: 400p Buy: 500p
120030) 1 a dented brass breastplate [58h] Bid: 1p Buy: 1p
120301) 1 a green bladed dagger named 'Sepsis' [62h] Bid: 3500p Buy: 4500p
120302) 1 a serrated mithril longsword called 'griefmak [62h] Bid: 2500p Buy: 3500p
120303) 1 the great claymore 'Mist' [poor] [62h] Bid: 2500p Buy: 3500p
120304) 1 the mask of Avernus [superior] [63h] Bid: 8400p Buy: 10000p
120134) 1 a live snake necklace [92h] Bid: 100p Buy: 150p
120249) 1 a pair of goggles of faerie sight [102h] Bid: 4000p Buy: 5000p
120251) 1 a glowing faerie ring [102h] Bid: 500p Buy: 600p
120252) 1 a glowing faerie ring [102h] Bid: 500p Buy: 600p
120253) 1 a pair of blood-stained wyrm scale leggings [ [102h] Bid: 4000p Buy: 5000p
120256) 1 a shadowy chest plate [102h] Bid: 50p Buy: 100p
120257) 1 a bamboo battledress [102h] Bid: 100p Buy: 200p
120258) 1 a robe of the forest magi [102h] Bid: 50p Buy: 100p
120259) 1 the faceguard of Xzazixxazz [superior] [102h] Bid: 100p Buy: 200p
120261) 1 the ring of the mad mage [poor] [102h] Bid: 50p Buy: 80p
120262) 1 two marbled coiling serpents [poor] [102h] Bid: 50p Buy: 80p
120250) 1 the glowing stiletto 'Sunfist' [poor] [102h] Bid: 1000p Buy: 1500p
120271) 1 a silver brooch [102h] Bid: 100p Buy: 200p
120273) 1 an obsidian circle [poor] [102h] Bid: 300p Buy: 400p
120275) 1 a stony granite face [poor] [102h] Bid: 100p Buy: 150p
120276) 1 vampiric fangs of subduction [102h] Bid: 100p Buy: 150p
120277) 1 a spiked purple steel bracer [102h] Bid: 100p Buy: 200p
120283) 1 golden crown of the frost giant kings [superi [103h] Bid: 50p Buy: 80p
120284) 1 a troll's finger [103h] Bid: 20p Buy: 50p
120285) 1 a darkstone earring in the shape of bat [poor [103h] Bid: 50p Buy: 80p
120287) 1 some pitch black leg plates [poor] [103h] Bid: 50p Buy: 100p
120299) 1 Shanaanaa's adventuring notes on Mazzolin [106h] Bid: 50p Buy: 100p
120203) 1 a rusty emerald skullcap from Plane of Air [125h] Bid: 50p Buy: 100p
120205) 1 a sliver of illithite [125h] Bid: 50p Buy: 100p
120206) 1 a sliver of illithite [125h] Bid: 50p Buy: 100p
120207) 1 a fanged hemp helmet [125h] Bid: 1p Buy: 1p
120215) 1 some magical steel claws [132h] Bid: 5p Buy: 5p
120305) 1 a magical essence of Constitution [164h] Bid: 150p Buy: 200p
120309) 1 a magical essence of Health [164h] Bid: 150p Buy: 200p
120310) 1 a magical essence of Health [164h] Bid: 150p Buy: 200p
120311) 1 a magical essence of Intelligence [164h] Bid: 150p Buy: 200p
120312) 1 a magical essence of Hitroll [164h] Bid: 250p Buy: 300p
< 539h/539H 182v/183V Pos: standing >
A large dog floats in from below.
< 539h/539H 182v/183V Pos: standing >
A large dog starts casting an offensive spell.
< 539h/539H 182v/183V Pos: standing >
A large dog completes his spell...
A large dog utters the words 'gpaeax waighzf'
A shadow monster appears from nowhere!
A shadow monster suddenly attacks YOU!
You snap into visibility.
A shadow monster's crude punch wounds you.
< 529h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC:few scratches E: shadow sta EP: excellent >
A large dog starts casting an offensive spell.
< 529h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC:few scratches E: shadow sta EP: excellent >
A large dog completes his spell...
A large dog utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 464h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: small wounds E: shadow sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 425h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: small wounds E: shadow sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 386h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: few wounds E: shadow sta EP: excellent >
[Damage: 8 ] Your punch strikes a shadow monster.
[Damage: 9 ] Your fine punch strikes a shadow monster.
[Damage: 9 ] Your fine punch strikes a shadow monster.
A shadow monster dodges your futile attack.
A shadow monster dodges your futile attack.
A shadow monster's punch wounds you.
A shadow monster's punch wounds you.
< 365h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: few wounds E: shadow sta EP: small wounds >
A large dog starts casting an offensive spell.
< 365h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: few wounds E: shadow sta EP: small wounds >
A large dog completes his spell...
A large dog utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 300h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: few wounds E: shadow sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 238h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: nasty wounds E: shadow sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 197h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: nasty wounds E: shadow sta EP: small wounds >
A large dog starts casting an offensive spell.
< 197h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: nasty wounds E: shadow sta EP: small wounds >
A shadow monster dodges your futile attack.
A shadow monster dodges your futile attack.
A shadow monster dodges your futile attack.
[Damage: 9 ] Your fine punch strikes a shadow monster.
A shadow monster dodges your futile attack.
A shadow monster's decent punch strikes you.
< 186h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: nasty wounds E: shadow sta EP: small wounds >
A large dog completes his spell...
A large dog utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 142h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC:pretty hurt E: shadow sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 81h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC:pretty hurt E: shadow sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 14h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: awful E: shadow sta EP: small wounds >
A large dog starts casting an offensive spell.
< 14h/539H 182v/183V Pos: standing >
< T: Varz TP: sta TC: awful E: shadow sta EP: small wounds >
A large dog completes his spell...
A large dog utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Your pair of studded leather sleeves was completely destroyed by the massive blow!