<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of intelligence (magic)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a sapphire earring [54%]
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic) [79%]
<worn on face> the petrified visage of Lord Nymav K'haar [superior] [83%]
<worn around neck> some kharma mind beads (magic) [82%]
<worn around neck> a psionicist locket of power of endurance (magic) (glowing) [89%]
<worn on body> the Living Necroplasm (magic)[239h 56m 6s]
<worn about body> a thin dragonskin cloak coated with brass (magic)
<worn on back> a large leather backpack [74%]
<worn as quiver> the epic flute of sleeping and charming (magic)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing) [87%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a cosmic tome [ 6%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> some polished endurium bracers (magic) [35%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [86%]
<worn on finger> a ring of the Neogi Lords of agility (glowing)
<worn on finger> a ring of elemental control [superior] (magic) (glowing) [62%]
<primary weapon> the shadowy staff of damnation (magic) (glowing)
<worn on legs> some leggings of red flames of endurance (magic)
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing)
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[2] A spellbook lies here, discarded.
The guildhall of The Empire is here.
Plonus aKhBar The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Kenon Wanderer - The Empire (Centaur)(huge) stands in mid-air here.(Gold Aura)
Sylvist Crusader - The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Inic The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
*Fatwa Allah The Empire (Human)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
< 1207h/1005H 209v/212V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1207h/1005H 211v/212V Pos: standing >
Cols enters from elsewhere.
< 1206h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1206h/1005H 212v/212V Pos: standing >
You appear to be Gnome and is in excellent condition.
He's tiny in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His hands glow blood red!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
< 1206h/1005H 212v/212V Pos: standing >
You are surrounded by a blood-red glow.
Kenon now follows Fatwa.
< 1206h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^M^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1206h/1005H 212v/212V Pos: standing >
Pok sneaks in from elsewhere.
< 1206h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^M^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1206h/1005H 212v/212V Pos: standing >
< 1206h/1005H 212v/212V Pos: standing >
< 1206h/1005H 212v/212V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 1206h/1005H 212v/212V Pos: standing >
You complete your spell...
A translucent field briefly flashes around your body, then fades.
< 1205h/1005H 212v/212V Pos: standing >
Pok starts casting a spell.
< 1205h/1005H 212v/212V Pos: standing >
You sit down and relax.
< 1205h/1005H 212v/212V Pos: sitting >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (very good)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly good)
Clan Stoutdorf Settlement (slightly good)
*Kobold Settlement (very good)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (very evil)
Orrak (evil)
*Pits of Cerberus (good)
Myrloch Vale (slightly good)
Pharr Valley Swamp (neutral)
Village of Werrun (very good)
Nizari (slightly evil)
*The Dark Stone Tower of the Northern Realms (good)
*Tower of High Sorcery (slightly good)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
*Temple of Flames (slightly evil)
Drustl's Yerdonia Enslaved (very evil)
*The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Outcasts Tower (extremely good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (very good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (slightly evil)
The Githyanki Fortress (slightly evil)
Labyrinth of No Return (very evil)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
*City of Torrhan (good)
The Lair of the Swamp Troll King (slightly evil)
Zalkapfaan, City of the Headless Horde (slightly good)
New Cave city (slightly evil)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (slightly evil)
*The Twin Keeps of Devastated Tharnadia (extremely good)
IceCrag Castle (neutral)
*Prison of Fort Boyard (good)
The Ancient Halls of Ironstar (evil)
The Jade Empire (very evil)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (good)
The Sky City of Ultarium (slightly evil)
Lair of the Gibberling King (extremely evil)
Plane of Air (very good)
*The Kingdom of Torg (evil)
Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly evil)
Plane of Water (good)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (slightly good)
The Trakkia Mountains (evil)
The Ethereal Plane (slightly good)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (slightly good)
Ruined Temple of Tezcatlipoca (slightly evil)
The Astral Plane (neutral)
Jotunheim (slightly evil)
The Transparent Tower (slightly good)
Krethik Keep (slightly evil)
Temple of the Earth (slightly good)
Sea Kingdom (slightly good)
*Plane of Earth (slightly good)
Sevenoaks (slightly evil)
The Keep of Evil (neutral)
The Forgotten Mansion (slightly evil)
Domain of Lost Souls (evil)
The Hall of Knighthood (good)
*The Depths of Duris (slightly good)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (slightly good)
*The Great Shaboath (neutral)
The Tempest Court (neutral)
*Pit of Dragons (neutral)
*Ny'Neth (neutral)
Lost Temple of Tikitzopl (good)
The Scorched Valley (neutral)
The Realm of Barovia (good)
The Royal Mausoleum of Castle IceCrag (slightly good)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (very good)
*The Fortress of Dreams (slightly evil)
*Bahamut's Palace (very good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
*The Hall of the Ancients (neutral)
*The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (slightly good)
*Negative Material Plane (slightly good)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 1205h/1005H 212v/212V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 0 of 1 ( 1 seconds)
You begin to invoke evil and assimilate the powers of darkness.
< 1205h/1005H 212v/212V Pos: sitting >
You feel infused by 12th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
Dignar sneaks in from elsewhere.
< 1205h/1005H 212v/212V Pos: sitting >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^M^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1205h/1005H 212v/212V Pos: sitting >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^M^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1204h/1005H 212v/212V Pos: sitting >
You clamber to your feet.
< 1204h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1204h/1005H 212v/212V Pos: standing >
Pok completes his spell...
Pok utters the word 'waaixzrr'
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 1204h/1005H 212v/212V Pos: standing >
< 1204h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A warhammer with a sturdy-looking steel head lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[2] A spellbook lies here, discarded.
The guildhall of The Empire is here.
Drok DemonLord - The Empire (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Dignar Allah - The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok StormBender of The Empire (Grey Elf)(medium) stands in mid-air here.
Cols aKhBar The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
Plonus aKhBar The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Kenon Wanderer - The Empire (Centaur)(huge) stands in mid-air here.(Gold Aura)
Sylvist Crusader - The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Inic The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
*Fatwa Allah The Empire (Human)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
< 1204h/1005H 212v/212V Pos: standing >
You peer into a moonwell and see...
A Patch of Grass
< 1204h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
M+^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1204h/1005H 212v/212V Pos: standing >
You are surrounded by a magenta glow.
< 1203h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
+M^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
It hasn't solidified yet...
< 1203h/1005H 212v/212V Pos: standing >
A moonwell suddenly glows brightly!
Fatwa enters a moonwell and disappears among the mist.
< 1203h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1203h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
M+^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1203h/1005H 212v/212V Pos: standing >
< 1203h/1005H 212v/212V Pos: standing >
< 1203h/1005H 212v/212V Pos: standing >
< 1202h/1005H 212v/212V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Drok.
< 1202h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1202h/1005H 212v/212V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Kenon.
< 1202h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1202h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1202h/1005H 212v/212V Pos: standing >
A moonwell suddenly glows brightly!
Drok enters a moonwell and disappears among the mist.
The blood-red glow surrounding you fades away.
< 1202h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1202h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1201h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1201h/1005H 212v/212V Pos: standing >
A moonwell suddenly glows brightly!
Kenon enters a moonwell and disappears among the mist.
< 1201h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1201h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1200h/1005H 212v/212V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Dignar.
< 1200h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1200h/1005H 212v/212V Pos: standing >
< 1200h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1200h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1200h/1005H 212v/212V Pos: standing >
Inic slowly fades out of existence.
< 1199h/1005H 212v/212V Pos: standing >
A moonwell suddenly glows brightly!
Plonus enters a moonwell and disappears among the mist.
It hasn't solidified again yet...
< 1199h/1005H 212v/212V Pos: standing >
< 1199h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
M+^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1199h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
Pok lets out a huge thunderous roar! ROARRRRRRRRRRRRR!
< 1198h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
+M^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1198h/1005H 212v/212V Pos: standing >
A moonwell suddenly glows brightly!
Dignar enters a moonwell and disappears among the mist.
< 1198h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
< 1198h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
M+^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
< 1198h/1005H 212v/212V Pos: standing >
It hasn't solidified again yet...
Pok starts casting a spell.
< 1197h/1005H 212v/212V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^^^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^M.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
You enter a moonwell and reappear elsewhere...
MM
MM
MM
^..***@^^
*.****^*^^^^
**^^M***^^^MM
^^^^^^^MMMM
MMMMMMMMM
A Patch of Grass
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Dignar Allah - The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Plonus aKhBar The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
< 1197h/1005H 212v/212V Pos: standing >
< 1197h/1005H 212v/212V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
< 1197h/1005H 212v/212V Pos: standing >
MM
MM
MM
^P.***@^^
*.****^*^^^^
**^^M***^^^MM
^^^^^^^MMMM
MMMMMMMMM
< 1196h/1005H 212v/212V Pos: standing >
MM
MM
MM
^.P***@^^
*.****^*^^^^
**^^M***^^^MM
^^^^^^^MMMM
MMMMMMMMM
< 1196h/1005H 212v/212V Pos: standing >
< 1196h/1005H 212v/212V Pos: standing >
MM
MM
MM
^.P***@^^
*.****^*^^^^
**^M.***^^^MM
^^^^^^^MMMM
MMMMMMMMM
< 1196h/1005H 212v/212V Pos: standing >
MM
MM
MM
^..***@^^
*.****^*^^^^
**^M.***^^^MM
^^^^^^^MMMM
MMMMMMMMM
< 1196h/1005H 212v/212V Pos: standing >
MM
MM
MM
^..***@^^
*.****^*^^^^
**PM.***^^^MM
^^^^^^^MMMM
MMMMMMMMM
Plonus stops following Dignar.
Plonus starts following you.
MM
MM
M MM
^..**@P^^
**.****^*^^^^
*MP^M.***^^^M
^^^^^^^^MMM
MMMMMMMMM
A Small Thicket of Mirkwood
Obvious exits: -N -E -S -W
Plonus enters from the east.
< 1196h/1005H 210v/212V Pos: standing >
MM
MM
M MM
^..**@P^^
**.****^*^^^^
*MP^M.***^^^M
^^^^^^^^MMM
MMMMMMMMM
You start chanting...
< 1196h/1005H 210v/212V Pos: standing >
MM
MM
M MM
^..**@P^^
**.****^*^^^^
*P*^M.***^^^M
^^^^^^^^MMM
MMMMMMMMM
Dignar sneaks in from the east.
< 1195h/1005H 210v/212V Pos: standing >
MM
MM
M MM
^..**@.^^
**.****^*^^^^
PM*^M.***^^^M
^^^^^^^^MMM
MMMMMMMMM
Dignar sneaks west.
< 1195h/1005H 210v/212V Pos: standing >
MM
MM
M MM
^..*P@.^^
**.****^*^^^^
*M*^M.***^^^M
^^^^^^^^MMM
MMMMMMMMM
< 1195h/1005H 210v/212V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
MM^^^^
MMMM^^MM
^^MMM^^MMM M
^^MMMMM^MMMMM
^^^MMM@^^MMM
..^MMMM^^MMMM
.^.^^MM^^^^^^
.^.^MMMMM^^
.^^^^MMMM
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W
Tilran Allah - The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Tilran's head. (Illuminating)
A xorn stands here, fighting a beautiful pegasus.
*Fatwa Allah The Empire (Human)(medium) in mid-air sits atop a beautiful pegasus, fighting a Kobold.(Gold Aura)
Kenon Wanderer - The Empire (Centaur)(huge) stands in mid-air here, fighting a Kobold.(Gold Aura)
A Kobold (small) Suicide Squad sits in mid-air here, fighting Kenon.(Red Aura)
< 1195h/1005H 210v/212V Pos: standing >
The magenta glow surrounding you fades away.
Kenon brandishes their weapons in a formal stance...
< 1195h/1005H 210v/212V Pos: standing >
A spectre of something long gone rises over a Kobold in a foreboding mist.
Tilran seems to dance with a Kobold, but winds up flat on his ass.
Kenon turns into a blur of blades as he charges at his foes!
< 1195h/1005H 210v/212V Pos: standing >
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!