The death of [52 Spiritualist] Lurt Suicide Squad (Kobold)

in A Kitchen in the Oakencrest Mansion

from the perspective of [53 Air Magus] Orthyn The Empire (Gnome)

<worn as a badge>    a symbol of Malch'hor Ganl [75%]
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear>        a polished scale of Tiamat (magic) (glowing) [82%]
<worn in ear>        a glowing jade earring (glowing) [38%]
<worn on face>       a white hot mask of living flame (glowing) [69%]
<worn around neck>   a psionicist locket of power (magic) (glowing) [66%]
<worn around neck>   an amulet of the Neogi Lords [poor] (magic)
<worn on body>       the armor of a MaDMaN (magic) [88%]
<worn about body>    the robes of the maelstrom
<worn about waist>   an exquisite silk sash (magic) [88%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of rainbows (glowing)
<worn around wrist>  bracelet of the master summoner (magic)
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<held>               an oval seastone [superior] (magic) (humming)
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       some unique dragonscale moccasins [89%]


< 669h/669H 57v/101V Pos: standing >
 
   *^.^^.^^MMM    
  *^^.^^.^^MMM^   
 *^^^.^^^^^MMM^+  
 *.^^^^^.^^MM     
 ***^^^^@P^MMM    
 ****.^^^^^MMM    
 ******^.^^^MM^   
  *****^.^.^MMM   
   ^^***^^.^MM    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the east.

< 669h/669H 57v/101V Pos: standing >
 
   **^.^^.^^MM    
  **^^.^^.^^MMM   
 **^^^.^^^^^MMM^  
 **.^^^^^.^^MM    
 ****^^^@P^^MMM   
 ^****.^^^^^MMM   
 .******^.^^^MM^  
  .*****^.^.^MM   
   .^^***^^.^M    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the east.

< 669h/669H 56v/101V Pos: standing >
 
   ***^.^^.^^M    
  ***^^.^^.^^MM   
 ***^^^.^^^^^MMM  
 ***.^^^^^.^^MM   
 ^****^^@P^^^MMM  
 .^****.^^^^^MMM  
 ^.******^.^^^MM  
  ..*****^.^.^M   
   ^.^^***^^.^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the east.

< 669h/669H 54v/101V Pos: standing >
You eat the cup of soft ice cream.

< 669h/669H 59v/101V Pos: standing >
 
   **^.^^^^^^M    
  ****^.^^.^^MM   
 ****^^.^^.^^MMM  
 ***^^^.^^^^^MMM  
 ***.^^^@^.^^MM   
 ^****^^P^^^^MMM  
 .^****.^^^^^MMM  
  .******^.^^^M   
   .*****^.^.^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 57v/101V Pos: standing >
 
   ****^.^^^^M    
  ^**^.^^^^^^MM   
 *****M.^^.^^MMM  
 ****^^.^^.^^MMM  
 ***^^^.@^^^^MMM  
 ***.^^^P^.^^MM   
 ^****^^^^^^^MMM  
  ^****.^^^^^MM   
   ******^.^^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 55v/101V Pos: standing >
Cols's skin seems to turn to stone.
 
   *****^.^^^M    
  ^****^.^^^^MM   
 .^**^.^^^^^^MM^  
 *****M.^^.^^MMM  
 ****^^.@^.^^MMM  
 ***^^^.P^^^^MMM  
 ***.^^^^^.^^MM   
  ****^^^^^^^MM   
   ****.^^^^^M    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 54v/101V Pos: standing >
 
   ****....^^M    
  ******^.^^^MM   
 *^****^.^^^^MMM  
 .^**^.^^^^^^MM^  
 *****M.@^.^^MMM  
 ****^^.P^.^^MMM  
 ***^^^.^^^^^MMM  
  **.^^^^^.^^MM   
   ***^^^^^^^M    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 53v/101V Pos: standing >
 
   ^*****..^^M    
  *****....^^MM   
 *******^.^^^MMM  
 *^****^.^^^^MMM  
 .^**^.^@^^^^MM^  
 *****M.P^.^^MMM  
 ****^^.^^.^^MMM  
  **^^^.^^^^^MM   
   *.^^^^^.^^M    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 52v/101V Pos: standing >
 
   ^^^^**.^^^M    
  ^^*****..^^MM   
 .*****....^^MMM  
 *******^.^^^MMM  
 *^****^@^^^^MMM  
 .^**^.^P^^^^MM^  
 *****M.^^.^^MMM  
  ***^^.^^.^^MM   
   *^^^.^^^^^M    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 51v/101V Pos: standing >
 
   ^^^^^^^.^^^    
  .^^^^**.^^^MM   
 .^^*****..^^MMM  
 .*****....^^MMM  
 *******@.^^^MMM  
 *^****^P^^^^MMM  
 .^**^.^^^^^^MM^  
  ****M.^^.^^MM   
   **^^.^^.^^M    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 49v/101V Pos: standing >
 
   .....^^..^^    
  ^^^^^^^^.^^^M   
 ^.^^^^**.^^^MMM  
 .^^*****..^^MMM  
 .*****.@..^^MMM  
 *******P.^^^MMM  
 *^****^.^^^^MMM  
  ^**^.^^^^^^MM   
   ***M.^^.^^M    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 48v/101V Pos: standing >
 
   ......^^..^    
  ^^^^^^^^^.^^^   
 ^^.^^^^**.^^^MM  
 ^.^^*****..^^MM  
 ^.*****@P..^^MM  
 ********^.^^^MM  
 **^****^.^^^^MM  
  .^**^.^^^^^^M   
   ****M.^^.^^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Cols enters from the east.

< 669h/669H 48v/101V Pos: standing >
 
 *****  
 **@P.  
 ****^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Cols enters from the east.

< 669h/669H 47v/101V Pos: standing >
 
 ^^^**  
 **@**  
 **P..  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 45v/101V Pos: standing >
 
   .***^^.^^^^    
  *.**^^^.^^^.^   
 .^.......^^..^^  
 ^^^^^^^^^^^.^^^  
 ^^^.^^^@**.^^^M  
 ^^.^^*****..^^M  
 .^.*****....^^M  
  ********^.^^^   
   *^****^.^^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 44v/101V Pos: standing >
 
   .****^.^.^.    
  *.***^^.^^^^^   
 **.**^^^.^^^.^^  
 .^.......^^..^^  
 ^^^^^^^@^^^.^^^  
 ^^^.^^^P**.^^^M  
 ^^.^^*****..^^M  
  ^.*****....^^   
   *******^.^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 43v/101V Pos: standing >
 
   *****^.^^^^    
  ..****^.^.^.M   
 **.***^^.^^^^^^  
 **.**^^^.^^^.^^  
 .^.....@.^^..^^  
 ^^^^^^^P^^^.^^^  
 ^^^.^^^^**.^^^M  
  ^.^^*****..^^   
   .*****....^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 42v/101V Pos: standing >
 
   *****^.^^^.    
  ******^.^^^^M   
 ...****^.^.^.MM  
 **.***^^.^^^^^^  
 **.**^^@.^^^.^^  
 .^.....P.^^..^^  
 ^^^^^^^^^^^.^^^  
  ^^.^^^^**.^^^   
   .^^*****..^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 41v/101V Pos: standing >
 
   ******.^^^^    
  ******^.^^^.M   
 *******^.^^^^MM  
 ...****^.^.^.MM  
 **.***^@.^^^^^^  
 **.**^^P.^^^.^^  
 .^.......^^..^^  
  ^^^^^^^^^^.^^   
   ^.^^^^**.^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 40v/101V Pos: standing >
 
   ****.^^^^.M    
  *******.^^^^M   
 *******^.^^^.MM  
 *******^.^^^^MM  
 ...****@.^.^.MM  
 **.***^P.^^^^^^  
 **.**^^^.^^^.^^  
  ^.......^^..^   
   ^^^^^^^^^.^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 40v/101V Pos: standing >
 
   ***.^^^^MMM    
  *****.^^^^.MM   
 ********.^^^^MM  
 *******^.^^^.MM  
 *******@.^^^^MM  
 ...****P.^.^.MM  
 **.***^^.^^^^^^  
  *.**^^^.^^^.^   
   .......^^..    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 39v/101V Pos: standing >
 
   ....MMMMMMM    
  ****.^^^^MMMM   
 ******.^^^^.MMM  
 ********.^^^^MM  
 *******@.^^^.MM  
 *******P.^^^^MM  
 ...****^.^.^.MM  
  *.***^^.^^^^^   
   .**^^^.^^^.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 38v/101V Pos: standing >
 
 ****.  
 **@P.  
 ***^.  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Cols enters from the east.

< 669h/669H 36v/101V Pos: standing >
 
 **.^^  
 **@*.  
 **P^.  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 36v/101V Pos: standing >
 
   M^..MMMMMMM    
  ..^^^^MMMMMMM   
 .**....MMMMMMMM  
 .*****.^^^^MMMM  
 M******@^^^^.MM  
 .********.^^^^M  
 .*******^.^^^.M  
  *******^.^^^^   
   ..****^.^.^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 35v/101V Pos: standing >
 
   ^..MMMMMMMM    
  .^^^^MMMMMMMM   
 **....MMMMMMMMM  
 *****.^^^^MMMMM  
 ******P@^^^.MMM  
 ********.^^^^MM  
 *******^.^^^.MM  
  ******^.^^^^M   
   .****^.^.^.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -S -W
Cols enters from the west.

< 669h/669H 35v/101V Pos: standing >
 
 *.P^^  
 **@.^  
 **^.^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Cols enters from the north.

< 669h/669H 37v/101V Pos: standing >
 
   ^^^MMMMMMMM    
  ....MMMMMMMMM   
 ****.^^^^MMMMMM  
 *****.^^^^.MMMM  
 *******@^^^^MMM  
 ******^.^^^.MMM  
 ******^.^^^^MMM  
  .****^.^.^.MM   
   ***^^.^^^^^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Cols enters from the west.

< 669h/669H 36v/101V Pos: standing >
A Narrow Dusty Road
Obvious exits: -N -S
Cols enters from the south.

< 669h/669H 35v/101V Pos: standing >
Before an Old Tavern
Obvious exits: -N# -E -S -W
Cols enters from the south.

< 669h/669H 36v/101V Pos: standing >
A Winding Cobblestone Road
Obvious exits: -E -W
Cols enters from the west.

< 669h/669H 35v/101V Pos: standing >
Cols is now guarding you!

< 669h/669H 36v/101V Pos: standing >
You quickly scan the area.
Hugo who is close by to your east.
A dusty guard who is close by to your east.
A dusty guard who is close by to your east.
A nomad who is rather far off to your west.
Handerly who is rather far off to your west.

< 669h/669H 38v/101V Pos: standing >
A Guard Station
Obvious exits: -N -W
Hugo, the war cleric, prepares the guard for combat.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
Cols enters from the west.

< 669h/669H 38v/101V Pos: standing >
You quickly scan the area.
A nomad who is in the distance to your west.
Handerly who is in the distance to your west.

< 669h/669H 39v/101V Pos: standing >
Hugo starts casting a spell called 'protection from cold'.

< 669h/669H 42v/101V Pos: standing >
A Cobblestone Road
Obvious exits: -N# -E -S
Cols enters from the south.

< 669h/669H 41v/101V Pos: standing >
You quickly scan the area.
A swordsman who is close by to your east.
A swordsman who is close by to your east.
A wandering bard who is not far off to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.

< 669h/669H 43v/101V Pos: standing >
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
Cols enters from the west.

< 669h/669H 44v/101V Pos: standing >
You quickly scan the area.
A wandering bard who is close by to your east.

< 669h/669H 45v/101V Pos: standing >
A Red-Hued Brick Road
Obvious exits: -E -W
A wandering bard walks toward the castle.
Cols enters from the west.

< 669h/669H 44v/101V Pos: standing >
You quickly scan the area.
A swordsman who is close by to your west.
A swordsman who is close by to your west.

< 669h/669H 46v/101V Pos: standing >
Before a Large Courtyard
Obvious exits: -N -E -W
Cols enters from the west.

< 669h/669H 46v/101V Pos: standing >
You quickly scan the area.
A stealthy figure who is close by to your north.
A dwarven warrior who is rather far off to your north.
A powerful barbarian shaman who is rather far off to your north.
An armed guard who is rather far off to your north.
An armed guard who is rather far off to your north.
A wandering bard who is close by to your west.
A swordsman who is not far off to your west.
A swordsman who is not far off to your west.

< 669h/669H 47v/101V Pos: standing >
A Circular Fountain in a Lush Courtyard
Obvious exits: -N -E -W
The corpse of a former soldier is lying here.
The corpse of a noble lord is lying here.
A circular fountain erupts with water.
Cols enters from the west.

< 669h/669H 48v/101V Pos: standing >
You quickly scan the area.
A servant who is not far off to your north.
A Kobold who is not far off to your north.
An elven ranger who is not far off to your north.
A wandering bard who is not far off to your west.
A swordsman who is a brief walk away to your west.
A swordsman who is a brief walk away to your west.

< 669h/669H 49v/101V Pos: standing >
The Entrance to the Oakencrest Mansion
Obvious exits: -N -E -S -W
Cols enters from the south.

< 669h/669H 53v/101V Pos: standing >
You quickly scan the area.
A servant who is close by to your north.
A Kobold who is close by to your north.
An elven ranger who is close by to your north.

< 669h/669H 54v/101V Pos: standing >
A Kitchen in the Oakencrest Mansion
Obvious exits: -E -S
The corpse of a cook is lying here.
A servant scurries along on an errand.(Gold Aura)
A Kobold (small)  Suicide Squad stands in mid-air here, fighting an elven ranger. (Casting) (Red Aura)
An elven ranger stands in mid-air here, fighting a Kobold.(Gold Aura)
Cols enters from the south.

< 669h/669H 54v/101V Pos: standing >
You quickly scan the area.
You see nothing.
Cols snaps into visibility.
A halo of white light settles over Cols as he charges into battle.
A Kobold snaps into visibility.
A Kobold is knocked to the ground by Cols's mighty bash!

< 669h/669H 55v/101V Pos: standing >
Cols snaps into visibility.
A Kobold snaps into visibility.
Cols's slash wounds a Kobold.
Cols's a large bone axe eminates a soft glow and Cols looks refreshed!
Cols quickly diagnoses Cols's wounds.
A torrent of divine energy flows from Cols into Cols's body, and his wounds begin to heal!
Cols's impressive slash wounds a Kobold.
Cols's a large bone axe eminates a soft glow and Cols looks refreshed!
Cols quickly diagnoses Cols's wounds.
A torrent of divine energy flows from Cols into Cols's body, and his wounds begin to heal!
Cols's slash wounds a Kobold.
Cols's impressive slash wounds a Kobold.
Alas, you cannot go that way. . . .

< 669h/669H 56v/101V Pos: standing >
A Kobold stops invoking abruptly!
You quickly scan the area.
You see nothing.

< 669h/669H 58v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 669h/669H 58v/101V Pos: standing >
A Kobold snaps into visibility.
An elven ranger's fine punch strikes a Kobold.
An elven ranger's fine punch strikes a Kobold.
An elven ranger's fine punch strikes a Kobold.

< 669h/669H 61v/101V Pos: standing >
The Entrance to the Oakencrest Mansion
Obvious exits: -N -E -S -W

< 669h/669H 62v/101V Pos: standing >
You failed.

< 669h/669H 68v/101V Pos: standing >
A Kitchen in the Oakencrest Mansion
Obvious exits: -E -S
Shattered bits of ice are scattered about the area.
The corpse of a cook is lying here.
Cols aKhBar The Empire (Human)(medium) stands in mid-air here, fighting a Kobold.(Gold Aura)
A servant scurries along on an errand.(Gold Aura)
A Kobold (small)  Suicide Squad sits in mid-air here, fighting an elven ranger.(Red Aura)
An elven ranger stands in mid-air here, fighting a Kobold.(Gold Aura)

< 669h/669H 68v/101V Pos: standing >
You start chanting...

< 669h/669H 69v/101V Pos: standing >
You complete your spell...
A Kobold snaps into visibility.
[Damage: 56 ] A huge shower of arcing electricity engulfs a Kobold.
You miss a Kobold.
You miss a Kobold.
A Kobold snaps into visibility.
An elven ranger's fine punch strikes a Kobold.
An elven ranger's fine punch strikes a Kobold hard.
An elven ranger's fine punch strikes a Kobold hard.

< 669h/669H 72v/101V Pos: standing >
< T: elven TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
 An elven ranger dodges a Kobold's attack.
A Kobold snaps into visibility.
You start chanting...

< 669h/669H 72v/101V Pos: standing >
< T: elven TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
 A Kobold snaps into visibility.
[Damage: 20 ] Electrical arcs continue to blacken and pincushion a Kobold.
You complete your spell...
[Damage: 54 ] A huge shower of arcing electricity engulfs a Kobold.

< 669h/669H 72v/101V Pos: standing >
< T: elven TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
 Cols snaps into visibility.
A Kobold snaps into visibility.
Cols's impressive slash strikes a Kobold very hard.
Cols's impressive slash strikes a Kobold very hard.
Cols's large bone axe shrieks in rage at the sight of a Kobold!
Cols points at a Kobold.
Cols's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
A Kobold's frayed skin cloak branded with primative glyphs freezes and shatters into million pieces from the intense cold!
A Kobold's tiny diorite ear stud freezes and shatters into million pieces from the intense cold!
A Kobold is dead! R.I.P.
A sense of peace fills the room as Cols eliminates the evil force!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!