The death of [53 Air Magus] Orthyn The Empire (Gnome)

in Fertile Grasslands of the Hearth Valley

from the perspective of [52 Animalist] Jzz Suicide Squad (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water [88%]
<worn on head>       a swirling hood of negative vapors [poor] (humming) [76%]
<worn on eyes>       a wad of spawn goo [superior] (magic) (humming) [84%]
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a bloody onyx ear stud [superior] (magic)
<worn on face>       the petrified visage of Lord Nymav K'haar [superior] [77%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [78%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    the living oceanic cloak [superior] (magic) (glowing) [74%]
<worn on tail>       the ring of power [superior] (magic) [65%]
<worn as quiver>     a hollowed eye stalk (magic) (glowing)
<worn about waist>   a belt of skulls (magic)
<worn on arms>       some cracked bone arm bracers
<held as shield>     a well-polished mithril body shield [superior] [84%]
<worn around wrist>  a blackened bluestone bracer [poor] (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the enchanted gloves of oblivion of wisdom (humming)
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     an ancient ring of liquid rock
<held>               a fire-imbued totem of Kossuth (magic)
<worn on legs>       some leggings of red flames of health (magic)
<worn on feet>       a pair of dusty boots [poor] (glowing)

A swarm of insects enters from the east.

< 758h/758H 249v/254V Pos: standing >

< 758h/758H 249v/254V Pos: standing >
   MMMM^^...    
    S++M+++++   
   MMM^^..^..*  
   MMM^^.....*  
   MM^^@.....*  
  MMM^^.....**  
 MMM^^^.^...**  
  M^^^.....**   
   ^^...^..*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A swarm of insects flies through the air.(Red Aura)
A little chipmunk stands here. (minion) 
A large owlbear lumbers about here. (minion) 
A little chipmunk stands here. (minion) 
A timber wolf stands here. (minion) 
A large grizzly bear stands here. (minion) 
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
You smell a scent in the area.
Nil leaves south.
An ice elemental leaves south.
You follow Nil.

    S++M++++    
   MMM^^..^..   
   MMM^^.....*  
   MM^^M.....*  
  MMM^^@....**  
 MMM^^^.^...**  
 MM^^^.....***  
  ^^^...^..**   
   ^......**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
A large grizzly bear enters from the north.
A timber wolf enters from the north.
A little chipmunk enters from the north.
An owlbear enters from the north.
A little chipmunk enters from the north.
A swarm of insects enters from the north.

< 758h/758H 248v/254V Pos: standing >
Nil leaves south.
An ice elemental leaves south.
You follow Nil.

   MMM^^..^.    
   MMM^^.....   
   MM^^^.....*  
  MMM^^M....**  
 MMM^^^@^...**  
 MM^^^.....***  
 M^^^...^..**M  
  ^^......***   
   P.^...***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
A large grizzly bear enters from the north.
A timber wolf enters from the north.
A little chipmunk enters from the north.
An owlbear enters from the north.
A little chipmunk enters from the north.
A swarm of insects enters from the north.

< 758h/758H 247v/254V Pos: standing >
Nil leaves south.
An ice elemental leaves south.
You follow Nil.

   MMM^^....    
   MM^^^.....   
  MMM^^.....**  
 MMM^^^M^...**  
 MM^^^.@...***  
 M^^^...^..**M  
 ^^^......***+  
  ^P.^...****   
   ..+++++++    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
You smell a scent in the area.
A large grizzly bear enters from the north.
A timber wolf enters from the north.
A little chipmunk enters from the north.
An owlbear enters from the north.
A little chipmunk enters from the north.
A swarm of insects enters from the north.

< 758h/758H 246v/254V Pos: standing >
   MMM^^....    
   MM^^^.....   
  MMM^^.....**  
 MMM^^^.^...**  
 MM^^^.@...***  
 M^^^...^..**M  
 ^^^......***+  
  ^P.^...****   
   ..+++++++    
Nil leaves south.
An ice elemental leaves south.
You follow Nil.

   MM^^^....    
  MMM^^.....*   
 MMM^^^.^...**  
 MM^^^.M...***  
 M^^^..@^..**M  
 ^^^......***+  
 .^P.^...****+  
  ...++++++++   
   ..+..****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
A large grizzly bear enters from the north.
A timber wolf enters from the north.
A little chipmunk enters from the north.
An owlbear enters from the north.
A little chipmunk enters from the north.
A swarm of insects enters from the north.

< 758h/758H 245v/254V Pos: standing >
   MM^^^....    
  MMM^^.....*   
 MMM^^^.^...**  
 MM^^^.....***  
 M^^^..@^..**M  
 ^^^......***+  
 .^P.^...****+  
  ...++++++++   
   ..+..****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A swarm of insects flies through the air.(Red Aura)
A little chipmunk stands here. (minion) 
A large owlbear lumbers about here. (minion) 
A little chipmunk stands here. (minion) 
A timber wolf stands here. (minion) 
A large grizzly bear stands here. (minion) 
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
You smell a scent in the area.

< 758h/758H 245v/254V Pos: standing >
Nil leaves west.
An ice elemental leaves west.
You follow Nil.

    MM^^^...    
   MMM^^.....   
  MMM^^^.^...*  
 MMM^^^.....**  
 MM^^^.@M^..**  
 ^^^^......***  
 ..^P.^...****  
  ^...+++++++   
   ...+..***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
You smell a scent in the area.
A large grizzly bear enters from the east.
A timber wolf enters from the east.
A little chipmunk enters from the east.
An owlbear enters from the east.
A little chipmunk enters from the east.
A swarm of insects enters from the east.

< 758h/758H 244v/254V Pos: standing >
Nil leaves west.
An ice elemental leaves west.
You follow Nil.

     MM^^^..    
    MMM^^....   
   MMM^^^.^...  
  MMM^^^.....*  
 MMM^^^@M.^..*  
 M^^^^......**  
 ^..^P.^...***  
  .^...++++++   
   ....+..**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
You smell a scent in the area.
There is a slight disturbance in the spirit realm here.
A large grizzly bear enters from the east.
A timber wolf enters from the east.
A little chipmunk enters from the east.
An owlbear enters from the east.
A little chipmunk enters from the east.
A swarm of insects enters from the east.

< 758h/758H 243v/254V Pos: standing >
Nil leaves west.
An ice elemental leaves west.
You follow Nil.

      MM^^^.    
     MMM^^...   
    MMM^^^.^..  
   MMM^^^.....  
 MMMM^^@M..^..  
 MM^^^^......*  
 M^..^P.^...**  
  ^.^...+++++   
   ^....+..*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
You smell a scent in the area.
A large grizzly bear enters from the east.
A timber wolf enters from the east.
A little chipmunk enters from the east.
An owlbear enters from the east.
A little chipmunk enters from the east.
A swarm of insects enters from the east.

< 758h/758H 242v/254V Pos: standing >

< 758h/758H 243v/254V Pos: standing >
Nil leaves west.
An ice elemental leaves west.
You follow Nil.

       MM^^^    
      MMM^^..   
     MMM^^^.^.  
    MMM^^^....  
  MMMM^@M...^.  
 MMM^^^^......  
 MM^..^P.^...*  
  ^^.^...++++   
   ^^....+..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
A large grizzly bear enters from the east.
A timber wolf enters from the east.
A little chipmunk enters from the east.
An owlbear enters from the east.
A little chipmunk enters from the east.
A swarm of insects enters from the east.

< 758h/758H 242v/254V Pos: standing >
Nil leaves south.
An ice elemental leaves south.
You follow Nil.

      MMM^^.    
     MMM^^^.^   
    MMM^^^....  
  MMMM^M^...^.  
 MMM^^^@......  
 MM^..^P.^...*  
 M^^.^...+++++  
  ^^^....+..*   
   ^^.^..+.*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
You smell a scent in the area.
A large grizzly bear enters from the north.
A timber wolf enters from the north.
A little chipmunk enters from the north.
An owlbear enters from the north.
A little chipmunk enters from the north.
A swarm of insects enters from the north.

< 758h/758H 240v/254V Pos: standing >
Nil leaves south.
An ice elemental leaves south.
You follow Nil.

     MMM^^^.    
    MMM^^^...   
  MMMM^^^...^.  
 MMM^^^M......  
 MM^..^@.^...*  
 M^^.^...+++++  
 ^^^^....+..**  
  ^^^.^..+.**   
   ^.....+.*    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
a piece of ore is sitting here waiting to be picked up.
A few chunks of ore poke out of the ground here.
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
A Gnome (small) Allah - The Empire stands in mid-air here.(Gold Aura)
A Gnome (small) Allah - The Empire stands in mid-air here.(Gold Aura)
A Gnome (small) Allah - The Empire stands in mid-air here.(Gold Aura)
A Gnome (small) Allah - The Empire stands in mid-air here.(Gold Aura)
A Gnome (small) Allah - The Empire stands in mid-air here.(Gold Aura)
You smell a scent in the area.
You smell a scent in the area.
A large grizzly bear enters from the north.
A timber wolf enters from the north.
A little chipmunk enters from the north.
An owlbear enters from the north.
A little chipmunk enters from the north.
A swarm of insects enters from the north.

< 758h/758H 239v/254V Pos: standing >
Nil starts casting an offensive spell.
Nil snaps into visibility.

< 758h/758H 240v/254V Pos: standing >
Ok.
Uh oh. They don't seem to have agreed with that last order.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.
A large grizzly bear topples over itself as it tries to bash a Gnome.

< 758h/758H 241v/254V Pos: standing >
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
Nil's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.

< 758h/758H 243v/254V Pos: standing >
Nil starts casting an offensive spell.
Nil snaps into visibility.

< 758h/758H 247v/254V Pos: standing >

< 758h/758H 247v/254V Pos: standing >
Nil snaps into visibility.

< 758h/758H 251v/254V Pos: standing >
A large grizzly bear clambers to its feet.
Nil completes his spell...
Nil utters the words 'diesilla fuio'
A wild electrical surge emits from Nil's fingertips...
Nil snaps into visibility.
And surges into a little chipmunk!
A little chipmunk is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a little chipmunk's gurgling and choking signals its demise.
A little chipmunk quickly returns to the plane from whence they were summoned...
A little chipmunk stops following you.
And surges into an owlbear!
And surges into a little chipmunk!
A little chipmunk is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a little chipmunk's gurgling and choking signals its demise.
A little chipmunk quickly returns to the plane from whence they were summoned...
A little chipmunk stops following you.
And surges into a timber wolf!
A timber wolf is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a timber wolf's gurgling and choking signals its demise.
A timber wolf quickly returns to the plane from whence they were summoned...
A timber wolf stops following you.
And surges into a large grizzly bear!
A large grizzly bear is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a large grizzly bear's gurgling and choking signals its demise.
A large grizzly bear quickly returns to the plane from whence they were summoned...
A large grizzly bear stops following you.
The sphere circling a Gnome's body darts in front of Nil's assault!
And surges into a Gnome!
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.
And surges into a Gnome!
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.
Nil dodges an owlbear's attack.
Nil dodges an owlbear's attack.
Nil dodges an owlbear's attack.

< 758h/758H 251v/254V Pos: standing >
You do not see that item here.

< 758h/758H 254v/254V Pos: standing >
You do not see that item here.

< 758h/758H 254v/254V Pos: standing >
You do not see that item here.

< 758h/758H 254v/254V Pos: standing >
You do not see that item here.

< 758h/758H 254v/254V Pos: standing >

< 758h/758H 254v/254V Pos: standing >
Ok.
Uh oh. They don't seem to have agreed with that last order.

< 758h/758H 254v/254V Pos: standing >
Nil gives an order to his followers.
Nil snaps into visibility.
A Gnome avoids being bashed by an ice elemental, who loses its balance and falls.

< 758h/758H 254v/254V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (very good)     
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (slightly good) 
   Kobold Settlement                             (very good)     
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (extremely evil)
   Orrak                                         (evil)          
  *Pits of Cerberus                              (very good)     
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (extremely good)
  *Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (good)          
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (extremely evil)
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly good) 
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (very evil)     
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (slightly evil) 
  *Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (extremely good)
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (good)          
   The Ancient Halls of Ironstar                 (evil)          
   The Jade Empire                               (evil)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (good)          
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (pure evil)     
   Plane of Air                                  (very good)     
   The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (good)          
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly good) 
  *The Trakkia Mountains                         (slightly evil) 
  *The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
  *Plane of Fire                                 (good)          
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (good)          
  *Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (good)          
  *Plane of Earth                                (good)          
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (good)          
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly good) 
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 758h/758H 254v/254V Pos: standing >
     MMM^^^.    
    MMM^^^...   
  MMMM^^^...^.  
 MMM^^^^......  
 MM^..^@.^...*  
 M^^.^...+++++  
 ^^^^....+..**  
  ^^^.^..+.**   
   ^.....+.*    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
a piece of ore is sitting here waiting to be picked up.
A few chunks of ore poke out of the ground here.
A swarm of insects flies through the air.(Red Aura)
An owlbear stands here, fighting Nil. (Minion) 
An ice elemental crouches in mid-air here, fighting a Gnome. (Minion) 
Nil  Suicide Squad (Kobold)(small) stands in mid-air here.(Gold Aura)
A Gnome (small) Allah - The Empire stands in mid-air here, fighting an ice elemental.(Gold Aura)

< 758h/758H 254v/254V Pos: standing >
You failed.

< 758h/758H 254v/254V Pos: standing >
A swarm of insects starts casting an offensive spell.

< 758h/758H 254v/254V Pos: standing >
An owlbear's feeble bite grazes Nil.
An owlbear's feeble bite grazes Nil.
Nil dodges an owlbear's attack.
You failed.

< 758h/758H 254v/254V Pos: standing >
A Gnome misses an ice elemental.
A Gnome's fine crush grazes an ice elemental.

< 758h/758H 254v/254V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 758h/758H 254v/254V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...

< 758h/758H 254v/254V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 758h/758H 254v/254V Pos: standing >
A swarm of insects starts casting an offensive spell.

< 758h/758H 254v/254V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 153 ] -=[Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.]=-
Nil misses an owlbear.
An owlbear dodges Nil's attack.
An owlbear dodges Nil's attack.

< 758h/758H 254v/254V Pos: standing >
Nil starts casting an offensive spell.
Nil snaps into visibility.

< 758h/758H 254v/254V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
This Gnome has some big nasty wounds and scratches.
He's small in size.
He seems to be moving much faster than normal..
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He does not wholly occupy this plane of existence.


< 758h/758H 254v/254V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...

< 758h/758H 254v/254V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 758h/758H 254v/254V Pos: standing >
Nil snaps into visibility.
A swarm of insects starts casting an offensive spell.

< 758h/758H 254v/254V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 165 ] -=[Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.]=-
A Gnome's amulet of the Neogi Lords [poor] freezes and shatters into million pieces from the intense cold!
A Gnome's some unique dragonscale moccasins freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.