<worn as a badge> a frost dragon's eye (glowing) [88%]
<worn on head> a frost-rimed ivory hat
<worn on eyes> the black eyepiece of Menzellon [superior] [56%]
<worn in ear> a brightly flaming earring
<worn in ear> an earring of hope and enlightenment [poor] (glowing) [80%]
<worn on face> the scale of a hydrawyrm
<worn around neck> a blood-stained githyanki rosary [85%]
<worn around neck> a carnelian and ruby inlaid gorget
<worn on body> a suit of flame-wreathed platemail
<worn about body> a curtain of elemental fire (humming)
<worn on tail> a black ring etched with runes (glowing)
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a blue moon charm (glowing)
<attached to belt> a potion of bubbling goo (glowing)
<worn on arms> some cockatrice feathers
<held as shield> 'Einjar' the titan shield of purity (glowing)[217h 43m 55s]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [10%]
<worn around wrist> a band of pure negative energy [poor] (glowing) [30%]
<worn on hands> the sacred stone claws of Aan [poor] [69%]
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> an ancient ring of liquid rock [superior]
<primary weapon> Tsunami, the trident of storms[172h 18m 34s]
<worn on legs> some well-crafted dragonscale pants from The Fortress of Dreams
<worn on feet> a pair of tight blue sandals [41%]
A saddled white drake who is close by to your east.
A mountaineer who is almost out of sight to your south.
< 799h/799H 135v/135V Pos: standing >
Laz puts some stuff into a net of endless currents.
< 799h/799H 135v/135V Pos: standing >
Laz gets some gnomish sleeves of ingenuity from the corpse of Wash.
Laz gets the gloves of warding from the corpse of Wash.
Laz gets boots of brain golem skin from the corpse of Wash.
Laz gets some mithril-plated gnomish leg enhancers from the corpse of Wash.
Laz gets a golden crown set with diamonds [superior] from the corpse of Wash.
Laz gets some stuff from the corpse of Wash.
< 799h/799H 135v/135V Pos: standing >
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
< 799h/799H 135v/135V Pos: standing >
Laz puts some stuff into a net of endless currents.
You quickly scan the area.
A mountain goat who is a brief walk away to your north.
A mountaineer who is almost out of sight to your south.
< 799h/799H 135v/135V Pos: standing >
Laz gets the armor of a MaDMaN of endurance from the corpse of Wash.
Laz gets some kharma mind beads from the corpse of Wash.
Laz gets the necklace of the icecrag royalty [poor] from the corpse of Wash.
Laz gets a ring of twisted gray mist from the corpse of Wash.
Laz gets the ring of illusions from the corpse of Wash.
Laz gets some stuff from the corpse of Wash.
< 799h/799H 135v/135V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
< 799h/799H 135v/135V Pos: standing >
< 799h/799H 135v/135V Pos: standing >
Laz puts some stuff into a net of endless currents.
< 799h/799H 135v/135V Pos: standing >
Laz gets a ceramic chillum from the corpse of Wash.
Laz gets some wild Gootwiet from the corpse of Wash.
Laz gets a mithril amulet of the magi from the corpse of Wash.
Laz gets a dragon scale from the corpse of Wash.
Laz gets some stuff from the corpse of Wash.
< 799h/799H 135v/135V Pos: standing >
You quickly scan the area.
A mountain goat who is a brief walk away to your north.
A mountaineer who is almost out of sight to your south.
An elite highwayman who is almost out of sight to your west.
< 799h/799H 135v/135V Pos: standing >
Yzari starts casting a spell called 'darkness'.
< 799h/799H 135v/135V Pos: standing >
Laz puts some stuff into a net of endless currents.
< 799h/799H 135v/135V Pos: standing >
Nils seems to have overcome his battle madness.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
M+^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
You quickly scan the area.
A mountain goat who is a brief walk away to your north.
A highwayman who is almost out of sight to your west.
< 799h/799H 135v/135V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the illithids
< 799h/799H 135v/135V Pos: standing >
You are using:
<worn as a badge> a frost dragon's eye (glowing) [88%]
<worn on head> a frost-rimed ivory hat
<worn on eyes> the black eyepiece of Menzellon [superior] [56%]
<worn in ear> a brightly flaming earring
<worn in ear> an earring of hope and enlightenment [poor] (glowing) [80%]
<worn on face> the scale of a hydrawyrm
<worn around neck> a blood-stained githyanki rosary [85%]
<worn around neck> a carnelian and ruby inlaid gorget
<worn on body> a suit of flame-wreathed platemail
<worn about body> a curtain of elemental fire (humming)
<worn on tail> a black ring etched with runes (glowing)
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a blue moon charm (glowing)
<attached to belt> a potion of bubbling goo (glowing)
<worn on arms> some cockatrice feathers
<held as shield> 'Einjar' the titan shield of purity (glowing)[217h 44m 43s]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [10%]
<worn around wrist> a band of pure negative energy [poor] (glowing) [30%]
<worn on hands> the sacred stone claws of Aan [poor] [69%]
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> an ancient ring of liquid rock [superior]
<held> the crowned-prince of Ironstar scepter of Sovereignty
<worn on legs> some well-crafted dragonscale pants from The Fortress of Dreams
<worn on feet> a pair of tight blue sandals [41%]
< 799h/799H 135v/135V Pos: standing >
Yzari completes her spell...
Yzari utters the word 'eabratizgg'
The room goes dark!
< 799h/799H 135v/135V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nzz.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
+M^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
MM^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
Nils says 'power'
Nils's warhammer of the ancient dwarven battleragers bestows them with power.
Nils fills with BloodLust
< 799h/799H 135v/135V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Yzari.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
+M^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
You quickly scan the area.
A mountain goat who is a brief walk away to your north.
A mountaineer who is almost out of sight to your south.
< 799h/799H 135v/135V Pos: standing >
Yzari sits down in a comfortable spot.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
MM^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
Laz gets a net of endless currents from her net of endless currents.
Yzari takes out her unholy symbol and begins praying intently.
< 799h/799H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
M+^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
Nils slowly fades out of existence.
< 799h/799H 135v/135V Pos: standing >
Your glowing sanctuary fades.
You feel less vitalized.
< 579h/579H 135v/135V Pos: standing >
Laz puts a net of endless currents into a net of endless currents.
Nzz gets a green potion with black chunks from his bag of wonderous depth.
< 579h/579H 135v/135V Pos: standing >
Nzz quaffs a green potion with black chunks.
Nzz's pupils rapidly dilate until almost no iris is visible.
Nzz appears to grow tougher and more powerful.
< 579h/579H 135v/135V Pos: standing >
You quickly scan the area.
A saddled white drake who is close by to your east.
A mountaineer who is almost out of sight to your south.
< 579h/579H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
< 579h/579H 135v/135V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
Yzari raises her unholy symbol and smiles malevolently.
< 579h/579H 135v/135V Pos: standing >
Yzari clambers to her feet.
< 579h/579H 135v/135V Pos: standing >
Laz gives you Tsunami, the trident of storms.
Yzari slowly fades out of existence.
You start chanting...
< 579h/579H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^MM^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
< 579h/579H 135v/135V Pos: standing >
You complete your spell...
You are encased in a solid white aura!
< 579h/579H 135v/135V Pos: standing >
The blood-red glow surrounding you fades away.
< 579h/579H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^M^M^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^M..^^^^^^^
^^^.^.^^.
< 579h/579H 135v/135V Pos: standing >
You quickly scan the area.
A mountain goat who is a brief walk away to your north.
A mountaineer who is almost out of sight to your south.
< 579h/579H 135v/135V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^M^M^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
M^^.^.^^.
< 579h/579H 135v/135V Pos: standing >
You stop using the crowned-prince of Ironstar scepter of Sovereignty.
< 579h/579H 135v/135V Pos: standing >
You wield Tsunami, the trident of storms.
< 579h/579H 135v/135V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 579h/579H 135v/135V Pos: standing >
You quickly scan the area.
A saddled white drake who is close by to your east.
A mountaineer who is almost out of sight to your south.
< 579h/579H 135v/135V Pos: standing >
Cerif slowly fades out of existence.
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^M^M^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
M^^.^.^^.
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Kobold is lying here.
The guildhall of The Empire is here.
*Nzz Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion)
A green dracolich is here, with flesh hanging off its rotting bones. (minion)
Novel Suicide Squad (Kobold)(small) stands in mid-air here.
Laz Suicide Squad (Kobold)(small) stands in mid-air here.
< 579h/579H 135v/135V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Laz.
< 579h/579H 135v/135V Pos: standing >
Laz gives an order to her followers.
A silver dracolich slowly fades out of existence.
A green dracolich slowly fades out of existence.
< 579h/579H 135v/135V Pos: standing >
<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of The Empire
</map>
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A green dracolich is here, with flesh hanging off its rotting bones. (minion)
A silver dracolich is here, with flesh hanging off its rotting bones. (minion)
< 579h/579H 135v/135V Pos: standing >
< 579h/579H 135v/135V Pos: standing >
Novel slowly fades into existence.
< 579h/579H 135v/135V Pos: standing >
Laz slowly fades into existence.
< 579h/579H 135v/135V Pos: standing >
You quickly scan the area.
Nzz who is close by to your south.
< 579h/579H 135v/135V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 579h/579H 134v/135V Pos: standing >
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -NW
a satchel used to hold various items lies here. (illuminating)
a satchel used to hold various items lies here. (illuminating) [89%]
Some patched bone moccasins lie here on the ground.
A misshaped crystal bracelet lies here on the ground.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
A rather large leather backpack lies here. [89%]
A bulletin board stands here.
*Cerif Suicide Squad (Kobold)(small) stands in mid-air here.
*Nils Suicide Squad (Duergar)(medium) stands in mid-air here.
Yzari Suicide Squad (Orc)(medium) stands in mid-air here.
Grutap Suicide Squad (Githyanki)(medium) stands in mid-air here.
Ber Suicide Squad (Troll)(large) stands in mid-air here.
< 579h/579H 133v/135V Pos: standing >
< 579h/579H 133v/135V Pos: standing >
You sit down and relax.
< 579h/579H 133v/135V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - group recall
1 - mass preserve
(10th circle) 4 - full harm
1 - accelerated healing
( 9th circle) 2 - word of recall
1 - unholy word
2 - silence
( 8th circle) 2 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 2 - curse
3 - flame strike
1 - fear
1 - darkness
( 5th circle) 4 - vitality
3 - destroy undead
1 - soulshield
( 4th circle) 2 - remove curse
2 - summon
1 - cure disease
4 - invigorate
( 3rd circle) 4 - earthquake
2 - remove poison
1 - sense life
3 - cause critical
( 2nd circle) 2 - blindness
1 - preserve
4 - protection from fire
4 - protection from cold
( 1st circle) 2 - armor
2 - bless
2 - detect magic
6 - turn undead
And you are currently praying for the following spells:
2 seconds: (11th) lesser sanctuary
You can pray no more spells.
You continue your praying.
< 579h/579H 134v/135V Pos: sitting >
You start meditating...
< 579h/579H 134v/135V Pos: sitting >
Novel enters from the east.
A green dracolich enters from the east.
A silver dracolich enters from the east.
Nzz enters from the east.
< 579h/579H 135v/135V Pos: sitting >
You have finished praying for lesser sanctuary.
Your prayers are complete.
< 579h/579H 135v/135V Pos: sitting >
You are surrounded by a blood-red glow.
< 579h/579H 135v/135V Pos: sitting >
Grutap puts a humming obsidian tiara into a large leather backpack.
You clamber to your feet.
< 579h/579H 135v/135V Pos: standing >
You are using:
<worn as a badge> a frost dragon's eye (glowing) [88%]
<worn on head> a frost-rimed ivory hat
<worn on eyes> the black eyepiece of Menzellon [superior] [56%]
<worn in ear> a brightly flaming earring
<worn in ear> an earring of hope and enlightenment [poor] (glowing) [80%]
<worn on face> the scale of a hydrawyrm
<worn around neck> a blood-stained githyanki rosary [85%]
<worn around neck> a carnelian and ruby inlaid gorget
<worn on body> a suit of flame-wreathed platemail
<worn about body> a curtain of elemental fire (humming)
<worn on tail> a black ring etched with runes (glowing)
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a blue moon charm (glowing)
<attached to belt> a potion of bubbling goo (glowing)
<worn on arms> some cockatrice feathers
<held as shield> 'Einjar' the titan shield of purity (glowing)[217h 44m 12s]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [10%]
<worn around wrist> a band of pure negative energy [poor] (glowing) [30%]
<worn on hands> the sacred stone claws of Aan [poor] [69%]
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> an ancient ring of liquid rock [superior]
<primary weapon> Tsunami, the trident of storms[172h 18m 51s]
<worn on legs> some well-crafted dragonscale pants from The Fortress of Dreams
<worn on feet> a pair of tight blue sandals [41%]
< 579h/579H 135v/135V Pos: standing >
Grutap puts some fragile ruby talons from Plane of Fire, Brass into a large leather backpack.
< 579h/579H 135v/135V Pos: standing >
< 579h/579H 135v/135V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your south.
< 579h/579H 135v/135V Pos: standing >
Laz starts casting a spell.
Grutap puts a leather vest studded with jagged iron spikes [poor] into a large leather backpack.
< 579h/579H 135v/135V Pos: standing >
A Grey Elf has entered the game.
< 579h/579H 135v/135V Pos: standing >
You tap Tsunami, the trident of storms on the ground three times.
The water from Tsunami, the trident of storms flows around a Grey Elf, refreshing your vitality!
You vitalize Nzz.
You vitalize a silver dracolich.
You vitalize a green dracolich.
You vitalize Novel.
You vitalize Laz.
You feel vitalized.
You vitalize Cerif.
You vitalize Nils.
You vitalize Yzari.
You vitalize Grutap.
You vitalize Ber.
< 579h/579H 135v/135V Pos: standing >
Cerif suddenly attacks a Grey Elf!
Cerif snaps into visibility.
Ber fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
A Grey Elf avoids Ber's ferocious maul, and down he goes!
< 819h/819H 135v/135V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
Nzz suddenly attacks a Grey Elf!
Nzz snaps into visibility.
< 819h/819H 135v/135V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf attempts to flee.
A Grey Elf leaves northwest.
< 819h/819H 135v/135V Pos: standing >
Laz completes her spell...
Laz utters the words 'xarr ay baizg'
Laz's spell fizzles and dies.
< 819h/819H 135v/135V Pos: standing >
A Grey Elf enters from the northwest.
Grutap suddenly attacks a Grey Elf!
Nils leaves northwest.
Novel starts casting an offensive spell called 'asphyxiate'.
< 819h/819H 135v/135V Pos: standing >
Yzari snaps into visibility.
A dark shroud encases Yzari as she charges into battle.
A Grey Elf is knocked to the ground by Yzari's mighty bash!
< 819h/819H 135v/135V Pos: standing >
Cerif leaps at a Grey Elf only to realize he is down already.
You start chanting...
< 819h/819H 135v/135V Pos: standing >
Novel completes his spell...
Novel utters the word 'agsplnuahz'
Ghostly hands appear before a Grey Elf, close around his neck and begin to squeeze!
Novel's spell flows around a Grey Elf, leaving him unharmed!
< 819h/819H 135v/135V Pos: standing >
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
< 819h/819H 135v/135V Pos: standing >
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
< 819h/819H 135v/135V Pos: standing >
Laz suddenly attacks a Grey Elf!
< 819h/819H 135v/135V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
Cerif attacks a Grey Elf. [2 Hits]
Novel starts casting an offensive spell called 'asphyxiate'.
< 819h/819H 135v/135V Pos: standing >
Nzz leans forward and swipes a Grey Elf who is powerless to stop the attack!
Ber rises to his feet.
< 819h/819H 135v/135V Pos: standing >
Nils enters from the northwest.
< 819h/819H 135v/135V Pos: standing >
< 819h/819H 135v/135V Pos: standing >
Nils snaps into visibility.
A Grey Elf avoids being bashed by Nils, who loses his balance and falls.
Seems that it's too crowded!
< 819h/819H 135v/135V Pos: standing >
Novel completes his spell...
Novel utters the word 'agsplnuahz'
Ghostly hands appear before a Grey Elf, close around his neck and begin to squeeze!
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
Ber fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
A Grey Elf avoids Ber's ferocious maul, and down he goes!
< 819h/819H 135v/135V Pos: standing >
Novel's spell flows around a Grey Elf, leaving him unharmed!
< 819h/819H 135v/135V Pos: standing >
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
< 819h/819H 135v/135V Pos: standing >
Yzari snaps into visibility.
Yzari attacks a Grey Elf. [2 Hits]
A Grey Elf attacks Grutap. [0 Hits]
< 819h/819H 135v/135V Pos: standing >
Novel starts casting an offensive spell called 'asphyxiate'.
< 819h/819H 135v/135V Pos: standing >
Cerif snaps into visibility.
Cerif attacks a Grey Elf. [0 Hits]
< 819h/819H 135v/135V Pos: standing >
Laz attacks a Grey Elf. [1 Hits]
< 819h/819H 135v/135V Pos: standing >
Novel completes his spell...
Novel utters the word 'agsplnuahz'
Ghostly hands appear before a Grey Elf, close around his neck and begin to squeeze!
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
< 819h/819H 135v/135V Pos: standing >
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
< 819h/819H 135v/135V Pos: standing >
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
< 819h/819H 135v/135V Pos: standing >
Laz starts casting an offensive spell.
< 819h/819H 135v/135V Pos: standing >
Novel starts casting an offensive spell.
< 819h/819H 135v/135V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
A Grey Elf turns green and pukes all over the place. Yuck!
< 819h/819H 135v/135V Pos: standing >
Laz completes her spell...
Laz utters the words 'energy drain'
Laz drains a Grey Elf - what a waste of energy!
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 819h/819H 135v/135V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
*Court of the Muse (very good)
The Battlefield (slightly evil)
*The Swamp Laboratory of Khul'Lor (slightly evil)
Clan Stoutdorf Settlement (neutral)
*Kobold Settlement (very good)
The High Moor Forest (good)
The Stone Tomb of Kelek (very evil)
*Orrak (evil)
Pits of Cerberus (good)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
*Village of Werrun (pure good)
*Nizari (neutral)
The Dark Stone Tower of the Northern Realms (slightly good)
Tower of High Sorcery (slightly good)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (slightly good)
Temple of Flames (neutral)
*Drustl's Yerdonia Enslaved (pure evil)
*The Obsidian Citadel (slightly evil)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (good)
The Outcasts Tower (good)
*Fort Boyard (good)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (slightly evil)
Faerie Realm (pure good)
The Ruins of Tharnadia's Old Quarter (neutral)
*The Fields Between (slightly evil)
*The Githyanki Fortress (slightly evil)
Labyrinth of No Return (evil)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
*City of Torrhan (neutral)
The Lair of the Swamp Troll King (good)
*Zalkapfaan, City of the Headless Horde (good)
New Cave city (neutral)
*Ice Tower (good)
Desolate Under Fire (slightly good)
The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (very good)
IceCrag Castle (slightly evil)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (evil)
The Jade Empire (extremely evil)
Mazzolin (neutral)
Forest of Mir (slightly evil)
Quintaragon Castle (good)
The Sky City of Ultarium (slightly evil)
Lair of the Gibberling King (extremely evil)
Plane of Air (slightly good)
*The Kingdom of Torg (extremely evil)
*Tribal Oasis (evil)
*The Para-Elemental Plane of Smoke (neutral)
Plane of Water (slightly good)
*Shadamehr Keep (neutral)
The Temple to Skrentherlog (slightly evil)
Alatorin - the Forge City (slightly evil)
*The Trakkia Mountains (very evil)
The Ethereal Plane (good)
*The Caverns of Armageddon (neutral)
The Forest City of Aravne (slightly evil)
Plane of Fire (slightly good)
*Ruined Temple of Tezcatlipoca (very good)
The Astral Plane (slightly evil)
Jotunheim (slightly evil)
The Transparent Tower (slightly good)
*Krethik Keep (slightly evil)
Temple of the Earth (neutral)
*Sea Kingdom (slightly evil)
*Plane of Earth (slightly good)
*Sevenoaks (slightly good)
*The Keep of Evil (slightly good)
*The Forgotten Mansion (very evil)
*Domain of Lost Souls (slightly evil)
The Hall of Knighthood (slightly evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (slightly evil)
Valley of the Snow Ogres (slightly evil)
The Great Shaboath (slightly evil)
The Tempest Court (neutral)
*Pit of Dragons (slightly evil)
Ny'Neth (slightly evil)
*Lost Temple of Tikitzopl (evil)
The Scorched Valley (slightly evil)
The Realm of Barovia (good)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (good)
Githzerai Stronghold (neutral)
Ceothia (neutral)
*Tiamat (extremely good)
The Fortress of Dreams (neutral)
*Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
*Vecna's Tomb (slightly good)
Ny'Neth's Stronghold (slightly good)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (slightly good)
*The Hall of the Ancients (neutral)
The Bronze Citadel (slightly evil)
Ny'Neth's Stronghold Continued (good)
Negative Material Plane (slightly good)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly good)
Castle Ravenloft (slightly good)
* = already completed this boot.
< 819h/819H 135v/135V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Laz.
Novel completes his spell...
Novel utters the word 'agsplnuahz'
Ghostly hands appear before a Grey Elf, close around his neck and begin to squeeze!
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
A Grey Elf's cosmic silver collar was completely destroyed by the massive blow!
A Grey Elf's some boots of the black winged dragon was completely destroyed by the massive blow!
A Grey Elf's mask of the lazy [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!