Shadamehr Keep (slightly evil)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (slightly evil)
The Trakkia Mountains (very evil)
The Ethereal Plane (neutral)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (very good)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (slightly good)
*Krethik Keep (slightly evil)
Temple of the Earth (slightly evil)
Sea Kingdom (evil)
Plane of Earth (slightly good)
Sevenoaks (slightly good)
The Keep of Evil (slightly good)
*The Forgotten Mansion (extremely evil)
Domain of Lost Souls (neutral)
The Hall of Knighthood (very evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (slightly evil)
Valley of the Snow Ogres (evil)
The Great Shaboath (evil)
The Tempest Court (neutral)
Pit of Dragons (evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (evil)
The Realm of Barovia (slightly good)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly good)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (extremely good)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (good)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly evil)
The Bronze Citadel (evil)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (neutral)
* = already completed this boot.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Autosaving...
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
A well-dressed commoner begins to shimmer.
< 49h/49H 116v/116V Pos: standing >
A well-dressed commoner leaves north.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
A well-dressed commoner enters from the north.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage vibrates for a second, then is still.
< 49h/49H 116v/116V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (good)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly evil)
Clan Stoutdorf Settlement (slightly evil)
Kobold Settlement (good)
The High Moor Forest (slightly good)
The Stone Tomb of Kelek (extremely evil)
Orrak (slightly evil)
Pits of Cerberus (very good)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (extremely good)
Nizari (slightly evil)
The Dark Stone Tower of the Northern Realms (slightly good)
Tower of High Sorcery (very good)
Bloodstone Keep (neutral)
The Temple of the Sun (slightly evil)
The Elemental Groves (slightly evil)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly good)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Outcasts Tower (slightly good)
Fort Boyard (very good)
Crystalspyre Mountains (slightly good)
The Prisons of Carthapia (neutral)
Faerie Realm (very good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (slightly evil)
The Githyanki Fortress (neutral)
Labyrinth of No Return (evil)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
City of Torrhan (slightly evil)
The Lair of the Swamp Troll King (slightly good)
Zalkapfaan, City of the Headless Horde (slightly good)
New Cave city (slightly evil)
Ice Tower (good)
Desolate Under Fire (neutral)
*The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (good)
IceCrag Castle (slightly evil)
Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly evil)
The Jade Empire (pure evil)
Mazzolin (slightly evil)
Forest of Mir (neutral)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (evil)
Lair of the Gibberling King (pure evil)
Plane of Air (neutral)
The Kingdom of Torg (extremely evil)
Tribal Oasis (very evil)
The Para-Elemental Plane of Smoke (slightly evil)
Plane of Water (neutral)
Shadamehr Keep (slightly evil)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (slightly evil)
The Trakkia Mountains (very evil)
The Ethereal Plane (neutral)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (very good)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (slightly good)
*Krethik Keep (slightly evil)
Temple of the Earth (slightly evil)
Sea Kingdom (evil)
Plane of Earth (slightly good)
Sevenoaks (slightly good)
The Keep of Evil (slightly good)
*The Forgotten Mansion (extremely evil)
Domain of Lost Souls (neutral)
The Hall of Knighthood (very evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (slightly evil)
Valley of the Snow Ogres (evil)
The Great Shaboath (evil)
The Tempest Court (neutral)
Pit of Dragons (evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (evil)
The Realm of Barovia (slightly good)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly good)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (extremely good)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (good)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly evil)
The Bronze Citadel (evil)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (neutral)
* = already completed this boot.
< 49h/49H 116v/116V Pos: standing >
A well-dressed commoner leaves north.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
A well-dressed commoner enters from the north.
< 49h/49H 116v/116V Pos: standing >
A well-dressed commoner leaves north.
< 49h/49H 116v/116V Pos: standing >
Autosaving...
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage is surrounded by burning flames!
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage is suddenly surrounded by a green mist!
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage becomes a BLUR of speed!
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (good)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly evil)
Clan Stoutdorf Settlement (slightly evil)
Kobold Settlement (good)
The High Moor Forest (slightly good)
The Stone Tomb of Kelek (extremely evil)
Orrak (slightly evil)
Pits of Cerberus (very good)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (extremely good)
Nizari (slightly evil)
The Dark Stone Tower of the Northern Realms (slightly good)
Tower of High Sorcery (very good)
Bloodstone Keep (neutral)
The Temple of the Sun (slightly evil)
The Elemental Groves (slightly evil)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly good)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Outcasts Tower (slightly good)
Fort Boyard (very good)
Crystalspyre Mountains (slightly good)
The Prisons of Carthapia (neutral)
Faerie Realm (very good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (slightly evil)
The Githyanki Fortress (neutral)
Labyrinth of No Return (evil)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
City of Torrhan (slightly evil)
The Lair of the Swamp Troll King (slightly good)
Zalkapfaan, City of the Headless Horde (slightly good)
New Cave city (slightly evil)
Ice Tower (good)
Desolate Under Fire (neutral)
*The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (good)
IceCrag Castle (slightly evil)
Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly evil)
The Jade Empire (pure evil)
Mazzolin (slightly evil)
Forest of Mir (neutral)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (evil)
Lair of the Gibberling King (pure evil)
Plane of Air (neutral)
The Kingdom of Torg (extremely evil)
Tribal Oasis (very evil)
The Para-Elemental Plane of Smoke (slightly evil)
Plane of Water (neutral)
Shadamehr Keep (slightly evil)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (slightly evil)
The Trakkia Mountains (very evil)
The Ethereal Plane (neutral)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (very good)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (slightly good)
*Krethik Keep (slightly evil)
Temple of the Earth (slightly evil)
Sea Kingdom (evil)
Plane of Earth (slightly good)
Sevenoaks (slightly good)
The Keep of Evil (slightly good)
*The Forgotten Mansion (extremely evil)
Domain of Lost Souls (neutral)
The Hall of Knighthood (very evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (slightly evil)
Valley of the Snow Ogres (evil)
The Great Shaboath (evil)
The Tempest Court (neutral)
Pit of Dragons (evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (evil)
The Realm of Barovia (slightly good)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly good)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (extremely good)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (good)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly evil)
The Bronze Citadel (evil)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (neutral)
* = already completed this boot.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Autosaving...
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage's flesh begins to shimmer, then gains a harder look to it.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage is surrounded by burning flames!
< 49h/49H 116v/116V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (good)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly evil)
Clan Stoutdorf Settlement (slightly evil)
Kobold Settlement (good)
The High Moor Forest (slightly good)
The Stone Tomb of Kelek (extremely evil)
Orrak (slightly evil)
Pits of Cerberus (very good)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (extremely good)
Nizari (slightly evil)
The Dark Stone Tower of the Northern Realms (slightly good)
Tower of High Sorcery (very good)
Bloodstone Keep (neutral)
The Temple of the Sun (slightly evil)
The Elemental Groves (slightly evil)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly good)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Outcasts Tower (slightly good)
Fort Boyard (very good)
Crystalspyre Mountains (slightly good)
The Prisons of Carthapia (neutral)
Faerie Realm (very good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (slightly evil)
The Githyanki Fortress (neutral)
Labyrinth of No Return (evil)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
City of Torrhan (slightly evil)
The Lair of the Swamp Troll King (slightly good)
Zalkapfaan, City of the Headless Horde (slightly good)
New Cave city (slightly evil)
Ice Tower (good)
Desolate Under Fire (neutral)
*The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (good)
IceCrag Castle (slightly evil)
Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly evil)
The Jade Empire (pure evil)
Mazzolin (slightly evil)
Forest of Mir (neutral)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (evil)
Lair of the Gibberling King (pure evil)
Plane of Air (neutral)
The Kingdom of Torg (extremely evil)
Tribal Oasis (very evil)
The Para-Elemental Plane of Smoke (slightly evil)
Plane of Water (neutral)
Shadamehr Keep (slightly evil)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (slightly evil)
The Trakkia Mountains (very evil)
The Ethereal Plane (neutral)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (very good)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (slightly good)
*Krethik Keep (slightly evil)
Temple of the Earth (slightly evil)
Sea Kingdom (evil)
Plane of Earth (slightly good)
Sevenoaks (slightly good)
The Keep of Evil (slightly good)
*The Forgotten Mansion (extremely evil)
Domain of Lost Souls (neutral)
The Hall of Knighthood (very evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (slightly evil)
Valley of the Snow Ogres (evil)
The Great Shaboath (evil)
The Tempest Court (neutral)
Pit of Dragons (evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (evil)
The Realm of Barovia (slightly good)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly good)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (extremely good)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (good)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly evil)
The Bronze Citadel (evil)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (neutral)
* = already completed this boot.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Autosaving...
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage is suddenly surrounded by a green mist!
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (good)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly evil)
Clan Stoutdorf Settlement (slightly evil)
Kobold Settlement (good)
The High Moor Forest (slightly good)
The Stone Tomb of Kelek (extremely evil)
Orrak (slightly evil)
Pits of Cerberus (very good)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (extremely good)
Nizari (slightly evil)
The Dark Stone Tower of the Northern Realms (slightly good)
Tower of High Sorcery (very good)
Bloodstone Keep (neutral)
The Temple of the Sun (slightly evil)
The Elemental Groves (slightly evil)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (pure evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly good)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Outcasts Tower (slightly good)
Fort Boyard (very good)
Crystalspyre Mountains (slightly good)
The Prisons of Carthapia (neutral)
Faerie Realm (very good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (slightly evil)
The Githyanki Fortress (neutral)
Labyrinth of No Return (evil)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
City of Torrhan (slightly evil)
The Lair of the Swamp Troll King (slightly good)
Zalkapfaan, City of the Headless Horde (slightly good)
New Cave city (slightly evil)
Ice Tower (good)
Desolate Under Fire (neutral)
*The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (good)
IceCrag Castle (slightly evil)
Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly evil)
The Jade Empire (pure evil)
Mazzolin (slightly evil)
Forest of Mir (neutral)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (evil)
Lair of the Gibberling King (pure evil)
Plane of Air (neutral)
The Kingdom of Torg (extremely evil)
Tribal Oasis (very evil)
The Para-Elemental Plane of Smoke (slightly evil)
Plane of Water (neutral)
Shadamehr Keep (slightly evil)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (slightly evil)
The Trakkia Mountains (very evil)
The Ethereal Plane (neutral)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (very good)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (slightly good)
*Krethik Keep (slightly evil)
Temple of the Earth (slightly evil)
Sea Kingdom (evil)
Plane of Earth (slightly good)
Sevenoaks (slightly good)
The Keep of Evil (slightly good)
*The Forgotten Mansion (extremely evil)
Domain of Lost Souls (neutral)
The Hall of Knighthood (very evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (slightly evil)
Valley of the Snow Ogres (evil)
The Great Shaboath (evil)
The Tempest Court (neutral)
Pit of Dragons (evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (evil)
The Realm of Barovia (slightly good)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly good)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (extremely good)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (good)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly evil)
The Bronze Citadel (evil)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (neutral)
* = already completed this boot.
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Autosaving...
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage becomes a BLUR of speed!
< 49h/49H 116v/116V Pos: standing >
Saving Sxtchat.
< 49h/49H 116v/116V Pos: standing >
A humanoid slave snaps into visibility.
< 49h/49H 116v/116V Pos: standing >
A humanoid slave completes his spell...
A humanoid slave utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!