<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a golden crown set with diamonds (magic)
<worn on eyes> a pair of gnomish eyeglasses (magic) [61%]
<worn in ear> a scale of pulsating darkness [48%]
<worn in ear> a scale of pulsating darkness
<worn on face> mask of battles past [superior]
<worn around neck> a collar of the pyrobeast
<worn around neck> a shimmering brass pendant from Enclave of the Opal Phoenix
<worn on body> some flowing silk embroidered robes [superior]
<worn about body> a griffon feather cloak of health (illuminating)
<worn about waist> a silken sash of raw silk [superior]
<worn on belt buckle>a leafy mask of Silvanos (magic)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<attached to belt> an eagle feather quill
<worn on arms> a pair of dragon-hide sleeves
<worn around wrist> an unearthly platinum wristguard
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> a pair of gnomish mesh gloves
<worn on finger> the ring of celestial wonders (glowing)
<worn on finger> a carved dragonbone ring (magic)
<held> a staff of swirling smoke and flame [superior] (illuminating)
<worn on legs> some diabolical dragonscale greaves from Bloodstone Keep
<worn on feet> boots of endurance
A seagull squawks as it hops across the ground, searching for food.
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.
< 417h/417H 263v/263V Pos: standing >
Ok.
< 417h/417H 263v/263V Pos: standing >
A Muddy Road Through Canderthal Harbor
This long dirt road stretches through Canderthal Harbor, ending on
north side at the main dock where the various piers of the port village
reach out into the sea. There are always seagulls flying about here,
stopping to feed on scraps of food and live off the current humanoids.
There are a few different fishing locations near the main docks, as well
as numerous buildings along the main dock in particular.
Obvious exits: -North -South -West
A sign reading 'The Fisherman's Hutch' is on a large building.
< 417h/417H 262v/263V Pos: standing >
Ok.
< 417h/417H 262v/263V Pos: standing >
A Bend in a Muddy Road Around a Large Building
This long dirt road stretches through Canderthal Harbor, ending on
north side at the main dock where the various piers of the port village
reach out into the sea. There are always seagulls flying about here,
stopping to feed on scraps of food and live off the current humanoids.
There are a few different fishing locations near the main docks, as well
as numerous buildings along the main dock in particular.
Obvious exits: -North -West
< 417h/417H 261v/263V Pos: standing >
A Muddy Road Alongside a Large Building
This long dirt road stretches through Canderthal Harbor, ending on
north side at the main dock where the various piers of the port village
reach out into the sea. There are always seagulls flying about here,
stopping to feed on scraps of food and live off the current humanoids.
There are a few different fishing locations near the main docks, as well
as numerous buildings along the main dock in particular.
Obvious exits: -East -West
< 417h/417H 260v/263V Pos: standing >
An Anchor-Marked Crossing
This long dirt road stretches through Canderthal Harbor, ending on
north side at the main dock where the various piers of the port village
reach out into the sea. There are always seagulls flying about here,
stopping to feed on scraps of food and live off the current humanoids.
There are a few different fishing locations near the main docks, as well
as numerous buildings along the main dock in particular.
As the road splits north towards the main docks and east around the
front of The Fisherman's Hutch, the inn of Canderthal.
Obvious exits: -North -East -West
A massive anchor rests propped against a huge rock at the crossing.
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
< 417h/417H 259v/263V Pos: standing >
A Bend in a Muddy Road
This long dirt road stretches through Canderthal Harbor, ending on
north side at the main dock where the various piers of the port village
reach out into the sea. There are always seagulls flying about here,
stopping to feed on scraps of food and live off the current humanoids.
There are a few different fishing locations near the main docks, as well
as numerous buildings along the main dock in particular.
Obvious exits: -East -South -West #
A seagull squawks as it hops across the ground, searching for food.
(Q)A merchant walks through the streets, eager to sell some fish.
< 417h/417H 258v/263V Pos: standing >
A Muddy Road Through Canderthal Harbor
This long dirt road stretches through Canderthal Harbor, ending on
north side at the main dock where the various piers of the port village
reach out into the sea. There are always seagulls flying about here,
stopping to feed on scraps of food and live off the current humanoids.
There are a few different fishing locations near the main docks, as well
as numerous buildings along the main dock in particular.
Obvious exits: -North -South#
< 417h/417H 258v/263V Pos: standing >
The gates seems to be closed.
< 417h/417H 258v/263V Pos: standing >
A seagull enters from the north.
I see no ss here.
< 417h/417H 260v/263V Pos: standing >
Ok.
< 417h/417H 261v/263V Pos: standing >
The Gates of Canderthal Harbor
A large wooden wall seals off the ship yard from the
the surrounding area. The wall towers above the surrounding
area. At the top of the wall, there are guards watching
from their post. A large metal gate seals off the exit
to the north. There are exits leading away in two
directions.
Obvious exits: -North -East
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
Sent by Tharnadian, this burly guard protects the gates.
Sent by Tharnadian, this burly guard protects the gates.
Sent by Tharnadian, this burly guard protects the gates.
< 417h/417H 260v/263V Pos: standing >
A Muddy Road
The field opens up onto this small dirt pathway. It
appears as though heavy travel has eroded the natural plant
growth of this land. In this pathway, there are small
footprints and various markings of different vehicles. Just
to the north is a large ship yard. There are exits in
two directions.
Obvious exits: -South -West
A LARGE sign sits on a post here.
< 417h/417H 261v/263V Pos: standing >
^^MM
.^M.^M
...^.^.
....^..^
+++++++@.
.....^..^ MMMM
.......^MMMM
...^.^MMMM
^M^^^MMM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 417h/417H 259v/263V Pos: standing >
^^^MM
..^M.^M
+...^.^.
+....^..^
+++++++@+.
+.....^..^ MMMM
+.......^MMMM
....^.^MMMM
.^M^^^MMM
A New Section of Highway
Obvious exits: -North -East -South -West
< 417h/417H 259v/263V Pos: standing >
+^^^MM
+..^M.^M
.+...^.^.
.+....^..^
.++++++@++.
.+.....^..^ MMM
.+.......^MMMM
+....^.^MMMM
..^M^^^MMM
A New Section of Highway
Obvious exits: -North -East -South -West
< 417h/417H 258v/263V Pos: standing >
++^^^MM
*+..^M.^M
*.+...^.^.
..+....^..^
..+++++@+++.
..+.....^..^ MM
..+.......^MMMM
.+....^.^MMMM
+..^M^^^MMM
A New Section of Highway
Obvious exits: -North -East -South -West
< 417h/417H 257v/263V Pos: standing >
^+^^MMM
.++^^^MM
**+..^M.^M
*.+...^.^.
..+....@..^
..+++++++++.
..+.....^..^ MM
.+.......^MMM
+....^.^MMM
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
< 417h/417H 257v/263V Pos: standing >
.^+^^MMM
*.++^^^MM
***+..^M.^M
**.+...^.^.
...+...@^..^
...+++++++++.
...+.....^..^ M
..+.......^MM
.+....^.^MM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 417h/417H 255v/263V Pos: standing >
..^+^^MMM
**.++^^^MM
****+..^M.^M
***.+...^.^.
....+..@.^..^
...+++++++++.
...+.....^..^
...+.......^M
*.+....^.^M
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 417h/417H 253v/263V Pos: standing >
...^+^^MMM
***.++^^^MM
*****+..^M.^M
.***.+...^.^.
....+.@..^..^
...+++++++++.
...+.....^..^
....+.......^
**.+....^.^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 417h/417H 252v/263V Pos: standing >
....^+^^MMM
****.++^^^MM
.*****+..^M.^M
.***.+...^.^.
....+@...^..^
...+++++++++
...+.....^..
....+.......
***.+....^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 417h/417H 250v/263V Pos: standing >
*....^+^^MM
.****.++^^^MM
.*****+..^M.^M
.***.+...^.^.
....@....^..
...++++++++
...+.....^.
....+......
.***.+....^
A New Stone Pathway
Obvious exits: -North -East -South -West
< 417h/417H 248v/263V Pos: standing >
...^..^*MMM
.*....^+^^MMM
.****.++^^^MM
.*****+..^M.^M
.***.@...^.^.
....+....^..
...++++++++
...+.....^
....+.....
A New Stone Pathway
Obvious exits: -North -East -South -West
< 417h/417H 247v/263V Pos: standing >
....^..^*MM
..*....^+^^MM
.****.++^^^MM
.*****+..^M.^
.***@+...^.^
....+....^.
...+++++++
...+.....
....+....
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 417h/417H 247v/263V Pos: standing >
****+
**@.+
....+
A Light and Spacious Forest
Obvious exits: -North -East -South -West
< 417h/417H 245v/263V Pos: standing >
*****
.*@*.
....
A Light and Spacious Forest
Obvious exits: -North -East -South -West
< 417h/417H 243v/263V Pos: standing >
****.
**@**
.***.
A Light and Spacious Forest
Obvious exits: -North -East -South -West
< 417h/417H 242v/263V Pos: standing >
.****
.*@**
.***
A Light and Spacious Forest
Obvious exits: -North -East -South -West
< 417h/417H 240v/263V Pos: standing >
You start chanting...
< 417h/417H 242v/263V Pos: standing >
Casting: dream travel
< 417h/417H 245v/263V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.
< 417h/417H 246v/263V Pos: standing >
You wake up.
< 417h/417H 263v/263V Pos: standing >
You are already standing.
< 417h/417H 263v/263V Pos: standing >
You tense up and become more alert.
< 417h/417H 263v/263V Pos: standing >
< 417h/417H 263v/263V Pos: standing >
......^.^.^
M.^..........
M^..^....^.^...
M^^M###^.......
MM^M#O^@.......
MMMM###^.......
MMMMM^....^...
M MMM......
M MMM...
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A bent brass scrap has been left here.
A small strip of leather has been dropped here.
A misshaped platinum chestplate lies here on the ground.
Kestril Mujahadin The Empire (Gnome)(small) stands in mid-air here. (Casting) (Gold Aura)
< 417h/417H 263v/263V Pos: standing >
Kestril completes his spell...
Kestril utters the word 'candusraqahz'
Kestril starts to become less solid until he fades into nothing!
< 417h/417H 263v/263V Pos: standing >
< 417h/417H 263v/263V Pos: standing >
M......^.^.
MM.^.........
MM^..^....^.^..
MM^^M###^......
MMM^M#O@.......
MMMMM###^......
MMMMM^....^..
M MMM.....
M MMM..
A Large Iron Portcullis
Obvious exits: -North -East -South -West
A hideous nightcrawler claw has been left here.
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.
< 417h/417H 261v/263V Pos: standing >
A gate guard stands impassively as you pass by.
A gate guard stands impassively as you pass by.
MM......^.^
MMM.^........
MM^..^....^.^.
MMM^^M###^.....
MMMM^M#@M......
MMMMMM###^.....
MMMMM^....^.
M MMM....
M MMM.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A wanderer's staff lies here. (magic)
A small outpost tower stands here.
< 417h/417H 259v/263V Pos: standing >
MM......^.^
MMM.^........
MM^..^....^.^.
MMM^^M###^.....
MMMM^M#@M......
MMMMMM###^.....
MMMMM^....^.
M MMM....
M MMM.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A wanderer's staff lies here. (magic)
A small outpost tower stands here.
< 417h/417H 263v/263V Pos: standing >
M......^.^.
MM.^.........
MM^..^....^.^..
MM^^M###^......
MMM^M#O@.......
MMMMM###^......
MMMMM^....^..
M MMM.....
M MMM..
A Large Iron Portcullis
Obvious exits: -North -East -South -West
A hideous nightcrawler claw has been left here.
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.
< 417h/417H 261v/263V Pos: standing >
< 417h/417H 261v/263V Pos: standing >
< 417h/417H 261v/263V Pos: standing >
......^.^.^
M.^..........
M^..^....^.^...
M^^M###^.......
MM^M#O^@.......
MMMM###^.......
MMMMM^....^...
M MMM......
M MMM...
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A bent brass scrap has been left here.
A small strip of leather has been dropped here.
A misshaped platinum chestplate lies here on the ground.
< 417h/417H 259v/263V Pos: standing >
M.^.M...^..
M......^.^.^^
MM.^...........
M^..^....^.^...
M^^M###@.......
MM^M#O^........
MMMM###^.......
MMMMM^....^..
M MMM.....
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 417h/417H 257v/263V Pos: standing >
< 417h/417H 259v/263V Pos: standing >
You start chanting...
< 417h/417H 261v/263V Pos: standing >
< 417h/417H 261v/263V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
****.******
^****.***^***
MMM^M*M********
^MMM**^********
*^^MMM*@^******
**M^MMMM^^^****
***^^^MMMM^^^**
*****MMMMM^^^
******MMMMM
Rugged Hills Covered in Vines
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Kestril Mujahadin The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Amira Allah - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Fatwa Allah The Empire (Human)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
A LARGE water elemental is here, flowing like a living current. (minion)
A beautiful undine summoned from her watery home swims around here. (minion)
A powerful triton riding a magical wave watches you warily. (minion)
Plonus aKhBar The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
< 417h/417H 262v/263V Pos: standing >
The etherportal crumbles to dust and blows away.
Kestril sits down.
< 417h/417H 263v/263V Pos: standing >
Kestril relaxes a bit.
< 417h/417H 263v/263V Pos: standing >
Kestril opens the lost book of Magic and begins studying it intently.
< 417h/417H 263v/263V Pos: standing >
Plonus gives an order to his followers.
< 417h/417H 263v/263V Pos: standing >
You can't leave a group when you're not already in one!
< 417h/417H 263v/263V Pos: standing >
You now follow Fatwa.
< 417h/417H 263v/263V Pos: standing >
You attempt to give consent...
< 417h/417H 263v/263V Pos: standing >
You are now a member of Fatwa's group.
< 417h/417H 263v/263V Pos: standing >
A LARGE water elemental is now a member of Fatwa's group.
< 417h/417H 263v/263V Pos: standing >
A beautiful undine is now a member of Fatwa's group.
< 417h/417H 263v/263V Pos: standing >
You are surrounded by a blood-red glow.
< 417h/417H 263v/263V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 417h/417H 263v/263V Pos: standing >
Kestril closes his book and smiles broadly.
< 417h/417H 263v/263V Pos: standing >
A powerful triton is now a member of Fatwa's group.
< 417h/417H 263v/263V Pos: standing >
****.******
^****.***^***
MMM^M*.********
^MMM**^********
*^^MMM*@^******
**M^MMMM^^^****
***^^^MMMM^^^**
*****MMMMM^^^
******MMMMM
Rugged Hills Covered in Vines
Obvious exits: -North -East -South -West
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Kestril Mujahadin The Empire (Gnome)(small) sits resting.(Gold Aura)
*Amira Allah - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Fatwa Allah The Empire (Human)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
A LARGE water elemental is here, flowing like a living current. (minion)
A beautiful undine summoned from her watery home swims around here. (minion)
A powerful triton riding a magical wave watches you warily. (minion)
Plonus aKhBar The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
< 417h/417H 263v/263V Pos: standing >
Kestril clambers to his feet.
< 417h/417H 263v/263V Pos: standing >
< 417h/417H 263v/263V Pos: standing >
Fatwa's body appears to recover from the affects of the potion.
< 417h/417H 263v/263V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.
Pok steps out of a moonwell.
Fatwa's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 417h/417H 263v/263V Pos: standing >
< 440h/440H 263v/263V Pos: standing >
You hear the sounds of movement in the distance.
< 440h/440H 263v/263V Pos: standing >
You hear the sounds of movement in the distance.
< 440h/440H 263v/263V Pos: standing >
A Kobold sneaks in from the east.
A Duergar enters from the east.
A water elemental enters from the east.
A Kobold enters from the east.
A Kobold sneaks in from the east.
A Drow Elf sneaks in from the east.
< 440h/440H 263v/263V Pos: standing >
****.******
^****.***^***
MMM^M*.********
^MMM**^********
*^^MMM*@^******
**M^MMMM^^^****
***^^^MMMM^^^**
*****MMMMM^^^
******MMMMM
Rugged Hills Covered in Vines
Obvious exits: -North -East -South -West
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A Drow Elf (medium) Suicide Squad stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
*A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion)
*A Duergar (medium) Suicide Squad stands in mid-air here.(Red Aura)
A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
Pok StormBender of The Empire (Grey Elf)(medium) stands in mid-air here.
A brightly glowing torch floats near Pok's head. (Illuminating)
Kestril Mujahadin The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Amira Allah - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Fatwa Allah The Empire (Human)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
A LARGE water elemental is here, flowing like a living current. (minion)
A beautiful undine summoned from her watery home swims around here. (minion)
A powerful triton riding a magical wave watches you warily. (minion)
Plonus aKhBar The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
< 440h/440H 263v/263V Pos: standing >
Pok now follows Fatwa.
A Drow Elf starts casting an offensive spell.
Amira starts casting an offensive spell called 'arieks shattering iceball'.
Amira snaps into visibility.
< 440h/440H 263v/263V Pos: standing >
Pok is now a member of Fatwa's group.
< 440h/440H 263v/263V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 270h/440H 263v/263V Pos: standing >
Amira snaps into visibility.
Amira completes her spell...
Amira utters the words 'arieks shattering iceball'
Amira points at a Kobold.
Amira's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
A Kobold starts casting an offensive spell.
< 270h/440H 263v/263V Pos: standing >
A Kobold completes her spell...
A Kobold utters the words 'energy drain'
Your life energy is tapped.
You feel less energetic as a Kobold drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Kestril starts casting an offensive spell.
A Kobold settles to his knees.
< 15h/440H 246v/263V Pos: standing >
Pok starts casting an offensive spell.
You start chanting...
< 15h/440H 246v/263V Pos: standing >
A Kobold starts casting an offensive spell.
Amira starts casting a spell.
< 15h/440H 247v/263V Pos: standing >
Kestril completes his spell...
Kestril utters the words 'buoblg qrunsoqpze yugh'
Kestril's fist beats the life out of a Kobold, blood pours from his body!
< 15h/440H 247v/263V Pos: standing >
A Duergar snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by a Duergar's skillful bash!
Plonus starts casting a spell.
< 14h/440H 247v/263V Pos: sitting >
< T: Ojo TP: sit TC: awful E: A Duergar sta EP: excellent >
A Kobold completes her spell...
A Kobold utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Kobold drains you.
Your staff of the plague was disintegrated by the negative energy!
Your glowing bard sack [poor] was disintegrated by the negative energy!