<worn as a badge> a ball of crackling energy (magic) (glowing) [80%]
<worn on head> the royal crown of Aravne [superior] (magic) [86%]
<worn on eyes> the black eyepiece of Menzellon [superior] [42%]
<worn in ear> an electrum hoop [81%]
<worn in ear> a pulsating gemstone earring of wisdom [23%]
<worn on face> the mask of wildmagic[239h 56m 1s]
<worn around neck> a hardened sapphire pendant from The Halfcut Hills [66%]
<worn around neck> an amulet of fire dragon's blood (magic) [87%]
<worn on body> the armor of a MaDMaN (magic) [88%]
<worn about body> a long shadowy mane [superior]
<worn on back> a large leather backpack
<worn on tail> a twined marble tail protector
<worn as quiver> a quiver smeared with blood [28%]
<worn about waist> a vortex of air forming a sash [85%]
<worn on arms> some stretched drow-skin sleeves (glowing) [87%]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [84%]
<worn around wrist> some polished endurium bracers of endurance (magic) [86%]
<worn on hands> a pair of hazy green gloves of regeneration (magic) (glowing)
<worn on finger> a ring called 'Soulcatcher' (invis) [84%]
<worn on finger> a wisp of deadly mist of endurance
<worn on legs> a pair of chromium dragonscale greaves (magic) [70%]
<worn on feet> some spiked rock climbing boots of endurance
Obvious exits: -N -S -W
A fisherman walks through the streets, pondering his next catch.
A fisherman walks through the streets, pondering his next catch.
A young sailor walks through Fenaline, on the lookout for a crew.
< 861h/861H 215v/217V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
The Caravel eatme floats here.
The Sloop Fenris floats here.
A young sailor walks through Fenaline, on the lookout for a crew.
Bruto, the master builder, stands here order his workers.(Gold Aura)
< 861h/861H 215v/217V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
A fisherman walks through the streets, pondering his next catch.
A young sailor walks through Fenaline, on the lookout for a crew.
< 861h/861H 216v/217V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
The Caravel eatme floats here.
The Sloop Fenris floats here.
A young sailor walks through Fenaline, on the lookout for a crew.
Bruto, the master builder, stands here order his workers.(Gold Aura)
< 861h/861H 215v/217V Pos: standing >
You board the Caravel eatme.
Aboard the Caravel eatme
Obvious exits: -N -E -W
< 861h/861H 217v/217V Pos: standing >
On the Bridge of the Caravel eatme
Obvious exits: -N -E -S -W
< 861h/861H 216v/217V Pos: standing >
Name: eatme
-========================================================================-
Captain: Loch Frags: 0 Status: DOCKED ID[**]
53/53 Speed Range: 0-68 Crew: Amateur Crew
Weight: 200,000
|| Load: 0/100
/..\ Passengers: 1/10
/.26.\
/..--..\ Num Name Position Ammo Status
|..26..| [ 0] Diplomat's Flag Ready
|......| 110
\__..__/ ---
|..||..|/110
|....../
|...../|
|..../.|
66 |33./33| 66
--- |--/\--| ---
66 |33\/33| 66
|......|
|__||__|
/......\
|......|
|..16..|
|..--..|
|..16..|
\______/ Set Heading: 0 Set Speed: 0 Crew Stamina: 500
Heading: 0 Speed: 0 Repair Stock: 200
33/33
< 861h/861H 216v/217V Pos: standing >
You disembark this ship.
The Hull Construction Pier
Obvious exits: -N -S -W
The Caravel eatme floats here.
The Sloop Fenris floats here.
A young sailor walks through Fenaline, on the lookout for a crew.
Bruto, the master builder, stands here order his workers.(Gold Aura)
< 861h/861H 216v/217V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
A young sailor walks through Fenaline, on the lookout for a crew.
< 861h/861H 215v/217V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E# -W
A sign reading 'Jad's Fishery' is posted above a building's entrance.
A fisherman walks through the streets, pondering his next catch.
A fisherman walks through the streets, pondering his next catch.
A young sailor walks through Fenaline, on the lookout for a crew.
< 861h/861H 214v/217V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A sign reading 'Fatira's Weaponry' is posted on a building here.
A large shipping crate sits on the docks here.
(Q)A merchant walks through the streets, eager to sell some fish.
(Q)A merchant walks through the streets, eager to sell some fish.
A seagull squawks as it hops across the ground, searching for food.
< 861h/861H 216v/217V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A redwood sign reading 'Martinek's Clam House' is posted over the southern dockside building.
A seagull squawks as it hops across the ground, searching for food.
< 861h/861H 215v/217V Pos: standing >
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
< 861h/861H 216v/217V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S
A seagull squawks as it hops across the ground, searching for food.
(Q)A merchant walks through the streets, eager to sell some fish.
< 861h/861H 215v/217V Pos: standing >
A SilverLeaf Crossing
Obvious exits: -N -E -W
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
< 861h/861H 214v/217V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W
< 861h/861H 215v/217V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -N# -S -W
(Q)A merchant walks through the streets, eager to sell some fish.
< 861h/861H 213v/217V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S
< 861h/861H 215v/217V Pos: standing >
Alas, you cannot go that way. . . .
< 861h/861H 215v/217V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -N -E -W
< 861h/861H 213v/217V Pos: standing >
The Fenaline Moonwell
Obvious exits: -W
The Fenaline moonwell shimmers and sparkles with magic. (magic) (glowing)
A robed grey elf stands here, basking in the magic of the moonwell.
A robed grey elf stands here, basking in the magic of the moonwell.
A robed grey elf stands here, basking in the magic of the moonwell.
(Q)Shaenae the Mystic stands here, blessing the waters of the moonwell.(Gold Aura)
< 861h/861H 211v/217V Pos: standing >
Alas, you cannot go that way. . . .
< 861h/861H 215v/217V Pos: standing >
The Shaledrieth Moonwell
Obvious exits: -S
The Shaledrieth moonwell sparkles within a circular stone arrangement. (magic) (glowing)
< 861h/861H 217v/217V Pos: standing >
A Magnificent Stone Foyer Before the Shaledrieth Moonwell
Obvious exits: -N -D
< 861h/861H 216v/217V Pos: standing >
A Landing Below the Shaledrieth Moonwell
Obvious exits: -S -U
A wandering human walks calmly here, interested in the high elves.
< 861h/861H 215v/217V Pos: standing >
The Northern Guard Post of Shaledrieth
Obvious exits: -N -S
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
< 861h/861H 215v/217V Pos: standing >
A Bend in Grision Street
Obvious exits: -N -E -S -W#
< 861h/861H 216v/217V Pos: standing >
On Grision Street
Obvious exits: -N -S
< 861h/861H 215v/217V Pos: standing >
A patrolling high elf guard enters from the south.
< 861h/861H 216v/217V Pos: standing >
Pardon?
< 861h/861H 217v/217V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is not far off to your north.
A proud high elf sentry who is not far off to your north.
A wandering human who is a brief walk away to your north.
A half-elf adventurer who is close by to your south.
A half-elf adventurer who is close by to your south.
A wandering human who is rather far off to your south.
A patrolling high elf guard who is in the distance to your south.
< 861h/861H 217v/217V Pos: standing >
A Bend in Grision Street
Obvious exits: -N -E -S -W#
< 861h/861H 216v/217V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your north.
A patrolling high elf guard who is close by to your south.
A half-elf adventurer who is not far off to your south.
A half-elf adventurer who is not far off to your south.
A wandering human who is in the distance to your south.
< 861h/861H 216v/217V Pos: standing >
On Grision Street
Obvious exits: -N# -E -W
< 861h/861H 215v/217V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.
The Eastern End of Grision Street
Obvious exits: -N -S# -W
A sign made of crystal is posted before the southern gate. (glowing)
< 861h/861H 214v/217V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
< 861h/861H 215v/217V Pos: standing >
The Eastern Guard Post of Shaledrieth
Obvious exits: -E# -S
A wandering human walks calmly here, interested in the high elves.
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
< 861h/861H 216v/217V Pos: standing >
You quickly scan the area.
You see nothing.
< 861h/861H 216v/217V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -N -S# -W
A sign made of crystal is posted before the southern gate. (glowing)
< 861h/861H 215v/217V Pos: standing >
On Grision Street
Obvious exits: -N# -E -W
< 861h/861H 215v/217V Pos: standing >
< 861h/861H 217v/217V Pos: standing >
A Bend in Grision Street
Obvious exits: -N -E -S -W#
< 861h/861H 216v/217V Pos: standing >
< 861h/861H 216v/217V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.
< 861h/861H 216v/217V Pos: standing >
On Grision Street
Obvious exits: -N# -E -W
< 861h/861H 215v/217V Pos: standing >
The door seems to be closed.
< 861h/861H 215v/217V Pos: standing >
You start chanting...
< 861h/861H 217v/217V Pos: standing >
< 861h/861H 217v/217V Pos: standing >
Casting: ethereal form
< 861h/861H 217v/217V Pos: standing >
You complete your spell...
Your physical substance seems to fade away...
< 861h/861H 217v/217V Pos: standing >
You quickly scan the area.
A high elf lieutenant who is close by to your north.
Glacienus, the captain of the guard who is not far off to your west.
< 861h/861H 217v/217V Pos: standing >
A Bend in Grision Street
Obvious exits: -N -E -S -W#
< 861h/861H 216v/217V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your north.
A patrolling high elf guard who is close by to your south.
A half-elf adventurer who is not far off to your south.
A half-elf adventurer who is a brief walk away to your south.
A patrolling high elf guard who is in the distance to your south.
A wandering human who is in the distance to your south.
Glacienus, the captain of the guard who is close by to your west.
< 861h/861H 216v/217V Pos: standing >
On Grision Street
Obvious exits: -N -S
A high elf guard stands here, proudly patrolling the outpost.
< 861h/861H 215v/217V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
A half-elven adventurer walks proudly through the mountain outpost.
< 861h/861H 214v/217V Pos: standing >
You quickly scan the area.
A patrolling high elf guard who is close by to your north.
A proud high elf sentry who is a brief walk away to your north.
A proud high elf sentry who is a brief walk away to your north.
A wandering human who is rather far off to your north.
A half-elf adventurer who is close by to your south.
A patrolling high elf guard who is a brief walk away to your south.
A wandering human who is a brief walk away to your south.
A patrolling high elf guard who is in the distance to your south.
A wandering human who is in the distance to your south.
A travelling merchant who is close by to your west.
A travelling merchant who is close by to your west.
A high elf sentinel who is close by to your west.
< 861h/861H 215v/217V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
On Grision Street
Obvious exits: -N -E# -S
A half-elven adventurer walks proudly through the mountain outpost.
< 861h/861H 216v/217V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A patrolling high elf guard who is not far off to your north.
A proud high elf sentry who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A wandering human who is in the distance to your north.
A high elf lieutenant who is close by to your east.
A patrolling high elf guard who is not far off to your south.
A wandering human who is not far off to your south.
A patrolling high elf guard who is rather far off to your south.
A wandering human who is rather far off to your south.
< 861h/861H 216v/217V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
< 861h/861H 215v/217V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A half-elf adventurer who is not far off to your north.
A patrolling high elf guard who is a brief walk away to your north.
A proud high elf sentry who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A half-elf adventurer who is close by to your east.
A deer who is a brief walk away to your east.
A high elven gardener who is a brief walk away to your east.
A high elven gardener who is a brief walk away to your east.
The mount who is a brief walk away to your east.
A patrolling high elf guard who is close by to your south.
A wandering human who is close by to your south.
A patrolling high elf guard who is a brief walk away to your south.
A wandering human who is a brief walk away to your south.
A patrolling high elf guard who is close by to your west.
A mountain goat who is not far off to your west.
A proud high elf sentry who is rather far off to your west.
A proud high elf sentry who is rather far off to your west.
A half-elf adventurer who is in the distance to your west.
< 861h/861H 217v/217V Pos: standing >
The Bottom of the Crystal Stairs of Beleth Street
Obvious exits: -E -W -U
A sign made of crystal is posted before the eastern gate. (glowing)
A half-elven adventurer walks proudly through the mountain outpost.
< 861h/861H 216v/217V Pos: standing >
You quickly scan the area.
A deer who is not far off to your east.
A high elven gardener who is not far off to your east.
A high elven gardener who is not far off to your east.
The mount who is not far off to your east.
A patrolling high elf guard who is not far off to your west.
A mountain goat who is a brief walk away to your west.
A proud high elf sentry who is in the distance to your west.
A proud high elf sentry who is in the distance to your west.
A patrolling high elf guard who is not far off above you.
A patrolling high elf guard who is a brief walk away above you.
A travelling merchant who is a brief walk away above you.
A travelling merchant who is rather far off above you.
Chauseis, the high elf priestess who is rather far off above you.
< 861h/861H 216v/217V Pos: standing >
The Southern Entrance of the Crystal Garden
Obvious exits: -N -E -W
< 861h/861H 215v/217V Pos: standing >
You quickly scan the area.
A wandering human who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A deer who is close by to your east.
A high elven gardener who is close by to your east.
A high elven gardener who is close by to your east.
The mount who is close by to your east.
A half-elf adventurer who is close by to your west.
A patrolling high elf guard who is a brief walk away to your west.
A mountain goat who is rather far off to your west.
< 861h/861H 215v/217V Pos: standing >
The Bottom of the Crystal Stairs of Beleth Street
Obvious exits: -E -W -U
A sign made of crystal is posted before the eastern gate. (glowing)
A half-elven adventurer walks proudly through the mountain outpost.
< 861h/861H 216v/217V Pos: standing >
The Southern Entrance of the Crystal Garden
Obvious exits: -N -E -W
< 861h/861H 215v/217V Pos: standing >
You quickly scan the area.
A wandering human who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A deer who is close by to your east.
A high elven gardener who is close by to your east.
A high elven gardener who is close by to your east.
The mount who is close by to your east.
A half-elf adventurer who is close by to your west.
A patrolling high elf guard who is a brief walk away to your west.
A mountain goat who is rather far off to your west.
< 861h/861H 215v/217V Pos: standing >
Within the Crystal Garden of Shaledrieth
Obvious exits: -N -S -W
[2] A steel dagger has been tossed aside here.
A deer stands here, grazing on some grass.
A high elven gardener walks through here, tending to the crystal.
A high elven gardener walks through here, tending to the crystal.
A Halfling (small) stands here. (Non-Fraggable)
A sturdy looking mount is here, all saddled up and ready to ride.
< 861h/861H 216v/217V Pos: standing >
You quickly scan the area.
An elderly gardener who is close by to your north.
A Halfling who is close by to your south.
A tall psychomia treant who is close by to your south.
A tall psychomia treant who is close by to your south.
A half-elf adventurer who is not far off to your west.
A patrolling high elf guard who is rather far off to your west.
< 861h/861H 216v/217V Pos: standing >
You do not see that here.
< 861h/861H 216v/217V Pos: standing >
Within the Crystal Garden of Shaledrieth
Obvious exits: -N -S -W
[2] A steel dagger has been tossed aside here.
A deer stands here, grazing on some grass.
A high elven gardener walks through here, tending to the crystal.
A high elven gardener walks through here, tending to the crystal.
A sturdy looking mount is here, all saddled up and ready to ride.
< 861h/861H 216v/217V Pos: standing >
You quickly scan the area.
An elderly gardener who is close by to your north.
A Halfling who is close by to your south.
A tall psychomia treant who is close by to your south.
A tall psychomia treant who is close by to your south.
A half-elf adventurer who is not far off to your west.
A patrolling high elf guard who is rather far off to your west.
A mountain goat who is in the distance to your west.
< 861h/861H 216v/217V Pos: standing >
Within the Crystal Garden of Shaledrieth
Obvious exits: -S -W
The corpse of a Halfling is lying here.
An elderly gardener works here, giving a masters touch to the crystal.
< 861h/861H 215v/217V Pos: standing >
Within the Crystal Garden of Shaledrieth
Obvious exits: -N -S -W
[2] A steel dagger has been tossed aside here.
A deer stands here, grazing on some grass.
A high elven gardener walks through here, tending to the crystal.
A high elven gardener walks through here, tending to the crystal.
A sturdy looking mount is here, all saddled up and ready to ride.
< 861h/861H 216v/217V Pos: standing >
Within a Large Shed
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
The corpse of an elderly gardener is lying here.
A Halfling (small) stands here. (Non-Fraggable)
A tall psychomia treant ambles around the forest.
A tall psychomia treant ambles around the forest.
< 861h/861H 215v/217V Pos: standing >
< 861h/861H 217v/217V Pos: standing >
You see nothing special about him.
This Halfling is in excellent condition.
He's small in size.
He has little gills in his neck!
<worn in ear> an earring of jade [poor] (magic) (illuminating)
<worn in ear> a crucifix marbled earring
<worn on face> a frogskin mask [superior]
<worn around neck> some lily pads (illuminating)
<worn around neck> some lily pads (illuminating)
<worn on body> a suit of bloodstained chainmail (magic)
<worn about body> the masters cloak (glowing)
<worn on arms> a pair of tight black sleeves [83%]
<worn around wrist> a tarnished bracelet of platinum links
<worn around wrist> a polished steel bracelet [poor] (magic)
<secondary weapon> a kris fanged dagger [superior] (magic)
<worn on legs> a pair of tight black pants
<worn on feet> some muddy cloth boots
< 861h/861H 217v/217V Pos: standing >
< 861h/861H 217v/217V Pos: standing >
< 861h/861H 217v/217V Pos: standing >
< 861h/861H 217v/217V Pos: standing >
< 861h/861H 217v/217V Pos: standing >
Within a Large Shed
Obvious exits: -N
The corpse of an elderly gardener is lying here.
A tall psychomia treant ambles around the forest.
A tall psychomia treant ambles around the forest.
< 861h/861H 217v/217V Pos: standing >
Within the Crystal Garden of Shaledrieth
Obvious exits: -N -S -W
[2] A steel dagger has been tossed aside here.
A Halfling (small) sits here, fighting a high elven gardener. (Non-Fraggable)
A deer stands here, grazing on some grass.
A high elven gardener stands in mid-air here, fighting a Halfling.
A high elven gardener walks through here, tending to the crystal.
A sturdy looking mount is here, all saddled up and ready to ride.
< 861h/861H 216v/217V Pos: standing >
< 861h/861H 216v/217V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
< 861h/861H 216v/217V Pos: standing >
A Halfling attacks a high elven gardener. [0 Hits]
< 861h/861H 216v/217V Pos: standing >
A high elven gardener attacks a Halfling. [2 Hits]
You quickly scan the area.
An elderly gardener who is close by to your north.
A tall psychomia treant who is close by to your south.
A tall psychomia treant who is close by to your south.
A half-elf adventurer who is not far off to your west.
A patrolling high elf guard who is rather far off to your west.
A mountain goat who is in the distance to your west.
< 861h/861H 216v/217V Pos: standing >
A Halfling clambers to his feet.
< 861h/861H 216v/217V Pos: standing >
An elderly gardener enters from the north.
A Halfling attacks a high elven gardener. [0 Hits]
A Halfling dances an acrobatic maneuver in battle, and trips up a high elven gardener!
< 861h/861H 216v/217V Pos: standing >
You see nothing special about him.
This Halfling has some big nasty wounds and scratches.
He's small in size.
He has little gills in his neck!
<worn in ear> an earring of jade [poor] (magic) (illuminating)
<worn in ear> a crucifix marbled earring
<worn on face> a frogskin mask [superior]
<worn around neck> some lily pads (illuminating)
<worn around neck> some lily pads (illuminating)
<worn on body> a suit of bloodstained chainmail (magic)
<worn about body> the masters cloak (glowing)
<worn on arms> a pair of tight black sleeves [83%]
<worn around wrist> a tarnished bracelet of platinum links
<worn around wrist> a polished steel bracelet [poor] (magic)
<secondary weapon> a kris fanged dagger [superior] (magic)
<worn on legs> a pair of tight black pants
<worn on feet> some muddy cloth boots
< 861h/861H 216v/217V Pos: standing >
A high elven gardener attacks a Halfling. [0 Hits]
< 861h/861H 216v/217V Pos: standing >
A Halfling attacks a high elven gardener. [2 Hits]
< 861h/861H 216v/217V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 861h/861H 216v/217V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Halfling.
[Damage: 108 ] Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling's frogskin mask [superior] freezes and shatters into million pieces from the intense cold!
A Halfling's earring of jade [poor] freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.