The death of [33 Zealot] Kestel (Grey Elf)

in A Tower of Undead Minions

from the perspective of [40 Assassin] Cerstab Suicide Squad (Duergar)

<worn as a badge>    a badge of the force commander's elite guard [superior]
<worn on head>       a burnt emerald circlet from Lost Temple of Tikitzopl
<worn on eyes>       a fragile bone visor from The Lizardman Swamps of Clavikord
<worn in ear>        a decent dragonscale earring from Lost Temple of Tikitzopl
<worn in ear>        an earring of courage [superior]
<worn on face>       a tight facemask of human flesh
<worn around neck>   a shiny mithril torque [poor]
<worn around neck>   a glowing necklace of power [poor] (glowing)
<worn on body>       a legendary reptile scale chainmail from Lost Temple of Tikitzopl
<worn about body>    a colorful cloak [poor] (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a strip of studded black pudding [superior]
<worn on belt buckle>a boreal crystal belt buckle from Lost Temple of Tikitzopl
<worn on arms>       some dark gold sleeves from Lost Temple of Tikitzopl
<worn around wrist>  a diamond bracelet (magic) [86%]
<worn around wrist>  a glowing skeletal bracer (magic)
<worn on hands>      a pair of silverish githyanki gauntlets (magic) [61%]
<worn on finger>     a band of aided flight
<worn on finger>     a glowing crystal ring (magic)
<primary weapon>     an astral forged kris [superior] (magic) (glowing) (humming)
<secondary weapon>   a slimy troglodyte claw [poor]
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       some well-crafted crystal moccasins from Lost Temple of Tikitzopl


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S

< 770h/770H 59v/121V Pos: standing >

< 770h/770H 60v/121V Pos: standing >
You quickly scan the area.
A rabid raccoon who is not far off to your north.
A rabid raccoon who is not far off to your north.
A hostile fish who is close by to your south.

< 770h/770H 61v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!

< 770h/770H 58v/121V Pos: standing >
You quickly scan the area.
A rabid raccoon who is a brief walk away to your north.
A rabid raccoon who is a brief walk away to your north.

< 770h/770H 58v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W

< 770h/770H 56v/121V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
A rabid raccoon who is rather far off to your north.
A rabid raccoon who is rather far off to your north.
A hostile fish who is close by to your east.
A bruised salmon who is close by to your east.

< 770h/770H 57v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.

< 770h/770H 55v/121V Pos: standing >
The sun vanishes behind the southern horizon.
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.

< 770h/770H 56v/121V Pos: standing >
A bruised salmon enters from the south.

< 770h/770H 57v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S

< 770h/770H 53v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!

< 770h/770H 49v/121V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your north.
A hostile fish who is not far off to your north.
A bruised salmon who is not far off to your north.
An undead beggar who is not far off to your east.
An irate slave who is not far off to your east.
An irate slave who is a brief walk away to your east.
An irate slave who is a brief walk away to your east.
An undead royal maid who is in the distance to your east.

< 770h/770H 50v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 770h/770H 52v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 770h/770H 50v/121V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your east.
An irate slave who is close by to your east.
A Grey Elf who is not far off to your east.
An irate slave who is not far off to your east.
An irate slave who is not far off to your east.
An undead royal maid who is rather far off to your east.
A hostile fish who is close by to your west.

< 770h/770H 51v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.
An irate undead slave stands here muttering something.

< 770h/770H 51v/121V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your east.
An irate slave who is not far off to your east.
An undead royal maid who is a brief walk away to your east.
A Grey Elf who is close by to your west.
A hostile fish who is not far off to your west.

< 770h/770H 52v/121V Pos: standing >
Backstab who?

< 770h/770H 53v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.

< 770h/770H 54v/121V Pos: standing >
Backstab who?

< 770h/770H 54v/121V Pos: standing >

< 770h/770H 56v/121V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your north.
An irate slave who is close by to your east.
An undead royal maid who is not far off to your east.
An undead royal maid who is not far off to your south.
A Grey Elf who is close by to your west.
An undead beggar who is close by to your west.
An irate slave who is close by to your west.
A hostile fish who is a brief walk away to your west.

< 770h/770H 58v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
A Grey Elf (medium) stands here.(Gold Aura)
An undead beggar stands here holding out a donation cup.
An irate undead slave stands here muttering something.

< 770h/770H 57v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 770h/770H 56v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!

< 770h/770H 54v/121V Pos: standing >
Backstab who?

< 770h/770H 55v/121V Pos: standing >
Backstab who?

< 770h/770H 57v/121V Pos: standing >
Backstab who?

< 770h/770H 57v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 770h/770H 55v/121V Pos: standing >
Backstab who?

< 770h/770H 56v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.
An irate undead slave stands here muttering something.

< 770h/770H 55v/121V Pos: standing >
Backstab who?

< 770h/770H 56v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.

< 770h/770H 55v/121V Pos: standing >
Backstab who?

< 770h/770H 56v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.

< 770h/770H 57v/121V Pos: standing >

< 770h/770H 58v/121V Pos: standing >
Pardon?

< 770h/770H 59v/121V Pos: standing >
An irate slave leaves north.

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.
An irate undead slave stands here muttering something.

< 770h/770H 59v/121V Pos: standing >
Backstab who?

< 770h/770H 60v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Room of Release
</map>
A Room of Release
Obvious exits: -S

< 770h/770H 61v/121V Pos: standing >
Backstab who?

< 770h/770H 61v/121V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your south.
An irate slave who is close by to your south.

< 770h/770H 63v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.
An irate undead slave stands here muttering something.

< 770h/770H 63v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S
An irate undead slave stands here muttering something.
A Grey Elf (medium) stands here, fighting a diseased rat.(Gold Aura)
A diseased rat stands here, fighting a Grey Elf.

< 770h/770H 63v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.

< 770h/770H 63v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.

< 770h/770H 62v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 770h/770H 61v/121V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your east.
An irate slave who is not far off to your east.
An undead royal maid who is rather far off to your east.
A hostile fish who is close by to your west.

< 770h/770H 62v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.

< 770h/770H 61v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.

< 770h/770H 61v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S
An irate undead slave stands here muttering something.
An irate undead slave stands here muttering something.
A Grey Elf (medium) stands here, fighting a diseased rat. (Casting) (Gold Aura)
A diseased rat stands here, fighting a Grey Elf.

< 770h/770H 60v/121V Pos: standing >
[Damage: 59 ] -=[A Grey Elf makes a strange sound as you place an astral forged kris [superior] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 57 ] -=[A Grey Elf makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!

< 770h/770H 61v/121V Pos: standing >
< T: Cerstab TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf blocks a diseased rat's lunge at him.
A Grey Elf blocks a diseased rat's lunge at him.
You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.
You flee eastward!

< 770h/770H 49v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S
An irate undead slave stands here muttering something.
An irate undead slave stands here muttering something.
A Grey Elf (medium) stands here.(Gold Aura)
A diseased rat stands here, fighting a Grey Elf.

< 770h/770H 48v/121V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 13 ] -=[A Grey Elf makes a strange sound as you place an astral forged kris [superior] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage:  7 ] -=[A Grey Elf makes a strange sound as you place an astral forged kris [superior] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 14 ] -=[A Grey Elf makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!

< 770h/770H 48v/121V Pos: standing >
< T: Cerstab TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf attempts to flee.
A Grey Elf leaves south.

< 770h/770H 48v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A Grey Elf (medium) stands here.(Gold Aura)
An irate undead slave stands here muttering something.

< 770h/770H 47v/121V Pos: standing >
You miss a Grey Elf.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 14 ] -=[A Grey Elf makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!

< 770h/770H 47v/121V Pos: standing >
< T: Cerstab TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf attempts to flee.
A Grey Elf leaves north.

< 770h/770H 47v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S
A Grey Elf (medium) stands here, fighting a diseased rat.(Gold Aura)
An irate undead slave stands here muttering something.
A diseased rat stands here, fighting a Grey Elf.

< 770h/770H 47v/121V Pos: standing >
You miss a Grey Elf.
You miss a Grey Elf.

< 770h/770H 48v/121V Pos: standing >
< T: rat TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 An irate slave enters from the east.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 You feel like you can smoke again.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 You miss a Grey Elf.
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 A Grey Elf says 'Beh fur gorhivinets end be sawed!'
A Grey Elf's fine crush seriously wounds a diseased rat.
A Grey Elf's crush seriously wounds a diseased rat.
A Grey Elf's fine crush enshrouds a diseased rat in a mist of blood.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: awful E: A Grey Elf sta EP:  few wounds >
 A diseased rat misses a Grey Elf.
A diseased rat almost sweeps a Grey Elf off of his feet with a well placed leg sweep.
A diseased rat suffers from contact with the aura about a Grey Elf.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: awful E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf starts casting a spell.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: awful E: A Grey Elf sta EP:  nasty wounds >
 You see nothing special about him.
This Grey Elf has some big nasty wounds and scratches.
He's medium in size.
He appears to be casting.
He is glowing with holiness!
He is surrounded by a blue glow.

<worn on head>       a humming dragonscale circlet from Verspin
<worn on eyes>       a transparent horse visor [85%]
<worn in ear>        a knight's gem stud from Arcium, the Plagued Kingdom
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of eagle feathers
<worn around neck>   a sapphire and amethyst necklace
<worn around neck>   a purple silk shawl [poor]
<worn about body>    a scarlet cavalier's cloak
<worn on back>       the masters quiver (magic) (glowing)
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn on arms>       some batskin sleeves [poor]
<held as shield>     a fine glistening shield [poor] (glowing)
<worn around wrist>  a centaurian bracelet of honor (magic) (illuminating)
<worn on hands>      the mithril plated gloves of ogre strength (magic) (glowing)
<worn on finger>     a ring of rainbows [poor] (magic)
<worn on finger>     a silver ring (magic) [84%]
<primary weapon>     a jeweled dragonscale warhammer from Verspin
<worn on legs>       some jodani wood leggings
<worn on feet>       a pair of winded boots

You attempt to peek at the inventory:
a HUGE emerald

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: awful E: A Grey Elf sta EP:  nasty wounds >
 You skillfully slip behind a Grey Elf and slit their throat resulting in a mist of blood!
A Grey Elf stops chanting abruptly!

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: awful E: A Grey Elf sta EP:  nasty wounds >
 [Damage:  7 ] -=[Your fine pierce strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You miss a Grey Elf.
You miss a Grey Elf.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: awful E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf's fine crush causes a diseased rat to grimace in pain.
A diseased rat is incapacitated and will slowly die, if not aided.

< 770h/770H 49v/121V Pos: standing >
< T: rat TP: sta TC: bleeding, close to death E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf attempts to flee.
A Grey Elf leaves east.

< 770h/770H 49v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A Grey Elf (medium) stands here.(Gold Aura)
A cruel wight crouches here.
An irate undead slave stands here muttering something.

< 770h/770H 48v/121V Pos: standing >
[Damage: 56 ] -=[A Grey Elf makes a strange sound as you place an astral forged kris [superior] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 57 ] -=[A Grey Elf makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 39 ] -=[A Grey Elf makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!

< 770h/770H 48v/121V Pos: standing >
< T: Cerstab TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A Grey Elf's blood splatters as it hits the ground.

< 770h/770H 48v/121V Pos: standing >
< T: Cerstab TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 
< 770h/770H 48v/121V Pos: standing >
< T: Cerstab TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A Grey Elf attempts to flee.
A Grey Elf leaves south.

< 770h/770H 48v/121V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A Grey Elf (medium) stands here.(Gold Aura)

< 770h/770H 47v/121V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 16 ] -=[Your impressive pierce seriously wounds a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 52 ] -=[A Grey Elf makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
A Grey Elf's humming dragonscale circlet from Verspin was completely destroyed by the massive blow!
A Grey Elf's sapphire and amethyst necklace was completely destroyed by the massive blow!
A Grey Elf's some batskin sleeves [poor] was completely destroyed by the massive blow!
A Grey Elf's pair of winded boots was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.