The death of [22 Monk] Kojji (Human)

in Petalrich Lane

from the perspective of [55 Blackguard] Yzari Suicide Squad (Orc)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the dwarf-bone crown of the troglodytes of endurance (magic) [27%]
<worn on eyes>       the black eyepiece of Menzellon of regeneration [48%]
<worn in ear>        an obsidian earring shaped like a skull [89%]
<worn in ear>        an obsidian earring shaped like a skull
<worn on face>       mask of the future of intelligence (glowing) [89%]
<worn around neck>   a necklace of halfling ears [65%]
<worn around neck>   a necklace of halfling ears [85%]
<worn on body>       the chameleon suit of transformation [79%]
<worn about body>    an earthen cloak of lordly might [poor]
<worn as quiver>     a marksman's quiver (magic) [12%]
<worn about waist>   a gnomish harm prevention belt [superior] (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor] (magic)
<held as shield>     a shield made from Tiamat's scales [poor] (magic) (glowing) [56%]
<worn around wrist>  an engraved dwarven mithril bracer (magic) (glowing) [88%]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      gloves of sapphire-encrusted brass (magic) [73%]
<worn on finger>     the royal ring of Aravne (magic) (glowing) [88%]
<worn on finger>     a tiny seashell (magic)
<primary weapon>     a frost brand named 'Stormbringer' (magic) (glowing) (humming)
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       boots of endurance [poor] [48%]

Ber leaves west.
Pane sneaks west.
You follow Lielz.

Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East  -West 
*Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Ber  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
*Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A small halfling woman wanders here, humming to herself.(Gold Aura)

< 1533h/1384H 159v/160V Pos: standing >

< 1533h/1384H 159v/160V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Pane.
A shadow monster sneaks west.
Kazzin leaves west.
Alarm bells sound, signalling an invasion!
Lielz sneaks west.
Grutap leaves west.
Ber leaves west.
Pane sneaks west.
You follow Lielz.

Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer.  A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East  -South -West 
*Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Ber  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
*Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)

< 1532h/1384H 158v/160V Pos: standing >
A salamander enters from the west.

< 1532h/1384H 159v/160V Pos: standing >
Kazzin leaves west.
Grutap leaves west.
Ber leaves west.
Tiu sneaks west.
You follow Lielz.

Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East  -South -West 
*Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Ber  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here, fighting a halfling guard.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
*Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A wealthy human merchant walks through town.
One of the halfling woodcarvers walks through the area.(Gold Aura)
A small bright red salamander does his best to hide in the flowers.
A halfling guard is lying here, fighting Grutap.(Gold Aura)

< 1532h/1384H 159v/160V Pos: standing >
Grutap dodges a halfling guard's attack.

< 1532h/1384H 159v/160V Pos: standing >
Tiu assists Grutap heroically.
Tiu snaps into visibility.
Tiu's powerful crush causes a halfling guard to grimace in pain.

< 1536h/1384H 159v/160V Pos: standing >
A halfling woodcarver leaves east.

< 1535h/1384H 159v/160V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 1535h/1384H 159v/160V Pos: standing >
Pane suddenly attacks a halfling guard!
Pane snaps into visibility.
Pane's impressive slash hits a halfling guard.
A halfling guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a halfling guard dies in agony.
Laz stops invoking abruptly!

< 1537h/1384H 159v/160V Pos: standing >
You get a few coins from the corpse of a halfling guard.
There were: 2 gold coins, 4 silver coins, 6 copper coins. 

< 1537h/1384H 159v/160V Pos: standing >
the corpse of a halfling guard does not contain the essence.

< 1537h/1384H 159v/160V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 4 silver, and 6 copper coins into a bottomless bag of the illithids.

< 1537h/1384H 160v/160V Pos: standing >
You don't have the essence.

< 1537h/1384H 160v/160V Pos: standing >
Bash who?

< 1537h/1384H 160v/160V Pos: standing >
Pardon?

< 1537h/1384H 160v/160V Pos: standing >
Ber snaps into visibility.
Ber fills with BLooDLuST and makes a ferocious leap at the wealthy merchant!
The wealthy merchant avoids Ber's ferocious maul, and down he goes!

< 1537h/1384H 160v/160V Pos: standing >
The wealthy merchant misses Ber.

< 1537h/1384H 160v/160V Pos: standing >
Tiu assists Ber heroically.
Tiu's crush causes the wealthy merchant to grimace in pain.
Petalrich Lane
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a halfling guard is lying here.
Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here, fighting the wealthy merchant.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Ber  Suicide Squad (Troll)(large) crouches in mid-air here, fighting the wealthy merchant.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
The wealthy merchant stands here, fighting Ber.
A small bright red salamander does his best to hide in the flowers.

< 1537h/1384H 160v/160V Pos: standing >
A salamander leaves south.

< 1537h/1384H 160v/160V Pos: standing >
Petalrich Lane
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a halfling guard is lying here.
Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here, fighting the wealthy merchant.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Ber  Suicide Squad (Troll)(large) crouches in mid-air here, fighting the wealthy merchant.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
The wealthy merchant stands here, fighting Ber.

< 1536h/1384H 160v/160V Pos: standing >
Tiu's crush hits the wealthy merchant.
The wealthy merchant is mortally wounded, and will die soon, if not aided.
Tiu's weak crush hits the wealthy merchant.
The wealthy merchant is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the wealthy merchant dies in agony.
Grutap's face flushes white for a moment.
A doorway leads into a large building.
You extend your sights southward.
Buzzle's Supplies and Fine Goods
   Glass cabinets and long wooden shelves display all of Buzzle's fine goods.
The smooth jodani and ebonwood walls have been polished to a pleasant shine,
making some of the products look even nicer.  Fine leather backpacks and bags
hang from one wall, and ropes, lanterns and other supplies hang against
another.  Buzzle is known throughout Woodseer to have the fairest prices, and
perhaps the best store location, of any storekeeper in town.  Exactly how he
keeps his prices so low has often been called into question by his competitors
but at this time he no longer has any competitors.  It is obvious that he deals
in top quality supplies and that his prices are quite fair.  The only exit from
the store is an open doorway leading north to Petalrich Lane.
This area seems to be devoid of magic!
Obvious exits: -North
A small bright red salamander does his best to hide in the flowers.
Buzzle, the merchant, stands here selling goods.(Gold Aura)

< 1537h/1384H 160v/160V Pos: standing >
Kazzin gets something from the corpse of the wealthy merchant.
The corpse of the wealthy merchant appears to be empty.

< 1537h/1384H 160v/160V Pos: standing >
Kazzin puts a small pile of coins into a bottomless bag of the shield dwarves.
the corpse of the wealthy merchant does not contain the essence.

< 1537h/1384H 160v/160V Pos: standing >
You don't have anything to put in it.

< 1537h/1384H 160v/160V Pos: standing >
You don't have the essence.

< 1537h/1384H 160v/160V Pos: standing >
Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East  -South -West 
A fuzzy white duckling wanders here searching for food.

< 1537h/1384H 160v/160V Pos: standing >

< 1537h/1384H 160v/160V Pos: standing >
Ber's body appears to recover from the affects of the potion.
Petalrich Lane
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of the wealthy merchant is lying here.
The corpse of a halfling guard is lying here.
Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Ber  Suicide Squad (Troll)(large) crouches in mid-air here.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)

< 1537h/1384H 160v/160V Pos: standing >
Ber rises to his feet.

< 1537h/1384H 160v/160V Pos: standing >
Laz sneaks west.
A shadow monster sneaks west.
Kazzin leaves west.
Lielz sneaks west.
Grutap leaves west.
Ber leaves west.
Tiu sneaks west.
Pane leaves west.
You follow Lielz.

Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East  -South -West 
Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Ber  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A fuzzy white duckling wanders here searching for food.

< 1536h/1384H 159v/160V Pos: standing >

< 1536h/1384H 159v/160V Pos: standing >
An open doorway leads into the base of a tall jodani tree.
You extend your sights southward.
Quivering Leaf Restaurant
   The interior of the tree has been hollowed out and polished to a lustrous
shine.  Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting.  The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations.  A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up    -Down 
A lieutenant of the Woodseer guard patrols the area.(Gold Aura)
A dwarf mercenary stands guard over the halflings
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.

< 1536h/1384H 159v/160V Pos: standing >

< 1536h/1384H 159v/160V Pos: standing >
Laz sneaks south.
Kazzin leaves south.
Lielz sneaks south.
Grutap leaves south.
Ber leaves south.
Tiu sneaks south.
Pane leaves south.
You follow Lielz.

Quivering Leaf Restaurant
   The interior of the tree has been hollowed out and polished to a lustrous
shine.  Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting.  The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations.  A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up    -Down 
Pane  Suicide Squad (Thri-Kreen)(medium) sits in mid-air here, fighting a lieutenant.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Ber  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A lieutenant stands here, fighting Pane.(Gold Aura)
A dwarf mercenary stands guard over the halflings
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1535h/1384H 158v/160V Pos: standing >
A dwarf mercenary tracker and punisher attempts to stab Laz in the back, but Laz's stone skin quickly absorbs the impact before fading away!
Laz snaps into visibility.
A dwarf mercenary tracker and punisher places a long slender dagger [superior] in the back of Laz, resulting in some strange noises and some blood.
A dwarf mercenary tracker and punisher places a long slender dagger [superior] in the back of Laz, resulting in some strange noises and some blood.
Tiu assists Pane heroically.
Tiu snaps into visibility.
Tiu's crush strikes a lieutenant.

< 1537h/1384H 159v/160V Pos: standing >
Laz snaps into visibility.
Laz's decent bludgeon grazes a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher dodges Laz's attack.

< 1537h/1384H 160v/160V Pos: standing >
You make a futile attempt to bash a dwarf mercenary tracker and punisher, but she is simply immovable.

< 1537h/1384H 160v/160V Pos: sitting >
A halfling guard enters from above.

< 1537h/1384H 160v/160V Pos: sitting >
A lieutenant's punch grazes Pane.
A lieutenant suddenly appears a bit confused!
A lieutenant's weak punch grazes Pane.

< 1537h/1384H 160v/160V Pos: sitting >
A halfling guard suddenly attacks Kazzin!
Kazzin snaps into visibility.
A halfling guard's feeble punch grazes Kazzin.

< 1537h/1384H 160v/160V Pos: sitting >

< 1537h/1384H 160v/160V Pos: sitting >
A dwarf mercenary tracker and punisher dodges Laz's attack.
Laz misses a dwarf mercenary tracker and punisher.
Laz snaps into visibility.
Pane's punch strikes a lieutenant.
Pane's mighty slash strikes a lieutenant very hard.
Pane's powerful slash strikes a lieutenant hard.
Pane misses a lieutenant.
Pane's powerful slash strikes a lieutenant very hard.
Pane's impressive slash strikes a lieutenant hard.
Laz starts casting an offensive spell called 'negative concussion blast'.

< 1537h/1384H 160v/160V Pos: sitting >
Laz snaps into visibility.
A dwarf mercenary tracker and punisher's pierce wounds Laz.
Laz's some kharma mind beads [superior] was damaged from the massive blow!
A dwarf mercenary tracker and punisher's pierce wounds Laz.
A dwarf mercenary tracker and punisher's powerful pierce wounds Laz.
A dwarf mercenary tracker and punisher suddenly looks stronger!

< 1537h/1384H 160v/160V Pos: sitting >
Tiu's impressive crush strikes a lieutenant.
Tiu's impressive crush strikes a lieutenant.
Tiu's powerful crush strikes a lieutenant very hard.
Tiu's impressive crush strikes a lieutenant.

< 1537h/1384H 160v/160V Pos: sitting >
Kazzin starts casting an offensive spell.

< 1537h/1384H 160v/160V Pos: sitting >
Laz completes her spell...
Laz utters the words 'izoahuzz qaijudigguai bragh'
Laz's concussion blast rips into a dwarf mercenary tracker and punisher, shattering her soul!
Tiu starts casting a spell.
Tiu snaps into visibility.

< 1537h/1384H 160v/160V Pos: sitting >

< 1537h/1384H 160v/160V Pos: sitting >
A dwarf mercenary tracker and punisher suddenly clutches their head, as if trying to shrug off some unknown malady.
A dwarf mercenary tracker and punisher's eyes briefly cloud over as her body is painfully ripped apart from within.

< 1537h/1384H 160v/160V Pos: sitting >
Kazzin dodges a halfling guard's attack.
Kazzin dodges a halfling guard's attack.
A halfling guard kicks Kazzin, cracking exo-skelelton.
Pane snaps into visibility.
A lieutenant's weak punch grazes Pane.
A lieutenant's weak punch grazes Pane.

< 1537h/1384H 160v/160V Pos: sitting >
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 1537h/1384H 160v/160V Pos: sitting >
Tiu completes his spell...
Tiu utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on a lieutenant by Tiu!

< 1537h/1384H 160v/160V Pos: sitting >
Kazzin completes his spell...
Kazzin utters the words 'paffue xurhuio'
A halfling guard begins to dry and wilt.
Kazzin misses a halfling guard.
Kazzin misses a halfling guard.
Kazzin's bludgeon strikes a halfling guard.

< 1537h/1384H 160v/160V Pos: sitting >
Laz completes her spell...
Laz utters the words 'negative concussion blast'
Laz's concussion blast rips into a dwarf mercenary tracker and punisher, shattering her soul!
Laz misses a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher dodges Laz's attack.
Pane clambers to her feet.

< 1537h/1384H 160v/160V Pos: sitting >
Pane's impressive slash seriously wounds a lieutenant.
Pane's powerful slash enshrouds a lieutenant in a mist of blood.
Pane's mighty slash critically injures a lieutenant.
Pane's fine slash hits a lieutenant.
A lieutenant is dead! R.I.P.
You receive your share of experience.
The last gasps of a lieutenant cause a sickening chill to run up your spine.

< 1537h/1384H 160v/160V Pos: sitting >
Sparkling magic surrounds Laz as she begins her chant.
Laz starts casting an offensive spell called 'negative concussion blast'.
Laz snaps into visibility.

< 1537h/1384H 160v/160V Pos: sitting >
Laz completes her spell...
Laz utters the words 'negative concussion blast'
Laz's concussion blast rips into a dwarf mercenary tracker and punisher, shattering her soul!
Kazzin starts casting an offensive spell.
Kazzin snaps into visibility.

< 1537h/1384H 160v/160V Pos: sitting >
A dwarf mercenary tracker and punisher misses Laz.
Laz dodges a dwarf mercenary tracker and punisher's attack.
Laz snaps into visibility.
A dwarf mercenary tracker and punisher's powerful pierce wounds Laz.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves north.

< 1537h/1384H 160v/160V Pos: sitting >
Grutap's face flushes white for a moment.

< 1537h/1384H 160v/160V Pos: sitting >
A halfling guard misses Kazzin.
Kazzin snaps into visibility.

< 1537h/1384H 160v/160V Pos: sitting >
You clamber to your feet.

< 1537h/1384H 160v/160V Pos: standing >
You are already standing.

< 1537h/1384H 160v/160V Pos: standing >
But nobody is fighting her?

< 1537h/1384H 160v/160V Pos: standing >
Kazzin completes his spell...
Kazzin utters the words 'paffue xurhuio'
A halfling guard begins to dry and wilt.
A halfling guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a halfling guard's last actions in this world.
But nobody is fighting her?

< 1537h/1384H 160v/160V Pos: standing >
You get a handful of coins from the corpse of a halfling guard.
There were: 1 platinum coin, 8 gold coins. 

< 1537h/1384H 160v/160V Pos: standing >
the corpse of a halfling guard does not contain the essence.

< 1537h/1384H 160v/160V Pos: standing >
Ok.
You put 1 platinum, 8 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 1537h/1384H 160v/160V Pos: standing >
You don't have the essence.

< 1537h/1384H 160v/160V Pos: standing >
The corpse of a halfling guard appears to be empty.

< 1537h/1384H 160v/160V Pos: standing >
the corpse of a halfling guard does not contain the essence.

< 1537h/1384H 160v/160V Pos: standing >
You don't have anything to put in it.

< 1537h/1384H 160v/160V Pos: standing >
You don't have the essence.

< 1537h/1384H 160v/160V Pos: standing >
Your group consists of (15/20):
( Head)   898/734   hit,  171/171  move Laz
(Front)                                Shizam
(Front)                                Saif
(Front)   976/977   hit,  312/312  move Kazzin
(Front)                                Raniom
(Front)                                Nzz
(Front)                                Nil
(Front)                                Daiwor
(Front)   798/798   hit,  125/125  move Grutap
(Front)  1537/1384  hit,  160/160  move Yzari
(Front)  1574/1573  hit,  209/209  move Ber
(Front)   742/742   hit,  197/197  move Aq
(Front)   967/880   hit,  166/166  move Pane
(Front)  1458/1348  hit,  142/142  move Tiu
(Front)   941/962   hit,  125/125  move Lielz
Laz sits down in a comfortable spot.

< 1537h/1384H 160v/160V Pos: standing >
Laz opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 1537h/1384H 160v/160V Pos: standing >

< 1536h/1384H 160v/160V Pos: standing >

< 1536h/1384H 160v/160V Pos: standing >
Laz closes her book and grins malevolently.
Grutap is suddenly surrounded by a green mist!

< 1536h/1384H 160v/160V Pos: standing >
Laz clambers to her feet.

< 1536h/1384H 160v/160V Pos: standing >

< 1536h/1384H 160v/160V Pos: standing >
Kazzin leaves north.
Grutap leaves north.
Ber leaves north.
Alarm bells sound, signalling an invasion!
Tiu sneaks north.
You follow Lielz.

Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East  -South -West 
*Pane  Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pane's head.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Ber  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
Grutap  Suicide Squad (Githyanki)(medium) stands in mid-air here.(Red Aura)
Lielz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Kazzin  Suicide Squad (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kazzin's head.
A shadow monster stands here.(Red Aura)
*Laz  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A dwarf mercenary stands guard over the halflings

< 1535h/1384H 159v/160V Pos: standing >
Autosaving...
A dwarf mercenary tracker and punisher suddenly attacks Laz!
Laz snaps into visibility.
A dwarf mercenary tracker and punisher's mighty pierce wounds Laz.
A Human enters from the east.

< 1535h/1384H 159v/160V Pos: standing >
A lieutenant enters from the west.

< 1535h/1384H 159v/160V Pos: standing >
A lieutenant suddenly attacks Grutap!
A lieutenant's feeble punch grazes Grutap.
Tiu assists Laz heroically.
Tiu snaps into visibility.
Tiu's impressive crush wounds a dwarf mercenary tracker and punisher.

< 1537h/1384H 160v/160V Pos: standing >
A Human leaves east.

< 1537h/1384H 160v/160V Pos: standing >

< 1537h/1384H 160v/160V Pos: standing >
Tiu gasps suddenly as their body is enhanced by some other-worldly power!
Tiu says in duergar 'Fill me with your strength!'
Tiu's impressive crush wounds a dwarf mercenary tracker and punisher.
Tiu knee's a dwarf mercenary tracker and punisher's stomach, knocking the wind out of her.
Tiu's crush strikes a dwarf mercenary tracker and punisher.
Tiu's impressive crush strikes a dwarf mercenary tracker and punisher.
Tiu's impressive crush strikes a dwarf mercenary tracker and punisher.

< 1537h/1384H 160v/160V Pos: standing >
Pane suddenly attacks a lieutenant!
Pane snaps into visibility.
Pane's slash strikes a lieutenant.
A Human enters from the east.
You feel unholy power coursing through your limbs!
[Damage:  6 ] Your bash knocks a Human to the ground!
Lielz suddenly attacks a Human!
Lielz misses a Human.

< 1541h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 A dwarf mercenary tracker and punisher parries Laz's lunge at her.
Laz's impressive bludgeon strikes a dwarf mercenary tracker and punisher.

< 1540h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP: few scratches >
 [Damage: 14 ] Your impressive slash strikes a Human.
[Damage: 13 ] Your impressive slash strikes a Human.
[Damage: 14 ] Your slash strikes a Human hard.
Ber snaps into visibility.
Ber fills with BLooDLuST and makes a ferocious leap at a Human!
A Human avoids Ber's ferocious maul, and down he goes!

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A lieutenant's punch grazes Grutap.
A lieutenant wields a red-hued short sword [superior].
Grutap's eyes roll as a lieutenant plants a foot in his face.
Kazzin suddenly attacks a Human!
Kazzin snaps into visibility.
Kazzin misses a Human.

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 
< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A dwarf mercenary tracker and punisher misses Laz.
A dwarf mercenary tracker and punisher misses Laz.
Laz dodges a dwarf mercenary tracker and punisher's attack.
Laz dodges a dwarf mercenary tracker and punisher's attack.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher tries to flee, but can't make it out of here!
Laz snaps into visibility.

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A lieutenant dodges Grutap's attack.

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Laz starts casting an offensive spell called 'energy drain'.
Laz snaps into visibility.

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 
< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Lielz misses a Human.
Lielz's fine bludgeon strikes a Human.
A shadow monster starts casting an offensive spell called 'asphyxiate'.

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 You block a Human's lunge at you.

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Laz completes her spell...
Laz utters the words 'unsozfol efaui'
Laz drains a Human - what a waste of energy!

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  awful >
 Pane's impressive slash strikes a lieutenant.
Pane's impressive slash strikes a lieutenant.
A lieutenant dodges Pane's attack.
A lieutenant parries Pane's lunge at him.
A lieutenant dodges Pane's attack.
A lieutenant dodges Pane's attack.
Pane's impressive slash strikes a lieutenant.
Pane's impressive slash strikes a lieutenant.
Pane's impressive slash strikes a lieutenant.
Tiu snaps into visibility.
Tiu's impressive crush strikes a dwarf mercenary tracker and punisher.
Tiu's impressive crush strikes a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher dodges Tiu's attack.
Tiu's impressive crush strikes a dwarf mercenary tracker and punisher.
Grutap dodges a lieutenant's attack.

< 1545h/1384H 160v/160V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Human sit EP:  awful >
 A shadow monster completes his spell...
A shadow monster utters the word 'asphyxiate'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air as a pair of ghostly hands tighten around his throat!
A Human's set of loose fitting leggings was completely destroyed by the massive blow!
A Human's thin leather belt was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.