The death of [35 Red Dragon] Fleka (Human)

in A Raging River

from the perspective of [40 Assassin] Sxtstab Suicide Squad (Duergar)

<worn as a badge>    the badge of the chamberlain [superior] [44%]
<worn on eyes>       the eye of gorgimera Xiizhaha [superior] (glowing)
<worn in ear>        a tiny copper earring [superior] [83%]
<worn in ear>        a lightning earring [superior]
<worn on face>       the terrifying visage of the great wraith Dranum[110h 8m 30s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [87%]
<worn about body>    a humanskin cloak
<worn as quiver>     some stitched-up limbs of the damned [61%]
<worn about waist>   a sash of Tentro of dexterity [72%]
<attached to belt>   a glowing emerald belt buckle
<worn on arms>       some cockatrice feathers
<worn around wrist>  a blackened bracelet of the ogre chiefs [46%]
<worn around wrist>  a steel wire (glowing) [79%]
<worn on hands>      some razor-knuckled blood crystal gloves [47%]
<worn on finger>     a shiny crimson ring [poor] (invis)
<worn on finger>     a ring of the beholder [superior] [87%]
<primary weapon>     a slimy troglodyte claw [superior]
<secondary weapon>   a razor-edged dagger
<worn on feet>       a pair of winded boots of endurance [56%]

   Desolate Under Fire                           (neutral)       
   The Citadel                                   (evil)          
  *The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
  *Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
  *The Jade Empire                               (extremely evil)
   Mazzolin                                      (slightly good) 
  *Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (extremely evil)
   Plane of Air                                  (slightly evil) 
  *The Kingdom of Torg                           (pure evil)     
  *Tribal Oasis                                  (very evil)     
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly good) 
  *Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
  *Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (evil)          
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (very evil)     
  *Domain of Lost Souls                          (very evil)     
  *The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (evil)          
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (evil)          
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (good)          
   Tiamat                                        (very good)     
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
  *The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly good) 
  *The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 616h/616H 103v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 616h/616H 102v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The corpse of a diseased rat is lying here.

< 616h/616H 101v/129V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your north.
A Human who is close by to your east.
An undead royal maid who is a brief walk away to your east.
A hostile fish who is a brief walk away to your west.
A hostile fish who is a brief walk away to your west.

< 616h/616H 102v/129V Pos: standing >

< 616h/616H 103v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 616h/616H 108v/129V Pos: standing >
Backstab who?

< 616h/616H 109v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 616h/616H 111v/129V Pos: standing >
Backstab who?

< 616h/616H 112v/129V Pos: standing >
You quickly scan the area.
An undead royal maid who is close by to your east.
An undead beggar who is close by to your south.
A hostile fish who is in the distance to your west.

< 616h/616H 115v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 616h/616H 117v/129V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
An irate slave who is close by to your north.
An irate slave who is close by to your north.
An undead royal maid who is not far off to your east.
A diseased rat who is not far off to your south.
A hostile fish who is rather far off to your west.
A hostile fish who is in the distance to your west.

< 616h/616H 118v/129V Pos: standing >

< 616h/616H 119v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A Human (medium) stands here.(Gold Aura)
An irate undead slave stands here muttering something.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)

< 616h/616H 123v/129V Pos: standing >
A Human notices your lethal attempt!

< 616h/616H 124v/129V Pos: standing >
<You feel your skill in double attack improving.
[Damage:  7 ] Your pierce wounds a Human.
You score a CRITICAL HIT!!!!!
[Damage: 16 ] Your powerful pierce strikes a Human.
You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your powerful pierce strikes a Human.

< 616h/616H 125v/129V Pos: standing >
< T: Sxtstab TP: sta TC:excellent E: A Human sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
You flee southward!

< 616h/616H 113v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A Human (medium) stands here.(Gold Aura)
An irate undead slave stands here muttering something.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)

< 616h/616H 112v/129V Pos: standing >
[Damage:  7 ] Your fine pierce strikes a Human.
You miss a Human.

< 616h/616H 112v/129V Pos: standing >
< T: Sxtstab TP: sta TC:excellent E: A Human sta EP:  few wounds >
 
< 616h/616H 113v/129V Pos: standing >
< T: Sxtstab TP: sta TC:excellent E: A Human sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Room of Release
</map>
A Room of Release
Obvious exits: -S
You flee northward!

< 616h/616H 104v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A Human (medium) stands here.(Gold Aura)
An irate undead slave stands here muttering something.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)

< 616h/616H 103v/129V Pos: standing >
A Human notices your lethal attempt!
A Human attempts to flee.
A Human leaves south.

< 616h/616H 103v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A Human (medium) stands here.(Gold Aura)

< 616h/616H 107v/129V Pos: standing >
A Human leaves south.

< 616h/616H 108v/129V Pos: standing >

< 616h/616H 112v/129V Pos: standing >
Backstab who?

< 616h/616H 113v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 616h/616H 114v/129V Pos: standing >
You quickly scan the area.
An irate slave who is not far off to your north.
An irate slave who is not far off to your north.
An undead beggar who is close by to your east.
A diseased rat who is close by to your south.

< 616h/616H 115v/129V Pos: standing >
Backstab who?

< 616h/616H 116v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S

< 616h/616H 117v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 616h/616H 119v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 616h/616H 120v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 616h/616H 121v/129V Pos: standing >
You quickly scan the area.
An undead beggar who is not far off to your east.

< 616h/616H 122v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The corpse of a diseased rat is lying here.

< 616h/616H 122v/129V Pos: standing >
You quickly scan the area.
An undead royal maid who is a brief walk away to your east.
A Human who is a brief walk away to your west.
A hostile fish who is a brief walk away to your west.
A hostile fish who is rather far off to your west.

< 616h/616H 123v/129V Pos: standing >
Backstab who?

< 616h/616H 124v/129V Pos: standing >

< 616h/616H 125v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 616h/616H 126v/129V Pos: standing >
You quickly scan the area.
An undead royal maid who is rather far off to your east.
A hostile fish who is not far off to your west.
A Human who is a brief walk away to your west.
A hostile fish who is a brief walk away to your west.

< 616h/616H 127v/129V Pos: standing >

< 616h/616H 128v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 616h/616H 127v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!
A Human leaves north.

< 616h/616H 125v/129V Pos: standing >
Backstab who?

< 616h/616H 127v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A Human (medium) stands here.(Gold Aura)
A Human leaves north.

< 616h/616H 126v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!

< 616h/616H 125v/129V Pos: standing >
You attempt to knee a Human, but don't quite make it.
[Damage:  7 ] Your fine pierce strikes a Human.
[Damage:  7 ] Your pierce strikes a Human.

< 616h/616H 126v/129V Pos: standing >
< T: Sxtstab TP: sta TC:excellent E: A Human sta EP:  few wounds >
 A Human's finger drives deep inside you.
A Human suddenly appears a bit confused!
You watch in glee as a Human looks dazzled.
A Human misses you.
A Human's decent punch wounds you.

< 586h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 586h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 586h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 You feel your skill in double attack improving.
You miss a Human.
[Damage: 10 ] You slam your knee into a Human's stomach, winding her.
[Damage:  7 ] Your fine pierce strikes a Human.
[Damage:  7 ] Your pierce strikes a Human.
Sorry, you aren't allowed to do that in combat.

< 586h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 586h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 586h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 586h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 You feel less righteous.
A Human's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
OUCH!  That really did HURT!

< 521h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 
< 521h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 The terrifying visage of the great wraith Dranum scares the living SHIT out of a Human!
Being blessed by protective spirits, a Human manages to withstand the fear.
A Human's finger drives deep inside you.
You dodge a Human's vicious attack.

< 500h/616H 127v/129V Pos: standing >
< T: Sxtstab TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.(Red Aura)
A pink salmon swims here, fighting the current up stream.(Red Aura)
You flee westward!

< 500h/616H 120v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!

< 500h/616H 118v/129V Pos: standing >
A Human notices your lethal attempt!

< 500h/616H 118v/129V Pos: standing >
<A Human arches around your blow, and deals a brutal counterattack to YOU!
A Human's punch wounds you.
[Damage:  7 ] Your fine pierce strikes a Human.
You score a CRITICAL HIT!!!!!
[Damage: 17 ] Your powerful pierce strikes a Human hard.
[Damage:  7 ] Your pierce strikes a Human.

< 492h/616H 119v/129V Pos: standing >
< T: Sxtstab TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.(Red Aura)
You flee westward!

< 492h/616H 109v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!

< 492h/616H 107v/129V Pos: standing >
You miss a Human.
You feel your skill in spinal tap improving.
[Damage: 39 ] A Human makes a strange sound as you place a razor-edged dagger in her back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 38 ] A Human makes a strange sound as you place a razor-edged dagger in her back.

< 492h/616H 108v/129V Pos: standing >
< T: Sxtstab TP: sta TC: small wounds E: A Human sta EP: pretty hurt >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.(Red Aura)
You flee westward!

< 492h/616H 92v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!

< 492h/616H 90v/129V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 10 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] in her back.
[Damage:  8 ] Your impressive pierce strikes a Human very hard.

< 492h/616H 90v/129V Pos: standing >
< T: Sxtstab TP: sta TC: small wounds E: A Human sta EP: pretty hurt >
 A Human begins moving into position for a combination...

< 492h/616H 91v/129V Pos: standing >
< T: Sxtstab TP: sta TC: small wounds E: A Human sta EP: pretty hurt >
 You dodge a Human's vicious attack.
A Human misses you.
A Human's finger drives deep inside you.
A Human starts to chant in a deep voice.
A Human extends his vibrating hand, and touches you - sending spasms of agony through you.

< 417h/616H 91v/129V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: A Human sta EP: pretty hurt >
 The terrifying visage of the great wraith Dranum scares the living SHIT out of a Human!
Being blessed by protective spirits, a Human manages to withstand the fear.

< 417h/616H 91v/129V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: A Human sta EP: pretty hurt >
 A Human nimbly swivels out of the path of your attack.
[Damage:  7 ] Your pierce strikes a Human very hard.
[Damage:  7 ] Your pierce strikes a Human very hard.

< 417h/616H 91v/129V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: A Human sta EP:  awful >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
You flee southward!

< 417h/616H 74v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!

< 417h/616H 72v/129V Pos: standing >
[Damage:  7 ] Your fine pierce strikes a Human very hard.
[Damage:  8 ] Your pierce seriously wounds a Human.

< 417h/616H 72v/129V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: A Human sta EP:  awful >
 A Human's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
Your disguise falls apart!

< 356h/616H 73v/129V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: A Human sta EP:  awful >
 A Human's finger drives deep inside you.
A Human suddenly appears a bit confused!
You watch in glee as a Human looks dazzled.
A Human misses you.

< 332h/616H 73v/129V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: A Human sta EP:  awful >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.(Red Aura)
You flee westward!

< 332h/616H 59v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!

< 332h/616H 57v/129V Pos: standing >
You miss a Human.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  9 ] A Human makes a strange sound as you place a razor-edged dagger in her back.

< 332h/616H 57v/129V Pos: standing >
< T: Sxtstab TP: sta TC: few wounds E: A Human sta EP:  awful >
 A Human's limbs begin to blur...
A Human pulls you's head down and brings her knee up, smashing it...
...Then spins around and roundkicks you in the solar plexus...
...Then pounds your face with a series of swift jabs...
...Then drops to the ground and makes a sweeping kick to your thigh...
...Then launches a mighty kick to your groin...

< 265h/616H 58v/129V Pos: standing >
< T: Sxtstab TP: sta TC: nasty wounds E: A Human sta EP:  awful >
 A Human misses you.
A Human's finger drives deep inside you.
You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
You flee southward!

< 242h/616H 44v/129V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A Human (medium) stands here.(Gold Aura)
A hostile fish swims by here trying to bite You!

< 242h/616H 42v/129V Pos: standing >
[Damage: 22 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] in her back.
A Human's bloody cured leather skullcap from the Cimmerian Nomad Encampment was completely destroyed by the massive blow!
A Human's frost-rimed ruby gorget from Arcium, the Plagued Kingdom was completely destroyed by the massive blow!
A Human's twined granite amulet was completely destroyed by the massive blow!
A Human's green Cimmerian ring [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!