The death of [56 Crusader] Cols The Empire (Human)

in Inside the Gates of Sarmiz'Duul

from the perspective of [51 MaUleR] Daiwor Suicide Squad (Troll)

<floating about head>a LARGE blue ioun stone[204h 15m 9s]
<worn as a badge>    a clump of glowing fuzz [53%]
<worn on head>       the crown of doom of precision (magic) (humming) [78%]
<worn on eyes>       the eye of gorgimera Xiizhaha [poor] (magic) (glowing)
<worn in ear>        a brightly flaming earring of dexterity
<worn in ear>        a tiny seashell (magic) [88%]
<worn on face>       a mask of dragonscale of precision (magic) [87%]
<worn around neck>   a slaadi necklace of Chaos of damage (glowing) [86%]
<worn around neck>   a cloak of demonic subterfuge of precision (magic)
<worn on body>       a breastplate melded with drowidian metal of precision (magic)
<worn about body>    the cloak of the battledancer of regeneration
<worn as quiver>     a quiver smeared with blood
<worn about waist>   the winged belt of flight of health (magic) [71%]
<worn on belt buckle>lucky alchemist sack of endurance [83%]
<worn on arms>       lengths of pure eldrich fire [superior] (magic) (glowing)
<worn around wrist>  the bracer of Uz's alliance of endurance
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      a pair of shadowbeast talons [superior] (magic)
<worn on finger>     the ring of the masters [superior] (glowing)
<worn on finger>     a glinting ring of silver [superior]
<wielding twohanded> a massive spiked demon mace of the tanar'ri of damage (magic) (humming) [86%]
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       a pair of dusty boots (glowing) [72%]

You snap into visibility.
A Human's fine bludgeon grazes you.
[Damage:  8 ] A Human is burned severely as he hits you!
You snap into visibility.
[Damage: 16 ] Your fine bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 15 ] Your fine bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
Sparks...  flashing lights...  you cannot concentrate!
[Damage: 18 ] Your bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!

< 1552h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP: few scratches >
 Looking panicked, a Human scrambles madly to his feet!

< 1553h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human sta EP: few scratches >
 A Human attempts to flee.
A Human leaves west.

< 1554h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A retired soldier who is rather far off to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
A Human crawls in from the west.
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Human!
You growl as a Human avoids your maul, and you become FURIOUS when you hit the ground!

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human kne EP: few scratches >
 A burly half-orc gate guard stands to the side, evaluating the fray.

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human kne EP: few scratches >
 A burly half-orc gate guard frowns in boredom at the obviously one-sided struggle.

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human kne EP: few scratches >
 A burly half-orc gate guard frowns in boredom at the obviously one-sided struggle.
Looking panicked, a Human scrambles madly to his feet!

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human sta EP: few scratches >
 
< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human sta EP: few scratches >
 Nzz enters from the south.
Yzari enters from the south.
Ber enters from the south.
Kazzin skitters in from the south.
Ati enters from the south.
A Human avoids being bashed by Ati, who loses his balance and falls.
A dark shroud encases Yzari as she charges into battle.
A Human is knocked to the ground by Yzari's mighty bash!

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human sit EP: few scratches >
 Lielz sneaks north.
Nzz leaves north.
Ber leaves north.
Kazzin leaves north.

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human sit EP: few scratches >
 You snap into visibility.
A Human's bludgeon grazes you.
[Damage:  7 ] A Human is burned severely as he hits you!
A Human's bludgeon grazes you.
[Damage:  7 ] A Human is burned severely as he hits you!
You are so overcome with bloodlust, a Human's bludgeon barely grazes you!
Ber enters from the north.
Kazzin skitters in from the north.

< 1539h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human sit EP: few scratches >
 You snap into visibility.
[Damage: 21 ] Your impressive bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!

< 1539h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human sit EP: few scratches >
 Pane suddenly attacks a Human!
Pane snaps into visibility.
Pane's impressive slash wounds a Human.

< 1540h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human sit EP: few scratches >
 Kazzin suddenly attacks a Human!

< 1541h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human sit EP: few scratches >
 You no longer see spots.
A faint hum can be heard from the mace of the earth carried by a Human.

< 1546h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human sit EP: few scratches >
 Yzari's impressive slash wounds a Human.
Yzari's slash strikes a Human.
Yzari's slash wounds a Human.

< 1547h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human sit EP:  small wounds >
 You are surrounded by a blood-red glow.
Maybe you should get up off your knees first?
Sorry, you aren't allowed to do that in combat.
Ber snaps into visibility.
Ber fills with BLooDLuST and makes a ferocious leap at a Human!
Ber knocks a Human down with a mighty blow!

< 1549h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  small wounds >
 A burly half-orc gate guard watches the area, making sure the battle does not get out of hand.
Maybe you should get up off your knees first?

< 1550h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  small wounds >
 You rise to your feet.

< 1551h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP:  small wounds >
 
< 1552h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP:  small wounds >
 You are surrounded by a magenta glow.
Nzz enters from the north.

< 1553h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP:  small wounds >
 You parry a Human's lunge at you.
You snap into visibility.

< 1554h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP:  small wounds >
 A burly half-orc gate guard is waving a platinum coin around wanting to make a bet on the outcome.
A burly half-orc gate guard is waving a platinum coin around wanting to make a bet on the outcome.

< 1555h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP:  small wounds >
 Sparks...  flashing lights...  you cannot concentrate!
You snap into visibility.
[Damage: 19 ] Your impressive bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 19 ] Your bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 17 ] Your bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 18 ] Your impressive bludgeon wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!

< 1555h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP:  few wounds >
 Pane snaps into visibility.
Pane's impressive slash wounds a Human.
Pane's powerful slash strikes a Human.
Pane suddenly appears a bit confused!
Pane's impressive slash strikes a Human.
Pane's powerful slash strikes a Human.
Pane's impressive slash strikes a Human.
Pane's impressive slash strikes a Human.
Pane's impressive slash strikes a Human.
Pane's impressive slash strikes a Human.

< 1556h/1566H 164v/164V Pos: standing >
< T: Daiwor TP: sta TC:few scratches E: A Human kne EP:  few wounds >
 You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Human!
You growl as a Human avoids your maul, and you become FURIOUS when you hit the ground!

< 1557h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  few wounds >
 Pane performs a slight gesture around her forearm and suddenly gains speed and accuracy!
Kazzin starts casting an offensive spell.

< 1558h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  few wounds >
 Nzz looks at a Human.

< 1561h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  few wounds >
 Yzari suddenly appears a bit confused!
Yzari's impressive slash strikes a Human.
Yzari's impressive slash strikes a Human.

< 1562h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  nasty wounds >
 Ati rises to his feet.

< 1563h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  nasty wounds >
 A Human avoids being bashed by Ati, who loses his balance and falls.

< 1564h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  nasty wounds >
 Ati suddenly appears a bit confused!
Ati's fine crush wounds a Human.
Ati's fine crush wounds a Human.

< 1564h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  nasty wounds >
 Kazzin completes his spell...
Kazzin utters the words 'paffue xurhuio'
A Human begins to dry and wilt.

< 1565h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:few scratches E: A Human kne EP:  nasty wounds >
 Kesk starts casting an offensive spell.

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human kne EP:  nasty wounds >
 Looking panicked, a Human scrambles madly to his feet!

< 1566h/1566H 164v/164V Pos: kneeling >
< T: Daiwor TP: kne TC:excellent E: A Human sta EP:  nasty wounds >
 A Human attempts to flee.
A Human leaves west.

< 1566h/1566H 164v/164V Pos: kneeling >

< 1566h/1566H 164v/164V Pos: kneeling >
Kesk stops invoking abruptly!

< 1566h/1566H 164v/164V Pos: kneeling >
Nzz leaves west.
Yzari leaves west.
Kazzin leaves west.

< 1566h/1566H 164v/164V Pos: kneeling >
The magenta glow surrounding you fades away.
The blood-red glow surrounding you fades away.

< 1566h/1566H 164v/164V Pos: kneeling >
Ber leaves west.

< 1566h/1566H 164v/164V Pos: kneeling >
You rise to your feet.

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A retired soldier who is rather far off to your south.
A half-orc shaman who is in the distance to your south.
Ber who is close by to your west.
Kazzin who is close by to your west.
Kesk sneaks south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
Kesk who is rather far off to your south.
A retired soldier who is rather far off to your south.
A half-orc shaman who is in the distance to your south.
Kazzin who is close by to your west.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A retired soldier who is rather far off to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A retired soldier who is rather far off to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A half-orc shaman who is in the distance to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?
Ati clambers to his feet.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?
Ber enters from the west.

< 1566h/1566H 164v/164V Pos: standing >
You no longer see spots.
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A retired soldier who is rather far off to your south.
A half-orc shaman who is in the distance to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?
Ber leaves south.

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
Ber who is close by to your south.
A retired soldier who is rather far off to your south.
A half-orc shaman who is in the distance to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
Ber who is not far off to your south.
A retired soldier who is rather far off to your south.
A half-orc shaman who is in the distance to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
Ber who is rather far off to your south.
A half-orc shaman who is rather far off to your south.

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Maul who?

< 1566h/1566H 164v/164V Pos: standing >
Your heroic urges slowly fade away.
You feel less protected.
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
A half-orc shaman who is rather far off to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is rather far off to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Ati lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.
A retired soldier who is in the distance to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Ber enters from the south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.
A retired soldier who is in the distance to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Ber leaves north.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
Ber who is not far off to your north.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Ber enters from the north.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Ber leaves south.

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Ber enters from the south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.
Kazzin who is close by to your west.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Kazzin skitters in from the west.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Kazzin leaves east.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
Kazzin who is close by to your east.
A half-orc shaman who is rather far off to your south.
A retired soldier who is in the distance to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Ber shrugs helplessly.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Ber leaves east.

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
Ber who is close by to your east.
Kazzin who is close by to your east.
A half-orc shaman who is rather far off to your south.
A retired soldier who is in the distance to your south.
Kazzin skitters in from the east.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?
Kazzin leaves north.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
Kazzin who is close by to your north.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.
A retired soldier who is in the distance to your south.
Kesk bounces around, really excited!

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Kesk sneaks north.

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
Kesk who is close by to your north.
Kazzin who is rather far off to your north.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.
A retired soldier who is in the distance to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
Kesk who is close by to your north.
Kazzin who is not far off to your north.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >
You quickly scan the area.
Kesk who is not far off to your north.
The Incarnate of Air who is close by to your east.
A retired soldier who is not far off to your south.
A half-orc shaman who is rather far off to your south.
A Human who is close by to your west.

< 1556h/1556H 164v/164V Pos: standing >
Maul who?

< 1556h/1556H 164v/164V Pos: standing >

< 1556h/1556H 164v/164V Pos: standing >
A Human enters from the west.
A Human is knocked to the ground by Ati's skillful bash!

< 1556h/1556H 164v/164V Pos: standing >
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Human!
You feel your skill in maul improving.
You knock a Human down with a mighty blow!
[Damage: 49 ] The globe around your body flares as it bears the brunt of a Human's assault!

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:excellent E: A Human kne EP:  awful >
 Sparks...  flashing lights...  you cannot concentrate!
You snap into visibility.
[Damage: 16 ] Your bludgeon strikes a Human very hard.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 19 ] Your impressive bludgeon seriously wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your powerful bludgeon enshrouds a Human in a mist of blood.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 16 ] Your bludgeon seriously wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:excellent E: A Human kne EP:  awful >
 A burly half-orc gate guard stands to the side, evaluating the fray.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:excellent E: A Human kne EP:  awful >
 
< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:excellent E: A Human kne EP:  awful >
 A burly half-orc gate guard stands to the side, evaluating the fray.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:excellent E: A Human kne EP:  awful >
 A Human's impressive punch grazes Ati.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:few scratches E: A Human kne EP:  awful >
 A burly half-orc gate guard stands to the side, evaluating the fray.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:few scratches E: A Human kne EP:  awful >
 A burly half-orc gate guard evaluates the struggle, watching your battle tactics.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:few scratches E: A Human kne EP:  awful >
 Kazzin skitters in from the north.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:few scratches E: A Human kne EP:  awful >
 Kazzin leaves south.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:few scratches E: A Human kne EP:  awful >
 Ati's fine crush seriously wounds a Human.
Ati suddenly appears a bit confused!
Ati's crush seriously wounds a Human.
Ati's fine crush enshrouds a Human in a mist of blood.
Yzari enters from the west.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:few scratches E: A Human kne EP:  awful >
 Yzari leaves north.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:few scratches E: A Human kne EP:  awful >
 Kazzin skitters in from the south.

< 1556h/1556H 164v/164V Pos: standing >
< T: Ati TP: sta TC:excellent E: A Human kne EP:  awful >
 You snap into visibility.
[Damage: 16 ] Your fine bludgeon hits a Human.
A Human is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage:  3 ] Your weak bludgeon hits a Human.
A Human's dwarf-bone crown of the troglodytes of endurance was completely destroyed by the massive blow!
A Human's emerald pendant of the ice drake [poor] was completely destroyed by the massive blow!
A Human's mask of earth and stone was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!