<worn as a badge> an unearthly granite badge from Harrow -The Gnome Village
<worn on head> the cap of storytelling [superior] (magic)
<worn on eyes> some old wire-framed spectacles
<worn in ear> an earring of entwined roots (magic) [84%]
<worn in ear> a golden earring of elven nobility
<worn on face> a mask of beastkind (magic)
<worn around neck> an arboreal curio (magic)
<worn around neck> a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body> a suit of flame-wreathed platemail [superior] [85%]
<worn about body> a shroud of ethereal winds (invis) (magic) [79%]
<worn on back> a drowskin backpack
<worn as quiver> a well-crafted granite quiver
<worn about waist> a shiny black belt (magic) [84%]
<worn on belt buckle>a glowing quill (glowing)
<attached to belt> a spellbook
<attached to belt> a demon skin book (magic)
<worn on arms> an armband of knighthood
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a small silvery bracelet [poor] (glowing)
<worn around wrist> a bracelet of influence of agility (magic) [79%]
<worn on hands> a pair of taut dwarfhide gloves [poor]
<worn on finger> a ring of twisted gray mist
<worn on finger> a glowing black ring [superior]
<primary weapon> the glowing stiletto 'Sunfist' [poor]
<worn on legs> a pair of blood-stained wyrm scale leggings of power (magic)
<worn on feet> some glittering leather moccasins [88%]
Time elapsed since boot-up: 23:03:19
Current time is: Fri Dec 8 02:26:18 2017 (GMT)
Thu Dec 7 21:26:18 2017 (EST)
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
The Inn of Clowns
Obvious exits: -W
Stephan looks at you contently.
< 473h/473H 146v/146V Pos: standing >
You sit down and relax.
< 473h/473H 146v/146V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - prismatic cube
(10th circle) 3 - group stone skin
1 - air form
( 9th circle) 5 - electrical execution
( 8th circle) 3 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - dimension door
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
4 - wall of stone
( 4th circle) 9 - lightning bolt
( 3rd circle) 4 - shocking grasp
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
3 - mirror image
( 1st circle) 1 - minor creation
10 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 8th) disintegrate
5 seconds: ( 7th) dimension door
You can memorize no more spells.
You continue your study.
< 473h/473H 146v/146V Pos: sitting >
You start meditating...
< 473h/473H 146v/146V Pos: sitting >
You have finished memorizing disintegrate.
< 473h/473H 146v/146V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 473h/473H 146v/146V Pos: sitting >
Score information for Doog
Level: 51 Race: Gnome Class: Conjurer / Air Magus Sex: Male
Hit points: 473(473) Moves: 146(146)
Coins carried: 7 platinum 29 gold 4 silver 0 copper
Coins in bank: 2495 platinum 0 gold 0 silver 0 copper
Playing time: 3 days / 11 hours/ 11 minutes
Received data: 0.0034 MB this session.
Send data: 0.0001 MB this session.
Compression ratio: 55%
Title: Allahling - The Empire
Status: Sitting around, resting.
Stornogs Lesser Spheres
Epic points(total): 1160(2160) Current task: find runestone of Lost Temple of Tikitzopl
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.25 Deaths: 14
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Haste
Herbs: Medicus
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 15 Spell Pulse: 0.60
Leaderboard Points: 549
Active Spells:
--------------
well-rested bonus (149 minutes)
strength (33 minutes)
elephantstrength (9 minutes)
detect invisibility (22 minutes)
< 473h/473H 146v/146V Pos: sitting >
You clamber to your feet.
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
Casting: air form *
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
You feel as if your molecules start drifting.
< 473h/473H 146v/146V Pos: standing >
A squire of the keep enters from the west.
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
Your flesh melds with conjured rocks, turning it to stone.
< 473h/473H 146v/146V Pos: standing >
You sit down and relax.
< 473h/473H 146v/146V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - prismatic cube
(10th circle) 3 - group stone skin
( 9th circle) 5 - electrical execution
( 8th circle) 4 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
2 - dimension door
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
4 - wall of stone
( 4th circle) 9 - lightning bolt
( 3rd circle) 4 - shocking grasp
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
3 - mirror image
( 1st circle) 1 - minor creation
10 - magic missile
And you are currently memorizing the following spells:
3 seconds: (10th) air form
5 seconds: ( 6th) stone skin
You can memorize no more spells.
You continue your study.
< 473h/473H 146v/146V Pos: sitting >
You start meditating...
< 473h/473H 146v/146V Pos: sitting >
You have finished memorizing air form.
< 473h/473H 146v/146V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.
< 473h/473H 146v/146V Pos: sitting >
You clamber to your feet.
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
You failed.
< 473h/473H 146v/146V Pos: standing >
You sit down and relax.
< 473h/473H 146v/146V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - prismatic cube
(10th circle) 3 - group stone skin
1 - air form
( 9th circle) 5 - electrical execution
( 8th circle) 4 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - dimension door
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
4 - wall of stone
( 4th circle) 9 - lightning bolt
( 3rd circle) 4 - shocking grasp
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
3 - mirror image
( 1st circle) 1 - minor creation
10 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 7th) dimension door
You can memorize no more spells.
You continue your study.
< 473h/473H 146v/146V Pos: sitting >
You start meditating...
< 473h/473H 146v/146V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 473h/473H 146v/146V Pos: sitting >
You clamber to your feet.
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
You failed.
< 473h/473H 146v/146V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S -W
A young squire stands here practicing his sword technique.(Red Aura)
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
< 473h/473H 145v/146V Pos: standing >
In the Commerce District
Obvious exits: -N -E -W
The fountain's waters are very inviting.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
< 473h/473H 144v/146V Pos: standing >
The Shargass Petstore
Obvious exits: -E -W
A large dog stands here, sniffing the air.
A fuzzy black squirrel is sitting here scavenging for some food.
Anele waits patiently here, while you look around.
< 473h/473H 143v/146V Pos: standing >
In the Rear of the Shargaas Petshop
Obvious exits: -E
An ugly black crow stands here squawking.
< 473h/473H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 143v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 143v/146V Pos: standing >
You sit down and relax.
< 473h/473H 143v/146V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - prismatic cube
(10th circle) 3 - group stone skin
1 - air form
( 9th circle) 5 - electrical execution
( 8th circle) 4 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - dimension door
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
4 - wall of stone
( 4th circle) 9 - lightning bolt
( 3rd circle) 4 - shocking grasp
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
3 - mirror image
( 1st circle) 1 - minor creation
10 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 7th) dimension door
You can memorize no more spells.
You continue your study.
< 473h/473H 143v/146V Pos: sitting >
You start meditating...
< 473h/473H 144v/146V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 473h/473H 146v/146V Pos: sitting >
You clamber to your feet.
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
You failed.
< 473h/473H 146v/146V Pos: standing >
You sit down and relax.
< 473h/473H 146v/146V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - prismatic cube
(10th circle) 3 - group stone skin
1 - air form
( 9th circle) 5 - electrical execution
( 8th circle) 4 - disintegrate
1 - improved invisibility
( 7th circle) 4 - fireball
1 - dimension door
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
4 - wall of stone
( 4th circle) 9 - lightning bolt
( 3rd circle) 4 - shocking grasp
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
3 - mirror image
( 1st circle) 1 - minor creation
10 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 7th) dimension door
You can memorize no more spells.
You continue your study.
< 473h/473H 146v/146V Pos: sitting >
You start meditating...
< 473h/473H 146v/146V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 473h/473H 146v/146V Pos: sitting >
A black squirrel enters from the east.
< 473h/473H 146v/146V Pos: sitting >
You clamber to your feet.
< 473h/473H 146v/146V Pos: standing >
The Shargass Petstore
Obvious exits: -E -W
A large dog stands here, sniffing the air.
Anele waits patiently here, while you look around.
< 473h/473H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 145v/146V Pos: standing >
You quickly scan the area.
A hooded strongman who is close by to your east.
A squire of the keep who is a brief walk away to your east.
Stephan who is a brief walk away to your east.
A black squirrel who is close by to your west.
The black crow who is close by to your west.
< 473h/473H 145v/146V Pos: standing >
In the Rear of the Shargaas Petshop
Obvious exits: -E
A fuzzy black squirrel is sitting here scavenging for some food.
An ugly black crow stands here squawking.
< 473h/473H 144v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 144v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 144v/146V Pos: standing >
The Shargass Petstore
Obvious exits: -E -W
A large dog stands here, sniffing the air.
Anele waits patiently here, while you look around.
< 473h/473H 143v/146V Pos: standing >
In the Commerce District
Obvious exits: -N -E -W
The fountain's waters are very inviting.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
< 473h/473H 143v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 143v/146V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S
< 473h/473H 143v/146V Pos: standing >
On Commerce Way
Obvious exits: -N -S
< 473h/473H 142v/146V Pos: standing >
On Commerce Way
Obvious exits: -N -E -S -W
The keep's majestrate is standing here, peering about at the nearby crowds.(Red Aura)
< 473h/473H 142v/146V Pos: standing >
You quickly scan the area.
A hooded strongman who is close by to your north.
A small rat who is a brief walk away to your north.
A guard of the keep who is close by to your east.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
A citizen of Bloodstone who is close by to your east.
A hooded strongman who is a brief walk away to your south.
A homeless man who is close by to your west.
A citizen of Bloodstone who is close by to your west.
A citizen of Bloodstone who is close by to your west.
< 473h/473H 142v/146V Pos: standing >
In a Citizen's Dwelling
Obvious exits: -E
A homeless man is here, longing for better times.
A citizen of Bloodstone is stretched out, sound asleep.(Red Aura)
A citizen of Bloodstone is stretched out, sound asleep.(Red Aura)
< 473h/473H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 473h/473H 142v/146V Pos: standing >
On Commerce Way
Obvious exits: -N -E -S -W
The keep's majestrate is standing here, peering about at the nearby crowds.(Red Aura)
< 473h/473H 142v/146V Pos: standing >
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
A servant of the keep's baron is here tending official business.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
< 473h/473H 141v/146V Pos: standing >
On Mina Street
Obvious exits: -E -W
A homeless man is here, longing for better times.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
< 473h/473H 140v/146V Pos: standing >
On Mina Street
Obvious exits: -E -W
A corpse is here.
A watcher of the keep stands ready to defend the citizenry.(Red Aura)
The skeleton of a bloated carcass stands here.(Red Aura)
An apprentice of the high mage is standing here, serving his master.(Red Aura)
< 473h/473H 140v/146V Pos: standing >
Mina and Cyloc Intersection
Obvious exits: -N -E -S -W
A sparrow stands here, looking for some meat.
An elite watcher of the keep is standing here.(Red Aura)
A pampered child is standing here, looking for attention.
< 473h/473H 139v/146V Pos: standing >
You quickly scan the area.
A dark priest who is not far off to your north.
A watcher of the keep who is close by to your east.
The skeleton of a bloated carcass who is close by to your east.
An apprentice of the high mage who is close by to your east.
A homeless man who is not far off to your east.
A hooded strongman who is not far off to your east.
The baron's servant who is a brief walk away to your east.
A hooded strongman who is a brief walk away to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
An insane woman who is not far off to your south.
A citizen of Bloodstone who is a brief walk away to your south.
A common woman who is rather far off to your south.
A citizen of Bloodstone who is in the distance to your south.
A hooded strongman who is in the distance to your south.
A common woman who is close by to your west.
An elderly man who is rather far off to your west.
A Bloodstone holyman who is rather far off to your west.
A watcher of the keep who is in the distance to your west.
Gilden who is in the distance to your west.
< 473h/473H 139v/146V Pos: standing >
On Mina Street
Obvious exits: -N -E -W
A woman stands here humming a melody.(Red Aura)
< 473h/473H 139v/146V Pos: standing >
On Mina Street
Obvious exits: -E -S -W
< 473h/473H 139v/146V Pos: standing >
On Mina Street
Obvious exits: -N -E -W
An elite watcher of the keep is standing here.(Red Aura)
< 473h/473H 138v/146V Pos: standing >
You start chanting...
< 473h/473H 142v/146V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
< 473h/473H 143v/146V Pos: standing >
< 473h/473H 146v/146V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is close by to your south.
An air elemental who is close by to your south.
A Kobold who is close by to your south.
< 473h/473H 146v/146V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is close by to your south.
An air elemental who is close by to your south.
A Kobold who is close by to your south.
< 473h/473H 146v/146V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -S -W
< 473h/473H 145v/146V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -S -W#
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
< 473h/473H 144v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
Casting: conjure elemental *
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
Casting: conjure elemental *
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
Casting: conjure elemental *
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 473h/473H 146v/146V Pos: standing >
An air elemental is now a member of your group.
An air elemental is now a member of your group.
An air elemental is now a member of your group.
< 473h/473H 146v/146V Pos: standing >
Score information for Doog
Level: 51 Race: Gnome Class: Conjurer / Air Magus Sex: Male
Hit points: 473(473) Moves: 146(146)
Coins carried: 7 platinum 29 gold 4 silver 0 copper
Coins in bank: 2495 platinum 0 gold 0 silver 0 copper
Playing time: 3 days / 11 hours/ 13 minutes
Received data: 0.0103 MB this session.
Send data: 0.0004 MB this session.
Compression ratio: 70%
Title: Allahling - The Empire
Followers:
an air elemental
an air elemental
an air elemental
Status: Standing.
Stornogs Lesser Spheres
Epic points(total): 1160(2160) Current task: find runestone of Lost Temple of Tikitzopl
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.25 Deaths: 14
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Haste
Herbs: Medicus
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 15 Spell Pulse: 0.60
Leaderboard Points: 549
Active Spells:
--------------
stone skin (3 minutes)
air form (7 minutes)
well-rested bonus (148 minutes)
strength (32 minutes)
elephantstrength (8 minutes)
detect invisibility (21 minutes)
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
You vanish.
< 473h/473H 146v/146V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 473h/473H 145v/146V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is not far off to your east.
A small rat who is not far off to your east.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
An air elemental who is not far off to your south.
An air elemental who is not far off to your south.
A Kobold who is not far off to your south.
A menacing prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
< 473h/473H 145v/146V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -S -W#
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 473h/473H 144v/146V Pos: standing >
A menacing prisoner leaves north.
< 473h/473H 146v/146V Pos: standing >
A menacing prisoner enters from the north.
< 473h/473H 146v/146V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 473h/473H 145v/146V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 473h/473H 144v/146V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your south.
An air elemental who is close by to your south.
An air elemental who is close by to your south.
A Kobold who is close by to your south.
A menacing prisoner who is close by to your west.
< 473h/473H 145v/146V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
[2] The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Kobold (small) sits resting. (Non-Fraggable)(Red Aura)
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 473h/473H 145v/146V Pos: standing >
A menacing prisoner leaves east.
Ok.
You snap into visibility.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
< 473h/473H 145v/146V Pos: standing >
A menacing prisoner enters from the north.
< 473h/473H 145v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Kobold!
[Damage: 98 ] You smile happily as your disintegration ray hits a Kobold!
A Kobold, looking very frustrated, packs up his book.
< 473h/473H 146v/146V Pos: standing >
A Kobold attacks you. [0 Hits]
< 473h/473H 146v/146V Pos: standing >
You start chanting...
< 473h/473H 146v/146V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
An air elemental says in gnome 'Prepare to fight me, too!'
< 473h/473H 146v/146V Pos: standing >
An air elemental says 'Prepare to fight me, too!'
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
Impossible! You can't concentrate enough!
You abort your spell before it's done!
< 472h/473H 146v/146V Pos: standing >
< T: Doog TP: sta TC:few scratches E: air sta EP: few scratches >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 472h/473H 146v/146V Pos: standing >
< T: Doog TP: sta TC:few scratches E: air sta EP: few scratches >
A Kobold attacks you. [0 Hits]
< 472h/473H 146v/146V Pos: standing >
< T: Doog TP: sta TC:few scratches E: air sta EP: few scratches >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 472h/473H 146v/146V Pos: standing >
< T: Doog TP: sta TC:few scratches E: air sta EP: few scratches >
An air elemental suddenly attacks an air elemental!
An air elemental snaps into visibility.
You start chanting...
< 472h/473H 146v/146V Pos: standing >
< T: Doog TP: sta TC:few scratches E: air sta EP: few scratches >
An air elemental says 'Prepare to fight me, too!'
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
< 472h/473H 146v/146V Pos: standing >
< T: Doog TP: sta TC:few scratches E: air sta EP: few scratches >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Kobold!
[Damage: 1 ] A patched clay band turns red hot, a Kobold screams as a patched clay band burns him.
[Damage: 1 ] A mermaid scale necklace turns red hot, a Kobold screams as a mermaid scale necklace burns him.
[Damage: 1 ] A boreal crystal robe turns red hot, a Kobold screams as a boreal crystal robe burns him.
[Damage: 1 ] A pair of forest walking boots turns red hot, a Kobold screams as a pair of forest walking boots burns him.
[Damage: 1 ] A glowing rune covered mask turns red hot, a Kobold screams as a glowing rune covered mask burns him.
[Damage: 1 ] A rugged adventurers satchel turns red hot, a Kobold screams as a rugged adventurers satchel burns him.
[Damage: 154 ] You smile happily as your disintegration ray hits a Kobold!
A Kobold's patched clay band was disintegrated by the negative energy!
A Kobold's crucifix marbled earring was disintegrated by the negative energy!
A Kobold's red sash was disintegrated by the negative energy!
An air elemental stops following a Kobold.
An air elemental stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.