<worn as a badge> a celestial ribbon (illuminating)
<worn on eyes> a knight's steel visor from Alatorin - the Forge City
<worn in ear> a darkstone earring in the shape of bat
<worn in ear> a dangling dematite earring [superior]
<worn around neck> a knight's bone collar
<worn around neck> a hangman's noose [superior] [50%]
<worn on body> the burnt full plate of a death knight
<worn on back> a black rucksack with a gale crest
<worn as quiver> a cracked granite quiver
<worn about waist> a belt bearing the crest of Darkuul [86%]
<worn on belt buckle>a humming tin belt buckle
<attached to belt> an obsidian hookah
<worn on arms> some masterly-crafted dragonscale arm plates
<worn around wrist> a barbed wrist bracer [78%]
<worn around wrist> an etched mithral bracer of dexterity (humming)
<worn on hands> some webspinner claws [superior]
<primary weapon> a gladiators blade [poor] (glowing)
<secondary weapon> a blackened bluestone mace [superior] (glowing)
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 659h/659H 113v/113V Pos: standing >
Character attributes for Vul
Level: 44 Race: Duergar Class: Reaver / Earth Reaver
Age: 52 yrs / 10 mths Height: 46 inches Weight: 172 lbs Size: medium
Actual (Base) Actual (Base)
Str: 146 (112) Pow: 79 ( 93)
Dex: 95 (106) Int: 73 ( 97)
Agi: 94 (104) Wis: 120 ( 92)
Con: 135 (100) Cha: 53 ( 76) Luk: 100 (100)
Equipped Items: 23 Carried weight: 44
Armor Points: -153 Reduces melee damage taken by 15.3%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 5%
Calming Chance(cha): 5%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 47 Damroll: 39
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[21] FEA[36]
BRE[41] SPE[6]
Load carried: Not a problem
< 659h/659H 113v/113V Pos: standing >
You are using:
<worn as a badge> a celestial ribbon (illuminating)
<worn on head> a durethium helm [superior]
<worn on eyes> a knight's steel visor from Alatorin - the Forge City
<worn in ear> a darkstone earring in the shape of bat
<worn in ear> a dangling dematite earring [superior]
<worn on face> a mask of burning flesh
<worn around neck> a knight's bone collar
<worn around neck> a hangman's noose [superior] [66%]
<worn on body> the burnt full plate of a death knight
<worn about body> a cracked platinum bodycloak from The Jade Empire
<worn on back> a black rucksack with a gale crest
<worn as quiver> a cracked granite quiver
<worn about waist> a belt bearing the crest of Darkuul [86%]
<worn on belt buckle>a humming tin belt buckle
<attached to belt> an obsidian hookah
<worn on arms> some masterly-crafted dragonscale arm plates
<worn around wrist> a barbed wrist bracer [78%]
<worn around wrist> an etched mithral bracer of dexterity (humming)
<worn on hands> some webspinner claws [superior]
<worn on finger> a serpentine diorite band
<worn on finger> a ring of the beholder
<primary weapon> a gladiators blade [poor] (glowing)
<secondary weapon> a blackened bluestone mace [superior] (glowing)
<worn on legs> leggings smeared with blood [superior] [82%]
<worn on feet> some humming stone moccasins
< 659h/659H 113v/113V Pos: standing >
< 659h/659H 113v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A rare piece of cold-iron has been left here!
Some padded leather armor is on the ground here gathering dust.
A peasant commoner wanders here with his head held low.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
< 659h/659H 112v/113V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 659h/659H 111v/113V Pos: standing >
[Damage: 12 ] A tiny infant is mortally wounded, and will die soon, if not aided.
< 659h/659H 111v/113V Pos: standing >
<[Damage: 5 ] A tiny infant is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1731.
You have completed boon # 1731.
You have gained 3 epic points.
A tiny infant's death cry reverberates in your head as she falls to the ground.
< 659h/659H 111v/113V Pos: standing >
[Damage: 12 ] A tiny infant is mortally wounded, and will die soon, if not aided.
< 659h/659H 111v/113V Pos: standing >
<[Damage: 5 ] A tiny infant is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1731.
You have completed boon # 1731.
You have gained 3 epic points.
You feel the bloodlust in your heart as you hear the death cry of a tiny infant.
< 659h/659H 111v/113V Pos: standing >
You get a copper coin from the corpse of a tiny infant.
There were: 1 copper coin.
< 659h/659H 111v/113V Pos: standing >
You are not using it.
< 659h/659H 111v/113V Pos: standing >
Into what?
< 659h/659H 111v/113V Pos: standing >
You do not seem to have the 'satchel'.
< 659h/659H 111v/113V Pos: standing >
It appears to be the corpse of a tiny infant.
Nothing.
< 659h/659H 112v/113V Pos: standing >
The corpse of a tiny infant appears to be empty.
< 659h/659H 112v/113V Pos: standing >
You are not using it.
< 659h/659H 112v/113V Pos: standing >
Into what?
< 659h/659H 112v/113V Pos: standing >
You do not seem to have the 'satchel'.
< 659h/659H 113v/113V Pos: standing >
It appears to be the corpse of a tiny infant.
Nothing.
< 659h/659H 113v/113V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
Fresh blood splatters cover the area.
[2] The corpse of a tiny infant is lying here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 659h/659H 113v/113V Pos: standing >
It appears to be the corpse of a tiny infant.
2 coins
< 659h/659H 113v/113V Pos: standing >
You get 2 coins from the corpse of a tiny infant.
There were: 1 silver coin, 1 copper coin.
< 659h/659H 113v/113V Pos: standing >
[Damage: 12 ] Your kick crashes into a tiny infant's chest.
A tiny infant is mortally wounded, and will die soon, if not aided.
A tiny infant cannot respond to your attack!
[Damage: 5 ] A tiny infant is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1731.
You have completed boon # 1731.
You have gained 3 epic points.
The last gasps of a tiny infant cause a sickening chill to run up your spine.
< 659h/659H 113v/113V Pos: standing >
You get 2 coins from the corpse of a tiny infant.
There were: 1 silver coin, 1 copper coin.
< 659h/659H 113v/113V Pos: standing >
You are not using it.
< 659h/659H 113v/113V Pos: standing >
Into what?
< 659h/659H 113v/113V Pos: standing >
You do not seem to have the 'satchel'.
< 659h/659H 113v/113V Pos: standing >
It appears to be the corpse of a tiny infant.
Nothing.
< 659h/659H 113v/113V Pos: standing >
Score information for Vul
Level: 44 Race: Duergar Class: Reaver / Earth Reaver Sex: Male
Hit points: 659(659) Moves: 113(113)
Coins carried: 0 platinum 0 gold 2 silver 3 copper
Coins in bank: 9688 platinum 409 gold 5 silver 7 copper
Playing time: 3 days / 23 hours/ 26 minutes
Received data: 0.0055 MB this session.
Send data: 0.0003 MB this session.
Compression ratio: 67%
Title: Suicide Squad
Status: Standing.
Epic points(total): 362(512) Current task: find runestone of The Keep of Evil
Epic Bonus: Epic Points Bonus (3.01%)
Frags: +0.00 Deaths: 16
Detecting: Invisible Good
Protected by: Slow Poison
Enchantments: Ultravision Haste Levitation
Bartender Quests Remaining: 8
Combat Pulse: 17 Spell Pulse: 0.85
Leaderboard Points: 443
Active Spells:
--------------
detect invisibility (16 minutes)
ferrix precision (18 minutes)
baladors protection (18 minutes)
kanchelsis fury (5 minutes)
haste (5 minutes)
stone skin (1 minute)
< 659h/659H 113v/113V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
Fresh blood splatters cover the area.
[3] The corpse of a tiny infant is lying here.
< 659h/659H 113v/113V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by below you.
A small villager who is close by below you.
< 659h/659H 113v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A rare piece of cold-iron has been left here!
Some padded leather armor is on the ground here gathering dust.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
< 659h/659H 112v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A rare piece of cold-iron has been left here!
Some padded leather armor is on the ground here gathering dust.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
< 659h/659H 112v/113V Pos: standing >
You are not using it.
< 659h/659H 112v/113V Pos: standing >
You do not see or have the satchel.
< 659h/659H 113v/113V Pos: standing >
You do not seem to have the 'satchel'.
< 659h/659H 113v/113V Pos: standing >
A village commoner enters from the south.
< 659h/659H 113v/113V Pos: standing >
The lich of a tharnadian thief-hunter enters from the south.
The lich of Retharm enters from the south.
The lich of Rethax enters from the south.
< 659h/659H 113v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 659h/659H 113v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 659h/659H 113v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Some padded leather armor is on the ground here gathering dust.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
< 659h/659H 111v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A rare piece of blessed bronze lies here, glowing softly. (glowing)
A flawless pearl has been dropped here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
< 659h/659H 109v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A hand axe is on the ground here collecting dust.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A young villager wanders here, singing songs of joy.(Gold Aura)
< 659h/659H 107v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 659h/659H 107v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 659h/659H 107v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A spiked suit of ringmail is on the ground here gathering dust.
A spiked suit of splint mail is on the ground here.
[2] A pair of simple looking boots is on the ground here.
[2] A buckler is on the ground here gathering dust and dirt.
[3] A hand axe is on the ground here collecting dust.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
< 659h/659H 108v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
[2] Some padded leather armor is on the ground here gathering dust.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 659h/659H 106v/113V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
A HUGE pearl has been dropped here.
< 659h/659H 105v/113V Pos: standing >
A Human rides in on a beautiful pegasus from the north.
A Thri-Kreen enters from the north.
A Barbarian enters from the north.
A Gnome enters from the north.
< 659h/659H 107v/113V Pos: standing >
A Barbarian snaps into visibility.
You are knocked to the ground by a Barbarian's skillful bash!
A Gnome suddenly attacks YOU!
A Gnome snaps into visibility.
< 654h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
A faint hum can be heard from the mace of the earth carried by a Thri-Kreen.
< 654h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
A faint hum can be heard from the legendary platemail of defense carried by a Grey Elf.
< 654h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
A Human suddenly attacks YOU!
A Human snaps into visibility.
A halo of white light descends upon a Human burning your soul.
< 627h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
-=[A Gnome attacks you.]=- [2 Hits]
< 625h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
-=[You attack a Barbarian.]=- [0 Hits]
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen snaps into visibility.
The lich of a tharnadian thief-hunter enters from the south.
The lich of Retharm enters from the south.
The lich of Rethax enters from the south.
< 612h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
The lich of a tharnadian thief-hunter leaves north.
The lich of Retharm leaves north.
The lich of Rethax leaves north.
< 612h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
You feel your skin soften and return to normal.
-=[A Barbarian attacks you.]=- [4 Hits]
< 529h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
A Human snaps into visibility.
Your hangman's noose [superior] was damaged from the massive blow!
-=[A Human attacks you.]=- [4 Hits]
< 422h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
-=[A Gnome attacks you.]=- [1 Hits]
< 417h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
A Gnome starts casting an offensive spell.
< 417h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
A Human starts casting an offensive spell.
A Human snaps into visibility.
The lich of a tharnadian thief-hunter enters from the north.
The lich of Retharm enters from the north.
The lich of Rethax enters from the north.
< 417h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the words 'yrawz ghfutz'
A Gnome calls down a roaring flamestrike which hits you dead on!
< 374h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
A Human completes his spell...
A Human utters the words 'parl xafe'
A Human snaps into visibility.
You are sent reeling by a Human's holy word.
< 320h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
-=[You attack a Barbarian.]=- [0 Hits]
< 320h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
A Gnome suddenly attacks YOU!
< 320h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen attacks you.]=- [10 Hits]
A Gnome starts casting an offensive spell.
< -2h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: awful E: A Thri-Kreen sta EP: excellent >
A Human starts casting an offensive spell.
< -2h/659H 108v/113V Pos: sitting >
< T: Vul TP: sit TC: awful E: A Thri-Kreen sta EP: excellent >
The purity surrounding a Human is too much, and you are compelled to extinguish
his foul goodness!
A Gnome completes his spell...
A Gnome utters the words 'yrawz ghfutz'
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Gnome calls down a roaring flamestrike which hits you dead on!
Your cracked platinum bodycloak from the Jade Empire melted from the intense heat!
Your durethium helm [superior] melted from the intense heat!
Your serpentine diorite band melted from the intense heat!
Your ring of the beholder melted from the intense heat!
Your leggings smeared with blood [superior] melted from the intense heat!
Your some humming stone moccasins melted from the intense heat!
Your mask of burning flesh melted from the intense heat!