<worn as a badge> the emblem of knowledge [superior] [88%]
<worn on head> Yeenoghu's spiked helm of protection [superior]
<worn on eyes> the eyes of hate (humming)
<worn in ear> a bone pick of precision
<worn in ear> a dangling bloodstone earring of precision (glowing) [84%]
<worn on face> the mask of hatred [superior]
<worn around neck> a string of disembodied hands of dexterity
<worn around neck> a string of disembodied hands of agility [86%]
<worn on body> the armor of Darkness of damage
<worn about body> the mantle of the Dark [poor]
<worn on tail> some mithril ringlets
<worn as quiver> a pantherhide quiver [superior] (glowing) (illuminating)
<worn about waist> a belt encrusted with black sapphires [superior] (invis)
<worn on belt buckle>a bloodied gnome corpse [superior]
<worn on arms> the pauldrons of the tide of intelligence (glowing)
<worn around wrist> a satanic bracelet [63%]
<worn around wrist> a steel wire of endurance (glowing)
<worn on hands> the cubes of protection [superior] (humming)
<worn on finger> a ring of regeneration of regeneration (glowing)
<worn on finger> a glowing band of flowing water [87%]
<primary weapon> the unholy avenger named 'Bloodlust' (glowing)[205h 22m 9s]
<secondary weapon> the granite dagger 'BloodFeast'[205h 22m 9s]
<worn on legs> some barbed leggings oozing slime [superior]
<worn on feet> the boots of speed [87%]
Zone: The Mountain Village of Tentro.
Room: On the Dirt Path In Front of a Large Corn Field
</map>
<map>
Zone: The Mountain Village of Tentro.
Room: On the Dirt Path In Front of a Large Corn Field
</map>
On the Dirt Path In Front of a Large Corn Field
Obvious exits: -N -S -W#
The corpse of a teenage girl is lying here.
A small black mouse scurries across the ground here.
< 900h/900H 253v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: The Crossing of Many Paths in Salol
</map>
The Crossing of Many Paths in Salol
Obvious exits: -N -E -S -W
< 900h/900H 251v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: On the Dirt Road of Salol
</map>
On the Dirt Road of Salol
Obvious exits: -N -S
The corpse of a young farmer is lying here.
< 900h/900H 249v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: Approaching the Farming Community of Salol
</map>
<map>
Zone: The Mountain Village of Tentro.
Room: Approaching the Farming Community of Salol
</map>
Approaching the Farming Community of Salol
Obvious exits: -N -S
The corpse of a little boy is lying here.
The corpse of a teenage girl is lying here.
A bumble bee flies through the air here.
A small red ant crawls slowly across the ground here.
< 900h/900H 248v/255V Pos: standing >
Backstab who?
< 900h/900H 249v/255V Pos: standing >
You quickly scan the area.
A black mouse who is a brief walk away to your north.
A stray cat who is rather far off to your north.
A robin who is in the distance to your north.
A bumble bee who is in the distance to your north.
< 900h/900H 250v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: A Turn on the Main Path of Salol
</map>
A Turn on the Main Path of Salol
Obvious exits: -N -W
< 900h/900H 252v/255V Pos: standing >
Alas, you cannot go that way. . . .
< 900h/900H 254v/255V Pos: standing >
You quickly scan the area.
A bumble bee who is close by to your north.
A small red ant who is close by to your north.
A black mouse who is rather far off to your north.
A stray cat who is in the distance to your north.
A stray cat who is close by to your west.
A robin who is close by to your west.
An air elemental who is not far off to your west.
An air elemental who is not far off to your west.
An air elemental who is not far off to your west.
A Human who is not far off to your west.
A Human who is not far off to your west.
A Human who is not far off to your west.
A Human who is not far off to your west.
A Human who is not far off to your west.
< 900h/900H 255v/255V Pos: standing >
< 900h/900H 255v/255V Pos: standing >
< 900h/900H 255v/255V Pos: standing >
< 900h/900H 255v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: The Dirt Road Leading to a Farming Community
</map>
<map>
Zone: The Mountain Village of Tentro.
Room: The Dirt Road Leading to a Farming Community
</map>
The Dirt Road Leading to a Farming Community
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a teenage girl is lying here.
The corpse of a small girl is lying here.
A stray cat struts with its tail high in the air.
A black-breasted robin hops around on the ground.
< 900h/900H 253v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: On the Long and Dirt Road Through the Fertile Fields
</map>
<map>
Zone: The Mountain Village of Tentro.
Room: On the Long and Dirt Road Through the Fertile Fields
</map>
On the Long and Dirt Road Through the Fertile Fields
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a small girl is lying here.
An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
< 900h/900H 251v/255V Pos: standing >
You snap into visibility.
[Damage: 59 ] -=[A Human makes a strange sound as you place the granite dagger 'BloodFeast' in his back.]=-
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
[Damage: 100 ] -=[You feel energy flowing from a Human into you!]=-
< 950h/900H 251v/255V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: few wounds >
You snap into visibility.
[Damage: 16 ] -=[Your impressive slash strikes a Human.]=-
[Damage: 12 ] -=[Your pierce strikes a Human.]=-
[Damage: 13 ] -=[Your pierce strikes a Human.]=-
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes a Human very hard.]=-
[Damage: 13 ] -=[Your slash strikes a Human.]=-
You score a CRITICAL HIT!!!!!
[Damage: 35 ] -=[Your powerful slash seriously wounds a Human.]=-
< 950h/900H 252v/255V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: nasty wounds >
A Human attempts to flee.
A Human leaves west.
A Human leaves west.
A Human leaves west.
A Human leaves west.
A Human leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
< 950h/900H 252v/255V Pos: standing >
Strike at whom?
< 950h/900H 252v/255V Pos: standing >
Tackle who?
< 950h/900H 252v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: The Dirt Road Leading to a Farming Community
</map>
<map>
Zone: The Mountain Village of Tentro.
Room: The Dirt Road Leading to a Farming Community
</map>
The Dirt Road Leading to a Farming Community
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a teenage girl is lying here.
The corpse of a small girl is lying here.
A stray cat struts with its tail high in the air.
A black-breasted robin hops around on the ground.
< 950h/900H 251v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: On the Long and Dirt Road Through the Fertile Fields
</map>
On the Long and Dirt Road Through the Fertile Fields
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a small girl is lying here.
< 950h/900H 250v/255V Pos: standing >
<map>
Zone: The Mountain Village of Tentro.
Room: A Dirt Road Leading to Some Fertile Farmland
</map>
A Dirt Road Leading to Some Fertile Farmland
Obvious exits: -E -S
< 950h/900H 249v/255V Pos: standing >
Backstab who?
< 950h/900H 251v/255V Pos: standing >
.^^^MMM
^.....*MM
..^..^*MMM
....^@^^MMM
***.++^^^MM
****+..^..^
**.+...^.
A New Stone Pathway
Obvious exits: -N -E -S -W
< 950h/900H 251v/255V Pos: standing >
.^^^MMM
^.....*MM
..^..^*MMM
....^@^^MMM
***.++^^^MM
****+..^..^
**.+...^.
.....*MM
..^..^*MMM
....^+^^MMM
***.+@^^^MM
****+..^..^
***.+...^.^
...+....^
A New Stone Pathway
Obvious exits: -N -E -S -W
< 950h/900H 252v/255V Pos: standing >
.....*MM
..^..^*MMM
....^+^^MMM
***.+@^^^MM
****+..^..^
***.+...^.^
...+....^
Backstab who?
< 950h/900H 253v/255V Pos: standing >
.....*MM
..^..^*MMM
....^+^^MMM
***.+@^^^MM
****+..^..^
***.+...^.^
.P.+....^
< 950h/900H 254v/255V Pos: standing >
.....*MM
..^..^*MMM
....^+^^MMM
***.+@^^^MM
****+..^..^
***.+...^.^
...+....^
.^..^*MMM
....^+^^MMM
***.++^^^MM
****+@.^..^
***.+...^.^
....+....^.
.P.M+MM+M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 950h/900H 254v/255V Pos: standing >
.^..^*MMM
....^+^^MMM
***.++^^^MM
****+@.^..^
***.+...^.^
....+....^.
..PM+M+MM
...^+^^MM
***.++^^^MM
****+..^..^
***.+@..^.^
....+....^.
..PM+M+MMM
...+.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 950h/900H 252v/255V Pos: standing >
...^+^^MM
***.++^^^MM
****+..^..^
***.+@..^.^
....+....^.
...P+M+MMM
...+.....
....^+^^M
****.++^^^M
*****+..^..
.***.@...^.
....+....^
...P+M+MM
...+....
A New Stone Pathway
Obvious exits: -N -E -S -W
< 950h/900H 250v/255V Pos: standing >
....^+^^M
****.++^^^M
*****+..^..
.***.@...^.
....+....^
...MPM+MM
...+....
*....^+^^
.****.++^^^
.*****+..^.
.***@+...^
....+....
...MPM+M
...+...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 950h/900H 250v/255V Pos: standing >
*....^+^^
.****.++^^^
.*****+..^.
.***@+...^
....+....
...M+P+M
...+...
****+
**@.+
....+
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 950h/900H 249v/255V Pos: standing >
.****.++^
.*****+..^
.***.+...
..@.+...
...M+MP
...+...
....+..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 950h/900H 248v/255V Pos: standing >
.*****+..
.***.+...
....+...
.@.M+M+
...+...
....+...
..***.+..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 950h/900H 248v/255V Pos: standing >
*****+..^
.***.+...^
....+....
..@M+M++
...+....
....+....
.***.+...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 950h/900H 247v/255V Pos: standing >
****+..^.
.***.+...^.
....+....^
...@+M++M
...+.....
....+.....
***.+....
The Crossroads
Obvious exits: -N -E -S -W
A human bandit sneaks through the area, looking for victims.
< 950h/900H 246v/255V Pos: standing >
***+..^..
***.+...^.^
....+....^.
...M@M++MM
...+.....^
....+......
**.+....^
Along the Highway East of the Crossroads
Obvious exits: -N -E -S -W
< 950h/900H 247v/255V Pos: standing >
***+..^..
***.+...^.^
....+....^.
...M@+M+MM
...+.....^
....+......
**.+....^
**+..^..^
**.+...^.^.
...+....^..
...M+@M+MMP
...+.....^.
...+.......
*.+....^.
Along the Highway East of the Crossroads
Obvious exits: -N -E -S -W
< 950h/900H 247v/255V Pos: standing >
**+..^..^
**.+...^.^.
...+....^..
...M+@M+MM+
...+.....^.
...+.......
*.+....^.
*+..^..^M
*.+...^.^.
..+....^..^
..M++@+MM+P
..+.....^..
..+.......^
.+....^.^
Along the Highway East of the Crossroads
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 950h/900H 247v/255V Pos: standing >
+..^..^M
.+...^.^.
.+....^..^
.M++M@MM++.
.+.....^..^
.+.......^M
+....^.^M
Along the Highway East of the Crossroads
Obvious exits: -N -E -S -W
< 950h/900H 247v/255V Pos: standing >
..^..^M
+...^.^.
+....^..^
M++M+@M++.
+.....^..^
+.......^MM
....^.^MM
A New Section of Highway
Obvious exits: -N -E -S -W
A sturdy looking mount is here, all saddled up and ready to ride.
< 950h/900H 248v/255V Pos: standing >
.^..^M
...^.^.
....^..^
++M+M@++.
.....^..^ M
.......^MMM
...^.^MMM
A New Section of Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
A deer stands here, grazing on some grass.
< 950h/900H 248v/255V Pos: standing >
^..^M
..^.^.
...^..^
+M+MM@+.
....^..^ MM
......^MMMM
..^.^MMMM
A New Section of Highway
Obvious exits: -N -E -S -W
< 950h/900H 248v/255V Pos: standing >
An elite highwayman enters from the west.
^..^M
..^.^.
...^..^
+M+MM@+.
....^..^ MM
......^MMMM
..^.^MMMM
..^M
.^.^.
..^..^
M+MMM@.
...^..^ MMM
.....^MMMM
.^.^MMMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 950h/900H 249v/255V Pos: standing >
Backstab who?
< 950h/900H 250v/255V Pos: standing >
<map>
Zone: The Ship Yards.
Room: A Muddy Road
</map>
A Muddy Road
Obvious exits: -S -W
A LARGE sign sits on a post here.
< 950h/900H 250v/255V Pos: standing >
Backstab who?
< 950h/900H 251v/255V Pos: standing >
<map>
Zone: The Ship Yards.
Room: The Gates of Canderthal Harbor
</map>
<map>
Zone: The Ship Yards.
Room: The Gates of Canderthal Harbor
</map>
The Gates of Canderthal Harbor
Obvious exits: -N -E
A Canderthal Harbor watcher stands here, protecting the area.
A Canderthal Harbor watcher stands here, protecting the area.
Sent by Tharnadian, this burly guard protects the gates.
Sent by Tharnadian, this burly guard protects the gates.
Sent by Tharnadian, this burly guard protects the gates.
< 950h/900H 252v/255V Pos: standing >
Backstab who?
< 950h/900H 253v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 950h/900H 255v/255V Pos: standing >
The gates seems to be closed.
< 950h/900H 255v/255V Pos: standing >
Ok.
< 950h/900H 255v/255V Pos: standing >
<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>
<map>
Zone: The Ship Yards.
Room: A Muddy Road Through Canderthal Harbor
</map>
A Muddy Road Through Canderthal Harbor
Obvious exits: -N -S
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Foot soldier The Empire stands in mid-air here.(Gold Aura)
A Human closes the gates.
< 950h/900H 254v/255V Pos: standing >
It's already closed!
< 950h/900H 254v/255V Pos: standing >
You snap into visibility.
[Damage: 60 ] -=[A Human makes a strange sound as you place the granite dagger 'BloodFeast' in his back.]=-
< 950h/900H 254v/255V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
An air elemental says 'For glory!'
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
An air elemental misses you.
< 950h/900H 254v/255V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
An air elemental says 'I must assist my master!'
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
An air elemental misses you.
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
< 950h/900H 254v/255V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
A Human misses you.
You dodge a Human's vicious attack.
You snap into visibility.
< 950h/900H 254v/255V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
You snap into visibility.
You tackle a Human square in the chest knocking the wind out of him!
< 950h/900H 254v/255V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sit EP: pretty hurt >
You snap into visibility.
[Damage: 20 ] -=[Your slash seriously wounds a Human.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Human very hard.]=-
[Damage: 16 ] -=[Your impressive pierce seriously wounds a Human.]=-
[Damage: 18 ] -=[Your impressive slash seriously wounds a Human.]=-
[Damage: 19 ] -=[Your impressive slash enshrouds a Human in a mist of blood.]=-
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a Human!
[Damage: 23 ] -=[Blood red energy travels into your hand and up your arm, seeping into your veins!]=-
A Human is stunned!
[Damage: 12 ] -=[Your fine slash hits a Human.]=-
A Human's some frozen flesh leggings was completely destroyed by the massive blow!
A Human stops following a Human.
A Human stops following a Human.
A Human stops following a Human.
A Human stops following a Human.
An air elemental stops following a Human.
An air elemental stops following a Human.
An air elemental stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1731.
You have completed boon # 1731.
You have gained 3 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...