<worn as a badge> a ball of crackling energy [poor] (magic) (glowing)
<worn on head> the helmet of agony (magic) (humming)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a glowing jade earring of greater intelligence (glowing) [69%]
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn on face> a white hot mask of living flame (glowing) [69%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn around neck> a charm made of dwarf bone
<worn on body> platemail of the maelstrom [poor] (magic) (humming)
<worn about body> a dark-green bodycloak (magic)
<worn on back> a large leather backpack
<worn on tail> a wreath of poisonous ivy
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing)
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>a mystical tome covered in demon-skin (magic) [63%]
<attached to belt> a tome of wizardry
<worn on arms> some stitched skin sleeves
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> some polished endurium bracers (magic)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> the enchanted gloves of oblivion (humming)
<worn on finger> a ring of twisted gray mist
<worn on finger> a ring of twisted gray mist
<primary weapon> the fiery scepter of Xeanlor [superior] (magic)
<worn on legs> some leggings of red flames [superior] (magic)
<worn on feet> the slippers of rot and decay of health
******** M
****** M **
*** **
MMM ***
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
< 158h/601H 95v/121V Pos: standing >
.^^.^.***
..^^.*****
^.^M^*****
^...*****
******@* M
****** M **
**** ***
* MMM ****
M *****
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
< 158h/601H 93v/121V Pos: standing >
.^^.*****
.^M^*****
^...*****
******** M
******@ M **
**** ***
** MM *****
M ******
***M**
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W
< 159h/601H 92v/121V Pos: standing >
a swarm of insects is no longer in your group.
< 159h/601H 92v/121V Pos: standing >
a swarm of insects is no longer in your group.
Your group has been disbanded.
< 160h/601H 92v/121V Pos: standing >
You sit down and relax.
< 161h/601H 93v/121V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
(10th circle) 1 - imprisonment
2 - gate to ardgral
( 9th circle) 1 - asphyxiate
1 - dream travel
( 8th circle) 1 - shadow shield
2 - vanish
1 - shadow merging
( 7th circle) 2 - hammer
( 6th circle) 2 - stunning visions
5 - reflection
( 5th circle) 2 - illusionary wall
4 - boulder
2 - shadow travel
( 4th circle) 1 - sleep
2 - farsee
1 - infravision
3 - insects
( 3rd circle) 2 - blindness
8 - shadow monster
( 2nd circle) 4 - burning hands
4 - dispel magic
3 - darkness
( 1st circle) 4 - minor creation
5 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
2 seconds: ( 8th) shadow shield
3 seconds: ( 1st) phantom armor
5 seconds: (11th) titan
7 seconds: ( 4th) insects
9 seconds: ( 9th) asphyxiate
12 seconds: ( 9th) asphyxiate
14 seconds: ( 9th) asphyxiate
16 seconds: ( 7th) hammer
18 seconds: ( 7th) hammer
20 seconds: ( 7th) hammer
22 seconds: ( 7th) hammer
24 seconds: ( 4th) insects
26 seconds: (10th) clone form
You can memorize no more spells.
You continue your study.
< 162h/601H 94v/121V Pos: sitting >
You start meditating...
< 162h/601H 94v/121V Pos: sitting >
You have finished memorizing shadow shield.
< 164h/601H 97v/121V Pos: sitting >
You have finished memorizing phantom armor.
< 165h/601H 98v/121V Pos: sitting >
< 165h/601H 99v/121V Pos: sitting >
You have finished memorizing titan.
< 167h/601H 102v/121V Pos: sitting >
You have finished memorizing insects.
< 169h/601H 104v/121V Pos: sitting >
You stop meditating.
You get a cup of soft ice cream from a bottomless bag of the shield dwarves.
< 171h/601H 107v/121V Pos: sitting >
You eat the cup of soft ice cream.
< 171h/601H 108v/121V Pos: sitting >
You have finished memorizing asphyxiate.
< 174h/601H 114v/121V Pos: sitting >
Score information for Nazz
Level: 52 Race: Kobold Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 176(601) Moves: 121(121)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2860 platinum 61 gold 0 silver 0 copper
Playing time: 8 days / 1 hours/ 40 minutes
Received data: 0.0845 MB this session.
Send data: 0.0005 MB this session.
Compression ratio: none
Title: Suicide Squad
Status: Sitting around, resting.
Fireshielded Memorizing
Epic points(total): 6217(9717)
Epic Bonus: Epic Points Bonus (0.33%)
Frags: +5.32 Deaths: 11
In the illusion of: a swarm of insects (fair)
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Lightning Gas Acid Animals
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste
Herbs: Medicus
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 11 Spell Pulse: 0.60
Leaderboard Points: 1350
Active Spells:
--------------
shadow shield (3 minutes)
well-rested bonus (149 minutes)
fly (76 minutes)
phantom armor (14 minutes)
< 176h/601H 121v/121V Pos: sitting >
< 177h/601H 121v/121V Pos: sitting >
You have finished memorizing asphyxiate.
< 179h/601H 121v/121V Pos: sitting >
You have finished memorizing asphyxiate.
< 184h/601H 121v/121V Pos: sitting >
You have finished memorizing hammer.
< 187h/601H 121v/121V Pos: sitting >
You have finished memorizing hammer.
< 191h/601H 121v/121V Pos: sitting >
You have finished memorizing hammer.
< 195h/601H 121v/121V Pos: sitting >
You have finished memorizing hammer.
< 199h/601H 121v/121V Pos: sitting >
You have finished memorizing insects.
< 202h/601H 121v/121V Pos: sitting >
< 205h/601H 121v/121V Pos: sitting >
You have finished memorizing clone form.
Your studies are complete.
< 207h/601H 121v/121V Pos: sitting >
You clamber to your feet.
< 208h/601H 121v/121V Pos: standing >
You sit down and relax.
< 209h/601H 121v/121V Pos: sitting >
You purge 'asphyxiate' from your thoughts.
< 210h/601H 121v/121V Pos: sitting >
You purge 'shadow merging' from your thoughts.
< 210h/601H 121v/121V Pos: sitting >
You are memorizing fly, which will take about 2 seconds.
< 211h/601H 121v/121V Pos: sitting >
You are memorizing detect illusion, which will take about 2 seconds.
< 211h/601H 121v/121V Pos: sitting >
You start meditating...
< 212h/601H 121v/121V Pos: sitting >
You have finished memorizing fly.
< 213h/601H 121v/121V Pos: sitting >
You have finished memorizing detect illusion.
Your studies are complete.
< 216h/601H 121v/121V Pos: sitting >
You clamber to your feet.
< 220h/601H 121v/121V Pos: standing >
You start chanting...
< 221h/601H 121v/121V Pos: standing >
You complete your spell...
Your vision feels enhanced!
< 223h/601H 121v/121V Pos: standing >
You start chanting...
< 225h/601H 121v/121V Pos: standing >
A double-headed dragonfly enters from the east.
< 226h/601H 121v/121V Pos: standing >
You complete your spell...
< 227h/601H 121v/121V Pos: standing >
You sit down and relax.
< 229h/601H 121v/121V Pos: sitting >
You purge 'fly' from your thoughts.
< 229h/601H 121v/121V Pos: sitting >
You purge 'detect illusion' from your thoughts.
< 230h/601H 121v/121V Pos: sitting >
You are memorizing asphyxiate, which will take about 2 seconds.
< 230h/601H 121v/121V Pos: sitting >
You are memorizing shadow merging, which will take about 2 seconds.
< 231h/601H 121v/121V Pos: sitting >
You start meditating...
< 231h/601H 121v/121V Pos: sitting >
You have finished memorizing asphyxiate.
< 233h/601H 121v/121V Pos: sitting >
You have finished memorizing shadow merging.
Your studies are complete.
< 235h/601H 121v/121V Pos: sitting >
A double-headed dragonfly leaves east.
< 239h/601H 121v/121V Pos: sitting >
You clamber to your feet.
< 240h/601H 121v/121V Pos: standing >
< 241h/601H 121v/121V Pos: standing >
Looks like an exit.
You extend your sights eastward.
^^.*****
^M^*****
...***** M
*******
*****@ M ***
*** ****
*M M ******
M *******
***M***
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W
A double-headed dragonfly cruises around the marshlands, looking for a place to lay its egg.
< 245h/601H 121v/121V Pos: standing >
< 252h/601H 121v/121V Pos: standing >
.^^.*****
.^M^*****
^...*****
******** M
******@ M **
****M ***
**MMM *****
******
***M**
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W
< 254h/601H 121v/121V Pos: standing >
A double-headed dragonfly enters from the east.
< 254h/601H 121v/121V Pos: standing >
< 255h/601H 121v/121V Pos: standing >
It's raining extremely hard, hot, and there is absolutely no wind.
< 264h/601H 121v/121V Pos: standing >
You start chanting...
< 270h/601H 121v/121V Pos: standing >
< 271h/601H 121v/121V Pos: standing >
Casting: dream travel *
< 272h/601H 121v/121V Pos: standing >
< 273h/601H 121v/121V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.
< 274h/601H 121v/121V Pos: standing >
< 276h/601H 121v/121V Pos: standing >
You wake up.
< 282h/601H 121v/121V Pos: on your ass >
You stop relaxing and try to become more aware of your surroundings.
< 283h/601H 121v/121V Pos: on your ass >
< 283h/601H 121v/121V Pos: on your ass >
.....^.^.
.^..M.M....
^..^....^.^..
^^.###^......
M^M#O^@......
MMM###^......
MMMMM^.M..^..
M MMM.....
MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A huge block of solid ice is here to the west. (Illusion) (magic)
A hideous nightcrawler claw has been left here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
Saif Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
< 284h/601H 121v/121V Pos: on your ass >
< 288h/601H 121v/121V Pos: on your ass >
< 291h/601H 121v/121V Pos: on your ass >
You attempt to give consent...
< 293h/601H 121v/121V Pos: on your ass >
Sorry, you can't do that while laying around.
< 296h/601H 121v/121V Pos: on your ass >
You clamber to your feet.
< 296h/601H 121v/121V Pos: standing >
You now follow Saif.
< 298h/601H 121v/121V Pos: standing >
You are now a member of Saif's group.
< 300h/601H 121v/121V Pos: standing >
You sit down and relax.
< 301h/601H 121v/121V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
1 - titan
(10th circle) 1 - clone form
1 - imprisonment
2 - gate to ardgral
( 9th circle) 4 - asphyxiate
( 8th circle) 2 - shadow shield
2 - vanish
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
5 - reflection
( 5th circle) 2 - illusionary wall
4 - boulder
2 - shadow travel
( 4th circle) 1 - sleep
2 - farsee
1 - infravision
5 - insects
( 3rd circle) 2 - blindness
8 - shadow monster
( 2nd circle) 4 - burning hands
4 - dispel magic
3 - darkness
( 1st circle) 4 - minor creation
5 - magic missile
1 - detect magic
2 - phantom armor
And you are currently memorizing the following spells:
2 seconds: ( 9th) dream travel
You can memorize no more spells.
You continue your study.
< 302h/601H 121v/121V Pos: sitting >
You start meditating...
< 302h/601H 121v/121V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
< 305h/601H 121v/121V Pos: sitting >
< 310h/601H 121v/121V Pos: sitting >
You clamber to your feet.
< 311h/601H 121v/121V Pos: standing >
You start chanting...
< 311h/601H 121v/121V Pos: standing >
You complete your spell...
You step back into the shadow of Saif.
< 313h/601H 121v/121V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 317h/601H 121v/121V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by someone.
< 317h/601H 121v/121V Pos: standing >
< 320h/601H 121v/121V Pos: standing >
< 324h/601H 121v/121V Pos: standing >
< 329h/601H 121v/121V Pos: standing >
Someone's mask sparkles for a moment, and reality seems to twist and bend.
< 332h/601H 121v/121V Pos: standing >
< 333h/601H 121v/121V Pos: standing >
< 336h/601H 121v/121V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Limndul stands before you!
< 340h/601H 121v/121V Pos: standing >
< 340h/601H 121v/121V Pos: standing >
Saif starts casting a spell.
< 347h/601H 121v/121V Pos: standing >
Someone is suddenly surrounded by a red eldritch aura, which quickly dissipates.
< 348h/601H 121v/121V Pos: standing >
Saif completes his spell...
Saif utters the words 'oahz ha abraeofar'
The winds of thought collect your dreams and then quickly condense into a swirling gateway.
< 351h/601H 121v/121V Pos: standing >
< 371h/601H 121v/121V Pos: standing >
< 377h/601H 121v/121V Pos: standing >
Limndul sneaks east.
< 378h/601H 121v/121V Pos: standing >
You quickly scan the area.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 384h/601H 121v/121V Pos: standing >
< 385h/601H 121v/121V Pos: standing >
You quickly scan the area.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 387h/601H 121v/121V Pos: standing >
.....^.^.
.^..MM.....
^..^....^.^..
^^.###^......
M^M#O^@......
MMM###^......
MMMMM^.M..^..
M MMM.....
MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A gateway shimmers is here, slowly growing smaller.
A huge block of solid ice is here to the west. (Illusion) (magic)
A hideous nightcrawler claw has been left here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
Saif Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
< 391h/601H 121v/121V Pos: standing >
< 393h/601H 121v/121V Pos: standing >
Someone's mask sparkles for a moment, and reality seems to twist and bend.
< 395h/601H 121v/121V Pos: standing >
You quickly scan the area.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 400h/601H 121v/121V Pos: standing >
< 401h/601H 121v/121V Pos: standing >
< 402h/601H 121v/121V Pos: standing >
You quickly scan the area.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 405h/601H 121v/121V Pos: standing >
.....^.^.
.^..MM.....
^..^....^.^..
^^.###^......
M^M#O^@......
MMM###^......
MMMMM^.M..^..
M MMM.....
MMM.M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A gateway shimmers is here, slowly growing smaller.
A huge block of solid ice is here to the west. (Illusion) (magic)
A hideous nightcrawler claw has been left here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
Saif Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
< 407h/601H 121v/121V Pos: standing >
< 412h/601H 121v/121V Pos: standing >
You quickly scan the area.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 412h/601H 121v/121V Pos: standing >
< 417h/601H 121v/121V Pos: standing >
You quickly scan the area.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 417h/601H 121v/121V Pos: standing >
< 420h/601H 121v/121V Pos: standing >
It's hot out here.
< 422h/601H 121v/121V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is a brief walk away to your north.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 424h/601H 121v/121V Pos: standing >
< 426h/601H 121v/121V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is a brief walk away to your north.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 428h/601H 121v/121V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is a brief walk away to your north.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 431h/601H 121v/121V Pos: standing >
Saif sits down in a comfortable spot.
< 432h/601H 121v/121V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is a brief walk away to your north.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 432h/601H 121v/121V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is a brief walk away to your north.
An undead behemoth who is a brief walk away to your north.
A gate guard who is close by to your west.
A gate guard who is close by to your west.
An outpost tower who is not far off to your west.
< 435h/601H 121v/121V Pos: standing >
.....^.^.
.^...M.....
^..^....^.^..
^^.###^......
M^M#O^@......
MMM###^M.....
MMMMM^....^..
M MMM....M
MMM.M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A gateway shimmers is here, slowly growing smaller.
A huge block of solid ice is here to the west. (Illusion) (magic)
A hideous nightcrawler claw has been left here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
Saif Suicide Squad (Kobold)(small) sits resting.(Red Aura)
< 437h/601H 121v/121V Pos: standing >
The sun rises over the northern horizon.
< 438h/601H 121v/121V Pos: standing >
Saif clambers to his feet.
< 441h/601H 121v/121V Pos: standing >
Saif says in thrikreen 'hide'
Saif's thin dragonskin cloak coated with brass [poor] hums briefly.
< 442h/601H 121v/121V Pos: standing >
< 447h/601H 121v/121V Pos: standing >
< 451h/601H 121v/121V Pos: standing >
< 456h/601H 121v/121V Pos: standing >
An air elemental enters from the east.
An air elemental enters from the east.
A Gnome sneaks in from the east.
< 463h/601H 121v/121V Pos: standing >
Pane snaps into visibility.
A Gnome avoids being bashed by Pane, who loses her balance and falls.
A Gnome snaps into visibility.
< 463h/601H 121v/121V Pos: standing >
Saif starts casting an offensive spell.
< 465h/601H 121v/121V Pos: standing >
Pane easily blocks a Gnome's lunge at her.
Pane blocks a Gnome's lunge at her.
Pane blocks a Gnome's lunge at her.
A Gnome snaps into visibility.
Pane snaps into visibility.
< 466h/601H 121v/121V Pos: standing >
A swirling gateway crumbles to dust and blows away.
Pardon?
Shrek suddenly attacks a Gnome!
Shrek snaps into visibility.
A Gnome snaps into visibility.
Shrek's weak slash grazes a Gnome.
< 467h/601H 121v/121V Pos: standing >
Nil starts casting an offensive spell.
Nil snaps into visibility.
A Gnome attempts to flee.
A Gnome leaves north.
< 467h/601H 121v/121V Pos: standing >
Saif stops invoking abruptly!
< 468h/601H 121v/121V Pos: standing >
You step out of the shadows.
You start chanting...
< 468h/601H 121v/121V Pos: standing >
Nil stops chanting abruptly!
< 469h/601H 121v/121V Pos: standing >
Saif starts casting an offensive spell.
< 469h/601H 121v/121V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 42 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
A Gnome gives an order to his followers.
An air elemental snaps into visibility.
Pane avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
Pane avoids being bashed by an air elemental, who loses its balance and falls.
Nil sneaks north.
< 471h/601H 121v/121V Pos: standing >
[Damage: 41 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
< 471h/601H 121v/121V Pos: standing >
Saif completes his spell...
Saif utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
[Damage: 47 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
< 472h/601H 121v/121V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
< 472h/601H 121v/121V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...
< 473h/601H 121v/121V Pos: standing >
< 473h/601H 121v/121V Pos: standing >
Saif starts casting an offensive spell.
< 474h/601H 121v/121V Pos: standing >
Sparkling magic surrounds Nil as he begins his chant.
Nil starts casting an offensive spell.
Nil snaps into visibility.
< 475h/601H 121v/121V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 41 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
< 475h/601H 121v/121V Pos: standing >
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
The sphere circling a Gnome's body darts in front of Nil's assault!
[Damage: 48 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
< 476h/601H 121v/121V Pos: standing >
Saif completes his spell...
Saif utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
[Damage: 48 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
A Gnome's mithril amulet of the magi was damaged from the massive blow!
Shrek suddenly attacks a Gnome!
Shrek's slash strikes a Gnome.
< 476h/601H 121v/121V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
< 477h/601H 121v/121V Pos: standing >
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...
< 477h/601H 121v/121V Pos: standing >
Nil starts casting an offensive spell called 'arieks shattering iceball'.
Nil snaps into visibility.
< 478h/601H 121v/121V Pos: standing >
Saif starts casting an offensive spell.
< 478h/601H 121v/121V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 41 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
A Gnome is mortally wounded, and will die soon, if not aided.
Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
Nil's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A Gnome's tiny endurium earring freezes and shatters into million pieces from the intense cold!
An air elemental stops following a Gnome.
An air elemental stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!