The death of [56 Necrolyte] Zhady The Empire (Gnome)

in The Magnificent Woodlands of Evermeet

from the perspective of [56 Dark Dreamer] Saif Suicide Squad (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water [56%]
<worn on head>       the helmet of agony (magic) (humming) [87%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny earring woven of fireweed (magic)
<worn in ear>        a scale of pulsating darkness [superior]
<worn on face>       a white hot mask of living flame (glowing) [73%]
<worn around neck>   a pulsating amulet
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn on body>       the Living Necroplasm (magic)[219h 42m 7s]
<worn about body>    a thin dragonskin cloak coated with brass [poor] (magic)
<worn on tail>       some mithril ringlets [superior] (magic) [81%]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a darkmail belt [superior] (magic)
<worn on belt buckle>a soul sceptre of endurance (magic) (glowing)
<attached to belt>   a mysterious tome [78%]
<attached to belt>   a cloth-bound tome of magical study (magic) [76%]
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a well-polished mithril body shield of endurance
<worn around wrist>  a bracelet of influence of agility (magic)
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic) [16%]
<worn on hands>      the enchanted gloves of oblivion (humming) [62%]
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     a ring of fire protection (magic)
<held>               the flaming orb of revenge (magic)
<worn on legs>       some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins


< 934h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 ************.  
  ....*M*****   
   .....****    

< 934h/837H 255v/255V Pos: standing >
You complete your spell...
You shimmer in and out of view as the illusion begins to cover you.
Nil slowly fades out of existence.
Yzari slowly fades out of existence.
Gruul slowly fades out of existence.
Lurt slowly fades out of existence.
You vanish.

< 934h/837H 255v/255V Pos: standing >

< 934h/837H 255v/255V Pos: standing >

< 934h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 ************.  
  ....*M*****   
   .....****    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A sword lies here.
Fresh blood splatters cover the area.
[2] The corpse of an elven guard is lying here.
Shattered bits of ice are scattered about the area.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 934h/837H 255v/255V Pos: standing >
Someone's mask sparkles for a moment, and reality seems to twist and bend.

< 934h/837H 255v/255V Pos: standing >
You are surrounded by a blood-red glow.

< 934h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 ************.  
  ....*M*****   
   .....****    

< 934h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 ******M*****.  
  ....*******   
   .....****    

< 934h/837H 255v/255V Pos: standing >

< 933h/837H 255v/255V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by someone.

< 933h/837H 255v/255V Pos: standing >

< 933h/837H 255v/255V Pos: standing >

< 933h/837H 255v/255V Pos: standing >

< 933h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 ******M*****.  
  ....*******   
   .....****    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A sword lies here.
Fresh blood splatters cover the area.
[2] The corpse of an elven guard is lying here.
Shattered bits of ice are scattered about the area.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 933h/837H 255v/255V Pos: standing >

< 933h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 ******M*****.  
  ....*******   
   .....****    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A sword lies here.
Fresh blood splatters cover the area.
[2] The corpse of an elven guard is lying here.
Shattered bits of ice are scattered about the area.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 933h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    

< 933h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    

< 932h/837H 255v/255V Pos: standing >
You hear the sounds of movement in the distance.
Yzari snaps into visibility.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A sword lies here.
Fresh blood splatters cover the area.
[2] The corpse of an elven guard is lying here.
Shattered bits of ice are scattered about the area.
You sense a lifeform nearby.
*Yzari  Suicide Squad (Orc)(small) stands in mid-air here.
You sense a lifeform nearby.
*Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.

< 932h/837H 255v/255V Pos: standing >
You hear the sounds of movement in the distance.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    
It is 5pm, on the Day of the Deception
The 16th Day of the Month of The Harvest Moon, Year 1806.
Time elapsed since boot-up: 0:24:00
Current time is: Wed Dec 27 21:28:34 2017 (GMT)
                 Wed Dec 27 16:28:34 2017 (EST)

< 932h/837H 255v/255V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (very good)     
   The Battlefield                               (slightly evil) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (evil)          
   The High Moor Forest                          (slightly evil) 
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (evil)          
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (extremely evil)
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (pure evil)     
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (good)          
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly good) 
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (very evil)     
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (evil)          
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (very evil)     
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (extremely evil)
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (good)          
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (evil)          
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (very evil)     
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (pure evil)     
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (slightly good) 
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    
You hear the sounds of movement in the distance.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    

< 932h/837H 255v/255V Pos: standing >
Someone's body appears to recover from the affects of the potion.
Someone's body appears to recover from the affects of the potion.

< 932h/837H 255v/255V Pos: standing >

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    
You quickly scan the area.
A Gnome who is rather far off to your south.
A Gnome who is rather far off to your south.
(Illusion) a beautiful pegasus who is rather far off to your south.
A beautiful pegasus who is rather far off to your south.
A Human who is rather far off to your south.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   ....P****    
You hear the sounds of movement in the distance.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*P*****   
   .....****    

< 932h/837H 255v/255V Pos: standing >
Small tendrils of smoke seep out of Yzari's mouth behind the mask.
You hear the sounds of movement in the distance.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 ******PM****.  
  ....*******   
   .....****    
You hear the sounds of movement in the distance.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ******P*****.  
 *******M****.  
  ....*******   
   .....****    
A Human rides in on a beautiful pegasus from the south.
A beautiful pegasus enters from the south.
A Gnome enters from the south.
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 ************.  
 *******M****.  
  ....*******   
   .....****    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A sword lies here.
Fresh blood splatters cover the area.
[2] The corpse of an elven guard is lying here.
Shattered bits of ice are scattered about the area.
*A Gnome (small) Grand Brosader - The Empire stands in mid-air here.
*A Gnome (small) Allah The Empire stands in mid-air here.
An impenetrable globe of darkness floats near a Gnome's head.
*A beautiful pegasus stands here tossing his mane.(Illusion)
*A Human (medium) Allah The Empire in mid-air sits atop a beautiful pegasus.
You sense a lifeform nearby.
*Yzari  Suicide Squad (Orc)(small) stands in mid-air here.
You sense a lifeform nearby.
*Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 *******M****.  
 ************.  
  ....*******   
   .....****    
You quickly scan the area.
You see nothing.

< 932h/837H 255v/255V Pos: standing >
This Gnome is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
His body seems to be made of stone!
His hands glow blood red!
He's encased in a shimmering globe!
He has little gills in his neck!
He is surrounded by a blood-red glow.
He does not wholly occupy this plane of existence.


< 932h/837H 255v/255V Pos: standing >
The mace of mentality hums loudly, and shatters Nil's psyche!
Nil sssppllliiitttsss into many images!

< 932h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 *******M****.  
 ************.  
  ....*******   
   .....****    
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
Yzari snaps into visibility.
A Human bravely steps in front of a Gnome, shielding him from harm!
Yzari makes a futile attempt to bash a Human, but he is simply immovable.
You start chanting...
You snap into visibility.

< 932h/837H 255v/255V Pos: standing >
Gruul starts casting an offensive spell.
Gruul snaps into visibility.

< 932h/837H 255v/255V Pos: standing >
A Gnome completes her spell...
A Gnome utters the words 'unsozfol efaui'
A Gnome drains the energy of Nil who crumbles into a lifeless husk.
Upon being struck, Nil disappears into thin air.
Nil stops following Nil.
Nil starts casting an offensive spell called 'arieks shattering iceball'.
Nil snaps into visibility.

< 931h/837H 255v/255V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by a Gnome.
Gruul snaps into visibility.
Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Gnome.
A beautiful pegasus leaves east.

< 931h/837H 255v/255V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome snaps into visibility.
[Damage: 53 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
A Gnome's dirty cloth turban of greater power was damaged from the massive blow!
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@M***..  
 *******M****.  
 ************.  
  ....*******   
   .....****    

< 948h/837H 255v/255V Pos: standing >
[Damage: 51 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-

< 965h/837H 255v/255V Pos: standing >
Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
Nil's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
[Damage: 53 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
A beautiful pegasus enters from the east.

< 976h/837H 255v/255V Pos: standing >
   ***.*****    
   .********.   
 ...********..  
 ..*********..  
 ******@****..  
 *******M****.  
 ************.  
  ....*******   
   .....****    
Gruul grasps his totem tightly, and begins communing with the spirits.
Gruul starts casting an offensive spell called 'greater soul disturbance'.
Gruul snaps into visibility.
A Gnome starts casting an offensive spell called 'energy drain'.
A Gnome snaps into visibility.
Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 976h/837H 255v/255V Pos: standing >
Yzari clambers to her feet.
You start chanting...

< 976h/837H 255v/255V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Gnome.

< 976h/837H 255v/255V Pos: standing >
A Gnome snaps into visibility.
A Gnome completes her spell...
A Gnome utters the words 'unsozfol efaui'
Nil snaps into visibility.
A Gnome drains Nil - what a waste of energy!
Nil misses a Gnome.
A Gnome dodges Nil's attack.
Nil misses a Gnome.
Nil starts casting an offensive spell called 'arieks shattering iceball'.

< 976h/837H 255v/255V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Gnome.
Lurt's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
Lurt dodges a Gnome's attack.
A Gnome misses Lurt.

< 976h/837H 255v/255V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome snaps into visibility.
[Damage: 53 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
Gruul starts casting an offensive spell.
Gruul snaps into visibility.

< 976h/837H 255v/255V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Gruul.
[Damage: 51 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
A Gnome starts casting a spell.

< 976h/837H 255v/255V Pos: standing >
Nil snaps into visibility.
[Damage: 52 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.

< 976h/837H 255v/255V Pos: standing >
A Human bravely steps in front of a Gnome, shielding him from harm!
Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Human.
A Human snaps into visibility.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Gruul.
A halo of white light settles over a Human as he charges into battle.

< 976h/837H 255v/255V Pos: standing >
Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
A Gnome snaps into visibility.
Nil's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
You start chanting...

< 976h/837H 255v/255V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Gnome.
A Gnome snaps into visibility.
Lurt's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!