The death of [ 8 Conjurer] Yzarafk (Orc)

in The South Gates of the Shady Grove

from the perspective of [ 8 Conjurer] Yzarafk (Orc)


A black hooded orc who is in the distance to your south.
A black skunk who is close by to your west.
An old orcish woman who is close by to your west.
An orcish thief who is not far off to your west.
An orcish elite who is not far off to your west.
A large warhorse who is not far off to your west.
A female orc who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish thief who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
A female orc who is close by to your north.
A wandering soul who is close by to your north.
A drunken orc who is not far off to your north.
An orcish guard who is not far off to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A black skunk who is rather far off to your north.
A wandering soul who is rather far off to your north.
A grave-robbing orc who is rather far off to your north.
A draft horse who is rather far off to your north.
A cowardly orcish girl who is close by to your east.
An orcish guard who is close by to your east.
A female orc who is close by to your east.
An old orcish woman who is not far off to your east.
An orcish warrior who is rather far off to your east.
An orcish warrior who is rather far off to your east.
An orcish merchant who is in the distance to your east.
An orcish shaman who is close by to your south.
An orcish warrior who is close by to your south.
A wandering soul who is close by to your south.
An orcish elite who is close by to your south.
A cowardly orcish girl who is not far off to your south.
An orcish assassin who is not far off to your south.
A cute kitten who is not far off to your south.
An old orcish woman who is not far off to your south.
A baby orc who is rather far off to your south.
A baby orc who is rather far off to your south.
A black hooded orc who is in the distance to your south.
A black skunk who is close by to your west.
An old orcish woman who is close by to your west.
An orcish thief who is not far off to your west.
An orcish elite who is not far off to your west.
A large warhorse who is not far off to your west.
An orcish thief who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 82h/82H 117v/117V Pos: standing >

< 82h/82H 117v/117V Pos: standing >
A black skunk enters from the west.

< 82h/82H 117v/117V Pos: standing >

< 82h/82H 117v/117V Pos: standing >
It's raining really hard right now.

< 82h/82H 117v/117V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -North -East  -South -West 
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
A small black skunk peers wearily at you.
The grinning bobcat hungrily peers through the area.
An orcish guard stands here patrolling.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
A female orc who is close by to your north.
A drunken orc who is not far off to your north.
A stray dog who is a brief walk away to your north.
A grave-robbing orc who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
A draft horse who is rather far off to your north.
A drunken orc who is close by to your east.
A cowardly orcish girl who is close by to your east.
An orcish guard who is close by to your east.
A female orc who is close by to your east.
A female orc who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is rather far off to your east.
An orcish warrior who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An old orcish woman who is in the distance to your east.
An orcish shaman who is close by to your south.
An orcish warrior who is close by to your south.
A wandering soul who is close by to your south.
An orcish elite who is close by to your south.
An orcish assassin who is not far off to your south.
A cute kitten who is not far off to your south.
An old orcish woman who is not far off to your south.
An orcish thief who is close by to your west.
An old orcish woman who is close by to your west.
A large warhorse who is not far off to your west.
A female orc who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish elite who is rather far off to your west.
An orcish thief who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 82h/82H 117v/117V Pos: standing >

< 82h/82H 117v/117V Pos: standing >
You can't use the GCC channel!

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
A drunken orc who is not far off to your north.
A stray dog who is a brief walk away to your north.
A grave-robbing orc who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is rather far off to your north.
A draft horse who is rather far off to your north.
A drunken orc who is close by to your east.
A cowardly orcish girl who is close by to your east.
A female orc who is close by to your east.
An orcish shaman who is not far off to your east.
A female orc who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is rather far off to your east.
An orcish warrior who is rather far off to your east.
An orcish warrior who is in the distance to your east.
A cowardly orcish girl who is close by to your south.
An orcish shaman who is close by to your south.
An orcish warrior who is close by to your south.
A wandering soul who is close by to your south.
An orcish elite who is close by to your south.
An orcish assassin who is not far off to your south.
A black hooded orc who is in the distance to your south.
An old orcish woman who is close by to your west.
A female orc who is not far off to your west.
An orcish elite who is not far off to your west.
A large warhorse who is not far off to your west.
An old orcish woman who is a brief walk away to your west.
An orcish elite who is rather far off to your west.
An orcish thief who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 82h/82H 117v/117V Pos: standing >

< 82h/82H 117v/117V Pos: standing >

< 82h/82H 117v/117V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -North -East  -South -West 
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
A small black skunk peers wearily at you.
The grinning bobcat hungrily peers through the area.
An orcish guard stands here patrolling.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
A female orc who is close by to your north.
A stray dog who is not far off to your north.
A grave-robbing orc who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A draft horse who is rather far off to your north.
A drunken orc who is close by to your east.
A cowardly orcish girl who is close by to your east.
An orcish guard who is close by to your east.
A female orc who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is rather far off to your east.
An orcish warrior who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An old orcish woman who is in the distance to your east.
A cowardly orcish girl who is close by to your south.
An orcish shaman who is close by to your south.
An orcish warrior who is close by to your south.
A wandering soul who is close by to your south.
An orcish elite who is close by to your south.
An old orcish woman who is not far off to your south.
A cute kitten who is a brief walk away to your south.
A black hooded orc who is in the distance to your south.
An orcish thief who is close by to your west.
An old orcish woman who is close by to your west.
A female orc who is not far off to your west.
An orcish elite who is not far off to your west.
A large warhorse who is not far off to your west.
An old orcish woman who is a brief walk away to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
A female orc who is close by to your north.
A stray dog who is not far off to your north.
A grave-robbing orc who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A draft horse who is rather far off to your north.
A drunken orc who is close by to your east.
A cowardly orcish girl who is close by to your east.
An orcish guard who is close by to your east.
A female orc who is close by to your east.
A female orc who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is rather far off to your east.
An orcish warrior who is rather far off to your east.
An old orcish woman who is in the distance to your east.
A cowardly orcish girl who is close by to your south.
An orcish shaman who is close by to your south.
An orcish warrior who is close by to your south.
A wandering soul who is close by to your south.
An orcish elite who is close by to your south.
An orcish assassin who is not far off to your south.
An old orcish woman who is not far off to your south.
A cute kitten who is a brief walk away to your south.
An orcish thief who is close by to your west.
An old orcish woman who is close by to your west.
A female orc who is not far off to your west.
An orcish elite who is not far off to your west.
A large warhorse who is not far off to your west.
An old orcish woman who is a brief walk away to your west.
An orcish elite who is rather far off to your west.
An orcish thief who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 82h/82H 117v/117V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East  -South -West 
A cowardly orcish girl tries to hide herself in protection.
An orcish shaman is here practicing a new spell.
An orcish warrior is here preparing for the next invasion.
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish elite searches the area here for any signs of problems.

< 82h/82H 116v/117V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish street sweeper who is not far off to your north.
A female orc who is not far off to your north.
A stray dog who is a brief walk away to your north.
A grave-robbing orc who is rather far off to your north.
A wandering soul who is rather far off to your north.
A wandering soul who is rather far off to your north.
A wandering soul who is rather far off to your north.
A draft horse who is in the distance to your north.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
An orcish shaman who is close by to your east.
A dark orcish priest who is close by to your east.
An orcish assassin who is close by to your south.
An old orcish woman who is close by to your south.
An umber hulk who is in the distance to your south.
An orcish guard who is in the distance to your south.
The mailman who is close by to your west.

< 82h/82H 116v/117V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East  -South -West 
A small collar collects among the rubble on the ground.
An orc guard of the Black Order is here watching your every action.
Ghizyon, the dark anti-paladin, is here watching his students.
An orcish assassin prowls the area hunting his new prey.
(Q)An old orcish woman cries over the loss of her spouse.

< 82h/82H 115v/117V Pos: standing >
You quickly scan the area.
A cowardly orcish girl who is close by to your north.
An orcish shaman who is close by to your north.
An orcish warrior who is close by to your north.
A wandering soul who is close by to your north.
An orcish elite who is close by to your north.
A black skunk who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
A female orc who is a brief walk away to your north.
A grave-robbing orc who is in the distance to your north.
A wandering soul who is in the distance to your north.
A baby orc who is close by to your east.
An umber hulk who is rather far off to your south.
A Christmas elf who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A Human who is in the distance to your south.
A Firbolg who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
An orcish street sweeper who is close by to your west.
An orcish merchant who is not far off to your west.

< 82h/82H 115v/117V Pos: standing >
You quickly scan the area.
A cowardly orcish girl who is close by to your north.
An orcish shaman who is close by to your north.
An orcish elite who is close by to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
A stray dog who is rather far off to your north.
A grave-robbing orc who is in the distance to your north.
A wandering soul who is in the distance to your north.
A wandering soul who is in the distance to your north.
A baby orc who is close by to your east.
Meinar, the old baker who is close by to your east.
An umber hulk who is rather far off to your south.
An orcish guard who is rather far off to your south.
A Christmas elf who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A beautiful pegasus who is in the distance to your south.
A Firbolg who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
An orcish street sweeper who is close by to your west.
An orcish merchant who is not far off to your west.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
A cowardly orcish girl who is close by to your north.
An orcish shaman who is close by to your north.
A wandering soul who is close by to your north.
An orcish elite who is close by to your north.
A black skunk who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
A female orc who is a brief walk away to your north.
A stray dog who is rather far off to your north.
A grave-robbing orc who is in the distance to your north.
A wandering soul who is in the distance to your north.
A baby orc who is close by to your east.
Meinar, the old baker who is close by to your east.
An orcish guard who is rather far off to your south.
An umber hulk who is in the distance to your south.
A Christmas elf who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A Human who is in the distance to your south.
A beautiful pegasus who is in the distance to your south.
A Firbolg who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
An orcish street sweeper who is close by to your west.
An orcish merchant who is not far off to your west.

< 82h/82H 117v/117V Pos: standing >
An orcish assassin leaves south.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
A cowardly orcish girl who is close by to your north.
An orcish shaman who is close by to your north.
A wandering soul who is close by to your north.
An orcish elite who is close by to your north.
A black skunk who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
A female orc who is a brief walk away to your north.
A stray dog who is rather far off to your north.
A wandering soul who is in the distance to your north.
A baby orc who is close by to your east.
Meinar, the old baker who is close by to your east.
An orcish assassin who is close by to your south.
An orcish guard who is rather far off to your south.
A Christmas elf who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A Firbolg who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
An orcish street sweeper who is close by to your west.
An orcish merchant who is not far off to your west.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
An orcish shaman who is close by to your north.
A wandering soul who is close by to your north.
An orcish elite who is close by to your north.
A black skunk who is not far off to your north.
An orcish guard who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
A female orc who is a brief walk away to your north.
A stray dog who is in the distance to your north.
A grave-robbing orc who is in the distance to your north.
A wandering soul who is in the distance to your north.
A baby orc who is close by to your east.
An orcish assassin who is close by to your south.
An orcish guard who is rather far off to your south.
An umber hulk who is in the distance to your south.
A Christmas elf who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A Human who is in the distance to your south.
A beautiful pegasus who is in the distance to your south.
A Firbolg who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
An orcish street sweeper who is close by to your west.
An orcish merchant who is not far off to your west.

< 82h/82H 117v/117V Pos: standing >
You quickly scan the area.
A cowardly orcish girl who is close by to your north.
An orcish shaman who is close by to your north.
A wandering soul who is close by to your north.
An orcish elite who is close by to your north.
A drunken orc who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
A stray dog who is in the distance to your north.
A grave-robbing orc who is in the distance to your north.
A wandering soul who is in the distance to your north.
A wandering soul who is in the distance to your north.
A baby orc who is close by to your east.
Meinar, the old baker who is close by to your east.
An orcish assassin who is close by to your south.
An orcish guard who is rather far off to your south.
A Christmas elf who is in the distance to your south.
A Gnome who is in the distance to your south.
A Gnome who is in the distance to your south.
A beautiful pegasus who is in the distance to your south.
A Firbolg who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
An orcish street sweeper who is close by to your west.

< 82h/82H 117v/117V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East  -South
A small collar collects among the rubble on the ground.
An orcish assassin prowls the area hunting his new prey.

< 82h/82H 116v/117V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
Ghizyon who is close by to your north.
An old orcish woman who is close by to your north.
A cowardly orcish girl who is not far off to your north.
An orcish shaman who is not far off to your north.
A wandering soul who is not far off to your north.
An orcish elite who is not far off to your north.
A drunken orc who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
An orcish street sweeper who is rather far off to your north.
A cute kitten who is close by to your east.
An orcish guard who is a brief walk away to your south.
An umber hulk who is rather far off to your south.
A Christmas elf who is rather far off to your south.
A Gnome who is rather far off to your south.
A Gnome who is rather far off to your south.
A Gnome who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.

< 82h/82H 116v/117V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 82h/82H 116v/117V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East  -South -West 

< 82h/82H 115v/117V Pos: standing >
You quickly scan the area.
An orcish assassin who is close by to your north.
A wandering soul who is not far off to your north.
An orcish guard who is not far off to your north.
Ghizyon who is not far off to your north.
An old orcish woman who is not far off to your north.
A cowardly orcish girl who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
A drunken orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish street sweeper who is in the distance to your north.
A baby orc who is close by to your east.
A baby orc who is close by to your east.
An orcish guard who is close by to your east.
Khazar, the jeweler who is close by to your east.
An orcish guard who is not far off to your south.
An umber hulk who is a brief walk away to your south.
A beautiful pegasus who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.

< 82h/82H 115v/117V Pos: standing >
The Shady Jewelers
  The room here is small and is constructed of wood. Light from a large
shines up all in this store. The room here sparkles from the defracted
light of the display case. Within the display case many jewls of the Shady
Grove are on display for sale. There is one exit leading out.
Obvious exits: -West 
Crawling about, this baby orc is crying loudly.
Crawling about, this baby orc is crying loudly.
An orc guard of the Black Order is here watching your every action.
Khazar, the jeweler of the Grove, stands here ready to serve you.

< 82h/82H 114v/117V Pos: standing >
You quickly scan the area.
The orc gate guard who is not far off to your west.
The orc gate guard who is not far off to your west.

< 82h/82H 115v/117V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East  -South -West 

< 82h/82H 115v/117V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South

< 82h/82H 114v/117V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
An orc guard of the Black Order is here watching your every action.

< 82h/82H 114v/117V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
A bright light fills this area.
Obvious exits: -North -East  -West  -Down #
Fresh blood covers everything in the area.
A bag with mystical properties sits here. (glowing)
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish warrior is lying here.
The corpse of an orcish shaman is lying here.
The corpse of a shady chemist is lying here.
The corpse of an Orc is lying here.
The orc gate guard sits here, fighting someone.
The orc gate guard stands in mid-air here, fighting someone.

< 82h/82H 113v/117V Pos: standing >
Someone anticipates the orc gate guard's attack and masterfully parries the incoming blow.
A Human snaps into visibility.

< 82h/82H 114v/117V Pos: standing >
Someone suddenly attacks YOU!
A Firbolg snaps into visibility.
A Firbolg's powerful slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
A Human snaps into visibility.
A Human's impressive bludgeon strikes the orc gate guard.
As a Human strikes the orc gate guard, he smiles as a Human tears his flesh!
A Human's impressive bludgeon strikes the orc gate guard.
As a Human strikes the orc gate guard, he smiles as a Human tears his flesh!
A Human's impressive bludgeon strikes the orc gate guard hard.
As a Human strikes the orc gate guard, he smiles as a Human tears his flesh!

< 36h/82H 114v/117V Pos: standing >
< T: Yzarafk TP: sta TC: nasty wounds E: A Firbolg sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 36h/82H 114v/117V Pos: standing >
< T: Yzarafk TP: sta TC: nasty wounds E: someone sta EP: excellent >
 As someone opens the bag, a magical mist explodes covering everything!
When at last it clears the bag is gone, and all that remains is a mithril and gold earring!


< 36h/82H 114v/117V Pos: standing >
< T: Yzarafk TP: sta TC: nasty wounds E: someone sta EP: excellent >
 The orc gate guard seems to be blinded!
A Human snaps into visibility.
You are sent reeling by a Human's holy word.