<worn as a badge> a dark shadowy circle
<worn in ear> a diamond earring
<worn in ear> a long beast-shaped earring
<worn on face> a leather bag with two little eye holes
<worn around neck> a wicked looking collar [poor]
<worn on body> a suit of hide armor
<worn about body> a coconut shoulder guard [80%]
<worn about waist> a belt of dragonslaying
<worn on arms> a pair of worn leather sleeves
<worn around wrist> a pin cushion
<worn on hands> a pair of tight black gloves
<primary weapon> a shining mithral dagger
<secondary weapon> a thin steel dagger
<worn on legs> some tight silk pants
You flee westward!
< 239h/303H 111v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
Grav (Human)(medium) stands in mid-air here, fighting a sleepy high elf.
A sleepy high elf stands in mid-air here, fighting Grav.
< 239h/303H 110v/164V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 13 ] Your impressive pierce strikes a sleepy high elf.
< 239h/303H 110v/164V Pos: standing >
< T: Grav TP: sta TC: small wounds E: high sta EP: few wounds >
Grav misses a sleepy high elf.
Grav misses a sleepy high elf.
A sleepy high elf dodges Grav's attack.
< 239h/303H 110v/164V Pos: standing >
< T: Grav TP: sta TC: small wounds E: high sta EP: few wounds >
A sleepy high elf's impressive punch strikes Grav very hard.
A sleepy high elf's fine punch strikes Grav.
You are knocked to the ground by a sleepy high elf's mighty bash!
Grav begins moving into position for a combination...
< 238h/303H 110v/164V Pos: sitting >
< T: Grav TP: sta TC: few wounds E: high sta EP: few wounds >
Grav starts to chant in a deep voice.
< 238h/303H 110v/164V Pos: sitting >
< T: Grav TP: sta TC: few wounds E: high sta EP: few wounds >
Grav's fist shoots with sound barrier-breaking force towards a sleepy high elf, stopping only when it strikes his flesh.
< 238h/303H 110v/164V Pos: sitting >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
[Damage: 6 ] Your fine pierce strikes a sleepy high elf.
You miss a sleepy high elf.
< 238h/303H 110v/164V Pos: sitting >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
A sleepy high elf dodges Grav's attack.
Grav's decent punch strikes a sleepy high elf.
A sleepy high elf dodges Grav's attack.
Grav's punch strikes a sleepy high elf.
< 238h/303H 110v/164V Pos: sitting >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
A sleepy high elf misses Grav.
A sleepy high elf misses Grav.
< 238h/303H 110v/164V Pos: sitting >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
A sleepy high elf dodges Grav's attack.
Grav's decent punch strikes a sleepy high elf.
Grav's decent punch strikes a sleepy high elf.
Grav's punch strikes a sleepy high elf hard.
< 238h/303H 110v/164V Pos: sitting >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
A sleepy high elf dodges your futile attack.
A sleepy high elf dodges your futile attack.
Grav completely sidesteps a sleepy high elf's blow, shifts his balance, and strikes back at him!
Grav's decent punch strikes a sleepy high elf.
A sleepy high elf misses Grav.
Grav easily dodges a sleepy high elf's feeble leg sweep.
You clamber to your feet.
< 238h/303H 110v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
Grav's limbs begin to blur...
Grav spins around on his foot and swings at a sleepy high elf with his leg...
...Then swings his elbow around, smashing a sleepy high elf's face...
...Then pounds a sleepy high elf's face with a series of swift jabs...
< 238h/303H 110v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: pretty hurt >
You attempt to flee...
PANIC! You couldn't escape!
< 238h/303H 110v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: pretty hurt >
Grav's fine punch strikes a sleepy high elf hard.
Grav misses a sleepy high elf.
Grav's punch strikes a sleepy high elf hard.
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W#
You flee westward!
< 238h/303H 96v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
Fresh blood covers everything in the area.
Grav (Human)(medium) stands in mid-air here, fighting a sleepy high elf.
A sleepy high elf stands in mid-air here, fighting Grav.
< 238h/303H 95v/164V Pos: standing >
You miss a sleepy high elf.
< 238h/303H 95v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: pretty hurt >
[Damage: 5 ] Your fine pierce strikes a sleepy high elf.
A sleepy high elf dodges your futile attack.
[Damage: 5 ] Your fine pierce strikes a sleepy high elf.
< 238h/303H 95v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: pretty hurt >
You attempt to flee...
PANIC! You couldn't escape!
< 238h/303H 95v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: pretty hurt >
You attempt to flee...
PANIC! You couldn't escape!
< 238h/303H 95v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: pretty hurt >
Grav misses a sleepy high elf.
Grav's decent punch strikes a sleepy high elf hard.
Grav misses a sleepy high elf.
Grav's punch strikes a sleepy high elf very hard.
< 238h/303H 95v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: awful >
Grav arches around a sleepy high elf's blow, and deals a brutal counterattack!
Grav's fine punch strikes a sleepy high elf very hard.
A sleepy high elf's fine punch strikes Grav.
A sleepy high elf's fine punch strikes Grav.
You dodge a bash from a sleepy high elf, who loses his balance and falls.
< 238h/303H 95v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high kne EP: awful >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W#
You flee westward!
< 238h/303H 87v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
Fresh blood covers everything in the area.
Grav (Human)(medium) stands in mid-air here, fighting a sleepy high elf.
A sleepy high elf crouches in mid-air here, fighting Grav.
< 238h/303H 86v/164V Pos: standing >
[Damage: 27 ] A sleepy high elf makes a strange sound as you place a shining mithral dagger in his back.
< 238h/303H 86v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high kne EP: awful >
You miss a sleepy high elf.
[Damage: 5 ] Your fine pierce enshrouds a sleepy high elf in a mist of blood.
A sleepy high elf is stunned!
You score a CRITICAL HIT!!!!!
[Damage: 9 ] Your impressive pierce hits a sleepy high elf.
A sleepy high elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a sleepy high elf's last actions in this world.
< 238h/303H 86v/164V Pos: standing >
Saving Cato.
< 238h/303H 90v/164V Pos: standing >
You are almost ready to attain your next level!
< 238h/303H 92v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
Puddles of fresh blood cover the ground.
The corpse of a sleepy high elf is lying here.
Grav (Human)(medium) stands in mid-air here.
< 239h/303H 94v/164V Pos: standing >
Grav starts panting with his tongue hanging out, looking like a dog.
< 239h/303H 96v/164V Pos: standing >
Saving Cato.
< 239h/303H 99v/164V Pos: standing >
You are almost ready to attain your next level!
< 239h/303H 101v/164V Pos: standing >
Your group consists of ( 2/20):
( Head) 153/268 hit, 194/194 move Grav
(Front) 240/303 hit, 103/164 move Cato
< 240h/303H 103v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
Puddles of fresh blood cover the ground.
The corpse of a sleepy high elf is lying here.
Grav (Human)(medium) stands in mid-air here.
< 241h/303H 110v/164V Pos: standing >
Grav leaves west.
You follow Grav.
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W#
Grav (Human)(medium) stands in mid-air here.
< 241h/303H 112v/164V Pos: standing >
Saving Cato.
Grav opens the door.
< 242h/303H 117v/164V Pos: standing >
Grav leaves west.
You follow Grav.
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here.
A tired high elf relaxes here, awaiting his next shift.
< 242h/303H 117v/164V Pos: standing >
You are almost ready to attain your next level!
< 242h/303H 118v/164V Pos: standing >
Grav sits down.
< 243h/303H 130v/164V Pos: standing >
Grav's leap knocks into a tired high elf, sending him slightly off balance...
< 244h/303H 133v/164V Pos: standing >
A tired high elf's fine punch strikes Grav.
< 244h/303H 134v/164V Pos: standing >
[Damage: 7 ] Your impressive pierce wounds a tired high elf.
< 244h/303H 137v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sit EP: few scratches >
Grav's fine punch wounds a tired high elf.
Grav's fine punch strikes a tired high elf.
Grav's fine punch wounds a tired high elf.
< 244h/303H 137v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sit EP: few scratches >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 125v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf sits in mid-air here, fighting Grav.
< 244h/303H 124v/164V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your pierce strikes a tired high elf.
< 244h/303H 124v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sit EP: small wounds >
A tired high elf's fine punch strikes Grav.
Grav begins moving into position for a combination...
< 244h/303H 124v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sit EP: small wounds >
Grav starts to chant in a deep voice.
< 244h/303H 124v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sit EP: small wounds >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 118v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf sits in mid-air here, fighting Grav.
< 244h/303H 117v/164V Pos: standing >
[Damage: 25 ] A tired high elf makes a strange sound as you place a shining mithral dagger in his back.
< 244h/303H 117v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sit EP: few wounds >
[Damage: 8 ] Your impressive pierce strikes a tired high elf.
A tired high elf clambers to his feet.
You miss a tired high elf.
A tired high elf dodges your futile attack.
< 244h/303H 117v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: few wounds >
Grav completely sidesteps a tired high elf's blow, shifts his balance, and strikes back at him!
Grav's punch strikes a tired high elf.
A tired high elf misses Grav.
A tired high elf almost sweeps Grav off of his feet with a well placed leg sweep.
< 244h/303H 117v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: few wounds >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 105v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf stands in mid-air here, fighting Grav.
< 244h/303H 104v/164V Pos: standing >
A tired high elf dodges Grav's attack.
Grav's decent punch wounds a tired high elf.
A tired high elf dodges Grav's attack.
[Damage: 6 ] Your fine pierce wounds a tired high elf.
< 244h/303H 104v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: few wounds >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 91v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf stands in mid-air here, fighting Grav.
< 244h/303H 90v/164V Pos: standing >
[Damage: 27 ] A tired high elf makes a strange sound as you place a shining mithral dagger in his back.
< 244h/303H 90v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: few wounds >
A tired high elf misses Grav.
< 244h/303H 90v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: few wounds >
Grav's limbs begin to blur...
Grav spins around on his foot and swings at a tired high elf with his leg...
...Then swings his elbow around, smashing a tired high elf's face...
...Then smashes a tired high elf's head between his fists...
[Damage: 6 ] Your fine pierce strikes a tired high elf.
A tired high elf dodges your futile attack.
< 244h/303H 90v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
A tired high elf dodges Grav's attack.
A tired high elf dodges Grav's attack.
Grav misses a tired high elf.
Grav misses a tired high elf.
< 244h/303H 90v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 79v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf stands in mid-air here, fighting Grav.
< 244h/303H 78v/164V Pos: standing >
[Damage: 27 ] A tired high elf makes a strange sound as you place a shining mithral dagger in his back.
< 244h/303H 78v/164V Pos: standing >
< T: Grav TP: sta TC: few wounds E: high sta EP: nasty wounds >
A tired high elf's punch strikes Grav.
A tired high elf misses Grav.
A tired high elf hits Grav with a mighty kick to his chest.
< 244h/303H 78v/164V Pos: standing >
< T: Grav TP: sta TC: nasty wounds E: high sta EP: nasty wounds >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 67v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf stands in mid-air here, fighting Grav.
< 244h/303H 66v/164V Pos: standing >
[Damage: 6 ] Your fine pierce strikes a tired high elf.
< 244h/303H 67v/164V Pos: standing >
< T: Grav TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
A tired high elf dodges your futile attack.
You miss a tired high elf.
< 244h/303H 68v/164V Pos: standing >
< T: Grav TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 61v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf stands in mid-air here, fighting Grav.
< 244h/303H 60v/164V Pos: standing >
A tired high elf misses Grav.
You miss a tired high elf.
< 244h/303H 60v/164V Pos: standing >
< T: Grav TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
Grav's fist shoots with sound barrier-breaking force towards a tired high elf, stopping only when it strikes his flesh.
< 244h/303H 60v/164V Pos: standing >
< T: Grav TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
Grav's decent punch strikes a tired high elf hard.
Grav's fine punch strikes a tired high elf very hard.
Grav's fine punch strikes a tired high elf very hard.
Grav misses a tired high elf.
< 244h/303H 60v/164V Pos: standing >
< T: Grav TP: sta TC: nasty wounds E: high sta EP: awful >
You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You flee eastward!
< 244h/303H 50v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Grav (Human)(medium) stands in mid-air here, fighting a tired high elf.
A tired high elf stands in mid-air here, fighting Grav.
< 244h/303H 49v/164V Pos: standing >
[Damage: 26 ] A tired high elf makes a strange sound as you place a shining mithral dagger in his back.
< 244h/303H 49v/164V Pos: standing >
< T: Grav TP: sta TC: nasty wounds E: high sta EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 12 ] Your impressive pierce critically injures a tired high elf.
A tired high elf is mortally wounded, and will die soon, if not aided.
< 244h/303H 49v/164V Pos: standing >
[Damage: 5 ] A tired high elf makes a strange sound as you place a shining mithral dagger in his back.
A tired high elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A tired high elf's death cry reverberates in your head as he falls to the ground.
< 244h/303H 50v/164V Pos: standing >
Saving Cato.
< 244h/303H 56v/164V Pos: standing >
You are almost ready to attain your next level!
< 245h/303H 57v/164V Pos: standing >
Grav gets something from the corpse of a tired high elf.
< 245h/303H 61v/164V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Fresh blood splatters cover the area.
The corpse of a tired high elf is lying here.
Grav (Human)(medium) stands in mid-air here.
< 245h/303H 62v/164V Pos: standing >
Grav leaves east.
You follow Grav.
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
Grav (Human)(medium) stands in mid-air here.
< 246h/303H 67v/164V Pos: standing >
Grav leaves south.
You follow Grav.
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
Grav (Human)(medium) stands in mid-air here.
< 246h/303H 67v/164V Pos: standing >
Grav leaves east.
You follow Grav.
Top of a Barracks Staircase
Obvious exits: -W -D
Grav (Human)(medium) stands in mid-air here.
< 246h/303H 67v/164V Pos: standing >
Grav leaves down.
You follow Grav.
Bottom of a Barracks Staircase
Obvious exits: -S -U
Grav (Human)(medium) stands in mid-air here.
< 246h/303H 67v/164V Pos: standing >
Grav leaves south.
You follow Grav.
A Hallway Within the Barracks
Obvious exits: -N -S -W
Grav (Human)(medium) stands in mid-air here.
< 247h/303H 68v/164V Pos: standing >
Grav leaves south.
You follow Grav.
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
Grav (Human)(medium) stands in mid-air here.
A high elf sentinel stands here, protecting the barracks.
< 247h/303H 68v/164V Pos: standing >
Grav leaves east.
You follow Grav.
On Grision Street
Obvious exits: -N -S -W
Grav (Human)(medium) stands in mid-air here.
< 247h/303H 68v/164V Pos: standing >
Grav leaves south.
You follow Grav.
On Grision Street
Obvious exits: -N -E# -S
Grav (Human)(medium) stands in mid-air here.
< 247h/303H 69v/164V Pos: standing >
Grav leaves south.
You follow Grav.
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
Grav (Human)(medium) stands in mid-air here.
A high elf guard stands here, proudly patrolling the outpost.
A half-elven adventurer walks proudly through the mountain outpost.
< 247h/303H 69v/164V Pos: standing >
Grav leaves south.
You follow Grav.
On Grision Street
Obvious exits: -N -S
Grav (Human)(medium) stands in mid-air here.
A high elf guard stands here, proudly patrolling the outpost.
< 247h/303H 69v/164V Pos: standing >
Grav leaves south.
You follow Grav.
On Grision Street
Obvious exits: -N -S -W#
Grav (Human)(medium) stands in mid-air here.
< 247h/303H 69v/164V Pos: standing >
Grav leaves south.
You follow Grav.
The Southern End of Grision Street
Obvious exits: -N -E
Grav (Human)(medium) stands in mid-air here.
A half-elven adventurer walks proudly through the mountain outpost.
< 247h/303H 68v/164V Pos: standing >
Grav leaves east.
You follow Grav.
The Inn of the Beech and Eucalyptus
Obvious exits: -N -S -W
The corpse of a travelling merchant is lying here.
Grav (Human)(medium) stands in mid-air here.
< 248h/303H 69v/164V Pos: standing >
Grav leaves south.
You follow Grav.
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
Grav (Human)(medium) stands in mid-air here.
The innkeeper stands behind a large desk, waiting patiently.
< 248h/303H 69v/164V Pos: standing >
Grav sits down in a comfortable spot.
< 249h/303H 73v/164V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.
Grav stops sitting around and lays down.
< 249h/303H 74v/164V Pos: standing >
Saving Cato.
< 250h/303H 75v/164V Pos: standing >
You are almost ready to attain your next level!
< 250h/303H 77v/164V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
Grav (Human)(medium) is stretched out, sound asleep.
The innkeeper stands behind a large desk, waiting patiently.
< 252h/303H 81v/164V Pos: standing >
Saving Cato.
< 253h/303H 84v/164V Pos: standing >
You are almost ready to attain your next level!
< 253h/303H 86v/164V Pos: standing >
You are carrying: (1/11)
a small leather bag
< 254h/303H 87v/164V Pos: standing >
You are carrying: (1/11)
a small leather bag
< 260h/303H 106v/164V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
Grav (Human)(medium) is stretched out, sound asleep.
The innkeeper stands behind a large desk, waiting patiently.
< 261h/303H 110v/164V Pos: standing >
Saving Cato.
< 262h/303H 111v/164V Pos: standing >
You are almost ready to attain your next level!
< 262h/303H 113v/164V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
Grav (Human)(medium) is stretched out, sound asleep.
The innkeeper stands behind a large desk, waiting patiently.
< 263h/303H 115v/164V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
Grav (Human)(medium) is stretched out, sound asleep.
The innkeeper stands behind a large desk, waiting patiently.
< 273h/303H 145v/164V Pos: standing >
Pardon?
< 274h/303H 148v/164V Pos: standing >
Saving Cato.
< 277h/303H 155v/164V Pos: standing >
You are almost ready to attain your next level!
< 277h/303H 157v/164V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
Grav (Human)(medium) is stretched out, sound asleep.
The innkeeper stands behind a large desk, waiting patiently.
< 277h/303H 158v/164V Pos: standing >
< 279h/303H 162v/164V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
Grav (Human)(medium) is stretched out, sound asleep.
The innkeeper stands behind a large desk, waiting patiently.
< 288h/303H 164v/164V Pos: standing >
An ice elemental enters from the north.
< 302h/303H 164v/164V Pos: standing >
Someone gives an order to his followers.
A Kobold snaps into visibility.
You are knocked to the ground by an ice elemental's mighty bash!
< 296h/303H 164v/164V Pos: sitting >
< T: Cato TP: sit TC:few scratches E: ice sta EP: excellent >
An ice elemental's fine punch strikes you.
< 280h/303H 164v/164V Pos: sitting >
< T: Cato TP: sit TC:few scratches E: ice sta EP: excellent >
A Kobold starts casting an offensive spell.
< 280h/303H 164v/164V Pos: sitting >
< T: Cato TP: sit TC:few scratches E: ice sta EP: excellent >
You miss an ice elemental.
< 280h/303H 164v/164V Pos: sitting >
< T: Cato TP: sit TC:few scratches E: ice sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
YIKES! Another hit like that, and you've had it!!
An ice elemental's punch strikes you very hard.
An ice elemental's fine punch seriously wounds you.
Your coconut shoulder guard was damaged from the massive blow!
< 72h/303H 164v/164V Pos: sitting >
< T: Cato TP: sit TC:pretty hurt E: ice sta EP: excellent >
Sparkling magic surrounds someone as he begins his chant.
A Kobold snaps into visibility.
< 72h/303H 164v/164V Pos: sitting >
< T: Cato TP: sit TC:pretty hurt E: ice sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
Your blood-stained obsidian helm freezes and shatters into million pieces from the intense cold!
Your wicked looking collar freezes and shatters into million pieces from the intense cold!
Your pair of spiked sabatons freezes and shatters into million pieces from the intense cold!