<worn as a badge> a clump of glowing fuzz [84%]
<worn on head> Yeenoghu's spiked helm of protection [superior] [82%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a bone pick of precision [80%]
<worn in ear> a golden scale dangling from a platinum chain [poor]
<worn on face> a silk veil of the enchantress of intelligence
<worn around neck> a string of disembodied hands of agility [74%]
<worn around neck> a slaadi necklace of Chaos (glowing) [86%]
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> the mantle of the Dark [poor] [78%]
<worn on tail> an obsidian circle [superior]
<worn as quiver> a pantherhide quiver [superior] (glowing) (illuminating)
<worn about waist> a belt encrusted with black sapphires [superior] (invis)
<worn on belt buckle>a bloodied gnome corpse [superior] [59%]
<worn on arms> the pauldrons of the tide of intelligence (glowing)
<worn around wrist> the bracer of the whirlwinds (glowing) (humming)
<worn around wrist> a steel wire of endurance (glowing) [79%]
<worn on hands> the cubes of protection [superior] (humming)
<worn on finger> a shiny ring of the faeries (glowing)
<worn on finger> a ring of regeneration of regeneration [75%]
<primary weapon> the granite dagger 'BloodFeast'[239h 36m 7s]
<secondary weapon> the King's blade of Aravne (humming)
<worn on legs> some barbed leggings oozing slime [superior] [87%]
<worn on feet> a pair of dusty boots of greater dexterity (glowing)
An orcish assassin who is a brief walk away to your north.
A water elemental who is close by to your east.
Kesk who is not far off to your east.
A Gnome who is not far off to your east.
Nil who is not far off to your east.
Cuivra who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
A Gnome who is not far off to your east.
A wandering soul who is not far off to your east.
A Gnome who is not far off to your east.
Zukus who is not far off to your east.
Gruul who is not far off to your east.
Ati who is not far off to your east.
Nzzn who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A water elemental who is not far off to your east.
A Human who is not far off to your east.
A beautiful pegasus who is not far off to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 438h/992H 228v/240V Pos: standing >
The air chills and the odor of death and decay assault your senses.
< 439h/992H 229v/240V Pos: standing >
The Way of the Knife proceeds east into another shady part of town.
You extend your sights eastward.
The Way of the Knife
Obvious exits: -E -W
A water elemental is here, flowing like a living current. (minion)
< 440h/992H 231v/240V Pos: standing >
< 440h/992H 232v/240V Pos: standing >
Backstab who?
< 441h/992H 233v/240V Pos: standing >
< 441h/992H 235v/240V Pos: standing >
Backstab who?
< 442h/992H 236v/240V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your north.
An orcish guard who is not far off to your north.
A wandering soul who is a brief walk away to your north.
An orcish assassin who is a brief walk away to your north.
A water elemental who is close by to your east.
Kesk who is not far off to your east.
A Gnome who is not far off to your east.
Nil who is not far off to your east.
Cuivra who is not far off to your east.
An air elemental who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
A Gnome who is not far off to your east.
A wandering soul who is not far off to your east.
A Gnome who is not far off to your east.
Zukus who is not far off to your east.
Gruul who is not far off to your east.
Ati who is not far off to your east.
Shrek who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A Human who is not far off to your east.
A beautiful pegasus who is not far off to your east.
A young toddler who is in the distance to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 442h/992H 237v/240V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your north.
An orcish guard who is not far off to your north.
A wandering soul who is a brief walk away to your north.
An orcish assassin who is a brief walk away to your north.
A water elemental who is close by to your east.
Kesk who is not far off to your east.
A Gnome who is not far off to your east.
Nil who is not far off to your east.
Cuivra who is not far off to your east.
An air elemental who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
A wandering soul who is not far off to your east.
A Gnome who is not far off to your east.
Zukus who is not far off to your east.
Gruul who is not far off to your east.
Ati who is not far off to your east.
Shrek who is not far off to your east.
Nzzn who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A Human who is not far off to your east.
A beautiful pegasus who is not far off to your east.
A young toddler who is in the distance to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 443h/992H 238v/240V Pos: standing >
The Way of the Knife proceeds east into another shady part of town.
You extend your sights eastward.
The Way of the Knife
Obvious exits: -E -W
A water elemental is here, flowing like a living current. (minion)
< 444h/992H 240v/240V Pos: standing >
< 446h/992H 240v/240V Pos: standing >
< 446h/992H 240v/240V Pos: standing >
< 447h/992H 240v/240V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 447h/992H 240v/240V Pos: standing >
You do not see or have the ba.
< 447h/992H 240v/240V Pos: standing >
< 448h/992H 240v/240V Pos: standing >
You feel a slight gust of hot air.
< 449h/992H 240v/240V Pos: standing >
You get a large medicated bandage from the bag of impossibilities.
< 449h/992H 240v/240V Pos: standing >
< 450h/992H 240v/240V Pos: standing >
You attempt to bandage yourself.
< 451h/992H 240v/240V Pos: standing >
< 454h/992H 240v/240V Pos: standing >
< 455h/992H 240v/240V Pos: standing >
< 458h/992H 240v/240V Pos: standing >
< 459h/992H 240v/240V Pos: standing >
You continue bandaging yourself.
< 499h/992H 238v/240V Pos: standing >
< 499h/992H 238v/240V Pos: standing >
< 500h/992H 238v/240V Pos: standing >
An orcish assassin leaves north.
You feel a blast of heat!
< 503h/992H 238v/240V Pos: standing >
< 504h/992H 238v/240V Pos: standing >
< 505h/992H 238v/240V Pos: standing >
< 506h/992H 238v/240V Pos: standing >
You continue bandaging yourself.
You quickly scan the area.
An orcish assassin who is close by to your north.
An orcish guard who is close by to your north.
An orcish merchant who is not far off to your north.
A wandering soul who is a brief walk away to your north.
A water elemental who is close by to your east.
Zukus who is not far off to your east.
A Gnome who is not far off to your east.
Kesk who is not far off to your east.
Nil who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
Ati who is not far off to your east.
Shrek who is not far off to your east.
Nzzn who is not far off to your east.
A Grey Elf who is not far off to your east.
A beautiful pegasus who is not far off to your east.
A Gnome who is a brief walk away to your east.
A young toddler who is in the distance to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 545h/992H 235v/240V Pos: standing >
You quickly scan the area.
An orcish assassin who is close by to your north.
An orcish guard who is close by to your north.
An orcish merchant who is not far off to your north.
A wandering soul who is a brief walk away to your north.
A water elemental who is close by to your east.
Zukus who is not far off to your east.
A Gnome who is not far off to your east.
Kesk who is not far off to your east.
Nil who is not far off to your east.
Raniom who is not far off to your east.
Ati who is not far off to your east.
Shrek who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A water elemental who is not far off to your east.
A Human who is not far off to your east.
A beautiful pegasus who is not far off to your east.
A Gnome who is a brief walk away to your east.
A Gnome who is rather far off to your east.
A young toddler who is in the distance to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 546h/992H 235v/240V Pos: standing >
< 548h/992H 235v/240V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your north.
An orcish assassin who is close by to your north.
An orcish guard who is close by to your north.
A wandering soul who is a brief walk away to your north.
A water elemental who is close by to your east.
A Gnome who is not far off to your east.
Zukus who is not far off to your east.
Kesk who is not far off to your east.
Nil who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
Shrek who is not far off to your east.
Nzzn who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A water elemental who is not far off to your east.
A Human who is not far off to your east.
A Gnome who is a brief walk away to your east.
An orcish elite who is in the distance to your east.
A young toddler who is in the distance to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 548h/992H 235v/240V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your north.
An orcish assassin who is close by to your north.
An orcish guard who is close by to your north.
A wandering soul who is a brief walk away to your north.
A Gnome who is close by to your east.
A water elemental who is close by to your east.
Zukus who is not far off to your east.
A Gnome who is not far off to your east.
Kesk who is not far off to your east.
Nil who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
Ati who is not far off to your east.
Shrek who is not far off to your east.
Nzzn who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A water elemental who is not far off to your east.
A Human who is not far off to your east.
A beautiful pegasus who is not far off to your east.
A Gnome who is a brief walk away to your east.
A large warhorse who is rather far off to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 549h/992H 235v/240V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your north.
An orcish assassin who is close by to your north.
An orcish guard who is close by to your north.
A wandering soul who is a brief walk away to your north.
A Gnome who is close by to your east.
A water elemental who is close by to your east.
Zukus who is not far off to your east.
A Gnome who is not far off to your east.
Kesk who is not far off to your east.
Nil who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
Ati who is not far off to your east.
Shrek who is not far off to your east.
Nzzn who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A water elemental who is not far off to your east.
A Human who is not far off to your east.
A Gnome who is a brief walk away to your east.
A large warhorse who is rather far off to your east.
An orcish elite who is rather far off to your east.
A young toddler who is in the distance to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 551h/992H 235v/240V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your north.
An orcish assassin who is close by to your north.
An orcish guard who is close by to your north.
A wandering soul who is a brief walk away to your north.
A Gnome who is close by to your east.
Zukus who is not far off to your east.
A Gnome who is not far off to your east.
Kesk who is not far off to your east.
Nil who is not far off to your east.
Raniom who is not far off to your east.
An air elemental who is not far off to your east.
Ati who is not far off to your east.
Shrek who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A beautiful pegasus who is not far off to your east.
A large warhorse who is rather far off to your east.
An orcish elite who is rather far off to your east.
A young toddler who is in the distance to your east.
A baby orc who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A baby orc who is rather far off to your west.
< 551h/992H 235v/240V Pos: standing >
< 552h/992H 235v/240V Pos: standing >
< 552h/992H 235v/240V Pos: standing >
You continue bandaging yourself.
< 592h/992H 233v/240V Pos: standing >
The Way of the Knife proceeds east into another shady part of town.
You extend your sights eastward.
The Way of the Knife
Obvious exits: -E -W
A Gnome (small) Allah The Empire stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion)
< 593h/992H 233v/240V Pos: standing >
< 594h/992H 233v/240V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -E -W
*Nil Suicide Squad (Kobold)(tiny) stands in mid-air here.(Gold Aura)
Raniom Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
A Gnome (small) Allah The Empire sits resting.(Red Aura)
A water elemental is here, flowing like a living current. (minion)
< 595h/992H 232v/240V Pos: standing >
You think you noticed an opening in your victim defenses...
Raniom leaves west.
< 595h/992H 232v/240V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Gnome is disrupted from meditation.
A Gnome moans loudly in confusion as his contact with dark powers is disturbed.
[Damage: 37 ] A Gnome makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
Nil sneaks west.
< 596h/992H 233v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: few wounds >
You snap into visibility.
-=[A Gnome attacks you.]=- [0 Hits]
< 596h/992H 234v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: few wounds >
< 596h/992H 234v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: few wounds >
You are no longer bandaging...
You are no longer being bandaged.
< 596h/992H 234v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] [Damage: 13 ] You surprise a Gnome with a blow to the back, leaving him momentarily confused.
[Damage: 12 ] [Damage: 11 ] [Damage: 11 ] [Damage: 10 ] [Damage: 11 ] [Damage: 14 ] -=[You attack a Gnome.]=- [8 Hits]
< 596h/992H 234v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: few wounds >
A Gnome clambers to his feet.
< 596h/992H 234v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You snap into visibility.
[Damage: 41 ] You find weakness in a Gnome's defenses and land a sneaky surprise attack!
You tighten up and skillfully hit a Gnome right in the stomach! a Gnome appears a bit less energetic after that hit.
< 596h/992H 234v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome attempts to flee.
A Gnome leaves west.
Horns begin to bellow and drums thunder to the call to arms!
< 596h/992H 234v/240V Pos: standing >
< 596h/992H 234v/240V Pos: standing >
< 596h/992H 236v/240V Pos: standing >
Tackle who?
< 601h/992H 240v/240V Pos: standing >
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
A Gnome (small) Allah The Empire stands in mid-air here, fighting a young orc sentinel.(Red Aura)
An orcish assassin stands here, fighting a Gnome.
The orc gate guard stands here, fighting a Gnome.(Red Aura)
The orc gate guard stands here, fighting a Gnome.(Red Aura)
A young orc sentinel crouches here, fighting a Gnome.(Red Aura)
A young orc sentinel crouches here, fighting a Gnome.(Red Aura)
A young orc sentinel crouches here, fighting a Gnome.(Red Aura)
An umber hulk stands here, fighting a Gnome.(Red Aura)
The orc gate guard stands here, fighting a Gnome.(Red Aura)
< 602h/992H 239v/240V Pos: standing >
You snap into visibility.
[Damage: 9 ]
< 602h/992H 239v/240V Pos: standing >
< T: young TP: kne TC:excellent E: A Gnome sta EP: nasty wounds >
The unmistakable scent of fresh blood can be smelled as a Gnome dies in agony.
A Gnome is dead! R.I.P.
< 603h/992H 239v/240V Pos: standing >
< 603h/992H 239v/240V Pos: standing >
< 603h/992H 239v/240V Pos: standing >
< 603h/992H 239v/240V Pos: standing >
< 603h/992H 239v/240V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
You barely sense a lifeform nearby.
An orcish assassin prowls the area hunting his new prey.
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
A young orc sentinel crouches here.(Red Aura)
A young orc sentinel crouches here.(Red Aura)
A young orc sentinel crouches here.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
< 603h/992H 239v/240V Pos: standing >
< 603h/992H 239v/240V Pos: standing >
< 603h/992H 239v/240V Pos: standing >
You don't find anything you didn't see before.
< 603h/992H 239v/240V Pos: standing >
< 604h/992H 240v/240V Pos: standing >
< 604h/992H 240v/240V Pos: standing >
A young orc sentinel moves to a different position.
< 606h/992H 240v/240V Pos: standing >
< 607h/992H 240v/240V Pos: standing >
A young orc sentinel moves to a different position.
< 607h/992H 240v/240V Pos: standing >
A young orc sentinel moves to a different position.
< 608h/992H 240v/240V Pos: standing >
Kesk sneaks in from the east.
< 609h/992H 240v/240V Pos: standing >
< 609h/992H 240v/240V Pos: standing >
Kesk sneaks west.
< 610h/992H 240v/240V Pos: standing >
Ok.
< 611h/992H 240v/240V Pos: standing >
You find a Gnome lurking here!
< 611h/992H 240v/240V Pos: standing >
Kesk sneaks in from the west.
< 612h/992H 240v/240V Pos: standing >
< 612h/992H 240v/240V Pos: standing >
Kesk sits down in a comfortable spot.
< 613h/992H 240v/240V Pos: standing >
< 615h/992H 240v/240V Pos: standing >
A Gnome clambers to his feet.
< 616h/992H 240v/240V Pos: standing >
A Gnome leaves west.
Horns begin to bellow and drums thunder to the call to arms!
< 616h/992H 240v/240V Pos: standing >
< 617h/992H 240v/240V Pos: standing >
< 617h/992H 240v/240V Pos: standing >
< 618h/992H 240v/240V Pos: standing >
Strike at whom?
< 619h/992H 240v/240V Pos: standing >
Backstab who?
< 620h/992H 240v/240V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -E -W
< 620h/992H 239v/240V Pos: standing >
Backstab who?
< 621h/992H 239v/240V Pos: standing >
You quickly scan the area.
Kesk who is close by to your east.
An orcish assassin who is close by to your east.
The orc gate guard who is close by to your east.
The orc gate guard who is close by to your east.
A young orc sentinel who is close by to your east.
A young orc sentinel who is close by to your east.
A young orc sentinel who is close by to your east.
An umber hulk who is close by to your east.
The orc gate guard who is close by to your east.
Cuivra who is a brief walk away to your east.
Gruul who is a brief walk away to your east.
Nzzn who is a brief walk away to your east.
A Gnome who is a brief walk away to your east.
A large warhorse who is a brief walk away to your east.
A Gnome who is a brief walk away to your east.
Ati who is a brief walk away to your east.
A Grey Elf who is a brief walk away to your east.
A water elemental who is a brief walk away to your east.
A baby orc who is close by to your west.
A Gnome who is not far off to your west.
A baby orc who is not far off to your west.
A drunken orc who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
< 621h/992H 239v/240V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -N -E -W
Crawling about, this baby orc is crying loudly.
< 622h/992H 238v/240V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -N# -E -W
A Gnome (small) Allah The Empire stands in mid-air here.(Red Aura)
Crawling about, this baby orc is crying loudly.
< 623h/992H 237v/240V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your east.
Kesk who is a brief walk away to your east.
An orcish assassin who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
An umber hulk who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
A water elemental who is rather far off to your east.
Cuivra who is in the distance to your east.
Gruul who is in the distance to your east.
A Gnome who is in the distance to your east.
A large warhorse who is in the distance to your east.
An orcish elite who is in the distance to your east.
Zukus who is in the distance to your east.
A Gnome who is in the distance to your east.
An air elemental who is in the distance to your east.
Ati who is in the distance to your east.
A Grey Elf who is in the distance to your east.
A water elemental who is in the distance to your east.
A Human who is in the distance to your east.
A beautiful pegasus who is in the distance to your east.
A drunken orc who is close by to your west.
A stray dog who is close by to your west.
< 623h/992H 238v/240V Pos: standing >
You snap into visibility.
[Damage: 9 ]
< 624h/992H 239v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
You snap into visibility.
[Damage: 8 ] [Damage: 8 ] [Damage: 9 ] [Damage: 9 ] -=[You attack a Gnome.]=- [4 Hits]
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
You think you noticed an opening in your victim defenses...
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sta EP: nasty wounds >
You snap into visibility.
-=[A Gnome attacks you.]=- [0 Hits]
Your target seems to have a heightened sense of awareness...
You tackle a Gnome square in the chest knocking the wind out of him!
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: nasty wounds >
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: nasty wounds >
Kesk starts casting an offensive spell.
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: nasty wounds >
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: nasty wounds >
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: nasty wounds >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Gnome - what a waste of energy!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] [Damage: 14 ] You score a CRITICAL HIT!!!!!
[Damage: 27 ] [Damage: 11 ] [Damage: 11 ] [Damage: 11 ] You score a CRITICAL HIT!!!!!
[Damage: 21 ] [Damage: 11 ] A Gnome's glowing gauntlets of the necromancer [superior] was damaged from the massive blow!
-=[You attack a Gnome.]=- [8 Hits]
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: awful >
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: awful >
Kesk starts casting an offensive spell.
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: awful >
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: awful >
A baby orc leaves west.
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: awful >
You snap into visibility.
[Damage: 47 ] You find weakness in a Gnome's defenses and land a sneaky surprise attack!
You tighten up and skillfully hit a Gnome right in the stomach! a Gnome appears a bit less energetic after that hit.
You snap into visibility.
-=[A Gnome attacks you.]=- [0 Hits]
< 624h/992H 240v/240V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Gnome sit EP: awful >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Gnome - what a waste of energy!
A Gnome's cloak of dragons was disintegrated by the negative energy!
A Gnome's black pearl earring was disintegrated by the negative energy!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!