<worn on head> a polished mithril and dragonscale helmet (magic)
<worn in ear> a dangling diamond earring (glowing) [83%]
<worn in ear> a tiny lightning enshrouded black earring [poor] (magic) [49%]
<worn on face> mask of battles past [poor]
<worn around neck> a thin golden chain with a bluestone pendant (magic)
<worn on body> some Alatorin apprentice robes [superior] (magic)
<worn around wrist> a thick, smooth blackrock bracelet (magic) (humming)
<worn around wrist> a bracelet of influence [poor] (magic)
<worn on finger> a bright brass ring
<worn on legs> some flexible leggings of hellfire (magic) (glowing)
Obvious exits: -North -East -South -West
< 417h/417H 19v/124V Pos: standing >
MM M
**
***M**M+*
********+ M*
^.**++@++ ++
..**M***** **
.***+*** *
***+** M
**** MD
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 417h/417H 18v/124V Pos: standing >
MM M
**
***M**M+*
*********+ M
.^.**+@+++ +
M..**M***** *
M.***+***
.***+** M
***** M
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 417h/417H 18v/124V Pos: standing >
* M M
**
***M**M+*
**********+
*.^.**@++++
.M..**M*****
^M.***+***
M.***+**
.*****
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 417h/417H 17v/124V Pos: standing >
** M M
**
***M**M+*
***********+
**.^.*@+++++
..M..**M*****
.^M.***+***
MM.***+**
..*****
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 16v/124V Pos: standing >
*** M M
* **
* ***M**M+
************+
***.^.@*+++++
*..M..**M****
..^M.***+***
MMM.***+**
M..*****
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 14v/124V Pos: standing >
**
***M**M
************+
***.^.**+++++
*..M..@*M****
..^M.***+***
.MMM.***+**
MM..*****
^^***M**
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 13v/124V Pos: standing >
***M**
***********
***.^.**+++++
*..M..**M****
..^M.*@*+***
.MMM.***+**
MMM..*****
M^^***M**
^.****+*
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 11v/124V Pos: standing >
*********
**.^.**++++
*..M..**M****
..^M.***+***
.MMM.*@*+**
MMM..*****
MM^^***M**
^^.****+*
^*****+M*
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 9v/124V Pos: standing >
*.^.**+++
..M..**M***
..^M.***+***
.MMM.***+**
MMM..*@***
MM^^***M**
M^^.****+* M
M^*****+M*
+++++++**
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 7v/124V Pos: standing >
.M..**M**
.^M.***+***
.MMM.***+**
MMM..*****
MM^^**@M**
M^^.****+* M
MM^*****+M*
^+++++++***
^^.*.****
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 6v/124V Pos: standing >
^M.***+**
MMM.***+**
MMM..*****
MM^^***M**
M^^.**@*+* M
MM^*****+M*
M^+++++++****
M^^.*.****M
^^M*.M*M*
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 4v/124V Pos: standing >
MM.***+**
MM..*****
MM^^***M**
M^^.****+* M
MM^***@*+M*
M^+++++++****
MM^^.*.****M*
M^^M*.M*M**
M^^^^***.
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 2v/124V Pos: standing >
MMM.***+*
MMM..*****
^MM^^***M**
^M^^.****+*
MMM^**@**+M*
MM^+++++++***
MMM^^.*.****M
MM^^M*.M*M*
MM^^^^***
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 417h/417H 1v/124V Pos: standing >
MM..*****
MM^^***M**
^M^^.****+*
MMM^*****+M*
MM^+++@+++***
MMM^^.*.****M
MMM^^M*.M*M**
MMM^^^^***.
MMMM^^M*.
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 417h/417H 0v/124V Pos: standing >
You're too exhausted.
< 417h/417H 0v/124V Pos: standing >
You're too exhausted.
< 417h/417H 0v/124V Pos: standing >
MMM..****
^MM^^***M**
.^M^^.****+*
^MMM^*****+M*
^MM^++@++++**
^MMM^^.*.****
^MMM^^M*.M*M*
^MMM^^^^***
^MMMM^^M*
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 417h/417H 1v/124V Pos: standing >
.MMM..***
.^MM^^***M*
..^M^^.****+*
.^MMM^*****+M
.^MM^+@+++++*
^^MMM^^.*.***
^^MMM^^M*.M*M
^^MMM^^^^**
^^MMMM^^M
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 417h/417H 0v/124V Pos: standing >
You sit down and relax.
< 417h/417H 1v/124V Pos: sitting >
You start meditating...
< 417h/417H 4v/124V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 417h/417H 77v/124V Pos: standing >
*.MMM..**
..^MM^^****
*..^M^^.****+
*.^MMM^*****+
..^MM^@++++++
.^^MMM^^.*.**
M^^MMM^^M*.M*
.^^MMM^^^^*
.^^MMMM^^
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 417h/417H 77v/124V Pos: standing >
At the Entrance to a Dark Cave
There is a large cave here, a gapping maw in the earth. A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here. The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth. The passageway is lost in
darkness to the south.
Obvious exits: -East -South
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
An overgrown Goblin scuffles at the dirt.
< 417h/417H 76v/124V Pos: standing >
On an Old River Bed
The trail of smooth rock continues its decent into the earth, the
surrounding rock changes to a soft limestone. Ahead the tunnel stops as the
tunnels ceiling has caved in. Of the cave only a lone hole remains, only
large enough for small animals to pass. A slight breeze can be felt here.
Obvious exits: -North
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 417h/417H 76v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 417h/417H 76v/124V Pos: standing >
You find a secret entrance!
< 417h/417H 80v/124V Pos: standing >
Ok.
< 417h/417H 84v/124V Pos: standing >
The End of the Passageway
The cave starts to narrow here, eventually ending all together. The soft
rock forming the ceiling of the passageway has caved in leaving only a tiny
hole for the smaller inhabitants of cave to come and go. Through the small
hole a little light has penetrated, though what its source is isn't obvious.
Obvious exits: -North -South
A vampire bat stands, apparently asleep.(Red Aura)
< 417h/417H 84v/124V Pos: standing >
Ok.
< 417h/417H 84v/124V Pos: standing >
A Dark Cave
This small cave has been eroded by an underground stream which has since
changed course. There is a small deep recess in the cave here where some of
the small creatures have made their homes out of reach of the larger creatures
of the underdark.
Obvious exits: -North -South
A goblin scout stands here watching for invaders.(Red Aura)
A goblin scout stands here watching for invaders.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
There are residual brain waves in the area.
< 417h/417H 83v/124V Pos: standing >
An Old Stream Bed
An underground stream used to flow here, but time has changed its course.
Loose rocks and sand are all that remain of the old stream. Further ahead the
streams channel narrows and the squeaking of small animals can be heard. A
strong smell of feces can be detected coming from the north.
Obvious exits: -North -Down
A vampire bat stands, apparently asleep.(Red Aura)
< 417h/417H 83v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 417h/417H 83v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 417h/417H 83v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 417h/417H 83v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 417h/417H 84v/124V Pos: standing >
A Stone Path by a Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces. This narrow path was
chipped out of the soft rock to provide an easier way to harvest the fungus.
An old stream bed can be seen emerging from the cavern wall above.
Obvious exits: -South -West -Up -Southeast
< 417h/417H 83v/124V Pos: standing >
On a Small Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down
< 417h/417H 82v/124V Pos: standing >
On a Small Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down
A gold fish swims here lazily.
< 417h/417H 80v/124V Pos: standing >
On a Small Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down
A gold fish swims here lazily.
A gold fish swims here lazily.
< 417h/417H 79v/124V Pos: standing >
On a Small Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down
< 417h/417H 77v/124V Pos: standing >
On a Small Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down
< 417h/417H 75v/124V Pos: standing >
On a Small Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces.
Obvious exits: -North -East -South -West -Down
< 417h/417H 74v/124V Pos: standing >
On a Small Lake
The walls of this large cavern are made of limestone, many years of
dripping water and the actions of underground streams have grown this cavern
to its present size. The cavern is more then half filled with clear cool
water and the air is heavy with moisture. A strange phosphorescent fungus
grows abundantly over most of the stone surfaces. The lakes water drains out
through an underground stream to the south, a stone path along side it
provides access to and from the lake.
Obvious exits: -North -East -South -Northwest
< 417h/417H 72v/124V Pos: standing >
Along an Underground Stream
The underground river flows from north to south cutting through the soft
limestone. A path has been carved out of the side the stream providing easy
access to the lake that acts as the headwaters for the river.
Obvious exits: -North -South
< 417h/417H 70v/124V Pos: standing >
The Top of a Waterfall
The rock here changes from soft limestone in the north to a hard basalt to
the south. Unable to penetrate the harder rock the stream turns here heading
down along the boundary of the rock. A large iron ladder has been fixed to
the side of the hole downward allowing access to the town of Moregeeth. To
the north a path chipped out of the limestone leads to a large underground
lake.
Obvious exits: -North -Down
< 417h/417H 68v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 417h/417H 69v/124V Pos: standing >
Within a Column of Water
This tube of water carries the water flowing from the lake above to the
underdark far to the south. An iron ladder has been fixed to the side to
allow access for the citizens of Moregeeth to the lake which serves as their
supply of food and water.
Obvious exits: -Up -Down
A scarab beetle is here searching for food.
A scarab beetle is here searching for food.
< 417h/417H 68v/124V Pos: standing >
At the Bottom of a Waterfall
Torrents of water pour in from above as the stream turns from being
vertical to horizontal. A stone path towards town heads south. A large iron
ladder has been affixed to the sides of the shaft leading upwards allowing
access to the lake above, provided one doesn't mind getting wet.
Obvious exits: -South -Up
A baby goblin sits here bawling its eyes out.
A press-gang member looks for someone to intimidate.(Red Aura)
A press-gang member looks for someone to intimidate.(Red Aura)
A press-gang member looks for someone to intimidate.(Red Aura)
The press-gang leader stands here looking for recruits.(Red Aura)
A scarab beetle is here searching for food.
< 417h/417H 67v/124V Pos: standing >
You withstand a bash from a press-gang leader, who bounces back and falls.
You snap into visibility.
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: excellent >
[Damage: 3 ] Your fine punch wounds a press-gang leader.
You score a CRITICAL HIT!!!!!
[Damage: 8 ] Your impressive punch wounds a press-gang leader.
[Damage: 4 ] Your fine punch wounds a press-gang leader.
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few scratches >
You begin to focus your will...
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few scratches >
A press-gang member says in goblin 'I must assist my master!'
A press-gang member suddenly attacks YOU!
A press-gang member misses you.
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few scratches >
Casting: psychic crush *
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few scratches >
A press-gang member says in goblin 'I must assist my master!'
You dodge a bash from a press-gang member, who loses his balance and falls.
A press-gang member misses you.
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few scratches >
Casting: psychic crush
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few scratches >
Your mental manipulations become a reality...
A press-gang leader suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 117 ] A press-gang leader's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few wounds >
An elite goblin guard enters from the south.
You begin to focus your will...
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few wounds >
A press-gang member says in goblin 'I must assist my master!'
A press-gang member suddenly attacks YOU!
A press-gang member misses you.
< 417h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:excellent E: leader kne EP: few wounds >
A press-gang member's feeble punch grazes you.
A press-gang member's sweep catches you in the side and you almost stumble.
< 415h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: leader kne EP: few wounds >
Casting: psychic crush *
< 415h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: leader kne EP: few wounds >
A press-gang member misses you.
< 415h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: leader kne EP: few wounds >
Casting: psychic crush
< 415h/417H 68v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: leader kne EP: few wounds >
Your mental manipulations become a reality...
[Damage: 167 ] A press-gang leader's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A press-gang leader is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a press-gang leader dies in agony.
A press-gang member stops following a press-gang leader.
A press-gang member stops following a press-gang leader.
A press-gang member stops following a press-gang leader.
< 415h/417H 68v/124V Pos: standing >
You dodge a press-gang member's vicious attack.
You failed.
< 415h/417H 68v/124V Pos: standing >
This being a hometown, you receive fewer exps...
You failed.
< 415h/417H 69v/124V Pos: standing >
A press-gang member misses you.
You failed.
< 415h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: excellent >
You failed.
< 415h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: excellent >
You failed.
< 415h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: excellent >
A press-gang member misses you.
< 415h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: excellent >
A press-gang member dodges your futile attack.
[Damage: 3 ] Your fine punch wounds a press-gang member.
A press-gang member dodges your futile attack.
< 415h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
An elite goblin guard assists a press-gang member heroically.
An elite goblin guard suddenly attacks YOU!
An elite goblin guard's feeble punch grazes you.
< 414h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member misses you.
A press-gang member's kick crashes into your chest.
< 413h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
You dodge a press-gang member's vicious attack.
A press-gang member's kick crashes into your chest.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A scarab beetle enters from above.
A press-gang member misses you.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
You dodge an elite goblin guard's vicious attack.
You dodge an elite goblin guard's vicious attack.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member clambers to his feet.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member dodges your futile attack.
[Damage: 3 ] Your fine punch wounds a press-gang member.
[Damage: 4 ] Your fine punch wounds a press-gang member.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member misses you.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
You dodge a press-gang member's vicious attack.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
You dodge a press-gang member's vicious attack.
You dodge a press-gang member's vicious attack.
< 412h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
You dodge an elite goblin guard's vicious attack.
An elite goblin guard's feeble punch grazes you.
< 410h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member misses you.
You duck under a press-gang member's lame kick.
< 410h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member dodges your futile attack.
A press-gang member dodges your futile attack.
A press-gang member dodges your futile attack.
A press-gang member misses you.
A press-gang member's sweep catches you in the side and you almost stumble.
< 409h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member's punch grazes you.
A press-gang member misses you.
< 406h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
An elite goblin guard's feeble punch grazes you.
You dodge an elite goblin guard's vicious attack.
< 405h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
You dodge a press-gang member's vicious attack.
< 405h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A press-gang member's punch grazes you.
< 404h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
A large will o' wisp starts casting an offensive spell.
A large will o' wisp snaps into visibility.
< 404h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
You dodge a press-gang member's vicious attack.
A press-gang member's sweep catches you in the side and you almost stumble.
< 403h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: few scratches >
[Damage: 3 ] Your fine punch wounds a press-gang member.
You score a CRITICAL HIT!!!!!
[Damage: 7 ] Your impressive punch strikes a press-gang member.
You miss a press-gang member.
< 403h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: small wounds >
A large will o' wisp completes his spell...
A large will o' wisp utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a large will o' wisp's spell!
< 403h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: member sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
You dodge an elite goblin guard's vicious attack.
An elite goblin guard's feeble punch grazes you.
< 359h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: small wounds E: member sta EP: small wounds >
You resist the effects of a large will o' wisp's spell!
< 359h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: small wounds E: member sta EP: small wounds >
You dodge a press-gang member's vicious attack.
A press-gang member's kick hits you in your side.
A large will o' wisp starts casting an offensive spell.
< 358h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: small wounds E: member sta EP: small wounds >
You dodge a press-gang member's vicious attack.
< 358h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: small wounds E: member sta EP: small wounds >
A large will o' wisp completes his spell...
A large will o' wisp utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a large will o' wisp's spell!
A press-gang member's punch grazes you.
A large will o' wisp starts casting an offensive spell.
A large will o' wisp snaps into visibility.
< 357h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: small wounds E: member sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 287h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: member sta EP: small wounds >
You resist the effects of a large will o' wisp's spell!
< 287h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: member sta EP: small wounds >
A scarab beetle leaves up.
An elite goblin guard's feeble punch grazes you.
An elite goblin guard's decent punch strikes you.
< 276h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: member sta EP: small wounds >
A large will o' wisp completes her spell...
A large will o' wisp utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 227h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: member sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
A press-gang member dodges your futile attack.
[Damage: 4 ] Your fine punch wounds a press-gang member.
[Damage: 3 ] Your fine punch wounds a press-gang member.
A large will o' wisp starts casting an offensive spell.
< 185h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: nasty wounds E: member sta EP: small wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 144h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: nasty wounds E: member sta EP: small wounds >
You begin to focus your will...
< 144h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: nasty wounds E: member sta EP: small wounds >
You dodge a press-gang member's vicious attack.
A large will o' wisp starts casting an offensive spell.
< 144h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: nasty wounds E: member sta EP: small wounds >
You dodge a press-gang member's vicious attack.
A press-gang member's kick hits you directly in the face.
< 143h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: nasty wounds E: member sta EP: small wounds >
A large will o' wisp completes his spell...
A large will o' wisp utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
< 68h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC:pretty hurt E: member sta EP: small wounds >
Casting: psychic crush *
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 19h/417H 69v/124V Pos: standing >
< T: Grutap TP: sta TC: awful E: member sta EP: small wounds >
A large will o' wisp completes her spell...
A large will o' wisp utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!