The death of [50 Dark Dreamer] Okita Suicide Squad (Kobold)

in The study of Illusions

from the perspective of [50 Dark Dreamer] Okita Suicide Squad (Kobold)


Along the Street of Guilds
Obvious exits: -N# -E -S# -W
A baby goblin sits here bawling its eyes out.

< 1h/268H 1v/120V Pos: standing >

< 2h/268H 11v/120V Pos: standing >
Experience till level: 2503885

< 3h/268H 15v/120V Pos: standing >
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
A baby goblin sits here bawling its eyes out.

< 3h/268H 16v/120V Pos: standing >
You are carrying: (0/11)
Nothing.

< 3h/268H 16v/120V Pos: standing >

< 3h/268H 16v/120V Pos: standing >
You petition 'so i die and loose 51 please giveso me boons so i can getsome exp :('
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 9h/268H 51v/120V Pos: standing >
You petition 'thats alot of epics to loose :( shouldnt be able to loose 51 as it takes permmanet epics away'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 16h/268H 92v/120V Pos: standing >
A scarab beetle enters from the west.

< 17h/268H 96v/120V Pos: standing >
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
A scarab beetle is here searching for food.
A baby goblin sits here bawling its eyes out.

< 18h/268H 98v/120V Pos: standing >
You are carrying: (0/11)
Nothing.

< 18h/268H 98v/120V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
A concrete fountain dedicated to Moreg stands here.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
A baby goblin sits here bawling its eyes out.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A wealthy noble walks about town while shopping.

< 18h/268H 100v/120V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W#
Fresh blood splatters cover the area.
An elite goblin guard wanders the town looking for trouble.
A baby goblin sits here bawling its eyes out.

< 18h/268H 100v/120V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A scarab beetle is here searching for food.

< 18h/268H 99v/120V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
Fresh blood covers everything in the area.
A grub crawls about looking for carrion.
A grub crawls about looking for carrion.
A wealthy noble walks about town while shopping.

< 18h/268H 99v/120V Pos: standing >
The door seems to be closed.

< 18h/268H 99v/120V Pos: standing >
The door seems to be closed.

< 18h/268H 99v/120V Pos: standing >
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A wealthy noble walks about town while shopping.
Glab, the towns banker stands here ready to take your money.

< 19h/268H 99v/120V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Okita
Obvious exits: -N#
A black leather backpack is upon the ghastly ground here.
[2] A durable alchemist sack lies here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 160 items, which costs you 4 gold, 8 silver, and 1 copper'

< 19h/268H 102v/120V Pos: standing >
The Storage Locker for Okita
Obvious exits: -N#
A black leather backpack is upon the ghastly ground here.
[2] A durable alchemist sack lies here.
An ornate chest bearing items that are unsorted.

< 19h/268H 104v/120V Pos: standing >
You are carrying: (0/11)
Nothing.

< 19h/268H 104v/120V Pos: standing >
Experience till level: 2503885

< 19h/268H 105v/120V Pos: standing >
You get an animated spellbook from a large wooden chest.

< 19h/268H 109v/120V Pos: standing >

< 19h/268H 109v/120V Pos: standing >
You get a spellbook from a large wooden chest.

< 19h/268H 111v/120V Pos: standing >
a large wooden chest does not contain the spellbook.

< 19h/268H 111v/120V Pos: standing >
a large wooden chest does not contain the spellbook.

< 19h/268H 111v/120V Pos: standing >
a large wooden chest does not contain the spellbook.

< 19h/268H 111v/120V Pos: standing >

< 19h/268H 112v/120V Pos: standing >
a large wooden chest does not contain the spellbook.

< 19h/268H 112v/120V Pos: standing >

< 19h/268H 113v/120V Pos: standing >
Ok.

< 19h/268H 114v/120V Pos: standing >
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A wealthy noble walks about town while shopping.
Glab, the towns banker stands here ready to take your money.

< 19h/268H 114v/120V Pos: standing >
Experience till level: 2503885

< 19h/268H 114v/120V Pos: standing >
You sit down and relax.

< 19h/268H 115v/120V Pos: sitting >

You can memorize 11 1st, 10 2nd, 9 3rd, 9 4th, 8 5th, 7 6th, 6 7th, 5 8th, 5 9th and 4 10th circle spell(s).

< 19h/268H 115v/120V Pos: sitting >
You start meditating...

< 19h/268H 116v/120V Pos: sitting >

< 20h/268H 120v/120V Pos: sitting >
Pardon?

< 26h/268H 120v/120V Pos: sitting >
Um.. what spell are you trying to memorize?

< 26h/268H 120v/120V Pos: sitting >
You stop meditating.
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A wealthy noble walks about town while shopping.
Glab, the towns banker stands here ready to take your money.

< 27h/268H 120v/120V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]
phantom armor              

2nd CIRCLE:
burning hands              
continual light            
darkness                   
dispel magic               

3rd CIRCLE:
blindness                  
concealment                
mirror image               
shadow monster             

4th CIRCLE:
farsee                      [in spellbook]
infravision                
insects                    
levitate                   
sleep                      

5th CIRCLE:
boulder                    
illusionary wall           
shadow travel              

6th CIRCLE:
nightmare                  
reflection                 
stunning visions           

7th CIRCLE:
dispel invisible           
hammer                     
reveal true name           

8th CIRCLE:
fly                         [in spellbook]
mask                       
shadow merging             
shadow shield              
vanish                     

9th CIRCLE:
asphyxiate                 
detect illusion            
dream travel               
mass invisibility          
shadow spawn               

10th CIRCLE:
clone form                 
delirium                   
gate to ardgral            
imprisonment               

11th CIRCLE:
flicker                    
nonexistence               
titan                      

12th CIRCLE:
dragon                     
mirage                     


< 27h/268H 120v/120V Pos: sitting >
Sorry, but you haven't got that spell in any available spellbooks!

< 28h/268H 120v/120V Pos: sitting >
You are already awake...

< 29h/268H 120v/120V Pos: sitting >
You clamber to your feet.

< 29h/268H 120v/120V Pos: standing >
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A wealthy noble walks about town while shopping.
Glab, the towns banker stands here ready to take your money.

< 29h/268H 120v/120V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
Fresh blood splatters cover the area.
A grub crawls about looking for carrion.
A wealthy noble walks about town while shopping.

< 29h/268H 119v/120V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A scarab beetle is here searching for food.

< 29h/268H 118v/120V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W#
Fresh blood splatters cover the area.
An elite goblin guard wanders the town looking for trouble.

< 29h/268H 118v/120V Pos: standing >
Smog's Fine Goods
Obvious exits: -W
Fresh blood splatters cover the area.
Smog stands here ready to make you a deal.

< 29h/268H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/268H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/268H 118v/120V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W#
A few drops of fresh blood are scattered around the area.
An elite goblin guard wanders the town looking for trouble.

< 29h/268H 117v/120V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
Fresh blood covers everything in the area.
A concrete fountain dedicated to Moreg stands here.
A grub crawls about looking for carrion.
A baby goblin sits here bawling its eyes out.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A wealthy noble walks about town while shopping.

< 29h/268H 116v/120V Pos: standing >
A room of nightmaric visions
Obvious exits: -W -U
A few drops of fresh blood are scattered around the area.
A grub crawls about looking for carrion.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
A baby goblin sits here bawling its eyes out.

< 29h/268H 116v/120V Pos: standing >
A Hole in Reality
Obvious exits: -U -D
Fresh blood splatters cover the area.
A grub crawls about looking for carrion.
An illusionist apprentice stands here terrorizing an elf.
An illusionist apprentice stands here terrorizing an elf.

< 30h/268H 115v/120V Pos: standing >
The study of Illusions
Obvious exits: -D
A few drops of fresh blood are scattered around the area.
(Q)Gorblog, the master illusionist, stands here muttering to himself.

< 30h/268H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 30h/268H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 30h/268H 115v/120V Pos: standing >
You sit down and relax.

< 30h/268H 119v/120V Pos: sitting >
A grub enters from below.

< 30h/268H 120v/120V Pos: sitting >
A grub suddenly attacks YOU!

< 31h/268H 120v/120V Pos: sitting >
< T: Okita TP: sit TC: awful E: grub sta EP: excellent >
 
You can memorize 11 1st, 10 2nd, 9 3rd, 9 4th, 8 5th, 7 6th, 6 7th, 5 8th, 5 9th and 4 10th circle spell(s).

< 31h/268H 120v/120V Pos: sitting >
< T: Okita TP: sit TC: awful E: grub sta EP: excellent >
 You clamber to your feet.

< 31h/268H 120v/120V Pos: standing >
< T: Okita TP: sta TC: awful E: grub sta EP: excellent >
 You attack a grub. [0 Hits]
[Damage:  6 ] Your kick contacts with a grub, dislodging little pieces of it.
A grub is incapacitated and will slowly die, if not aided.

< 31h/268H 120v/120V Pos: standing >
A large will o' wisp snaps into visibility.

< 31h/268H 120v/120V Pos: standing >
A large will o' wisp snaps into visibility.

< 31h/268H 120v/120V Pos: standing >
A large will o' wisp completes his spell...
A large will o' wisp utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!