<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a well-used glassteel helmet from Bloodstone Keep
<worn on eyes> a set of metal eye protectors (magic)
<worn in ear> a shimmering steel earring
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> a mask of leaves and bark
<worn around neck> an unholy medallion of the serpent
<worn around neck> a mermaid scale necklace [poor] (magic) (illuminating)
<worn on body> the armor of the elements [poor] (glowing)
<worn about body> a human-made flesh mantle from Bloodstone Keep
<worn about waist> a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a rugged adventurers satchel (magic)
<worn on arms> some humming granite arm plates
<held as shield> a twined diamond tower shield from Bloodstone Keep
<worn around wrist> a flaming iron bracer
<worn around wrist> a glittering hemp bracelet from The Great Realm of Duris
<worn on hands> some hardened obsidian gauntlets from The Shadow Forest
<worn on finger> a ring of the hierophant (magic)
<worn on finger> a ring of the hierophant (magic)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> a nice pair of crimson-hued leggings
<worn on feet> boots of endurance [superior]
< 474h/474H 226v/230V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
An elven merchant sells his goods here.
< 474h/474H 226v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
The East Hall
Obvious exits: -N -E -S -W#
A cloud giant guard patrols here.(Gold Aura)
< 474h/474H 226v/230V Pos: standing >
A Guest's Quarters
Obvious exits: -S
A guest of the cloud giants reads a book in his room.
< 474h/474H 229v/230V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W#
A cloud giant guard patrols here.(Gold Aura)
< 474h/474H 228v/230V Pos: standing >
A Guest's Quarters
Obvious exits: -N
A guest of the cloud giants sits in his room.
A guest of the cloud giants sits in his room.
< 474h/474H 227v/230V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W#
A cloud giant guard patrols here.(Gold Aura)
< 474h/474H 227v/230V Pos: standing >
The East Hall
Obvious exits: -N -E -S# -W
< 474h/474H 227v/230V Pos: standing >
A Guest's Quarters
Obvious exits: -S
A servant of the castle brings drinks to the guests.
A guest of the cloud giants rests comfortably.
< 474h/474H 227v/230V Pos: standing >
The East Hall
Obvious exits: -N -E -S# -W
< 474h/474H 229v/230V Pos: standing >
The East Hall
Obvious exits: -N -E# -S -W
< 474h/474H 228v/230V Pos: standing >
A Guest's Quarters
Obvious exits: -S
A guest of the cloud giants rests comfortably here.
< 474h/474H 227v/230V Pos: standing >
The East Hall
Obvious exits: -N -E# -S -W
< 474h/474H 227v/230V Pos: standing >
A Guest's Quarters
Obvious exits: -N
A guest of the cloud giants paces back and forth here.
< 474h/474H 228v/230V Pos: standing >
You start chanting...
< 474h/474H 230v/230V Pos: standing >
You complete your spell...
You ride the wind and start to move away...
You appear in a gust of swirling wind.
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
A Grey Elf has set off your frost beacon at Inside The Tall Wooden Gates!
A Dwarf has set off your frost beacon at Inside The Tall Wooden Gates!
A Dwarf has set off your frost beacon at Inside The Tall Wooden Gates!
< 474h/474H 230v/230V Pos: standing >
A Back Alley
Obvious exits: -N -E -W
A village guard patrols the area for signs of trouble.
< 474h/474H 229v/230V Pos: standing >
Entrance to a Grave Yard
Obvious exits: -E -W
< 474h/474H 228v/230V Pos: standing >
A Grave Yard
Obvious exits: -N -E -S -W
A HUGE bat flaps around here, looking blood thirsty.(Red Aura)
< 474h/474H 226v/230V Pos: standing >
You quickly scan the area.
A HUGE bat who is close by to your north.
A village guard who is not far off to your west.
A satyr who is a brief walk away to your west.
A satyr who is a brief walk away to your west.
A Dwarf who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.
Anne's spirit guard who is a brief walk away to your west.
Anne's spirit guard who is a brief walk away to your west.
Anne, the savior who is a brief walk away to your west.
< 474h/474H 230v/230V Pos: standing >
A Dark Shed
Obvious exits: -W
< 474h/474H 228v/230V Pos: standing >
Alas, you cannot go that way. . . .
< 474h/474H 228v/230V Pos: standing >
You quickly scan the area.
A village guard who is a brief walk away to your west.
Anne's spirit guard who is rather far off to your west.
Anne, the savior who is rather far off to your west.
< 474h/474H 228v/230V Pos: standing >
You quickly scan the area.
A HUGE bat who is close by to your west.
Anne's spirit guard who is rather far off to your west.
Anne's spirit guard who is rather far off to your west.
Anne, the savior who is rather far off to your west.
A village guard who is in the distance to your west.
< 474h/474H 228v/230V Pos: standing >
You quickly scan the area.
A HUGE bat who is close by to your west.
A village guard who is a brief walk away to your west.
Anne's spirit guard who is rather far off to your west.
Anne's spirit guard who is rather far off to your west.
Anne, the savior who is rather far off to your west.
A village guard who is in the distance to your west.
< 474h/474H 228v/230V Pos: standing >
You quickly scan the area.
A village guard who is a brief walk away to your west.
Anne's spirit guard who is rather far off to your west.
Anne's spirit guard who is rather far off to your west.
Anne, the savior who is rather far off to your west.
A village guard who is in the distance to your west.
< 474h/474H 228v/230V Pos: standing >
You start chanting...
< 474h/474H 230v/230V Pos: standing >
Casting: ethereal form *
< 474h/474H 230v/230V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed
< 474h/474H 230v/230V Pos: standing >
You sit down and relax.
< 474h/474H 230v/230V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 5 of 6 ( 7 seconds)
7th circle: 2 of 4 ( 15 seconds)
8th circle: 1 of 2 ( 8 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 474h/474H 230v/230V Pos: sitting >
You start meditating...
< 474h/474H 230v/230V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 474h/474H 230v/230V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 474h/474H 230v/230V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 474h/474H 230v/230V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 474h/474H 230v/230V Pos: sitting >
You clamber to your feet.
< 474h/474H 230v/230V Pos: standing >
You quickly scan the area.
A village guard who is a brief walk away to your west.
Anne's spirit guard who is rather far off to your west.
Anne's spirit guard who is rather far off to your west.
Anne, the savior who is rather far off to your west.
A village guard who is in the distance to your west.
< 474h/474H 230v/230V Pos: standing >
A Grave Yard
Obvious exits: -N -E -S -W
< 474h/474H 228v/230V Pos: standing >
Entrance to a Grave Yard
Obvious exits: -E -W
< 474h/474H 226v/230V Pos: standing >
You quickly scan the area.
A village guard who is close by to your west.
Anne's spirit guard who is not far off to your west.
Anne's spirit guard who is not far off to your west.
Anne, the savior who is not far off to your west.
< 474h/474H 226v/230V Pos: standing >
A Back Alley
Obvious exits: -N -E -W
A village guard patrols the area for signs of trouble.
< 474h/474H 227v/230V Pos: standing >
You quickly scan the area.
Gilmorock, the village sorcerer who is close by to your north.
Anne's spirit guard who is close by to your west.
Anne's spirit guard who is close by to your west.
Anne, the savior who is close by to your west.
A village guard who is not far off to your west.
< 474h/474H 229v/230V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
< 474h/474H 229v/230V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A cloud giant warrior who is rather far off to your north.
A village guard who is close by to your east.
A village guard who is close by to your south.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A village guard who is in the distance to your south.
A village guard who is close by to your west.
< 474h/474H 229v/230V Pos: standing >
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 474h/474H 228v/230V Pos: standing >
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 474h/474H 227v/230V Pos: standing >
Looks like an exit.
You extend your sights northward.
At The Base of a Mountain
Obvious exits: -N# -E -S -W -U
< 474h/474H 230v/230V Pos: standing >
At The Base of a Mountain
Obvious exits: -N# -E -S -W -U
< 474h/474H 228v/230V Pos: standing >
The boulder seems to be closed.
< 474h/474H 228v/230V Pos: standing >
It seems to be locked.
< 474h/474H 228v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 474h/474H 230v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -E -U
< 474h/474H 226v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 474h/474H 226v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -W -D
< 474h/474H 220v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 474h/474H 220v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -E -W# -U
< 474h/474H 219v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 474h/474H 221v/230V Pos: standing >
< 474h/474H 222v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Dark Cave
Obvious exits: -E# -W#
< 474h/474H 220v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Large Yeti Lair
Obvious exits: -E#
A huge mountain yeti rests here.(Gold Aura)
< 474h/474H 222v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Dark Cave
Obvious exits: -E# -W#
< 474h/474H 224v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Steep Mountain Trail
Obvious exits: -E -W# -U
< 474h/474H 221v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -W -D
< 474h/474H 221v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -E -U
< 474h/474H 221v/230V Pos: standing >
At The Base of a Mountain
Obvious exits: -N# -E -S -W -U
< 474h/474H 219v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -E -W
< 474h/474H 218v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -W -U
< 474h/474H 217v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -E# -W -D
< 474h/474H 216v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Dark Cave
Obvious exits: -E# -W#
< 474h/474H 215v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Yeti Lair
Obvious exits: -W#
A huge hairy mountain yeti sits here, picking at some bones.(Gold Aura)
< 474h/474H 216v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Dark Cave
Obvious exits: -E# -W#
< 474h/474H 218v/230V Pos: standing >
Your body vibrates as you fan out your molecules.
A Steep Mountain Trail
Obvious exits: -E# -W -D
< 474h/474H 215v/230V Pos: standing >
A Mountain Trail
Obvious exits: -E -U
< 474h/474H 215v/230V Pos: standing >
Alas, you cannot go that way. . . .
< 474h/474H 216v/230V Pos: standing >
Alas, you cannot go that way. . . .
< 474h/474H 217v/230V Pos: standing >
Alas, you cannot go that way. . . .
< 474h/474H 220v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -E# -W -D
< 474h/474H 225v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -W -U
< 474h/474H 228v/230V Pos: standing >
A Steep Mountain Trail
Obvious exits: -E -W
< 474h/474H 224v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 474h/474H 225v/230V Pos: standing >
At The Base of a Mountain
Obvious exits: -N# -E -S -W -U
< 474h/474H 224v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 474h/474H 226v/230V Pos: standing >
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 474h/474H 226v/230V Pos: standing >
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 474h/474H 224v/230V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A cloud giant warrior who is a brief walk away to your north.
A large razor fish who is close by to your east.
A large razor fish who is close by to your east.
Anne's spirit guard who is close by to your south.
Anne's spirit guard who is close by to your south.
Anne, the savior who is close by to your south.
A village guard who is not far off to your south.
A village guard who is rather far off to your south.
A village guard who is in the distance to your south.
A large razor fish who is close by to your west.
A large razor fish who is close by to your west.
< 474h/474H 225v/230V Pos: standing >
On A Small Lake
Obvious exits: -N -E
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 474h/474H 228v/230V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your east.
A large razor fish who is close by to your east.
A large razor fish who is close by to your east.
A large razor fish who is not far off to your east.
A large razor fish who is not far off to your east.
< 474h/474H 228v/230V Pos: standing >
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 474h/474H 226v/230V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
< 474h/474H 224v/230V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A cloud giant warrior who is rather far off to your north.
A village guard who is close by to your east.
A village guard who is close by to your south.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A village guard who is in the distance to your south.
A village guard who is close by to your west.
< 474h/474H 226v/230V Pos: standing >
A Back Alley
Obvious exits: -N -E -S
A village guard patrols the area for signs of trouble.
< 474h/474H 228v/230V Pos: standing >
You quickly scan the area.
The fur trader who is close by to your north.
Anne's spirit guard who is close by to your east.
Anne's spirit guard who is close by to your east.
Anne, the savior who is close by to your east.
A village guard who is not far off to your east.
A Dwarf who is close by to your south.
A satyr who is close by to your south.
A satyr who is close by to your south.
A Grey Elf who is close by to your south.
< 474h/474H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Village Leader's Hut
Obvious exits: -N
Fresh blood covers everything in the area.
The corpse of the village leader is lying here.
A Dwarf (medium) stands in mid-air here.
A truly beautiful creature of Pan plays an enamorous song. (minion)
A truly beautiful creature of Pan plays an enamorous song. (minion)
A Grey Elf (medium) stands in mid-air here (Newbie).(Gold Aura)
< 474h/474H 230v/230V Pos: standing >
You start chanting...
< 474h/474H 230v/230V Pos: standing >
Casting: conjure ice *
< 474h/474H 230v/230V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 474h/474H 230v/230V Pos: standing >
An ice elemental is now a member of your group.
< 474h/474H 230v/230V Pos: standing >
You sit down and relax.
< 474h/474H 230v/230V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 3 of 4 ( 7 seconds)
8th circle: 2 of 2
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 474h/474H 230v/230V Pos: sitting >
You start meditating...
< 474h/474H 230v/230V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 474h/474H 230v/230V Pos: sitting >
You clamber to your feet.
< 474h/474H 230v/230V Pos: standing >
You quickly scan the area.
The fur trader who is close by to your north.
Anne's spirit guard who is close by to your east.
Anne's spirit guard who is close by to your east.
Anne, the savior who is close by to your east.
A village guard who is not far off to your east.
A Dwarf who is close by to your south.
A satyr who is close by to your south.
A satyr who is close by to your south.
A Grey Elf who is close by to your south.
< 474h/474H 230v/230V Pos: standing >
The Village Leader's Hut
Obvious exits: -N
Fresh blood covers everything in the area.
The corpse of the village leader is lying here.
A Dwarf (medium) stands in mid-air here.
A truly beautiful creature of Pan plays an enamorous song. (minion)
A truly beautiful creature of Pan plays an enamorous song. (minion)
A Grey Elf (medium) stands in mid-air here (Newbie).(Gold Aura)
An ice elemental enters from the north.
< 474h/474H 229v/230V Pos: standing >
You start chanting...
< 474h/474H 229v/230V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves north.
< 474h/474H 229v/230V Pos: standing >
Casting: wall of ice *
< 474h/474H 229v/230V Pos: standing >
You complete your spell...
< 474h/474H 229v/230V Pos: standing >
You give an ice elemental an order.
< 474h/474H 229v/230V Pos: standing >
You start chanting...
You snap into visibility.
< 474h/474H 229v/230V Pos: standing >
You complete your spell...
[Damage: 46 ] You hurl a spike of razor sharp ice at a Grey Elf.
[Damage: 46 ] You hurl a spike of razor sharp ice at a Grey Elf.
[Damage: 46 ] You hurl a spike of razor sharp ice at a Grey Elf.
< 474h/474H 229v/230V Pos: standing >
A Dwarf has set off your frost beacon at Inside The Tall Wooden Gates!
< 474h/474H 229v/230V Pos: standing >
You give an ice elemental an order.
You snap into visibility.
[Damage: 1 ] A Grey Elf is knocked to the ground by an ice elemental's mighty bash!
< 474h/474H 230v/230V Pos: standing >
[Damage: 1 ] A Grey Elf's fiery spell causes an ice elemental to smolder and spasm in pain!
An ice elemental is burned severely as it hits a Grey Elf!
An ice elemental attacks a Grey Elf. [1 Hits]
A Dwarf has set off your frost beacon at Inside The Tall Wooden Gates!
< 474h/474H 230v/230V Pos: standing >
You snap into visibility.
A Grey Elf attacks you. [0 Hits]
< 474h/474H 230v/230V Pos: standing >
You start chanting...
You snap into visibility.
< 474h/474H 230v/230V Pos: standing >
An ice elemental attacks a Grey Elf. [0 Hits]
< 474h/474H 230v/230V Pos: standing >
You snap into visibility.
A Grey Elf attacks you. [0 Hits]
< 474h/474H 230v/230V Pos: standing >
You snap into visibility.
Casting: ice spikes
< 474h/474H 230v/230V Pos: standing >
You complete your spell...
[Damage: 46 ] You hurl a spike of razor sharp ice at a Grey Elf.
[Damage: 46 ] You hurl a spike of razor sharp ice at a Grey Elf.
Your spell flows around a Grey Elf, leaving him unharmed!
< 474h/474H 230v/230V Pos: standing >
You start chanting...
You snap into visibility.
A Grey Elf clambers to his feet.
< 474h/474H 230v/230V Pos: standing >
You snap into visibility.
Casting: ice spikes *
< 474h/474H 230v/230V Pos: standing >
An ice elemental attacks a Grey Elf. [0 Hits]
You snap into visibility.
A Grey Elf attacks you. [0 Hits]
< 474h/474H 230v/230V Pos: standing >
You snap into visibility.
< 474h/474H 230v/230V Pos: standing >
You complete your spell...
[Damage: 43 ] You hurl a spike of razor sharp ice at a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
[Damage: 5 ] You hurl a spike of razor sharp ice at a Grey Elf.
A Grey Elf's dented brass buckler from Caves of Mt. Skelenak freezes and shatters into million pieces from the intense cold!
A Grey Elf's some sparkling platinum gauntlets freezes and shatters into million pieces from the intense cold!
A Grey Elf's some prayer beads with a single cross [superior] freezes and shatters into million pieces from the intense cold!
A Grey Elf's large glowing ring [superior] freezes and shatters into million pieces from the intense cold!
A satyr stops following a Grey Elf.
A satyr stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!