The death of [54 Star Magus] Sylvist The Empire (Grey Elf)

in Vulm's Gem Shop

from the perspective of [56 Brigand] Cerif Suicide Squad (Kobold)

<worn as a badge>    a clump of glowing fuzz [54%]
<worn on head>       the helm of the dragonkind of endurance (glowing) [57%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny lightning enshrouded black earring of regeneration [61%]
<worn in ear>        a bone pick of intelligence [84%]
<worn on face>       the terrifying visage of the great wraith Dranum[239h 58m 53s]
<worn around neck>   a string of disembodied hands of damage
<worn around neck>   a necklace of giant strength [superior] (glowing) [66%]
<worn on body>       the platemail of might [poor] (glowing) [80%]
<worn about body>    a long, flowing cape of hellfire of endurance (glowing) [70%]
<worn on back>       a large leather backpack [55%]
<worn on tail>       Zorobabi's circular stone ring of regeneration [56%]
<worn as quiver>     a pantherhide quiver of dexterity (glowing) (illuminating) [79%]
<worn about waist>   the masters belt of intelligence (glowing)
<worn on belt buckle>a gleaming skull of a Minotaur [superior]
<attached to belt>   the wand of the The Ethereal Plane (glowing)
<worn on arms>       the pauldrons of the tide of agility (glowing)
<worn around wrist>  the bracer of Uz's alliance of damage [77%]
<worn around wrist>  a steel wire of endurance (glowing) [70%]
<worn on hands>      the cubes of protection [superior] (humming) [79%]
<worn on finger>     a glowing band of flowing water [75%]
<worn on finger>     a ring of regeneration of regeneration [72%]
<primary weapon>     Sunblade, longsword of Justice[239h 58m 53s]
<secondary weapon>   the granite dagger 'BloodFeast'[239h 58m 53s]
<worn on legs>       a haze of swirling green vapor (glowing)[239h 58m 53s]
<worn on feet>       a pair of dusty boots of greater dexterity (glowing)

 *     **+*^.   
 **   ***+**..  
  *******+***   
   ******+**    
Rapids of a Shallow River
Obvious exits: -N -E -S -W

< 623h/1039H 256v/260V Pos: standing >
   .+#^#*...    
  **+++++++++   
 *****  +       
  ***   +       
   *   @+..     
      **+*^.    
 *   ***+**..   
  ******+***^   
   *****+***    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 623h/1039H 254v/260V Pos: standing >
   +#^#*...^    
  *++++++++++   
 ****  +        
 ***   +        
  *   .@..      
     **+*^.     
    ***+**..    
  *****+***^^   
   ****+****    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 624h/1039H 253v/260V Pos: standing >
   #^#*...^M    
  +++++++++++   
 ***  +      .  
 **   +         
 *   .+@.       
    **+*^.      
   ***+**..     
  ****+***^^    
   ***+****.    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 624h/1039H 254v/260V Pos: standing >
   ^#*...^M*    
  +++++++++++   
 **  +      ..  
 *   +       ^  
    .+.@     .  
   **+*^.       
  ***+**..      
  ***+***^^     
   **+****.     
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 625h/1039H 253v/260V Pos: standing >
   #*...^M**    
  +++++++++++   
 *  +      ..*  
    +       ^.  
   .+..@    ..  
  **+*^.     .  
 ***+**..       
  **+***^^      
   *+****.      
Rapids of a Shallow River
Obvious exits: -N -E -S -W

< 625h/1039H 253v/260V Pos: standing >
   *...^M***    
  +++++++++++   
   +      ..**  
   +       ^.*  
  .+.. @   ..^  
 **+*^.     ..  
 **+**..        
  *+***^^       
   +****.       
Rapids of a Shallow River
Obvious exits: -N -E -S -W

< 626h/1039H 253v/260V Pos: standing >
   ...^M****    
  +++++++++++   
  +      ..***  
  +       ^.**  
 .+..  @  ..^.  
 *+*^.     ...  
 *+**..      ^  
  +***^^    M   
   ****.        
Rapids of a Shallow River
Obvious exits: -N -E -S -W

< 626h/1039H 252v/260V Pos: standing >
   ..^M****.    
  ++++++++++P   
 +      ..***.  
 +       ^.**^  
 +..   @ ..^..  
 +*^.     ...^  
 +**..      ^^  
  ***^^    M^   
   ***.         
Rapids of a Shallow River
Obvious exits: -N -E -S -W

< 627h/1039H 252v/260V Pos: standing >
   .^M****..    
  +++++++++P+   
       ..***.   
        ^.**^   
 ..    @..^..   
 *^.     ...^.  
 **..      ^^   
  **^^    M^    
   **.          
Rapids of a Shallow River
Obvious exits: -N -E -S -W

< 627h/1039H 252v/260V Pos: standing >
   ^M****..     
  ++++++++P++   
      ..***.    
       ^.**^ M  
 .     @.^..    
 ^.     ...^.   
 *..      ^^    
  *^^    M^     
   *.           
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 628h/1039H 251v/260V Pos: standing >
   M****..      
  +++++++P+++   
     ..***.     
      ^.**^ M   
      .@^..     
 .     ...^.    
 ..      ^^     
  ^^    M^      
   .            
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 628h/1039H 251v/260V Pos: standing >
   ****..       
  ++++++P++++   
    ..***.      
     ^.**^ M    
     ..@..   M  
      ...^.     
 .      ^^      
  ^    M^       
                
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W

< 629h/1039H 251v/260V Pos: standing >
   ***..   +    
  +++++P+++++   
   ..***.       
    ^.**^ M     
    ..^@.   MM  
     ...^.      
       ^^       
      M^        
                
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 629h/1039H 250v/260V Pos: standing >
   **^^    +    
  ****..   +    
 ++++++P++++++  
   ..***.       
    ^.*@^ M     
    ..^..   MM  
     ...^.      
       ^^       
      M^        
A Partially Frozen Forest
Obvious exits: -N -E -S -W

< 630h/1039H 250v/260V Pos: standing >
   *.^    *^    
  ***^^    +*   
 M****..   +    
 ++++++P++++++  
   ..**@.       
    ^.**^ M     
    ..^..   MM  
     ...^.      
       ^^       
A Partially Frozen Forest
Obvious exits: -N -E -S -W

< 630h/1039H 250v/260V Pos: standing >
   .^    ***    
  **.^    *^*   
 ****^^    +*   
 M****..   +    
 ++++++@++++++  
   ..***.       
    ^.**^ M     
    ..^..   M   
     ...^.      
Along a Gravel Highway
Obvious exits: -N -E -S -W
*Gruul  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Nzzn  Suicide Squad (Kobold)(small) sits resting.(Red Aura)

< 631h/1039H 249v/260V Pos: standing >
   ^    ***.    
  *.^    *^**   
 ***^^    +*    
 ****..   +     
 +++++P@++++++  
  ..***.        
   ^.**^ M      
   ..^..   MM   
    ...^.       
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 631h/1039H 250v/260V Pos: standing >
   ^    ***.    
  *.^    *^**   
 ***^^    +*    
 ****..   +     
 +++++P@++++++  
  ..***.        
   ^.**^ M      
   ..^..   M    
    ...^.       
       ***..    
  .^    *^**.   
 **^^    +*     
 ***..   +      
 ++++P+@++++++  
 ..***.      .  
  ^.**^ M       
  ..^..   M     
   ...^.        
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 632h/1039H 251v/260V Pos: standing >
      ***...    
  ^    *^**.    
 *^^    +*      
 **..   +    .  
 +++P++@++++++  
 .***.      .*  
 ^.**^ M     ^  
  .^..   M      
   ..^.         
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 632h/1039H 251v/260V Pos: standing >
     ***...^    
      *^**.     
 ^^    +*    .  
 *..   +    .M  
 ++P+++@++++++  
 ***.      .**  
 .**^ M     ^.  
  ^..   M       
   .^.          
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 633h/1039H 252v/260V Pos: standing >

< 633h/1039H 254v/260V Pos: standing >
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    +*    .  
 *..   @    .M  
 ++P++++++++++  
 ***.      .**  
  **^ M     ^   
   ..   M       
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 634h/1039H 256v/260V Pos: standing >
   .^^.^^.^.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*    .  
 *..   +    .M  
 ++P++++++++++  
  **.      .*   
   *^ M         
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 634h/1039H 257v/260V Pos: standing >
You quickly scan the area.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.

< 635h/1039H 258v/260V Pos: standing >
   .^^.^^.^.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*    .  
 *..   +    .M  
 +P+++++++++++  
  **.      .*   
   *^ M         

< 641h/1039H 260v/260V Pos: standing >
   .^^.^^.^.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*    .  
 *..   +    .M  
 P++++++++++++  
  **.      .*   
   *^ M         

< 642h/1039H 260v/260V Pos: standing >
You quickly scan the area.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.

< 643h/1039H 260v/260V Pos: standing >
You quickly scan the area.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.

< 645h/1039H 260v/260V Pos: standing >
   .^^.^^.^.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*    .  
 *..   +    .M  
 +++++++++++++  
  **.      .*   
   *^ M         

< 645h/1039H 260v/260V Pos: standing >
   .^^.^^.^.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^    @*    .  
 *..   +    .M  
 +++++++++++++  
  **.      .*   
   *^           

< 646h/1039H 260v/260V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N# -S
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)

< 647h/1039H 259v/260V Pos: standing >

< 648h/1039H 259v/260V Pos: standing >
Ok.

< 648h/1039H 259v/260V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
A dwarven peddler sells his goods in the chaos.(Gold Aura)

< 649h/1039H 258v/260V Pos: standing >
Ok.

< 649h/1039H 258v/260V Pos: standing >
You quickly scan the area.
A high guard of Verspin who is a brief walk away to your north.
A high guard of Verspin who is rather far off to your north.
A loud shopper who is in the distance to your north.
A Grey Elf who is close by to your east.
Vulm who is close by to your east.
A chicken who is a brief walk away to your west.
A high guard of Verspin who is a brief walk away to your west.
A captain of Verspin who is rather far off to your west.
A mime who is rather far off to your west.

< 650h/1039H 259v/260V Pos: standing >
Ok.

< 652h/1039H 260v/260V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)

< 652h/1039H 259v/260V Pos: standing >

< 653h/1039H 259v/260V Pos: standing >
Ok.

< 654h/1039H 259v/260V Pos: standing >
Ok.

< 655h/1039H 259v/260V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
A dwarven peddler sells his goods in the chaos.(Gold Aura)

< 656h/1039H 258v/260V Pos: standing >
Ok.

< 656h/1039H 258v/260V Pos: standing >

<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>

<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>
Vulm's Gem Shop
Obvious exits: -W
*A Grey Elf (medium) Crusader - The Empire sits resting.(Gold Aura)
An impenetrable globe of darkness floats near a Grey Elf's head.
(Q)Vulm, the gem master of Verspin, is here.

< 657h/1039H 258v/260V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Grey Elf in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage:  1 ] A Grey Elf makes a strange sound as you place the granite dagger 'BloodFeast' in his back.

< 657h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: few scratches >
 
< 658h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: few scratches >
 A Grey Elf's skin seems to turn to stone.
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage:  2 ] [Damage:  1 ] [Damage:  1 ] [Damage:  2 ] You score a CRITICAL HIT!!!!!
[Damage:  7 ] -=[You attack a Grey Elf.]=- [5 Hits]
You think you noticed an opening in your victim defenses...

< 658h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: few scratches >
 You snap into visibility.
You leap at a Grey Elf only to realize he is down already.

< 658h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sit EP: few scratches >
 A Grey Elf clambers to his feet.

< 658h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 658h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf snaps into visibility.

< 658h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'aihuwahhzf qarruguai'
A black rift opens in which you see stars and comets when suddenly small black orbs come pouring out crashing into you!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage:  1 ] The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
[Damage: 157 ] You feel energy flowing from a Grey Elf into you!
[Damage: 11 ] -=[You attack a Grey Elf.]=- [2 Hits]

< 708h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  small wounds >
 You were unable to execute your deadly combination.

< 708h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  small wounds >
 A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 708h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  small wounds >
 A Grey Elf snaps into visibility.

< 708h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  small wounds >
 You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 10 ] [Damage:  8 ] -=[You attack a Grey Elf.]=- [2 Hits]

< 708h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  few wounds >
 A Grey Elf snaps into visibility.

< 708h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  few wounds >
 You snap into visibility.
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!

< 663h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  few wounds >
 A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the word 'qawzh'
A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing intA large rift opens in front of you, you see stars through it, and then a comet flies forth smashing into him!

< 573h/1039H 260v/260V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Grey Elf sta EP:  few wounds >
 You clamber to your feet.

< 573h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 You think you noticed an opening in your victim defenses...
A Grey Elf starts casting a spell.
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 22 ] You hit a Grey Elf in the face, sending him reeling.

< 573h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 10 ] [Damage: 10 ] [Damage:  9 ] [Damage: 10 ] [Damage: 11 ] [Damage: 10 ] -=[You attack a Grey Elf.]=- [6 Hits]
You tackle a Grey Elf square in the chest knocking the wind out of him!

< 573h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 A Grey Elf stops chanting abruptly!

< 573h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 
< 573h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 A Grey Elf snaps into visibility.
You snap into visibility.
Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 13 ] [Damage: 13 ] [Damage: 13 ] [Damage: 12 ] [Damage: 12 ] [Damage: 15 ] -=[You attack a Grey Elf.]=- [6 Hits]

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 Nzzn enters from the west.

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 
< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 Nzzn starts casting an offensive spell.
Nzzn snaps into visibility.

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 49 ] You find weakness in a Grey Elf's defenses and land a sneaky surprise attack!
You tighten up and skillfully hit a Grey Elf right in the stomach! a Grey Elf appears a bit less energetic after that hit.

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP:  nasty wounds >
 Nzzn completes his spell...
Nzzn utters the words 'unsozfol efaui'
Nzzn drains a Grey Elf - what a waste of energy!

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: pretty hurt >
 A Grey Elf snaps into visibility.
You snap into visibility.
-=[A Grey Elf attacks you.]=- [0 Hits]

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: pretty hurt >
 Nzzn starts casting an offensive spell.
Nzzn snaps into visibility.

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: pretty hurt >
 Gruul starts casting an offensive spell.
Gruul snaps into visibility.

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: pretty hurt >
 You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 13 ] [Damage: 13 ] [Damage: 14 ] [Damage: 12 ] -=[You attack a Grey Elf.]=- [4 Hits]

< 537h/1039H 260v/260V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Grey Elf sit EP: pretty hurt >
 Nzzn completes his spell...
Nzzn utters the words 'unsozfol efaui'
Nzzn drains a Grey Elf - what a waste of energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!