<worn as a badge> the seal of Princess Rhithel (magic)
<worn on head> a platinum crown encrusted with emeralds [superior] (magic)
<worn on eyes> a moonstone visor of constitution
<worn on face> a tight facemask of human flesh
<worn around neck> some kharma mind beads (magic) [86%]
<worn on body> the skins of several mountian lions
<worn about body> the paradox cloak [poor]
<worn on back> an ermineskin backpack
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> a waistband of rock and stone [poor] (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [86%]
<worn on arms> a pair of spiked blood sleeves
<held as shield> a pitted gem buckler
<worn around wrist> a simple life band [82%]
<worn around wrist> a golden bracelet encrusted with diamonds (magic)
<worn on finger> a glowing black ring of constitution
<worn on finger> a thick gold and platinum ring
<primary weapon> the golden staff of magic immunity (magic)
<worn on legs> a pair of insulated pants [superior]
<worn on feet> some ashen reptile scale shoes
< 490h/512H 147v/147V Pos: standing >
< T: Tyjo TP: sta TC: nasty wounds E: evil sta EP: small wounds >
An evil nightmare dodges your futile attack.
An evil nightmare misses Tyjo.
An evil nightmare misses Tyjo.
An evil nightmare's impressive thrash strikes Tyjo.
An evil nightmare shifts its weight and viciously slams its rear hooves into Tyjo's chest with a stunning force.
< 490h/512H 147v/147V Pos: standing >
< T: Tyjo TP: sta TC: nasty wounds E: evil sta EP: small wounds >
An evil nightmare's fine thrash strikes Tyjo.
An evil nightmare misses Tyjo.
An evil nightmare crashes wildly around!
< 490h/512H 147v/147V Pos: standing >
< T: Tyjo TP: sta TC: nasty wounds E: evil sta EP: small wounds >
An evil nightmare dodges a spirit of an ancient dwarven battlerager's attack.
An evil nightmare dodges a spirit of an ancient dwarven battlerager's attack.
A spirit of an ancient dwarven battlerager's fine punch wounds an evil nightmare.
A spirit of an ancient dwarven battlerager's fine punch wounds an evil nightmare.
An evil nightmare dodges a spirit of an ancient dwarven battlerager's attack.
< 490h/512H 147v/147V Pos: standing >
< T: Tyjo TP: sta TC: nasty wounds E: evil sta EP: small wounds >
Tyjo's crush wounds an evil nightmare.
Tyjo's fine bludgeon wounds an evil nightmare.
An evil nightmare dodges Tyjo's attack.
An evil nightmare dodges Tyjo's attack.
You disengage from the fight!
< 490h/512H 147v/147V Pos: standing >
Tyjo dodges an evil nightmare's attack.
An evil nightmare's impressive thrash strikes Tyjo hard.
An evil nightmare's fine thrash strikes Tyjo.
< 490h/512H 147v/147V Pos: standing >
Tyjo is so overcome with bloodlust, an evil nightmare's thrash barely grazes her!
An evil nightmare's thrash strikes Tyjo.
Tyjo dodges an evil nightmare's attack.
An evil nightmare shifts its weight and viciously slams its rear hooves into Tyjo's chest with a stunning force.
< 490h/512H 147v/147V Pos: standing >
An evil nightmare dodges a spirit of an ancient dwarven battlerager's attack.
A spirit of an ancient dwarven battlerager's fine punch wounds an evil nightmare.
A spirit of an ancient dwarven battlerager's fine punch wounds an evil nightmare.
A spirit of an ancient dwarven battlerager's impressive punch strikes an evil nightmare.
A spirit of an ancient dwarven battlerager fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 490h/512H 147v/147V Pos: standing >
An evil nightmare dodges a spirit of an ancient dwarven battlerager's attack.
An evil nightmare dodges a spirit of an ancient dwarven battlerager's attack.
A spirit of an ancient dwarven battlerager's impressive punch strikes an evil nightmare.
A spirit of an ancient dwarven battlerager's punch strikes an evil nightmare.
Ok.
< 490h/512H 147v/147V Pos: standing >
< 490h/512H 147v/147V Pos: standing >
Tyjo's fine crush wounds an evil nightmare.
Tyjo's fine crush wounds an evil nightmare.
An evil nightmare dodges Tyjo's attack.
< 490h/512H 147v/147V Pos: standing >
Inside the Village of Werrun
These grounds of Werrun have been stained with the
blood of hundreds of dead warriors. A strong scent
of death and decay permeates all of the air. The sky is
filled with the blackest of clouds, which continue to
billow and entangle among themselves in the distance.
Obvious exits: -North -East -West
The corpse of a hell hound is lying here.
< 490h/512H 146v/147V Pos: standing >
A hell hound enters from the east.
< 490h/512H 146v/147V Pos: standing >
A hell hound suddenly attacks YOU!
A hell hound's fine bite strikes you.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: excellent >
Inside the Village of Werrun
Obvious exits: -North -East -West
The corpse of a hell hound is lying here.
A hell hound stands here, fighting YOU!
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: excellent >
Tyjo enters from the west.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: excellent >
You begin to focus your will...
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: excellent >
Tyjo leaves east.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: excellent >
Casting: psychic crush *
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: excellent >
Casting: psychic crush
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: excellent >
Your mental manipulations become a reality...
A hell hound suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 242 ] A hell hound's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A hell hound falls to their knees, grasping your head and screaming in pain!!
A hell hound bursts into tears.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell kne EP: small wounds >
You miss a hell hound.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell kne EP: small wounds >
You begin to focus your will...
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell kne EP: small wounds >
A hell hound rises to his feet.
Casting: psychic crush *
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: small wounds >
Casting: psychic crush
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: small wounds >
A blood knight enters from the east.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: small wounds >
Your mental manipulations become a reality...
[Damage: 208 ] A hell hound's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: few wounds >
An evil nightmare trots in from the west.
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: few wounds >
An evil nightmare suddenly attacks YOU!
An evil nightmare misses you.
You begin to focus your will...
< 474h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC:few scratches E: hell sta EP: few wounds >
A hell hound's fine bite strikes you.
A hell hound's sweep catches you in the side and you almost stumble.
< 440h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC: small wounds E: hell sta EP: few wounds >
Casting: psychic crush *
< 440h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC: small wounds E: hell sta EP: few wounds >
An evil nightmare trots in from the west.
Casting: psychic crush
< 440h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC: small wounds E: hell sta EP: few wounds >
Your mental manipulations become a reality...
[Damage: 223 ] A hell hound's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 440h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC: small wounds E: hell sta EP: nasty wounds >
An evil nightmare suddenly attacks YOU!
An evil nightmare's fine thrash strikes you.
< 420h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC: small wounds E: hell sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 420h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC: small wounds E: hell sta EP: nasty wounds >
An evil nightmare's fine thrash strikes you.
You dodge an evil nightmare's vicious attack.
An evil nightmare crashes wildly around!
< 401h/512H 146v/147V Pos: standing >
< T: Varg TP: sta TC: small wounds E: hell sta EP: nasty wounds >
You attempt to flee...
The Werrun Saddling Area
This small, black chamber, is dedicated to the mount service of
Werrun. A ghostly desk rests on the western side of the room,
vacant of life. There is a large black door on the southern wall,
upon it a resting a large keyhole. Various paintings of blood on
the wall depict various nightmares, triumphing over holy lands.
Obvious exits: -East -South#
Fresh blood covers everything in the area.
You flee westward!
< 401h/512H 117v/147V Pos: standing >
Inside the Village of Werrun
These grounds of Werrun have been stained with the
blood of hundreds of dead warriors. A strong scent
of death and decay permeates all of the air. The sky is
filled with the blackest of clouds, which continue to
billow and entangle among themselves in the distance.
Obvious exits: -North -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a hell hound is lying here.
A deadly nightmare is here, walking on hooves of fire.(Red Aura)
A deadly nightmare is here, walking on hooves of fire.(Red Aura)
A muscular blood knight is standing here.(Red Aura)
A fearsome hell hound is here, snorting fire.
< 401h/512H 117v/147V Pos: standing >
Blood Fountain of Werrun
This room is dedicated to the God of the evil dead. A large
bone fountain stands high in the center of this courtyard.
Blood fills a large pool below as it spurts from a bone statue
of a skull. The fountain smells terrible, an unholy stench of
decay. There are several footprints in the bloody grounds below
which lead chaotically off into several different directions of the
unholy village of Werrun.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a head hunter is lying here.
A large bone fountain stands here, dripping with blood.
< 401h/512H 115v/147V Pos: standing >
A hell hound enters from the west.
The Entrance to Werrun
These large adamantium gates peak up into the dark skies.
This is the unholy village of Werrun. Blood stains the ground
as well as scattered fragments of bones. Screams and moans
can be heard in the village to the north.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
< 401h/512H 113v/147V Pos: standing >
A hell hound enters from the north.
< 401h/512H 113v/147V Pos: standing >
A hell hound suddenly attacks YOU!
A hell hound's fine bite strikes you.
< 383h/512H 114v/147V Pos: standing >
< T: Varg TP: sta TC: few wounds E: hell sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 383h/512H 114v/147V Pos: standing >
< T: Varg TP: sta TC: few wounds E: hell sta EP: nasty wounds >
< 383h/512H 114v/147V Pos: standing >
< T: Varg TP: sta TC: few wounds E: hell sta EP: nasty wounds >
You attempt to flee...
Blood Fountain of Werrun
This room is dedicated to the God of the evil dead. A large
bone fountain stands high in the center of this courtyard.
Blood fills a large pool below as it spurts from a bone statue
of a skull. The fountain smells terrible, an unholy stench of
decay. There are several footprints in the bloody grounds below
which lead chaotically off into several different directions of the
unholy village of Werrun.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a head hunter is lying here.
A large bone fountain stands here, dripping with blood.
You flee northward!
< 383h/512H 92v/147V Pos: standing >
An evil nightmare trots in from the west.
The Entrance to Werrun
These large adamantium gates peak up into the dark skies.
This is the unholy village of Werrun. Blood stains the ground
as well as scattered fragments of bones. Screams and moans
can be heard in the village to the north.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A fearsome hell hound is here, snorting fire.
There are residual brain waves in the area.
< 383h/512H 90v/147V Pos: standing >
Trail before a Village
Two large adamantium gates to an unholy village rest north
of here. A large perimeter fence made up of bound spears
encircles the entire village. This area is very dark, no matter
what time of day.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
< 383h/512H 88v/147V Pos: standing >
Trail Through the Wasteland
Smashed bones create this trail. A large village is
seen to the near north. Loud screams can be heard in
the distance. Billowing clouds of blue smoke billow from
the top of the village.
Obvious exits: -North -South
Fresh blood covers everything in the area.
< 383h/512H 87v/147V Pos: standing >
Trail Through the Wasteland
Smashed bones create this trail. A large village is
seen to the near north. Loud screams can be heard in
the distance. Billowing clouds of blue smoke billow from
the top of the village.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
< 383h/512H 85v/147V Pos: standing >
You stop following Tyjo.
Your group has been disbanded.
< 383h/512H 85v/147V Pos: standing >
On the Bone Bridge
This large bone bridge spans the entire length of a river of blood
below. This bridge has been built out of the bound skeletons of
dozens of dead warriors. When standing on the bridge, one feels
very uncomfortable. A smell of death is strong in the area.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A skeletal bridge guard stands here, protecting the village.(Red Aura)
< 383h/512H 84v/147V Pos: standing >
A Dark Trail Before a Bone Bridge
This dark trail continues on for several feet to the north before it
turns into a bone bridge. There are several dead bushes in this one
general area, totally without life. There is, however, one single
living bush. The sky is filled with black clouds, blocking out
all daylight.
Obvious exits: -North -West
Fresh blood splatters cover the area.
< 383h/512H 84v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 383h/512H 85v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 383h/512H 85v/147V Pos: standing >
Before a Hidden Shack
This small hidden alcove comes before a camouflaged shack
resting just north of here. There are no signs of life anywhere
in here. There is a faint light coming from the cracks of within
the shack, however.
Obvious exits: -North -East
Puddles of fresh blood cover the ground.
< 383h/512H 84v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 384h/512H 85v/147V Pos: standing >
< 384h/512H 85v/147V Pos: standing >
An Abandoned Shack
This abandoned shack is nearly in shambles. There are several worn
out parts of the floor that have been crushed. The ceiling has been
weathered intensely causing great damage. The walls are nearly falling
down as this shack nearly stands.
Obvious exits: -South
Fresh blood covers everything in the area.
A perfect mirror rests on the northern wall. (glowing)
< 384h/512H 85v/147V Pos: standing >
< 384h/512H 88v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
A perfect mirror rests on the northern wall. (glowing)
< 385h/512H 89v/147V Pos: standing >
An evil nightmare trots in from the south.
< 385h/512H 91v/147V Pos: standing >
An evil nightmare suddenly attacks YOU!
An evil nightmare's thrash strikes you hard.
< 342h/512H 91v/147V Pos: standing >
< T: Varg TP: sta TC: few wounds E: evil sta EP: few wounds >
An evil nightmare trots in from the south.
An Abandoned Shack
This large, abandoned shack has been cut off from all civilization.
Several large boards, now destroyed, once covered this shack off from
everybody. There is nothing in this shack at all, except a single
broken mirror in the northern wall. The floor in this room has been
crushed in several places, infested with termites.
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
< 342h/512H 91v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
< 342h/512H 91v/147V Pos: standing >
< 342h/512H 91v/147V Pos: standing >
< 342h/512H 91v/147V Pos: standing >
< 342h/512H 91v/147V Pos: standing >
Pardon?
< 342h/512H 91v/147V Pos: standing >
Experience till level: 16417311
< 342h/512H 91v/147V Pos: standing >
< 342h/512H 91v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
< 342h/512H 91v/147V Pos: standing >
< 343h/512H 91v/147V Pos: standing >
< 344h/512H 91v/147V Pos: standing >
< 344h/512H 91v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
< 345h/512H 91v/147V Pos: standing >
It appears to be the corpse of Tyjo.
a diamondine axe covered in blood (magic) [82%]
the insignia of swirling feathers and flowing water
a quiver smeared with blood [85%]
a lightning earring [superior]
a flaming earring [poor]
the mask of hatred [poor]
a pair of golden spectacles [superior] (magic) [85%]
the ice mace of Sevenoaks (magic) (illuminating)
the warhammer of the ancient dwarven battleragers (magic) (glowing) (illuminating)
a bracelet of influence [poor] (magic) [87%]
a bracelet of purple mist [superior] [84%]
the woven entrails of an unfortunate soul of power [34%]
the cloak of ripping [superior] (magic)
the armplates of armageddon [poor] [84%]
the gauntlets of immortality (magic) (glowing) (humming)
boots of the traveler [superior] (magic)
a pair of spiked dragonscale leggings [poor] (magic) [88%]
the helm of the dragonkind (magic) (glowing)
the chameleon suit of transformation [poor]
a gorget of bronze dragonscale (magic)
the amulet of lordly protection (magic) [86%]
a finely crafted brass ring (magic)
a lustrous blood-red ring [superior]
a skull-shaped key (glowing)
a cloak of werewolf fur [poor]
an ancient staff called 'Protector' (magic)
an ermineskin backpack
< 345h/512H 91v/147V Pos: standing >
You are using:
<worn as a badge> the seal of Princess Rhithel (magic)
<worn on head> a platinum crown encrusted with emeralds [superior] (magic)
<worn on eyes> a moonstone visor of constitution
<worn on face> a tight facemask of human flesh
<worn around neck> some kharma mind beads (magic) [86%]
<worn on body> the skins of several mountian lions
<worn about body> the paradox cloak [poor]
<worn on back> an ermineskin backpack
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> a waistband of rock and stone [poor] (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [86%]
<worn on arms> a pair of spiked blood sleeves
<held as shield> a pitted gem buckler
<worn around wrist> a simple life band [82%]
<worn around wrist> a golden bracelet encrusted with diamonds (magic)
<worn on finger> a glowing black ring of constitution
<worn on finger> a thick gold and platinum ring
<primary weapon> the golden staff of magic immunity (magic)
<worn on legs> a pair of insulated pants [superior]
<worn on feet> some ashen reptile scale shoes
< 347h/512H 91v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
< 347h/512H 91v/147V Pos: standing >
the bartender gave you the following quest:
Go kill 1 a blood knight (1 left) in Village of Werrun!
This quest was given to you.
You can share this quest with 3 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
< 348h/512H 91v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
< 348h/512H 91v/147V Pos: standing >
You are carrying: (0/11)
Nothing.
< 349h/512H 91v/147V Pos: standing >
Score information for Varg
Level: 49 Race: Githzerai Class: Psionicist / Enslaver Sex: Male
Hit points: 349(512) Mana: 995(995) Moves: 91(147)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 48 platinum 387 gold 95 silver 0 copper
Playing time: 1 days / 21 hours/ 52 minutes
Received data: 0.4497 MB this session.
Send data: 0.0014 MB this session.
Compression ratio: none
Title: Foot soldier The Empire
Status: Standing.
Epic points(total): 1775(1775)
Epic Bonus: No Epic Bonus (0.00%)
Frags: -1.00 Deaths: 14
Detecting: Invisible Evil Good Magic Life
Protected from: Lightning Gas
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Tower of Iron Will
Bartender Quests Remaining: 4
Combat Pulse: 19 Spell Pulse: 0.90
Leaderboard Points: 390
Active Spells:
--------------
molecular control (10 minutes)
war cry (1 minute)
fly (94 minutes)
cannibalize (21 minutes)
rested bonus (5 minutes)
aura sight (28 minutes)
inertial barrier (17 minutes)
flesh armor (12 minutes)
tower of iron will (11 minutes)
intellect fortress (12 minutes)
energy containment (19 minutes)
adrenaline control (42 minutes)
< 349h/512H 91v/147V Pos: standing >
An ermineskin backpack contains:
a small pile of coins
a crimson key
[12] a large medicated bandage
a magical essence of Wisdom
a pair of worn leather sleeves
an ancient plank of blessed hard wood (magic)
a bloody skull faced helmet [superior]
a ring of the EarthMother (magic) [63%]
the dark rod named 'Punisher' [superior] (glowing)
a mining pick [70%]
a magical essence of Move Regen
a sparkling diamond bracer (magic)
a tarnished mithril falchion from The Underworld (magic)
a piece of rolling paper
[7] an apple
a rolled up piece of parchment (glowing)
< 350h/512H 91v/147V Pos: standing >
Tyjo enters from the south.
< 352h/512H 92v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
Tyjo Foot soldier The Empire (Dwarf)(medium) stands in mid-air here.
< 352h/512H 93v/147V Pos: standing >
Tyjo gets a diamondine axe covered in blood from the corpse of Tyjo.
Tyjo gets the insignia of swirling feathers and flowing water from the corpse of Tyjo.
Tyjo gets a quiver smeared with blood from the corpse of Tyjo.
Tyjo gets a lightning earring [superior] from the corpse of Tyjo.
Tyjo gets a flaming earring [poor] from the corpse of Tyjo.
Tyjo gets the mask of hatred [poor] from the corpse of Tyjo.
Tyjo gets a pair of golden spectacles [superior] from the corpse of Tyjo.
Tyjo gets the ice mace of Sevenoaks from the corpse of Tyjo.
Tyjo gets the warhammer of the ancient dwarven battleragers from the corpse of Tyjo.
Tyjo gets a bracelet of influence [poor] from the corpse of Tyjo.
Tyjo gets a bracelet of purple mist [superior] from the corpse of Tyjo.
Tyjo gets a bunch of stuff from the corpse of Tyjo.
< 352h/512H 93v/147V Pos: standing >
< 352h/512H 94v/147V Pos: standing >
A broken mirror suddenly glows brightly!
A Kobold slowly fades out of existence.
Tyjo wears a flaming earring [poor] on her ear.
Tyjo wears a lightning earring [superior] on her ear.
Tyjo places a bracelet of purple mist [superior] around her wrist.
Tyjo places a bracelet of influence [poor] around her wrist.
Tyjo covers her face with the mask of hatred [poor].
Tyjo dons the insignia of swirling feathers and flowing water.
Tyjo slides a pair of golden spectacles [superior] over her eyes.
Tyjo straps a quiver smeared with blood to her back.
Tyjo wields the warhammer of the ancient dwarven battleragers.
It glows brightly.
Tyjo wields the ice mace of Sevenoaks.
It glows brightly.
< 353h/512H 98v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
Tyjo Foot soldier The Empire (Dwarf)(medium) stands in mid-air here.
< 353h/512H 99v/147V Pos: standing >
Tyjo gets the woven entrails of an unfortunate soul of power from the corpse of Tyjo.
Tyjo gets the cloak of ripping [superior] from the corpse of Tyjo.
Tyjo gets the armplates of armageddon [poor] from the corpse of Tyjo.
Tyjo gets the gauntlets of immortality from the corpse of Tyjo.
Tyjo gets boots of the traveler [superior] from the corpse of Tyjo.
Tyjo gets a pair of spiked dragonscale leggings [poor] from the corpse of Tyjo.
Tyjo gets the helm of the dragonkind from the corpse of Tyjo.
Tyjo gets the chameleon suit of transformation [poor] from the corpse of Tyjo.
Tyjo gets a gorget of bronze dragonscale from the corpse of Tyjo.
Tyjo gets the amulet of lordly protection from the corpse of Tyjo.
Tyjo gets a bunch of stuff from the corpse of Tyjo.
< 353h/512H 99v/147V Pos: standing >
An Abandoned Shack
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
A broken mirror rests on the northern wall. (glowing)
Tyjo Foot soldier The Empire (Dwarf)(medium) stands in mid-air here.
< 353h/512H 100v/147V Pos: standing >
A Kobold slowly fades into existence.
< 353h/512H 100v/147V Pos: standing >
A Kobold snaps into visibility.
A Kobold places the granite dagger 'BloodFeast' in the back of Tyjo, resulting in some strange noises and some blood.
< 354h/512H 101v/147V Pos: standing >
A Kobold snaps into visibility.
A Kobold's impressive slash strikes Tyjo.
A Kobold's impressive pierce strikes Tyjo.
A Kobold's impressive pierce strikes Tyjo.
A Kobold's impressive slash strikes Tyjo.
A Kobold's powerful slash strikes Tyjo.
Tyjo dodges a Kobold's attack.
A Kobold's impressive slash strikes Tyjo.
< 354h/512H 101v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 354h/512H 102v/147V Pos: standing >
The green cloud encasing a Kobold suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of Tyjo who shudders from the cold. Moments later she
lets out an agonized scream as the warmth is drained from her body.
< 354h/512H 103v/147V Pos: standing >
A Kobold snaps into visibility.
A Kobold tackles Tyjo square in the chest knocking the wind out of her!
< 354h/512H 103v/147V Pos: standing >
You begin to focus your will...
< 354h/512H 104v/147V Pos: standing >
A Kobold snaps into visibility.
A Kobold's slash strikes Tyjo.
A Kobold's powerful pierce strikes Tyjo.
A Kobold's impressive pierce strikes Tyjo.
A Kobold's impressive slash strikes Tyjo.
A Kobold's impressive slash strikes Tyjo.
A Kobold's impressive slash strikes Tyjo hard.
< 354h/512H 105v/147V Pos: standing >
Casting: psychic crush *
A Kobold dodges Tyjo's attack.
A Kobold lets out a silent scream as the a haze of swirling green vapor feeds on him!
A Kobold begins to shimmer.
Tyjo suddenly appears a bit confused!
Tyjo misses a Kobold.
A Kobold snaps into visibility.
< 354h/512H 105v/147V Pos: standing >
Casting: psychic crush
< 354h/512H 106v/147V Pos: standing >
Your mental manipulations become a reality...
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
A Kobold snaps into visibility.
[Damage: 107 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 355h/512H 107v/147V Pos: standing >
A Kobold snaps into visibility.
A Kobold gets past Tyjo's defenses and strikes with a mighty blow.
A Kobold seems to tense up before unleasing a powerful strike to Tyjo's abdomen, knocking the wind out of them!
< 355h/512H 108v/147V Pos: standing >
A Kobold snaps into visibility.
A Kobold's slash strikes Tyjo very hard.
A Kobold's Sunblade, longsword of Justice explodes in a torrent of pure flame!
A Kobold unleashes light in a focused, searing ray at Tyjo!
Tyjo fills with BloodLust
Sunblade, longsword of Justice emits a soft glow.
Healing energy flows from a Kobold into a Kobold's body!
Tyjo is so overcome with bloodlust, a Kobold's pierce barely grazes her!
A Kobold's impressive pierce critically injures Tyjo.
Tyjo is incapacitated and will slowly die, if not aided.
A Kobold's fine slash hits Tyjo.
Tyjo's lightning earring [superior] was completely destroyed by the massive blow!
Tyjo's quiver smeared with blood was completely destroyed by the massive blow!
Tyjo is dead! R.I.P.
A look of horror and a silent scream are Tyjo's last actions in this world.
You begin to focus your will...
< 355h/512H 108v/147V Pos: standing >
Casting: psychic crush *
< 355h/512H 109v/147V Pos: standing >
Casting: psychic crush
< 355h/512H 110v/147V Pos: standing >
Your mental manipulations become a reality...
A Kobold snaps into visibility.
[Damage: 114 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Kobold says 'HeT tHoS VhiPg&p OyT uF nY jEaF !!!&p'
< 355h/512H 111v/147V Pos: standing >
< 355h/512H 112v/147V Pos: standing >
You begin to focus your will...
< 356h/512H 112v/147V Pos: standing >
A Kobold snaps into visibility.
Everything is blurry after a Kobold's head came crashing into your skull.
OUCH! That really did HURT!
With a quick move, a Kobold pulls back his head and rams it into you again!
Everything is blurry after a Kobold's head came crashing into your skull.
< 274h/512H 113v/147V Pos: standing >
< T: Varg TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
Casting: psychic crush *
< 274h/512H 113v/147V Pos: standing >
< T: Varg TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
A Kobold snaps into visibility.
A Kobold's impressive slash strikes you.
A Kobold's Sunblade, longsword of Justice explodes in a torrent of pure flame!
A Kobold unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
Sunblade, longsword of Justice emits a soft glow.
Healing energy flows from a Kobold into a Kobold's body!
A Kobold's impressive slash strikes you hard.
A Kobold surprises you with a blow to the back, leaving you momentarily confused.
A Kobold's powerful pierce seriously wounds you.
A Kobold misses you.
< 106h/512H 113v/147V Pos: standing >
< T: Varg TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
< 106h/512H 113v/147V Pos: standing >
< T: Varg TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
Casting: psychic crush
< 106h/512H 113v/147V Pos: standing >
< T: Varg TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
Your mental manipulations become a reality...
A Kobold snaps into visibility.
[Damage: 115 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 106h/512H 113v/147V Pos: standing >
< T: Varg TP: sta TC:pretty hurt E: A Kobold sta EP: small wounds >
< 106h/512H 113v/147V Pos: standing >
< T: Varg TP: sta TC:pretty hurt E: A Kobold sta EP: small wounds >
A Kobold snaps into visibility.
Before you can react a Kobold suddenly lashes at you.
You wish that your wounds would stop BLEEDING so much!
A Kobold seems to tense up before unleasing a powerful strike to your abdomen! You feel the a lot less energetic.
A Kobold snaps into visibility.
A Kobold's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Kobold's powerful slash causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Kobold's impressive pierce enshrouds you in a mist of blood.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You dodge a Kobold's vicious attack.
< 8h/512H 73v/147V Pos: standing >
< T: Varg TP: sta TC: awful E: A Kobold sta EP: small wounds >
You begin to focus your will...
< 8h/512H 73v/147V Pos: standing >
< T: Varg TP: sta TC: awful E: A Kobold sta EP: small wounds >
Casting: psychic crush *
< 8h/512H 73v/147V Pos: standing >
< T: Varg TP: sta TC: awful E: A Kobold sta EP: small wounds >
Casting: psychic crush
< 8h/512H 73v/147V Pos: standing >
< T: Varg TP: sta TC: awful E: A Kobold sta EP: small wounds >
A Kobold snaps into visibility.
A Kobold's slash hits you.