The death of [14 Monk] Aqchat (Orc)

in A Small Side Street of the Grove

from the perspective of [56 Naturalist] Rethax The Empire (Gnome)

<floating about head>a LARGE green ioun stone[239h 38m 50s]
<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the blindfold of sight of regeneration (magic)
<worn in ear>        an earring of entwined roots [superior] (magic)
<worn in ear>        a brightly flaming earring [44%]
<worn on face>       the death-mask of Nakral of greater charisma (magic)
<worn around neck>   a cloak of dragons of health (magic) (glowing)
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a darkmail belt [superior] (magic)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [72%]
<worn on arms>       some stitched sleeves of the Knights of the Raven [superior] (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic)
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      gloves of arcane power [superior]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[239h 38m 50s]
<worn on legs>       some slime-covered aboleth skin of endurance (magic) (glowing)
<worn on feet>       a pair of phantom boots of endurance

The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of an orcish guard is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
An orcish shaman stands in mid-air here, fighting Drok. (Casting) (Red Aura)
*Drok (Firbolg)(huge) stands in mid-air here, fighting an orcish shaman.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
A huge tree, rotted and diseased, stands here rooted to the floor. (minion) 

< 708h/707H 161v/161V Pos: standing >
You are carrying: (3/12)
a magical essence of Strength
a portable hole
a bottomless bag of the illithids (magic)

< 708h/707H 161v/161V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'ofzahzf gajr eughjfbaiqz'
An orcish shaman points at Drok.
Drok snaps into visibility.
Drok's entire body spasms uncontrollably as his soul is viciously attacked by an orcish shaman.

< 708h/707H 161v/161V Pos: standing >
Drok parries an orcish shaman's lunge at him.
Drok snaps into visibility.

< 708h/707H 161v/161V Pos: standing >
An orcish shaman dodges Drok's attack.
Drok's impressive slash causes an orcish shaman to grimace in pain.
Drok's slash hits an orcish shaman.
An orcish shaman is dead! R.I.P.
You receive your share of experience.
The last gasps of an orcish shaman cause a sickening chill to run up your spine.

< 708h/707H 161v/161V Pos: standing >
the corpse of an orcish shaman does not contain the essence.
Drok gets a handful of coins from the corpse of an orcish shaman.

< 708h/707H 161v/161V Pos: standing >
You do not see a essence here.
Drok puts a large pile of coins into a net of endless currents.

< 708h/707H 161v/161V Pos: standing >
the corpse of an orcish shaman does not contain the coins.

< 708h/707H 161v/161V Pos: standing >
You don't have anything to put in it.

< 708h/707H 161v/161V Pos: standing >
You drop a bottomless bag of the illithids.

< 708h/707H 161v/161V Pos: standing >
You hide a bottomless bag of the illithids.

< 708h/707H 161v/161V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Drok.
Drok opens the black.

< 708h/707H 161v/161V Pos: standing >
The sun vanishes behind the southern horizon.

< 708h/707H 161v/161V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
Puddles of fresh blood cover the ground.
The corpse of an orcish shaman is lying here.
[2] The corpse of the orc gate guard is lying here.
The corpse of an Orc is lying here.
The corpse of an umber hulk is lying here.
[3] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of an orcish guard is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
A huge tree, rotted and diseased, stands here rooted to the floor. (minion) 

< 708h/707H 161v/161V Pos: standing >
I see no person by that name here!

< 708h/707H 161v/161V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
A diseased treant enters from above.

< 708h/707H 160v/161V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your south.

< 708h/707H 160v/161V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
Crawling about, this baby orc is crying loudly.
A diseased treant enters from the north.

< 708h/707H 159v/161V Pos: standing >
A Small Pathway
Obvious exits: -N -S
A diseased treant enters from the north.

< 708h/707H 159v/161V Pos: standing >

< 708h/707H 161v/161V Pos: standing >

< 708h/707H 161v/161V Pos: standing >
 
     MMM^^^MMM      
   MMMM^^*^MMMM     
  MMM*******MMMS    
 MM*****M^^*^MMMM   
 M****^*^^^^**MMMM  
 ****^.^M@..***MMM  
 ***.^.M.+..^****M  
 **......+...*****  
  ....^..M...M***   
   ..^*..+......    
    ^^**.+.....     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
A diseased treant enters from the north.

< 708h/707H 159v/161V Pos: standing >

< 708h/707H 159v/161V Pos: standing >
 
     MMM^^^MMM      
   MMMM^^*^MMMM     
  MMM*******MMMS    
 MM*****M^^*^MMMM   
 M****^*^^^^**MMMM  
 ****^.^M@..***MMM  
 ***.^.M.+..^****M  
 **......+...*****  
  ....^..M...M***   
   ..^*..+......    
    ^^**.+.....     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
A huge tree, rotted and diseased, stands here rooted to the floor. (minion) 

< 708h/707H 159v/161V Pos: standing >
A Small Pathway
Obvious exits: -N -S
A diseased treant enters from the south.

< 708h/707H 158v/161V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
A wandering hill giant who is rather far off to your south.

< 708h/707H 161v/161V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
Crawling about, this baby orc is crying loudly.
A diseased treant enters from the south.

< 708h/707H 159v/161V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
A diseased treant enters from the south.

< 708h/707H 158v/161V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your south.

< 708h/707H 161v/161V Pos: standing >
Ok.
A diseased treant starts casting a spell.

< 708h/707H 161v/161V Pos: standing >
A diseased treant completes its spell...
A diseased treant utters the words 'yrawz braez'
A flaming sabre arrives in a burst of fire.

< 708h/707H 161v/161V Pos: standing >
Ok.
A diseased treant starts casting a spell.

< 708h/707H 161v/161V Pos: standing >
A diseased treant completes its spell...
A diseased treant utters the words 'yrawz braez'
A flaming sabre arrives in a burst of fire.

< 708h/707H 161v/161V Pos: standing >
Ok.
A diseased treant starts casting a spell.

< 708h/707H 161v/161V Pos: standing >
A diseased treant completes its spell...
A diseased treant utters the words 'yrawz braez'
A flaming sabre arrives in a burst of fire.

< 708h/707H 161v/161V Pos: standing >

< 708h/707H 161v/161V Pos: standing >

< 708h/707H 161v/161V Pos: standing >

< 708h/707H 161v/161V Pos: standing >

< 708h/707H 161v/161V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
A huge tree, rotted and diseased, stands here rooted to the floor. (minion) 

< 708h/707H 161v/161V Pos: standing >
Ok.
A diseased treant starts casting a spell.

< 708h/707H 161v/161V Pos: standing >
A diseased treant completes its spell...
A diseased treant utters the words 'yrawz braez'
A flaming sabre arrives in a burst of fire.

< 708h/707H 161v/161V Pos: standing >
Ok.
A diseased treant wields a flaming sabre.
A diseased treant wields a flaming sabre.
A diseased treant wields a flaming sabre.
A diseased treant wields a flaming sabre.

< 708h/707H 161v/161V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
A huge tree, rotted and diseased, stands here rooted to the floor. (minion) 

< 708h/707H 161v/161V Pos: standing >
   This creature, for it is surely alive, looks like a dying tree, infected
with disease and rot. It has been magically rooted to this room for no apparent
reason. Beeing trapped indoors for a long period of time has surly added to
it's sickness. It's branches hangs towards the floor in a sad looking posture.
Regardless, this once powerful treant surely still has enough power to eliminate
any threat to whatever it's assigned to guard.
A diseased treant appears to be Plant and has some small wounds and bruises.
It's huge in size.
It is in the front rank.
Its skin has a barklike texture..
It seems to be moving much faster than normal..
It is surrounded by burning flames!
It's encased in a shimmering globe!
Through your advanced training, you glean they are a level 56 Warrior Druid.

<primary weapon>     a flaming sabre (magic) (glowing)
<secondary weapon>   a flaming sabre (magic) (glowing)
<third weapon>       a flaming sabre (magic) (glowing)
<fourth weapon>      a flaming sabre (magic) (glowing)

< 707h/707H 161v/161V Pos: standing >
Ok.
A diseased treant starts casting a spell.

< 707h/707H 161v/161V Pos: standing >
A diseased treant completes its spell...
A diseased treant utters the words 'qfzahz gsfuio'

< 707h/707H 161v/161V Pos: standing >
The night has begun.

< 707h/707H 161v/161V Pos: standing >
Ok.
A diseased treant drinks from a tiny bubbling spring.
A diseased treant gently touches a diseased treant's body, and its wounds begin to heal!
A diseased treant appears invigorated.

< 707h/707H 161v/161V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 707h/707H 161v/161V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
A tiny spring bubbles here from the ground.
A huge tree, rotted and diseased, stands here rooted to the floor. (minion) 

< 707h/707H 161v/161V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your south.

< 707h/707H 161v/161V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
A few drops of fresh blood are scattered around the area.
The corpse of an orcish shaman is lying here.
[2] The corpse of the orc gate guard is lying here.
The corpse of an Orc is lying here.
The corpse of an umber hulk is lying here.
[3] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of an orcish guard is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
A diseased treant enters from below.

< 707h/707H 160v/161V Pos: standing >
You quickly scan the area.
A female orc who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.
An orcish shaman who is rather far off to your north.
A black skunk who is rather far off to your north.
A female orc who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish shaman who is close by to your east.
An orcish warrior who is close by to your east.
A wandering soul who is rather far off to your east.
A young toddler who is in the distance to your east.
An orcish shaman who is close by to your west.
An orcish guard who is not far off to your west.

< 707h/707H 160v/161V Pos: standing >
You quickly scan the area.
A female orc who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.
An orcish shaman who is rather far off to your north.
A black skunk who is rather far off to your north.
A female orc who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish shaman who is close by to your east.
An orcish warrior who is close by to your east.
A wandering soul who is rather far off to your east.
A young toddler who is in the distance to your east.
An orcish shaman who is close by to your west.
An orcish guard who is not far off to your west.

< 707h/707H 160v/161V Pos: standing >
You quickly scan the area.
A female orc who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.
An orcish shaman who is rather far off to your north.
A black skunk who is rather far off to your north.
A female orc who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish shaman who is close by to your east.
An orcish warrior who is close by to your east.
A wandering soul who is rather far off to your east.
A young toddler who is in the distance to your east.
An orcish shaman who is close by to your west.
An orcish guard who is not far off to your west.

< 707h/707H 160v/161V Pos: standing >
You quickly scan the area.
A female orc who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish shaman who is rather far off to your north.
A black skunk who is rather far off to your north.
A female orc who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish shaman who is close by to your east.
An orcish warrior who is close by to your east.
A wandering soul who is rather far off to your east.
A young toddler who is in the distance to your east.
An orcish shaman who is close by to your west.
An orcish guard who is not far off to your west.

< 707h/707H 160v/161V Pos: standing >
You quickly scan the area.
A female orc who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish shaman who is rather far off to your north.
A black skunk who is rather far off to your north.
A female orc who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish shaman who is close by to your east.
An orcish warrior who is close by to your east.
A wandering soul who is rather far off to your east.
A young toddler who is in the distance to your east.
An orcish shaman who is close by to your west.
An orcish guard who is not far off to your west.

< 707h/707H 160v/161V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish merchant is lying here.
Horns begin to bellow and drums thunder to the call to arms!
A diseased treant enters from the south.

< 707h/707H 159v/161V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A diseased treant enters from the south.

< 707h/707H 158v/161V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Running about town, this female orc is restocking her low supplies.(Red Aura)
A diseased treant enters from the south.

< 707h/707H 158v/161V Pos: standing >
You quickly scan the area.
An orcish shaman who is close by to your north.
A black skunk who is close by to your north.
A female orc who is not far off to your north.
An old orcish woman who is not far off to your north.
An orcish elite who is a brief walk away to your north.
A grave-robbing orc who is a brief walk away to your north.
A large warhorse who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
A female orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish shaman who is in the distance to your north.
A baby orc who is close by to your east.
The grinning bobcat who is close by to your east.
Khazar, the jeweler who is close by to your east.
An orcish shaman who is close by to your west.
An orcish merchant who is close by to your west.
A stray dog who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.

< 707h/707H 161v/161V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish shaman is here practicing a new spell.(Red Aura)
A small black skunk peers wearily at you.
A diseased treant enters from the south.

< 707h/707H 160v/161V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Running about town, this female orc is restocking her low supplies.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
A diseased treant enters from the south.
Horns begin to bellow and drums thunder to the call to arms!

< 707h/707H 159v/161V Pos: standing >
The alley to the inn is west from the pathway.
You extend your sights westward.
A Small Side Street of the Grove
Obvious exits: -E -W

< 707h/707H 160v/161V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
A diseased treant enters from the east.

< 707h/707H 160v/161V Pos: standing >
This small pathway continues further west.
You extend your sights westward.
A Small Side Street of the Grove
Obvious exits: -E -U
A stray dog is lying here, mortally wounded.
An Orc (medium) stands here (Newbie), fighting a stray dog. (Non-Fraggable)(Red Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)

< 707h/707H 160v/161V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
A stray dog is lying here, mortally wounded.
An Orc (medium) stands here (Newbie), fighting a stray dog. (Non-Fraggable)(Red Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)
A diseased treant enters from the east.

< 707h/707H 159v/161V Pos: standing >
The Bar of the Eleventh Hour is above this alley.
You extend your sights upward.
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
An orc guard of the Black Order is here watching your every action.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
A cute kitten rolls on the ground here playing with a ball of yarn.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 707h/707H 160v/161V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
An orc guard of the Black Order is here watching your every action.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
A cute kitten rolls on the ground here playing with a ball of yarn.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
A diseased treant enters from below.
A dancing elven girl sneers in contempt.
A dancing elven girl suddenly attacks YOU!
A dancing elven girl misses you.

< 707h/707H 160v/161V Pos: standing >
< T: Rethax TP: sta TC:excellent E: dancing sta EP: excellent >
 Horns begin to bellow and drums thunder to the call to arms!

< 707h/707H 160v/161V Pos: standing >
< T: Rethax TP: sta TC:excellent E: dancing sta EP: excellent >
 An orcish guard assists a dancing elven girl heroically.
You are knocked to the ground by an orcish guard's mighty bash!
-=[An orcish guard's decent slash grazes you.]=-
-=[An orcish guard's slash grazes you.]=-
You feel your skin soften and return to normal.
-=[An orcish guard's decent slash grazes you.]=-

< 698h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 Ixie assists an orcish guard heroically.
Ixie suddenly attacks YOU!
-=[Ixie's fine punch wounds you.]=-

< 688h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 A female orc enters from below.

< 688h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 A female orc suddenly attacks YOU!
A female orc misses you.

< 689h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 
< 690h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 A dancing elven girl dodges your futile attack.
A dancing elven girl misses you.
A dancing elven girl starts casting an offensive spell.

< 690h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 A cute kitten suddenly attacks YOU!
A cute kitten misses you.
Your shield of the earthwyrm [superior] blocks an orcish guard's vicious attack.
-=[An orcish guard's slash wounds you.]=-
-=[An orcish guard's powerful slash wounds you.]=-

< 662h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 Living stone sprouts up and covers your flesh.

< 665h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 A dancing elven girl completes her spell...
A dancing elven girl utters the word 'yrawzmosagh'
A dancing elven girl points at you.
-=[You scream out in sudden pain as a flameburst sent by a dancing elven girl hits you.]=-

< 658h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 -=[Ixie's fine punch wounds you.]=-
-=[Ixie's weak punch grazes you.]=-
Your shield of the earthwyrm [superior] blocks Ixie's vicious attack.
Ixie starts casting an offensive spell.

< 641h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 A female orc misses you.
A female orc starts casting an offensive spell called 'burning hands'.

< 642h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 A dancing elven girl dodges your futile attack.
Your shield of the earthwyrm [superior] blocks a dancing elven girl's vicious attack.
A dancing elven girl starts casting an offensive spell called 'flameburst'.

< 644h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 644h/707H 160v/161V Pos: sitting >
< T: Rethax TP: sit TC:few scratches E: dancing sta EP: excellent >
 You clamber to your feet.

< 645h/707H 160v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: dancing sta EP: excellent >
 You say in god 'stone'

< 646h/707H 160v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: dancing sta EP: excellent >
 You say 'blink'
Your blackened staff of Netheril hums briefly, and you feel your body begin to vibrate.
You scatter your atoms to the wind only to reassemble nearby.

< 646h/707H 160v/161V Pos: standing >
Ixie stops invoking abruptly!

< 647h/707H 160v/161V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
A few drops of fresh blood are scattered around the area.
The corpse of a stray dog is lying here.
An Orc (medium) stands here (Newbie). (Non-Fraggable)(Red Aura)
A diseased treant enters from above.

< 648h/707H 159v/161V Pos: standing >
You see nothing special about her.
This Orc has some big nasty wounds and scratches.
She's medium in size.

<worn on head>       a whisper-thin helm
<worn on body>       a set of loose fitting robes
<worn on arms>       a set of loose fitting sleeves
<held as shield>     a little round wooden shield
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some thin leather sandals

< 664h/707H 161v/161V Pos: standing >
An Orc grabs a bag made from sewn skunk skin.

< 666h/707H 161v/161V Pos: standing >
Saving Rethax.

< 668h/707H 161v/161V Pos: standing >
-=[An Orc's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.]=-

< 676h/707H 161v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 You dodge an Orc's vicious attack.

< 684h/707H 161v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 You miss an Orc.
You miss an Orc.

< 685h/707H 161v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 Ok.
A diseased treant fails miserably in its attempt to rescue you.

< 687h/707H 161v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 Your shield of the earthwyrm [superior] blocks an Orc's vicious attack.

< 696h/707H 161v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 An Orc gracefully whirls around your attack.
You miss an Orc.

< 696h/707H 161v/161V Pos: standing >
< T: Rethax TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 -=[An Orc's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.]=-
Ok.
You are rescued by a diseased treant, you are confused, but grateful!

< 699h/707H 161v/161V Pos: standing >
An Orc suddenly appears a bit confused!
An Orc misses a diseased treant.

< 707h/707H 161v/161V Pos: standing >
[Damage: 13 ] A diseased treant's slash seriously wounds an Orc.
[Damage: 15 ] A diseased treant's slash enshrouds an Orc in a mist of blood.
[Damage: 13 ] A diseased treant's impressive slash enshrouds an Orc in a mist of blood.
[Damage: 14 ] A diseased treant's impressive slash causes an Orc to grimace in pain.
[Damage: 14 ] A diseased treant's slash hits an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.