The death of [14 Monk] Aqchat (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [14 Monk] Aqchat (Orc)

<held>               a bag made from sewn skunk skin

The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 66h/167H 116v/117V Pos: standing >
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                              STATUS of toggles.                               
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
   Tell        : ON     |     Brief Mode  : ON     |     No Locate   : OFF    |
   SmartPrompt : OFF    |     Compact Mode: OFF    |     Wimpy Level :   10   |
   Shout       : ON     |     Echo        : ON     |     Vicious     : ON     |
   Petition    : ON     |     Paging      : OFF    |     Save Notify : ON     |
   Who List    : OFF    |     Screen Size :  24    |     Terminal    : MSP    |
   Map         : ON     |     Old SmartP  : OFF    |     Show Titles : ON     |
   Battle Alert: ON     |     Kingdom View: OFF    |     Ship Map    : ON     |
   Take        : ON     |     Terse Battle: OFF    |     QuickChant  : ON     |
   Project     : OFF    |     AFK         : OFF    |     NChat       : ON     |
   Hint Channel: OFF    |     Group Needed: OFF    |     Showspec    : ON     |
   Web Info    : OFF    |     Show Quests : ON     |     Boons       : ON     |
   Newbie EQ   : ON     |     No Beep     : OFF    |     Underline   : OFF    |
   Surname     : OFF    |     Damage      : ON     |     No Level    : OFF    |
   PetDamage   : OFF    |     Guildname   : OFF    |                          |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

< 66h/167H 117v/117V Pos: standing >

		Score information for Aqchat

Level: 14   Race: Orc   Class: Monk Sex: Female
Hit points: 66(167)  Moves: 117(117)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 9 hours/ 41 minutes
Received data: 0.0626 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   8
Enchantments:   Ultravision
Bartender Quests Remaining: 8
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  138 

Active Spells:
--------------
well-rested bonus (105 minutes)


< 66h/167H 117v/117V Pos: standing >
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                              STATUS of toggles.                               
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
   Tell        : ON     |     Brief Mode  : ON     |     No Locate   : OFF    |
   SmartPrompt : OFF    |     Compact Mode: OFF    |     Wimpy Level :   10   |
   Shout       : ON     |     Echo        : ON     |     Vicious     : ON     |
   Petition    : ON     |     Paging      : OFF    |     Save Notify : ON     |
   Who List    : OFF    |     Screen Size :  24    |     Terminal    : MSP    |
   Map         : ON     |     Old SmartP  : OFF    |     Show Titles : ON     |
   Battle Alert: ON     |     Kingdom View: OFF    |     Ship Map    : ON     |
   Take        : ON     |     Terse Battle: OFF    |     QuickChant  : ON     |
   Project     : OFF    |     AFK         : OFF    |     NChat       : ON     |
   Hint Channel: OFF    |     Group Needed: OFF    |     Showspec    : ON     |
   Web Info    : OFF    |     Show Quests : ON     |     Boons       : ON     |
   Newbie EQ   : ON     |     No Beep     : OFF    |     Underline   : OFF    |
   Surname     : OFF    |     Damage      : ON     |     No Level    : OFF    |
   PetDamage   : OFF    |     Guildname   : OFF    |                          |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

< 66h/167H 117v/117V Pos: standing >

		Score information for Aqchat

Level: 14   Race: Orc   Class: Monk Sex: Female
Hit points: 66(167)  Moves: 117(117)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 9 hours/ 41 minutes
Received data: 0.0632 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   8
Enchantments:   Ultravision
Bartender Quests Remaining: 8
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  138 

Active Spells:
--------------
well-rested bonus (105 minutes)


< 66h/167H 117v/117V Pos: standing >

< 66h/167H 117v/117V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 66h/167H 117v/117V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 68h/167H 117v/117V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 73h/167H 117v/117V Pos: standing >

< 73h/167H 117v/117V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 74h/167H 117v/117V Pos: standing >
Bardokk has returned from the dead.

< 75h/167H 117v/117V Pos: standing >
Bardokk attempts to bandage Bardokk

< 75h/167H 117v/117V Pos: standing >
You say in orc 'suicided?'

< 76h/167H 117v/117V Pos: standing >
Bardokk continues to bandage Bardokk

< 76h/167H 117v/117V Pos: standing >
You say in orc 'hahaha'

< 77h/167H 117v/117V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Bardokk (Orc)(medium) stands here (Newbie).
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 77h/167H 117v/117V Pos: standing >
Bardokk continues to bandage Bardokk
Bardokk puts a small bandage into a bag made from sewn skunk skin.

< 77h/167H 117v/117V Pos: standing >
Bardokk nods.

< 77h/167H 117v/117V Pos: standing >
Bardokk snickers softly.

< 78h/167H 117v/117V Pos: standing >
Bardokk continues to bandage Bardokk

< 78h/167H 117v/117V Pos: standing >
Bardokk continues to bandage Bardokk

< 79h/167H 117v/117V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Bardokk (Orc)(medium) stands here (Newbie).
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 79h/167H 117v/117V Pos: standing >

< 79h/167H 117v/117V Pos: standing >
Bardokk continues to bandage Bardokk

< 79h/167H 117v/117V Pos: standing >
Bardokk continues to bandage Bardokk

< 80h/167H 117v/117V Pos: standing >
Bardokk says in orc 'team lowbies ftw!'

< 82h/167H 117v/117V Pos: standing >
You say in orc '2 necro would fuck them... just need to lure them into draco room and spam close'

< 84h/167H 117v/117V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Bardokk (Orc)(medium) stands here (Newbie).
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 84h/167H 117v/117V Pos: standing >
Bardokk says in orc 'waiting for guards to spawn then ill log on shrek'

< 84h/167H 117v/117V Pos: standing >
Bardokk says in orc 'yea but raising dracos youd need big mobs '

< 88h/167H 117v/117V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 88h/167H 117v/117V Pos: standing >
Bardokk says in orc 'they baaack'

< 89h/167H 117v/117V Pos: standing >
Bardokk leaves south.

< 89h/167H 117v/117V Pos: standing >
I see no person by that name here!

< 89h/167H 117v/117V Pos: standing >
You attempt to give consent...

< 89h/167H 117v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>
The Bar of Dancing Flame
Obvious exits: -N -D
Fresh blood covers everything in the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
A wandering orcish soul, flying about here, is searching for a new victim.
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.

< 90h/167H 116v/117V Pos: standing >
A drunken orc enters from below.

< 90h/167H 116v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.

< 90h/167H 115v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Running about town, this female orc is restocking her low supplies.

< 90h/167H 115v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an old orcish woman is lying here.
The corpse of an orcish merchant is lying here.

< 90h/167H 114v/117V Pos: standing >
You quickly scan the area.
An orcish guard who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish elite who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
A female orc who is a brief walk away to your north.
A wandering soul who is in the distance to your north.
Meinar, the old baker who is close by to your east.
An orcish elite who is close by to your south.
An orcish street sweeper who is a brief walk away to your south.
A baby orc who is a brief walk away to your south.
An orcish shaman who is a brief walk away to your south.
A wandering soul who is rather far off to your south.
A baby orc who is rather far off to your south.
Bardokk who is in the distance to your south.
A stray dog who is in the distance to your south.
A female orc who is close by to your west.

< 90h/167H 115v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
The corpse of an orcish street sweeper is lying here.
The corpse of the grinning bobcat is lying here.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
The corpse of an orcish guard is lying here.
The corpse of a cute kitten is lying here.
The corpse of an orcish shaman is lying here.

< 91h/167H 116v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
An orcish elite searches the area here for any signs of problems.
A small black skunk peers wearily at you.

< 91h/167H 115v/117V Pos: standing >
A stray hound enters from the west.

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
An orcish street sweeper is here cleaning the city from rubbish.
Crawling about, this baby orc is crying loudly.
An orcish shaman is here practicing a new spell.

< 91h/167H 114v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A wandering orcish soul, flying about here, is searching for a new victim.
Crawling about, this baby orc is crying loudly.

< 91h/167H 114v/117V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
An orcish shaman who is close by to your north.
An orcish street sweeper who is not far off to your north.
An orcish elite who is not far off to your north.
A black skunk who is not far off to your north.
A female orc who is rather far off to your north.
An orcish elite bank guard who is close by to your east.
A stray dog who is close by to your south.
An orcish guard who is close by to your west.

< 91h/167H 114v/117V Pos: standing >
A baby orc leaves west.

< 91h/167H 116v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
A few drops of fresh blood are scattered around the area.
[5] An unwanted platemail sits on the ground here.
[11] An old sword sits on the ground here.
The corpse of an orcish warrior is lying here.
The corpse of an Orc is lying here.
A stray dog runs around searching for someone to play with.

< 92h/167H 116v/117V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your north.
A baby orc who is not far off to your north.
An orcish shaman who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
A stray hound who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
A black skunk who is a brief walk away to your north.
A female orc who is in the distance to your north.
An orcish thief who is a brief walk away to your east.
An orcish thief who is in the distance to your east.
A young toddler who is in the distance to your east.

< 92h/167H 116v/117V Pos: standing >

<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
Fresh blood splatters cover the area.
A small pile of coins lies here.

< 92h/167H 115v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 92h/167H 115v/117V Pos: standing >
A stray dog enters from above.

< 92h/167H 116v/117V Pos: standing >
A stray dog suddenly attacks YOU!
A stray dog misses you.

< 92h/167H 117v/117V Pos: standing >
< T: Aqchat TP: sta TC: few wounds E: stray sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 92h/167H 117v/117V Pos: standing >
< T: Aqchat TP: sta TC: few wounds E: stray sta EP:  small wounds >
 A stray dog dodges your futile attack.

< 92h/167H 117v/117V Pos: standing >
< T: Aqchat TP: sta TC: few wounds E: stray sta EP:  small wounds >
 [Damage: 19 ] -=[WHAP!  For a moment, you feel just like a dragon must as you punch a stray dog.]=-
A stray dog is mortally wounded, and will die soon, if not aided.

< 92h/167H 117v/117V Pos: standing >
<[Damage:  3 ] -=[Your punch critically injures a stray dog.]=-
A stray dog is mortally wounded, and will die soon, if not aided.

< 92h/167H 117v/117V Pos: standing >
<[Damage:  2 ] -=[Your punch hits a stray dog.]=-
A stray dog is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a stray dog's gurgling and choking signals his demise.

< 92h/167H 117v/117V Pos: standing >
the corpse of a stray dog does not contain the essence.

< 92h/167H 117v/117V Pos: standing >
You are not using it.

< 92h/167H 117v/117V Pos: standing >
You don't have anything to put in it.

< 92h/167H 117v/117V Pos: standing >
You hold a bag made from sewn skunk skin.

< 92h/167H 117v/117V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
Fresh blood splatters cover the area.
The corpse of a stray dog is lying here.
A small pile of coins lies here.

< 92h/167H 117v/117V Pos: standing >
Saving Aqchat.

< 92h/167H 117v/117V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
Fresh blood splatters cover the area.
The corpse of a stray dog is lying here.
A small pile of coins lies here.

< 92h/167H 117v/117V Pos: standing >

< 92h/167H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 93h/167H 117v/117V Pos: standing >
A Firbolg snaps into visibility.
A Firbolg suddenly looks a bit dumb, and madly slams _YOU_!

< 82h/167H 117v/117V Pos: on your ass >
< T: Aqchat TP: ass TC: nasty wounds E: A Firbolg sta EP: excellent >
 A Gnome looks at you.

< 82h/167H 117v/117V Pos: on your ass >
< T: Aqchat TP: ass TC: nasty wounds E: A Firbolg sta EP: excellent >
 You miss a Firbolg.
A Firbolg snaps into visibility.
-=[A Firbolg's powerful slash grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
-=[A Firbolg's powerful slash hits you.]=-