The death of [44 Defender] Iokla The Empire (Human)

in An Antique Shop

from the perspective of [54 Bounty Hunter] Gruel Suicide Squad (Troll)

<floating about head>a dark yellow ioun stone[220h 19m 15s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of agility (magic)
<worn on head>       a heavy black crown of intelligence (magic) [89%]
<worn on eyes>       the eyes of hate of dexterity (humming) [31%]
<worn in ear>        a lightning earring of health
<worn in ear>        an earring of congealed blood of precision
<worn on face>       mask of the flayed mind of damage (magic)
<worn around neck>   a collar of razor-sharp mithril blades of dexterity (magic) (glowing)
<worn around neck>   a studded dragonscale neckguard [36%]
<worn on body>       the chameleon suit of transformation of damage
<worn about body>    A swirling mass of black smoke and hot ash of endurance (magic) (humming)
<worn on back>       a stylish silken backpack (illuminating) [80%]
<worn as quiver>     a pantherhide quiver of damage (magic) (glowing) (illuminating)
<worn about waist>   a green belt of sages of damage [58%]
<worn on belt buckle>a two-handed durethium cudgel covered in blood of agility (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [66%]
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide of precision (magic) (humming)
<worn around wrist>  a steel wire of dexterity (magic) (glowing) [79%]
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<worn on finger>     an obsidian circle of damage (magic)
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[154h 16m 27s]
<secondary weapon>   Tiamat's poison tail stinger (magic)[220h 19m 15s]
<worn on legs>       a transparent sheen of slime of damage [75%]
<worn on feet>       the boots of the war giant Torg of health (magic) (humming)


< 1355h/1355H 271v/271V Pos: standing >
Atri is now a member of Lurt's group.

< 1355h/1355H 271v/271V Pos: standing >
You are carrying: (5/12)
a gladius called 'Backstabber' (magic) (glowing)
[2] a ghostly liquid
a bottomless bag of the shield dwarves
a glowing flask (illuminating)

< 1355h/1355H 271v/271V Pos: standing >
Ok.

< 1355h/1355H 271v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >
Sasu stops using a slimy troglodyte claw [superior].

< 1355h/1355H 271v/271V Pos: standing >
Lurt stops following Sasu.
Lurt starts following you.

< 1355h/1355H 271v/271V Pos: standing >
Sasu wields a gladius called 'Backstabber'.

< 1355h/1355H 271v/271V Pos: standing >
Atri stops following Sasu.
Atri starts following you.

< 1355h/1355H 271v/271V Pos: standing >
You stop following Sasu.

< 1355h/1355H 271v/271V Pos: standing >
Your group consists of ( 5/20):
( Head)   841/841   hit,  250/250  move Lurt
(Front)                                Rani
(Front)   816/816   hit,  121/121  move Sasu
(Front)  1355/1355  hit,  271/271  move Gruel
(Front)   951/951   hit,  156/156  move Atri

< 1355h/1355H 271v/271V Pos: standing >
Autosaving...
Lurt stops following you.
Lurt starts following you.

< 1355h/1355H 271v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Lurt.

< 1355h/1355H 271v/271V Pos: standing >
The Taproom of the China Plate Inn
Obvious exits: -N -W
A young barmaid stands here, glad to be taking a rest while work is quiet.

< 1355h/1355H 270v/271V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A local farmer who is close by to your north.
A local farmer who is close by to your north.
Sasu who is close by to your west.

< 1355h/1355H 270v/271V Pos: standing >
The Common Room of the China Plate Inn
Obvious exits: -S -W
A local farmer sits here, enjoying a break from his work life.
A local farmer sits here, enjoying a break from his work life.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
Clineer who is close by to your west.
A local farmer who is in the distance to your west.

< 1355h/1355H 269v/271V Pos: standing >
The Entryway of the China Plate Inn
Obvious exits: -E -W
Clineer the innkeeper stands here, casually inspecting the inn.

< 1355h/1355H 270v/271V Pos: standing >
The Common Room of the China Plate Inn
Obvious exits: -S -W
A local farmer sits here, enjoying a break from his work life.
A local farmer sits here, enjoying a break from his work life.

< 1355h/1355H 269v/271V Pos: standing >
The Taproom of the China Plate Inn
Obvious exits: -N -W
A young barmaid stands here, glad to be taking a rest while work is quiet.

< 1355h/1355H 268v/271V Pos: standing >
A Polished Wooden Stairway
Obvious exits: -E -U
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
Atri sneaks in from the east.

< 1355h/1355H 268v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >
Sasu sneaks east.

< 1355h/1355H 271v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >
Sasu sneaks in from the east.

< 1355h/1355H 271v/271V Pos: standing >
Sasu now follows Lurt.

< 1355h/1355H 271v/271V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Lurt.

< 1355h/1355H 271v/271V Pos: standing >

< 1355h/1355H 271v/271V Pos: standing >
The Taproom of the China Plate Inn
Obvious exits: -N -W
A young barmaid stands here, glad to be taking a rest while work is quiet.

< 1355h/1355H 270v/271V Pos: standing >
Your group consists of ( 5/20):
( Head)   841/841   hit,  249/250  move Lurt
(Front)                                Rani
(Front)   816/816   hit,  120/121  move Sasu
(Front)  1355/1355  hit,  270/271  move Gruel
(Front)   951/951   hit,  155/156  move Atri

< 1355h/1355H 270v/271V Pos: standing >
The Common Room of the China Plate Inn
Obvious exits: -S -W
A local farmer sits here, enjoying a break from his work life.
A local farmer sits here, enjoying a break from his work life.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
A young barmaid who is close by to your south.
Clineer who is close by to your west.
A local farmer who is in the distance to your west.

< 1355h/1355H 269v/271V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Lurt.

< 1355h/1355H 270v/271V Pos: standing >
The Entryway of the China Plate Inn
Obvious exits: -E -W
Clineer the innkeeper stands here, casually inspecting the inn.

< 1355h/1355H 270v/271V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -S -W
A wooden sign with a china plate on it, swings in the air here.
You sense a lifeform nearby.
There are some tracks heading west.

< 1355h/1355H 269v/271V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W

< 1355h/1355H 269v/271V Pos: standing >
Someone suddenly attacks Atri!

< 1355h/1355H 271v/271V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -W
A wooden sign with a green snake on it, swings in the air here.

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A copper skinned man who is close by to your north.
Slineten who is close by to your north.
A moonstone thief who is close by to your east.
Atri who is close by to your east.
Clineer who is a brief walk away to your east.
A local farmer who is rather far off to your east.
A local farmer who is rather far off to your east.
A local farmer who is close by to your west.
An elite Ceothian guard who is not far off to your west.
A wealthy woman who is a brief walk away to your west.
A dirty young girl who is rather far off to your west.

< 1355h/1355H 270v/271V Pos: standing >
Lurt says in goblin 'invisible'
Lurt's cloak of the manta ray [superior] hums briefly.
Lurt slowly fades out of existence.

< 1355h/1355H 270v/271V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
A moonstone thief stands in mid-air here, fighting Atri.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here, fighting a moonstone thief.(Red Aura)
There are some tracks heading east.
There are some tracks heading west.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
A local farmer who is not far off to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.
A dirty young girl who is in the distance to your west.

< 1355h/1355H 271v/271V Pos: standing >
Atri tries to tackle a moonstone thief and misses completely, making a nice dent in his forehead and the ground!

< 1355h/1355H 271v/271V Pos: standing >
Atri attacks a moonstone thief. [1 Hits]

< 1355h/1355H 271v/271V Pos: standing >
A moonstone thief attempts to flee.
A moonstone thief leaves east.

< 1355h/1355H 271v/271V Pos: standing >
A moonstone thief suddenly attacks Atri!

< 1355h/1355H 271v/271V Pos: standing >
Sasu snaps into visibility.
Sasu places a gladius called 'Backstabber' in the back of a moonstone thief, resulting in some strange noises and some blood.
Sasu places the dagger of Wind in the back of a moonstone thief, resulting in some strange noises and some blood.

< 1355h/1355H 271v/271V Pos: standing >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1355h/1355H 271v/271V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a moonstone thief.
Lurt's iceball shatters upon impacting a moonstone thief, rending flesh and sending blood flying.

< 1355h/1355H 271v/271V Pos: standing >
Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.

< 1355h/1355H 271v/271V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a moonstone thief.
A moonstone thief's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.

< 1355h/1355H 271v/271V Pos: standing >
Atri attacks a moonstone thief. [0 Hits]

< 1355h/1355H 271v/271V Pos: standing >
Sasu snaps into visibility.
A moonstone thief attacks Sasu. [2 Hits]

< 1355h/1355H 271v/271V Pos: standing >
Lurt starts casting an offensive spell.

< 1355h/1355H 271v/271V Pos: standing >
Sasu elbows a moonstone thief hard, bruising his side!
Sasu attacks a moonstone thief. [2 Hits]
You snap into visibility.
You tackle a moonstone thief square in the chest knocking the wind out of him!

< 1355h/1355H 271v/271V Pos: standing >
< T: Sasu TP: sta TC:few scratches E: thief sit EP:  nasty wounds >
 Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a moonstone thief.
A moonstone thief's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.
You snap into visibility.
[Damage: 22 ] [Damage: 21 ] [Damage: 24 ] [Damage: 23 ] [Damage: 25 ] [Damage: 24 ] You attack a moonstone thief. [6 Hits]

< 1355h/1355H 271v/271V Pos: standing >
< T: Sasu TP: sta TC:few scratches E: thief sit EP:  awful >
 Atri rises to his feet.

< 1355h/1355H 271v/271V Pos: standing >
< T: Sasu TP: sta TC:few scratches E: thief sit EP:  awful >
 Lurt starts casting an offensive spell.

< 1355h/1355H 271v/271V Pos: standing >
< T: Sasu TP: sta TC:few scratches E: thief sit EP:  awful >
 Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a moonstone thief.
A moonstone thief's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.
A moonstone thief is mortally wounded, and will die soon, if not aided.

< 1355h/1355H 271v/271V Pos: standing >
A moonstone thief is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1768.
You have completed boon # 1768.
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 1770.
You have killed 1 of 1 Human(s) for boon # 1772.
You have completed boon # 1772.
Your bank receives a deposit of 1 platinum.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a moonstone thief cause a sickening chill to run up your spine.

< 1355h/1355H 271v/271V Pos: standing >
Lurt gets some stuff from the corpse of a moonstone thief.

< 1355h/1355H 271v/271V Pos: standing >
Lurt puts a pile of coins into a portable hole.

< 1355h/1355H 271v/271V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Sasu.

< 1355h/1355H 271v/271V Pos: standing >
Lurt sits down.

< 1355h/1355H 271v/271V Pos: standing >
Lurt relaxes a bit.

< 1355h/1355H 271v/271V Pos: standing >
Lurt stares off into space, entering a meditative trance.

< 1355h/1355H 271v/271V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a moonstone thief is lying here.
Shattered bits of ice are scattered about the area.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
Lurt  Suicide Squad (Kobold)(small) sits resting.(Red Aura)
Atri  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)

< 1355h/1355H 271v/271V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.

< 1355h/1355H 271v/271V Pos: standing >
Lurt snaps out of his meditative trance, grinning widely.

< 1355h/1355H 271v/271V Pos: standing >
Lurt clambers to his feet.

< 1355h/1355H 271v/271V Pos: standing >
Lurt nods.

< 1355h/1355H 271v/271V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -W
A wooden sign with a green snake on it, swings in the air here.
Atri enters from the east.

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A copper skinned man who is close by to your north.
Clineer who is a brief walk away to your east.
A local farmer who is rather far off to your east.
A local farmer who is rather far off to your east.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.
A dirty young girl who is in the distance to your west.

< 1355h/1355H 270v/271V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -W
A wooden sign with a green snake on it, swings in the air here.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
Lurt  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.

< 1355h/1355H 270v/271V Pos: standing >
The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
Atri enters from the east.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
A local farmer who is close by to your north.
A poor female commoner who is not far off to your north.
A poor female commoner who is not far off to your north.
A regal looking woman who is not far off to your north.
Clineer who is rather far off to your east.
A local farmer who is in the distance to your east.
A local farmer who is in the distance to your east.
A local farmer who is close by to your south.
An elite Ceothian guard who is close by to your west.
A scavenging dog who is not far off to your west.
A wealthy woman who is not far off to your west.
A dirty young girl who is rather far off to your west.
A poor female commoner who is in the distance to your west.
A wealthy man who is in the distance to your west.
A Ceothian guard who is in the distance to your west.

< 1355h/1355H 270v/271V Pos: standing >
The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
A white marble fountain bubbles here, in memory of the founders of Ceothia
An elite Ceothian guard stands here, keeping all in check with a stern look.
An elite Ceothian guard stands here, keeping all in check with a stern look.
There are Troll tracks going west.
Sasu sneaks in from the east.
Atri enters from the east.
Lurt says in goblin 'invisible'

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A wealthy man who is not far off to your north.
A homely woman who is not far off to your north.
A Ceothian guard who is not far off to your east.
Clineer who is in the distance to your east.
A scavenging dog who is close by to your west.
A wealthy woman who is close by to your west.
A dirty young girl who is a brief walk away to your west.
A wealthy man who is rather far off to your west.
A Ceothian guard who is rather far off to your west.

< 1355h/1355H 270v/271V Pos: standing >
The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
A large dog stands here, nosing the ground for signs of food.
A wealthy young woman stands here, content to display her fineries.
Atri enters from the east.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
A wealthy woman who is close by to your north.
An elite Ceothian guard who is close by to your east.
A Ceothian guard who is a brief walk away to your east.
A dirty young boy who is not far off to your south.
A bloody butcher who is not far off to your south.
A poor female commoner who is a brief walk away to your west.
A wealthy man who is a brief walk away to your west.
A Ceothian guard who is a brief walk away to your west.

< 1355h/1355H 269v/271V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Lurt.

< 1355h/1355H 271v/271V Pos: standing >
A scavenging dog leaves north.

< 1355h/1355H 271v/271V Pos: standing >
The Merchant Square of Ceothia
Obvious exits: -N -E -S
A large dog stands here, nosing the ground for signs of food.
A wealthy young woman stands here, content to display her fineries.
There are Troll tracks going north.
Atri enters from the south.

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
A local farmer who is not far off to your east.
A wealthy woman who is close by to your south.
A dirty young boy who is a brief walk away to your south.
A bloody butcher who is a brief walk away to your south.

< 1355h/1355H 270v/271V Pos: standing >
A Bluestone Street Called Asahtoan Way
Obvious exits: -N -S
Atri enters from the south.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
A wealthy woman who is close by to your south.
A wealthy woman who is not far off to your south.
A dirty young boy who is rather far off to your south.
A bloody butcher who is rather far off to your south.

< 1355h/1355H 270v/271V Pos: standing >
A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
Atri enters from the south.

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A scavenging dog who is not far off to your south.
A wealthy woman who is not far off to your south.
A wealthy woman who is a brief walk away to your south.
A dirty young boy who is in the distance to your south.
A bloody butcher who is in the distance to your south.

< 1355h/1355H 270v/271V Pos: standing >

< 1355h/1355H 270v/271V Pos: standing >
A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
Lurt sneaks in from the south.
Atri enters from the south.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
A scavenging dog who is a brief walk away to your south.
A wealthy woman who is a brief walk away to your south.
A wealthy woman who is rather far off to your south.

< 1355h/1355H 269v/271V Pos: standing >
A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
Atri enters from the south.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
A scavenging dog who is rather far off to your south.
A wealthy woman who is rather far off to your south.
A wealthy woman who is in the distance to your south.
A scavenging dog who is close by to your west.

< 1355h/1355H 271v/271V Pos: standing >
A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
Atri enters from the south.

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A wealthy woman who is close by to your east.
A Human who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
An ancient looking man who is close by to your east.
A scavenging dog who is in the distance to your south.
A wealthy woman who is in the distance to your south.

< 1355h/1355H 270v/271V Pos: standing >

< 1355h/1355H 270v/271V Pos: standing >
A Rutted Cobblestone Street in Northern Ceothia
Obvious exits: -E -S -W
Atri enters from the south.

< 1355h/1355H 269v/271V Pos: standing >
You quickly scan the area.
A wealthy man who is close by to your east.
The captain of the Ceothian Guard who is not far off to your east.
An elite Ceothian guard who is not far off to your east.
A wealthy woman who is close by to your west.
A Ceothian guard who is close by to your west.
A well dressed young girl who is close by to your west.
An elite Ceothian guard who is close by to your west.
A Ceothian guard who is not far off to your west.
A poor female commoner who is a brief walk away to your west.
A well dressed young boy who is a brief walk away to your west.
A wealthy man who is rather far off to your west.

< 1355h/1355H 269v/271V Pos: standing >
A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
There are Troll tracks going north.
There are some tracks heading north.
Lurt sneaks in from the north.
Atri enters from the north.

< 1355h/1355H 270v/271V Pos: standing >
You quickly scan the area.
A wealthy woman who is close by to your east.
A Human who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
A scavenging dog who is in the distance to your south.
A wealthy woman who is in the distance to your south.

< 1355h/1355H 270v/271V Pos: standing >
An Antique Shop
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of a Ceothian guard is lying here.
A wealthy young woman stands here, content to display her fineries.
*A Human (medium) Foot soldier The Empire sits atop a magnificent heavy warhorse, fighting an ancient looking man.(Gold Aura)
An ancient looking man stands here, fighting a Human.
Atri enters from the west.

< 1355h/1355H 269v/271V Pos: standing >
Tackle who?

< 1355h/1355H 271v/271V Pos: standing >
A magnificent heavy warhorse bucks madly disobeying a Human's order.

< 1355h/1355H 271v/271V Pos: standing >
Atri tackles a Human square in the chest knocking the wind out of her!
Sasu snaps into visibility.
A Human snaps into visibility.
Sasu places a gladius called 'Backstabber' in the back of a Human, resulting in some strange noises and some blood.
Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.

< 1355h/1355H 271v/271V Pos: standing >
A Human's skin seems to turn to stone.

< 1355h/1355H 271v/271V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Human.
A Human snaps into visibility.
Lurt's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A magnificent heavy warhorse attacks an ancient looking man. [1 Hits]
An ancient looking man hits a Human with a mighty kick to her chest.
An ancient looking man attacks a Human. [2 Hits]
A Human attacks an ancient looking man. [1 Hits]

< 1355h/1355H 271v/271V Pos: standing >
You snap into visibility.
They are aware of deviousness but you try anyways!
You leap at a Human only to realize she is down already.

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  few wounds >
 Lurt starts casting an offensive spell.

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  few wounds >
 Sasu snaps into visibility.
A Human snaps into visibility.
Sasu knee's a Human's stomach, knocking the wind out of her.
Sasu attacks a Human. [3 Hits]

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  few wounds >
 Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Human.
A Human snaps into visibility.
Lurt's iceball shatters upon impacting a Human, rending flesh and sending blood flying.

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  nasty wounds >
 A Human suddenly stumbles, grasping at their neck as Sasu stands behind them grinning!

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  nasty wounds >
 Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  nasty wounds >
 Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Human.
A Human snaps into visibility.
Lurt's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human snaps into visibility.
[Damage:  5 ] [Damage:  6 ] You attack a Human. [2 Hits]

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP: pretty hurt >
 A Human snaps into visibility.
Atri suffers from contact with the aura about a Human.
Atri suffers from contact with the aura about a Human.
Atri suffers from contact with the aura about a Human.
Atri attacks a Human. [3 Hits]
Sasu attempts to flee.
Sasu tries to flee, but can't make it out of here!

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  awful >
 A magnificent heavy warhorse attacks an ancient looking man. [0 Hits]
Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell.

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  awful >
 A Human snaps into visibility.
An ancient looking man attacks a Human. [3 Hits]
A Human attacks an ancient looking man. [1 Hits]

< 1355h/1355H 271v/271V Pos: sitting >
< T: man TP: sta TC: nasty wounds E: A Human sit EP:  awful >
 Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Human.
Lurt's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human's skin-wrapped hemp mantle from the Kingdom of Torg freezes and shatters into million pieces from the intense cold!
A Human's scarf of enhanced stealth [poor] freezes and shatters into million pieces from the intense cold!
A Human is stunned!
A Human falls off her mount!
A magnificent heavy warhorse stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1768.
You have completed boon # 1768.
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 1770.
You have killed 1 of 1 Human(s) for boon # 1772.
You have completed boon # 1772.
Your bank receives a deposit of 1 platinum.