<floating about head>a dark yellow ioun stone[236h 6m 16s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of agility (magic)
<worn on head> a heavy black crown of intelligence (magic) [80%]
<worn on eyes> the eyes of hate of dexterity (humming) [31%]
<worn in ear> an earring of congealed blood of precision
<worn in ear> a lightning earring of health
<worn on face> mask of the flayed mind of damage (magic) [85%]
<worn around neck> a collar of razor-sharp mithril blades of dexterity (magic) (glowing) [82%]
<worn around neck> a studded dragonscale neckguard [36%]
<worn on body> the chameleon suit of transformation of damage
<worn about body> A swirling mass of black smoke and hot ash of endurance (magic) (humming)
<worn on back> a stylish silken backpack (illuminating) [80%]
<worn as quiver> a pantherhide quiver of damage (magic) (glowing) (illuminating)
<worn about waist> a green belt of sages of damage [58%]
<worn on belt buckle>a two-handed durethium cudgel covered in blood of agility (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing) [66%]
<worn on arms> a pair of frost-rimed cold iron vambraces of precision (magic)
<worn around wrist> a bracelet of dracolich hide of precision (magic) (humming)
<worn around wrist> a steel wire of dexterity (magic) (glowing) [71%]
<worn on hands> the sacred stone claws of Aan of endurance (magic)
<worn on finger> an obsidian circle of damage (magic)
<worn on finger> a ring of the weretor [superior] (magic) (glowing)
<primary weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[236h 6m 16s]
<secondary weapon> Tiamat's poison tail stinger (magic)[236h 6m 16s]
<worn on legs> a transparent sheen of slime of damage [72%]
<worn on feet> the boots of the war giant Torg of health (magic) (humming)
A shadow dracolich enters from below.
< 1333h/1332H 269v/271V Pos: standing >
A cloud giant warrior makes a futile attempt to bodyslam a shadow dracolich, but it is simply immovable.
< 1333h/1332H 271v/271V Pos: standing >
The Top of a Mountain
Obvious exits: -N -D
Shrek enters from below.
A shadow dracolich enters from below.
< 1333h/1332H 270v/271V Pos: standing >
Score information for Gruel
Level: 54 Race: Troll Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1333(1332) Moves: 270(271)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 51460 platinum 1092 gold 2402 silver 2212 copper
Playing time: 13 days / 18 hours/ 21 minutes
Received data: 0.1889 MB this session.
Send data: 0.0081 MB this session.
Compression ratio: 83%
Title: Suicide Squad
Group Leader: Nzzn
Followers:
Nzzn
Status: Standing.
Epic points(total): 16320(38370)
Epic Bonus: Epic Points Bonus (41.62%)
Frags: -0.07 Deaths: 26
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Reduced Size Listen Sneaking GlobeOfDarkness
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 1.40
Leaderboard Points: 749
Active Spells:
--------------
stone skin (3 minutes)
reduce (38 minutes)
vitality (9 minutes)
elephantstrength (3 minutes)
< 1333h/1332H 270v/271V Pos: standing >
Nzzn snickers softly.
< 1333h/1332H 270v/271V Pos: standing >
A Misty Path Along the Mountain Tops
Obvious exits: -N -S
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 267v/271V Pos: standing >
< 1333h/1332H 267v/271V Pos: standing >
Nzzn starts casting a spell.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn completes his spell...
Nzzn utters the words 'sfahzqh jioculoae'
Nzzn begins to shimmer.
A dark chill from beyond the grave permeates the air around Nzzn.
< 1333h/1332H 271v/271V Pos: standing >
Your group consists of ( 4/20):
( Head) 845/832 hit, 145/145 move Nzzn
(Front) 3641/3136 hit, 413/486 move a shadow dracolich
(Front) 1333/1332 hit, 271/271 move Gruel
(Front) 2116/2116 hit, 284/284 move Shrek
< 1333h/1332H 271v/271V Pos: standing >
Nzzn starts casting a spell.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn completes his spell...
Nzzn utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Nzzn.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn starts casting a spell.
< 1333h/1332H 271v/271V Pos: standing >
You quickly scan the area.
You see nothing.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn completes his spell...
Nzzn utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Nzzn.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn starts casting a spell.
< 1333h/1332H 271v/271V Pos: standing >
Score information for Gruel
Level: 54 Race: Troll Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1333(1332) Moves: 271(271)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 51460 platinum 1092 gold 2402 silver 2212 copper
Playing time: 13 days / 18 hours/ 21 minutes
Received data: 0.1907 MB this session.
Send data: 0.0081 MB this session.
Compression ratio: 82%
Title: Suicide Squad
Group Leader: Nzzn
Followers:
Nzzn
Status: Standing.
Epic points(total): 16320(38370)
Epic Bonus: Epic Points Bonus (41.62%)
Frags: -0.07 Deaths: 26
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Reduced Size Listen Sneaking GlobeOfDarkness
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 1.40
Leaderboard Points: 749
Active Spells:
--------------
stone skin (3 minutes)
reduce (38 minutes)
vitality (9 minutes)
elephantstrength (3 minutes)
< 1333h/1332H 271v/271V Pos: standing >
Nzzn completes his spell...
Nzzn utters the words 'sfahzqhuai yfaw ruzuio'
< 1333h/1332H 271v/271V Pos: standing >
Nzzn sits down in a comfortable spot.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn opens a spell tome of putrified zombie skin and begins studying it intently.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn closes his book and grins malevolently.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn clambers to his feet.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn gets a dragon scale from his bottomless bag of the illithids.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn gets a dragon scale from his bottomless bag of the illithids.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn gets a dragon scale from his bottomless bag of the illithids.
< 1333h/1332H 271v/271V Pos: standing >
< 1333h/1332H 271v/271V Pos: standing >
A Misty Path Along the Mountain Tops
Obvious exits: -N -S
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 268v/271V Pos: standing >
You quickly scan the area.
You see nothing.
< 1333h/1332H 268v/271V Pos: standing >
A Misty Path Along the Mountain Tops
Obvious exits: -N -S
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 265v/271V Pos: standing >
You quickly scan the area.
You see nothing.
< 1333h/1332H 265v/271V Pos: standing >
Before a the Gates of Castle Selanis
Obvious exits: -N# -S
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
There are Troll tracks going north.
Nzzn sneaks in from the south.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 263v/271V Pos: standing >
You quickly scan the area.
You see nothing.
< 1333h/1332H 265v/271V Pos: standing >
The gate seems to be closed.
< 1333h/1332H 271v/271V Pos: standing >
Ok.
< 1333h/1332H 271v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.
There are some tracks heading north.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 269v/271V Pos: standing >
Ok.
< 1333h/1332H 269v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E
An elven merchant sells his goods here.
A halfling merchant sells his wares here.
A halfling merchant sells his wares here.
A cloud giant guard patrols here.(Gold Aura)
Shrek enters from the east.
A shadow dracolich enters from the east.
< 1333h/1332H 268v/271V Pos: standing >
< 1333h/1332H 268v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E -S -W#
A cloud giant guard patrols here.(Gold Aura)
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 268v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E
An elven merchant sells his goods here.
A halfling merchant sells his wares here.
A halfling merchant sells his wares here.
A cloud giant guard patrols here.(Gold Aura)
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1333h/1332H 270v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S# -W
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.
There are Troll tracks going east.
Nzzn sneaks in from the west.
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1333h/1332H 269v/271V Pos: standing >
The gate seems to be closed.
< 1333h/1332H 271v/271V Pos: standing >
Ok.
< 1333h/1332H 271v/271V Pos: standing >
Before a the Gates of Castle Selanis
Obvious exits: -N -S
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
There are Troll tracks going south.
There are some tracks heading north.
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1333h/1332H 270v/271V Pos: standing >
Ok.
< 1333h/1332H 270v/271V Pos: standing >
< 1333h/1332H 270v/271V Pos: standing >
Nzzn starts casting a spell.
< 1333h/1332H 270v/271V Pos: standing >
Nzzn completes his spell...
Nzzn utters the words 'xarr ay baizg'
< 1333h/1332H 270v/271V Pos: standing >
Nzzn sits down in a comfortable spot.
< 1333h/1332H 270v/271V Pos: standing >
A faint hum can be heard from the mighty warhammer of the ogre chiefs carried by Shrek.
Nzzn opens a spell tome of putrified zombie skin and begins studying it intently.
< 1333h/1332H 270v/271V Pos: standing >
Nzzn closes his book and grins malevolently.
< 1333h/1332H 270v/271V Pos: standing >
Nzzn clambers to his feet.
< 1333h/1332H 270v/271V Pos: standing >
Nzzn nods.
< 1333h/1332H 270v/271V Pos: standing >
Ok.
< 1333h/1332H 270v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.
There are Troll tracks going north.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 268v/271V Pos: standing >
Ok.
< 1333h/1332H 269v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E
An elven merchant sells his goods here.
A halfling merchant sells his wares here.
A halfling merchant sells his wares here.
A cloud giant guard patrols here.(Gold Aura)
Nzzn sneaks in from the east.
Shrek enters from the east.
A shadow dracolich enters from the east.
< 1333h/1332H 270v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E -S -W#
(Q)Nonstros, the cloud giant bard entertains here.
A cloud giant guard patrols here.(Gold Aura)
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1333h/1332H 269v/271V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1333h/1332H 269v/271V Pos: standing >
Nzzn gets a dragon scale from his bottomless bag of the illithids.
< 1333h/1332H 270v/271V Pos: standing >
A halfling merchant enters from the south.
The door seems to be closed.
< 1333h/1332H 271v/271V Pos: standing >
Nzzn gets a dragon scale from his bottomless bag of the illithids.
< 1333h/1332H 271v/271V Pos: standing >
Ok.
< 1333h/1332H 271v/271V Pos: standing >
Nonstros, the cloud giant bard sings a song to make your heart swell with pride.
The West Hall
Obvious exits: -N -E -S -W
A cloud giant guard patrols here.(Gold Aura)
There are Troll tracks going west.
Shrek enters from the east.
A shadow dracolich enters from the east.
< 1333h/1332H 270v/271V Pos: standing >
Ok.
< 1333h/1332H 270v/271V Pos: standing >
A Guest's Quarters
Obvious exits: -S
A guest of the cloud giants rests comfortably.
Nzzn sneaks in from the south.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1332h/1332H 269v/271V Pos: standing >
The West Hall
Obvious exits: -N -E# -S -W
A cloud giant guard patrols here.(Gold Aura)
There are some tracks heading south.
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1332h/1332H 270v/271V Pos: standing >
A Guest's Quarters
Obvious exits: -N
A guest of the cloud giants rests comfortably here.
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1332h/1332H 269v/271V Pos: standing >
The West Hall
Obvious exits: -N -E# -S -W
A cloud giant guard patrols here.(Gold Aura)
There are some tracks heading north.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1332h/1332H 270v/271V Pos: standing >
The door seems to be closed.
< 1332h/1332H 270v/271V Pos: standing >
Ok.
< 1332h/1332H 271v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E -S -W
An elven merchant sells his goods here.
A halfling merchant sells his wares here.
(Q)Nonstros, the cloud giant bard entertains here.
A cloud giant guard patrols here.(Gold Aura)
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1332h/1332H 270v/271V Pos: standing >
Ok.
< 1332h/1332H 270v/271V Pos: standing >
A halfling merchant leaves east.
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
A halfling merchant sells his wares here.
There are some tracks heading east.
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1332h/1332H 269v/271V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1332h/1332H 268v/271V Pos: standing >
The door seems to be closed.
< 1332h/1332H 271v/271V Pos: standing >
Ok.
< 1332h/1332H 271v/271V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
A cloud giant guard patrols here.(Gold Aura)
Nzzn sneaks in from the west.
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1332h/1332H 270v/271V Pos: standing >
Ok.
< 1332h/1332H 270v/271V Pos: standing >
A Guest's Quarters
Obvious exits: -S
The corpse of a guest of the cloud giants is lying here.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1332h/1332H 269v/271V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W#
A cloud giant guard patrols here.(Gold Aura)
There are Troll tracks going south.
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1332h/1332H 270v/271V Pos: standing >
A Guest's Quarters
Obvious exits: -N
The corpse of a guest of the cloud giants is lying here.
Shrek enters from the north.
A shadow dracolich enters from the north.
Nzzn grins wickedly.
< 1332h/1332H 269v/271V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W#
A cloud giant guard patrols here.(Gold Aura)
There are some tracks heading north.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1332h/1332H 270v/271V Pos: standing >
The East Hall
Obvious exits: -N -E -S# -W
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1332h/1332H 269v/271V Pos: standing >
A Guest's Quarters
Obvious exits: -S
The corpse of a guest of the cloud giants is lying here.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1332h/1332H 270v/271V Pos: standing >
The East Hall
Obvious exits: -N -E -S# -W
There are Ogre tracks going east.
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1332h/1332H 269v/271V Pos: standing >
The door seems to be closed.
< 1332h/1332H 271v/271V Pos: standing >
Ok.
< 1332h/1332H 271v/271V Pos: standing >
Within the Selanis Dining Hall
Obvious exits: -N -E -S -W
[3] A small round shield has been dropped here.
A halfling merchant sells his wares here.
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1332h/1332H 270v/271V Pos: standing >
Ok.
< 1332h/1332H 270v/271V Pos: standing >
< 1332h/1332H 270v/271V Pos: standing >
Within the Selanis Dining Hall
Obvious exits: -E -S
A guest of the cloud giants stands here.
A guest of the cloud giants stands here.
Shrek enters from the east.
A shadow dracolich enters from the east.
< 1332h/1332H 269v/271V Pos: standing >
< 1332h/1332H 271v/271V Pos: standing >
Within the Selanis Dining Hall
Obvious exits: -N# -E -S -W
[3] A small round shield has been dropped here.
A halfling merchant sells his wares here.
There are some tracks heading east.
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1332h/1332H 270v/271V Pos: standing >
The door seems to be closed.
< 1332h/1332H 270v/271V Pos: standing >
Ok.
< 1332h/1332H 271v/271V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
There are some tracks heading south.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1332h/1332H 270v/271V Pos: standing >
Ok.
< 1332h/1332H 270v/271V Pos: standing >
The East Hall
Obvious exits: -N -E# -S -W
Shrek enters from the west.
A shadow dracolich enters from the west.
< 1332h/1332H 269v/271V Pos: standing >
A Guest's Quarters
Obvious exits: -S
The corpse of a guest of the cloud giants is lying here.
A servant of the castle brings drinks to the guests.
Shrek enters from the south.
A shadow dracolich enters from the south.
< 1332h/1332H 270v/271V Pos: standing >
The East Hall
Obvious exits: -N -E# -S -W
There are Ogre tracks going east.
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1332h/1332H 269v/271V Pos: standing >
A Guest's Quarters
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a guest of the cloud giants is lying here.
A Dwarf (medium) sits resting. (Non-Fraggable)(Gold Aura)
A globe of darkness floats near a Dwarf's head.
A Human (medium) sits resting. (Non-Fraggable)(Gold Aura)
Shrek enters from the north.
A shadow dracolich enters from the north.
< 1332h/1332H 268v/271V Pos: standing >
< 1332h/1332H 269v/271V Pos: standing >
A Dwarf clambers to his feet.
< 1332h/1332H 271v/271V Pos: standing >
Nzzn starts casting a spell.
< 1332h/1332H 271v/271V Pos: standing >
A Human raises his holy symbol and smiles broadly.
Shrek snaps into visibility.
Shrek suddenly looks a bit dumb, and madly slams at a Dwarf!
A Dwarf is stunned!
You snap into visibility.
You leap at a Human only to realize he is down already.
< 1332h/1332H 271v/271V Pos: sitting >
<A Human clambers to his feet.
< 1332h/1332H 271v/271V Pos: sitting >
<A Human leaves north.
< 1332h/1332H 271v/271V Pos: sitting >
Nzzn completes his spell...
Nzzn utters the words 'xarr ay baizg'
< 1332h/1332H 271v/271V Pos: sitting >
Shrek attacks a Dwarf. [5 Hits]
< 1332h/1332H 271v/271V Pos: sitting >
A Dwarf says 'The non-believer must be punished!
A Dwarf says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
A Dwarf attacks Shrek. [1 Hits]
< 1332h/1332H 271v/271V Pos: sitting >
Nzzn gives an order to his followers.
A shadow dracolich suddenly attacks a Dwarf!
Nzzn snaps into visibility.
A look of sheer horror and dread cover a Dwarf's face as a shadow dracolich locks him in unholy combat.
< 1332h/1332H 271v/271V Pos: sitting >
You clamber to your feet.
< 1332h/1332H 271v/271V Pos: standing >
You are already standing.
< 1332h/1332H 271v/271V Pos: standing >
You snap into visibility.
You leap at a Dwarf only to realize he is down already.
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf ass EP: few wounds >
Shrek attacks a Dwarf. [4 Hits]
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf ass EP: nasty wounds >
A shadow dracolich attacks a Dwarf. [4 Hits]
Nzzn gives an order to his followers.
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf ass EP: pretty hurt >
A Dwarf gasps suddenly as their body is enhanced by some other-worldly power!
A Dwarf says 'Fiml me woth yoyr ttringvh!'
A Dwarf attacks Shrek. [0 Hits]
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf ass EP: pretty hurt >
Nzzn starts casting an offensive spell.
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf ass EP: pretty hurt >
A faint hum can be heard from the mystic axe of the dragonkind carried by Shrek.
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf ass EP: pretty hurt >
Nzzn completes his spell...
Nzzn utters the words 'unsozfol efaui'
Nzzn drains a Dwarf - what a waste of energy!
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf ass EP: awful >
A Dwarf clambers to his feet.
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf sta EP: awful >
A Dwarf attempts to flee.
A Dwarf bumps into a thin wall of scales, visibly weakening it!
A Dwarf tries to flee, but can't make it out of here!
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf sta EP: awful >
A Dwarf attempts to flee.
A Dwarf bumps into a thin wall of scales, visibly weakening it!
A Dwarf tries to flee, but can't make it out of here!
Nzzn starts casting an offensive spell.
Nzzn snaps into visibility.
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf sta EP: awful >
A Dwarf attempts to flee.
A Dwarf bumps into a thin wall of scales, visibly weakening it!
A Dwarf tries to flee, but can't make it out of here!
< 1332h/1332H 271v/271V Pos: sitting >
< T: Shrek TP: sta TC:few scratches E: A Dwarf sta EP: awful >
Nzzn completes his spell...
Nzzn utters the words 'unsozfol efaui'
Nzzn drains a Dwarf - what a waste of energy!
A Dwarf's demonic warmace 'Pure-Dark' was disintegrated by the negative energy!
A Dwarf's boreal clay tower shield was disintegrated by the negative energy!
A Dwarf's shadowsteel ring was disintegrated by the negative energy!
A Dwarf's jeweled bronze mask was disintegrated by the negative energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.